| ; RUN: opt -S -passes=dxil-translate-metadata %s | FileCheck %s |
| |
| target triple = "dxil-pc-shadermodel6.6-compute" |
| |
| %struct.S = type { <4 x float>, <4 x i32> } |
| |
| define void @test() { |
| ; Buffer<float4> |
| %float4 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false) |
| ; CHECK: %TypedBuffer = type { <4 x float> } |
| |
| ; Buffer<int> |
| %int = call target("dx.TypedBuffer", i32, 0, 0, 1) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false) |
| ; CHECK: %TypedBuffer.0 = type { i32 } |
| |
| ; Buffer<uint3> |
| %uint3 = call target("dx.TypedBuffer", <3 x i32>, 0, 0, 0) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, i1 false) |
| ; CHECK: %TypedBuffer.1 = type { <3 x i32> } |
| |
| ; StructuredBuffer<S> |
| %struct0 = call target("dx.RawBuffer", %struct.S, 0, 0) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 10, i32 1, i32 0, i1 true) |
| ; CHECK: %StructuredBuffer = type { %struct.S } |
| |
| ; ByteAddressBuffer |
| %byteaddr = call target("dx.RawBuffer", i8, 0, 0) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 20, i32 1, i32 0, i1 false) |
| ; CHECK: %ByteAddressBuffer = type { i32 } |
| |
| ret void |
| } |
| |
| ; CHECK: @[[T0:.*]] = external constant %TypedBuffer |
| ; CHECK-NEXT: @[[T1:.*]] = external constant %TypedBuffer.0 |
| ; CHECK-NEXT: @[[T2:.*]] = external constant %TypedBuffer.1 |
| ; CHECK-NEXT: @[[S0:.*]] = external constant %StructuredBuffer |
| ; CHECK-NEXT: @[[B0:.*]] = external constant %ByteAddressBuffer |
| |
| ; CHECK: !{i32 0, ptr @[[T0]], !"" |
| ; CHECK: !{i32 1, ptr @[[T1]], !"" |
| ; CHECK: !{i32 2, ptr @[[T2]], !"" |
| ; CHECK: !{i32 3, ptr @[[S0]], !"" |
| ; CHECK: !{i32 4, ptr @[[B0]], !"" |
| |
| attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) } |