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<ol class="chapter"><li class="chapter-item affix "><a href="about-this-guide.html">About this guide</a></li><li class="chapter-item affix "><a href="getting-started.html">Getting Started</a></li><li class="spacer"></li><li class="chapter-item affix "><li class="part-title">Building and debugging rustc</li><li class="chapter-item "><a href="building/how-to-build-and-run.html"><strong aria-hidden="true">1.</strong> How to Build and Run the Compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="building/prerequisites.html"><strong aria-hidden="true">1.1.</strong> Prerequisites</a></li><li class="chapter-item "><a href="building/suggested.html"><strong aria-hidden="true">1.2.</strong> Suggested Workflows</a></li><li class="chapter-item "><a href="building/build-install-distribution-artifacts.html"><strong aria-hidden="true">1.3.</strong> Distribution artifacts</a></li><li class="chapter-item "><a href="building/compiler-documenting.html"><strong aria-hidden="true">1.4.</strong> Documenting Compiler</a></li><li class="chapter-item "><a href="rustdoc.html"><strong aria-hidden="true">1.5.</strong> Rustdoc overview</a></li><li class="chapter-item "><a href="building/new-target.html"><strong aria-hidden="true">1.6.</strong> Adding a new target</a></li></ol></li><li class="chapter-item "><a href="tests/intro.html"><strong aria-hidden="true">2.</strong> The compiler testing framework</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="tests/running.html"><strong aria-hidden="true">2.1.</strong> Running tests</a></li><li class="chapter-item "><a href="tests/adding.html"><strong aria-hidden="true">2.2.</strong> Adding new tests</a></li><li class="chapter-item "><a href="compiletest.html"><strong aria-hidden="true">2.3.</strong> Using compiletest commands to control test execution</a></li></ol></li><li class="chapter-item "><a href="compiler-debugging.html"><strong aria-hidden="true">3.</strong> Debugging the Compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="tracing.html"><strong aria-hidden="true">3.1.</strong> Using the tracing/logging instrumentation</a></li></ol></li><li class="chapter-item "><a href="profiling.html"><strong aria-hidden="true">4.</strong> Profiling the compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="profiling/with_perf.html"><strong aria-hidden="true">4.1.</strong> with the linux perf tool</a></li><li class="chapter-item "><a href="profiling/wpa_profiling.html"><strong aria-hidden="true">4.2.</strong> with Windows Performance Analyzer</a></li></ol></li><li class="chapter-item "><a href="crates-io.html"><strong aria-hidden="true">5.</strong> crates.io Dependencies</a></li><li class="chapter-item affix "><li class="part-title">Contributing to Rust</li><li class="chapter-item "><a href="contributing.html"><strong aria-hidden="true">6.</strong> Introduction</a></li><li class="chapter-item "><a href="compiler-team.html"><strong aria-hidden="true">7.</strong> About the compiler team</a></li><li class="chapter-item "><a href="git.html"><strong aria-hidden="true">8.</strong> Using Git</a></li><li class="chapter-item "><a href="rustbot.html"><strong aria-hidden="true">9.</strong> Mastering @rustbot</a></li><li class="chapter-item "><a href="walkthrough.html"><strong aria-hidden="true">10.</strong> Walkthrough: a typical contribution</a></li><li class="chapter-item "><a href="bug-fix-procedure.html"><strong aria-hidden="true">11.</strong> Bug Fix Procedure</a></li><li class="chapter-item "><a href="implementing_new_features.html"><strong aria-hidden="true">12.</strong> Implementing new features</a></li><li class="chapter-item "><a href="stability.html"><strong aria-hidden="true">13.</strong> Stability attributes</a></li><li class="chapter-item "><a href="stabilization_guide.html"><strong aria-hidden="true">14.</strong> Stabilizing Features</a></li><li class="chapter-item "><a href="feature-gates.html"><strong aria-hidden="true">15.</strong> Feature Gates</a></li><li class="chapter-item "><a href="conventions.html"><strong aria-hidden="true">16.</strong> Coding conventions</a></li><li class="chapter-item "><a href="notification-groups/about.html"><strong aria-hidden="true">17.</strong> Notification groups</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="notification-groups/arm.html"><strong aria-hidden="true">17.1.</strong> ARM</a></li><li class="chapter-item "><a href="notification-groups/cleanup-crew.html"><strong aria-hidden="true">17.2.</strong> Cleanup Crew</a></li><li class="chapter-item "><a href="notification-groups/llvm.html"><strong aria-hidden="true">17.3.</strong> LLVM</a></li><li class="chapter-item "><a href="notification-groups/risc-v.html"><strong aria-hidden="true">17.4.</strong> RISC-V</a></li><li class="chapter-item "><a href="notification-groups/windows.html"><strong aria-hidden="true">17.5.</strong> Windows</a></li></ol></li><li class="chapter-item "><a href="licenses.html"><strong aria-hidden="true">18.</strong> Licenses</a></li><li class="chapter-item affix "><li class="part-title">High-level Compiler Architecture</li><li class="chapter-item "><a href="part-2-intro.html"><strong aria-hidden="true">19.</strong> Prologue</a></li><li class="chapter-item "><a href="overview.html"><strong aria-hidden="true">20.</strong> Overview of the Compiler</a></li><li class="chapter-item "><a href="compiler-src.html"><strong aria-hidden="true">21.</strong> The compiler source code</a></li><li class="chapter-item "><a href="building/bootstrapping.html"><strong aria-hidden="true">22.</strong> Bootstrapping</a></li><li class="chapter-item "><a href="query.html"><strong aria-hidden="true">23.</strong> Queries: demand-driven compilation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="queries/query-evaluation-model-in-detail.html"><strong aria-hidden="true">23.1.</strong> The Query Evaluation Model in Detail</a></li><li class="chapter-item "><a href="queries/incremental-compilation.html"><strong aria-hidden="true">23.2.</strong> Incremental compilation</a></li><li class="chapter-item "><a href="queries/incremental-compilation-in-detail.html"><strong aria-hidden="true">23.3.</strong> Incremental compilation In Detail</a></li><li class="chapter-item "><a href="incrcomp-debugging.html"><strong aria-hidden="true">23.4.</strong> Debugging and Testing</a></li><li class="chapter-item "><a href="salsa.html"><strong aria-hidden="true">23.5.</strong> Salsa</a></li></ol></li><li class="chapter-item "><a href="memory.html"><strong aria-hidden="true">24.</strong> Memory Management in Rustc</a></li><li class="chapter-item "><a href="serialization.html"><strong aria-hidden="true">25.</strong> Serialization in Rustc</a></li><li class="chapter-item "><a href="parallel-rustc.html"><strong aria-hidden="true">26.</strong> Parallel Compilation</a></li><li class="chapter-item "><a href="rustdoc-internals.html"><strong aria-hidden="true">27.</strong> Rustdoc internals</a></li><li class="chapter-item affix "><li class="part-title">Source Code Representation</li><li class="chapter-item "><a href="part-3-intro.html"><strong aria-hidden="true">28.</strong> Prologue</a></li><li class="chapter-item "><a href="cli.html"><strong aria-hidden="true">29.</strong> Command-line arguments</a></li><li class="chapter-item "><a href="rustc-driver.html"><strong aria-hidden="true">30.</strong> The Rustc Driver and Interface</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="rustc-driver-interacting-with-the-ast.html"><strong aria-hidden="true">30.1.</strong> Ex: Type checking through rustc_interface</a></li><li class="chapter-item "><a href="rustc-driver-getting-diagnostics.html"><strong aria-hidden="true">30.2.</strong> Ex: Getting diagnostics through rustc_interface</a></li></ol></li><li class="chapter-item expanded "><a href="syntax-intro.html"><strong aria-hidden="true">31.</strong> Syntax and the AST</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="the-parser.html"><strong aria-hidden="true">31.1.</strong> Lexing and Parsing</a></li><li class="chapter-item "><a href="macro-expansion.html"><strong aria-hidden="true">31.2.</strong> Macro expansion</a></li><li class="chapter-item "><a href="name-resolution.html"><strong aria-hidden="true">31.3.</strong> Name resolution</a></li><li class="chapter-item "><a href="test-implementation.html"><strong aria-hidden="true">31.4.</strong> #[test] Implementation</a></li><li class="chapter-item expanded "><a href="panic-implementation.html" class="active"><strong aria-hidden="true">31.5.</strong> Panic Implementation</a></li><li class="chapter-item "><a href="ast-validation.html"><strong aria-hidden="true">31.6.</strong> AST Validation</a></li><li class="chapter-item "><a href="feature-gate-ck.html"><strong aria-hidden="true">31.7.</strong> Feature Gate Checking</a></li><li class="chapter-item "><a href="lang-items.html"><strong aria-hidden="true">31.8.</strong> Lang Items</a></li></ol></li><li class="chapter-item "><a href="hir.html"><strong aria-hidden="true">32.</strong> The HIR (High-level IR)</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="lowering.html"><strong aria-hidden="true">32.1.</strong> Lowering AST to HIR</a></li><li class="chapter-item "><a href="hir-debugging.html"><strong aria-hidden="true">32.2.</strong> Debugging</a></li></ol></li><li class="chapter-item "><a href="thir.html"><strong aria-hidden="true">33.</strong> The THIR (Typed High-level IR)</a></li><li class="chapter-item "><a href="mir/index.html"><strong aria-hidden="true">34.</strong> The MIR (Mid-level IR)</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="mir/construction.html"><strong aria-hidden="true">34.1.</strong> MIR construction</a></li><li class="chapter-item "><a href="mir/visitor.html"><strong aria-hidden="true">34.2.</strong> MIR visitor and traversal</a></li><li class="chapter-item "><a href="mir/passes.html"><strong aria-hidden="true">34.3.</strong> MIR passes: getting the MIR for a function</a></li></ol></li><li class="chapter-item "><a href="identifiers.html"><strong aria-hidden="true">35.</strong> Identifiers in the Compiler</a></li><li class="chapter-item "><a href="closure.html"><strong aria-hidden="true">36.</strong> Closure expansion</a></li><li class="chapter-item affix "><li class="part-title">Analysis</li><li class="chapter-item "><a href="part-4-intro.html"><strong aria-hidden="true">37.</strong> Prologue</a></li><li class="chapter-item "><a href="ty.html"><strong aria-hidden="true">38.</strong> The ty module: representing types</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="generics.html"><strong aria-hidden="true">38.1.</strong> Generics and substitutions</a></li><li class="chapter-item "><a href="ty-fold.html"><strong aria-hidden="true">38.2.</strong> TypeFolder and TypeFoldable</a></li><li class="chapter-item "><a href="generic_arguments.html"><strong aria-hidden="true">38.3.</strong> Generic arguments</a></li><li class="chapter-item "><a href="constants.html"><strong aria-hidden="true">38.4.</strong> Constants in the type system</a></li></ol></li><li class="chapter-item "><a href="type-inference.html"><strong aria-hidden="true">39.</strong> Type inference</a></li><li class="chapter-item "><a href="traits/resolution.html"><strong aria-hidden="true">40.</strong> Trait solving</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="early-late-bound.html"><strong aria-hidden="true">40.1.</strong> Early and Late Bound Parameters</a></li><li class="chapter-item "><a href="traits/hrtb.html"><strong aria-hidden="true">40.2.</strong> Higher-ranked trait bounds</a></li><li class="chapter-item "><a href="traits/caching.html"><strong aria-hidden="true">40.3.</strong> Caching subtleties</a></li><li class="chapter-item "><a href="traits/specialization.html"><strong aria-hidden="true">40.4.</strong> Specialization</a></li><li class="chapter-item "><a href="traits/chalk.html"><strong aria-hidden="true">40.5.</strong> Chalk-based trait solving</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="traits/lowering-to-logic.html"><strong aria-hidden="true">40.5.1.</strong> Lowering to logic</a></li><li class="chapter-item "><a href="traits/goals-and-clauses.html"><strong aria-hidden="true">40.5.2.</strong> Goals and clauses</a></li><li class="chapter-item "><a href="traits/canonical-queries.html"><strong aria-hidden="true">40.5.3.</strong> Canonical queries</a></li></ol></li></ol></li><li class="chapter-item "><a href="type-checking.html"><strong aria-hidden="true">41.</strong> Type checking</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="method-lookup.html"><strong aria-hidden="true">41.1.</strong> Method Lookup</a></li><li class="chapter-item "><a href="variance.html"><strong aria-hidden="true">41.2.</strong> Variance</a></li><li class="chapter-item "><a href="opaque-types-type-alias-impl-trait.html"><strong aria-hidden="true">41.3.</strong> Opaque Types</a></li></ol></li><li class="chapter-item "><a href="pat-exhaustive-checking.html"><strong aria-hidden="true">42.</strong> Pattern and Exhaustiveness Checking</a></li><li class="chapter-item "><a href="mir/dataflow.html"><strong aria-hidden="true">43.</strong> MIR dataflow</a></li><li class="chapter-item "><a href="borrow_check.html"><strong aria-hidden="true">44.</strong> The borrow checker</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/moves_and_initialization.html"><strong aria-hidden="true">44.1.</strong> Tracking moves and initialization</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/moves_and_initialization/move_paths.html"><strong aria-hidden="true">44.1.1.</strong> Move paths</a></li></ol></li><li class="chapter-item "><a href="borrow_check/type_check.html"><strong aria-hidden="true">44.2.</strong> MIR type checker</a></li><li class="chapter-item "><a href="borrow_check/region_inference.html"><strong aria-hidden="true">44.3.</strong> Region inference</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/region_inference/constraint_propagation.html"><strong aria-hidden="true">44.3.1.</strong> Constraint propagation</a></li><li class="chapter-item "><a href="borrow_check/region_inference/lifetime_parameters.html"><strong aria-hidden="true">44.3.2.</strong> Lifetime parameters</a></li><li class="chapter-item "><a href="borrow_check/region_inference/member_constraints.html"><strong aria-hidden="true">44.3.3.</strong> Member constraints</a></li><li class="chapter-item "><a href="borrow_check/region_inference/placeholders_and_universes.html"><strong aria-hidden="true">44.3.4.</strong> Placeholders and universes</a></li><li class="chapter-item "><a href="borrow_check/region_inference/closure_constraints.html"><strong aria-hidden="true">44.3.5.</strong> Closure constraints</a></li><li class="chapter-item "><a href="borrow_check/region_inference/error_reporting.html"><strong aria-hidden="true">44.3.6.</strong> Error reporting</a></li></ol></li><li class="chapter-item "><a href="borrow_check/two_phase_borrows.html"><strong aria-hidden="true">44.4.</strong> Two-phase-borrows</a></li></ol></li><li class="chapter-item "><a href="param_env.html"><strong aria-hidden="true">45.</strong> Parameter Environments</a></li><li class="chapter-item "><a href="diagnostics.html"><strong aria-hidden="true">46.</strong> Errors and Lints</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="diagnostics/sessiondiagnostic.html"><strong aria-hidden="true">46.1.</strong> Creating Errors With SessionDiagnostic</a></li><li class="chapter-item "><a href="diagnostics/lintstore.html"><strong aria-hidden="true">46.2.</strong> LintStore</a></li><li class="chapter-item "><a href="diagnostics/diagnostic-codes.html"><strong aria-hidden="true">46.3.</strong> Diagnostic Codes</a></li><li class="chapter-item "><a href="diagnostics/diagnostic-items.html"><strong aria-hidden="true">46.4.</strong> Diagnostic Items</a></li></ol></li><li class="chapter-item "><li class="part-title">MIR to Binaries</li><li class="chapter-item "><a href="part-5-intro.html"><strong aria-hidden="true">47.</strong> Prologue</a></li><li class="chapter-item "><a href="mir/optimizations.html"><strong aria-hidden="true">48.</strong> MIR optimizations</a></li><li class="chapter-item "><a href="mir/debugging.html"><strong aria-hidden="true">49.</strong> Debugging</a></li><li class="chapter-item "><a href="const-eval.html"><strong aria-hidden="true">50.</strong> Constant evaluation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="miri.html"><strong aria-hidden="true">50.1.</strong> miri const evaluator</a></li></ol></li><li class="chapter-item "><a href="backend/monomorph.html"><strong aria-hidden="true">51.</strong> Monomorphization</a></li><li class="chapter-item "><a href="backend/lowering-mir.html"><strong aria-hidden="true">52.</strong> Lowering MIR</a></li><li class="chapter-item "><a href="backend/codegen.html"><strong aria-hidden="true">53.</strong> Code Generation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="backend/updating-llvm.html"><strong aria-hidden="true">53.1.</strong> Updating LLVM</a></li><li class="chapter-item "><a href="backend/debugging.html"><strong aria-hidden="true">53.2.</strong> Debugging LLVM</a></li><li class="chapter-item "><a href="backend/backend-agnostic.html"><strong aria-hidden="true">53.3.</strong> Backend Agnostic Codegen</a></li><li class="chapter-item "><a href="backend/implicit-caller-location.html"><strong aria-hidden="true">53.4.</strong> Implicit Caller Location</a></li></ol></li><li class="chapter-item "><a href="backend/libs-and-metadata.html"><strong aria-hidden="true">54.</strong> Libraries and Metadata</a></li><li class="chapter-item "><a href="profile-guided-optimization.html"><strong aria-hidden="true">55.</strong> Profile-guided Optimization</a></li><li class="chapter-item "><a href="llvm-coverage-instrumentation.html"><strong aria-hidden="true">56.</strong> LLVM Source-Based Code Coverage</a></li><li class="chapter-item "><a href="sanitizers.html"><strong aria-hidden="true">57.</strong> Sanitizers Support</a></li><li class="chapter-item "><a href="debugging-support-in-rustc.html"><strong aria-hidden="true">58.</strong> Debugging Support in the Rust Compiler</a></li><li class="spacer"></li><li class="chapter-item affix "><a href="appendix/background.html">Appendix A: Background topics</a></li><li class="chapter-item affix "><a href="appendix/glossary.html">Appendix B: Glossary</a></li><li class="chapter-item affix "><a href="appendix/code-index.html">Appendix C: Code Index</a></li><li class="chapter-item affix "><a href="appendix/compiler-lecture.html">Appendix D: Compiler Lecture Series</a></li><li class="chapter-item affix "><a href="appendix/bibliography.html">Appendix E: Bibliography</a></li><li class="chapter-item affix "><a href="appendix/humorust.html">Appendix Z: HumorRust</a></li><li 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<h1 id="panicking-in-rust"><a class="header" href="#panicking-in-rust">Panicking in rust</a></h1>
<ul>
<li><a href="#step-1-invocation-of-the-panic-macro">Step 1: Invocation of the <code>panic!</code> macro.</a>
<ul>
<li><a href="#core-definition-of-panic">core definition of panic!</a></li>
<li><a href="#std-implementation-of-panic">std implementation of panic!</a></li>
</ul>
</li>
<li><a href="#step-2-the-panic-runtime">Step 2: The panic runtime</a></li>
</ul>
<h2 id="step-1-invocation-of-the-panic-macro"><a class="header" href="#step-1-invocation-of-the-panic-macro">Step 1: Invocation of the <code>panic!</code> macro.</a></h2>
<p>There are actually two panic macros - one defined in <code>core</code>, and one defined in <code>std</code>.
This is due to the fact that code in <code>core</code> can panic. <code>core</code> is built before <code>std</code>,
but we want panics to use the same machinery at runtime, whether they originate in <code>core</code>
or <code>std</code>.</p>
<h3 id="core-definition-of-panic"><a class="header" href="#core-definition-of-panic">core definition of panic!</a></h3>
<p>The <code>core</code> <code>panic!</code> macro eventually makes the following call (in <code>library/core/src/panicking.rs</code>):</p>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>// NOTE This function never crosses the FFI boundary; it's a Rust-to-Rust call
extern &quot;Rust&quot; {
#[lang = &quot;panic_impl&quot;]
fn panic_impl(pi: &amp;PanicInfo&lt;'_&gt;) -&gt; !;
}
let pi = PanicInfo::internal_constructor(Some(&amp;fmt), location);
unsafe { panic_impl(&amp;pi) }
<span class="boring">}
</span></code></pre></pre>
<p>Actually resolving this goes through several layers of indirection:</p>
<ol>
<li>
<p>In <code>compiler/rustc_middle/src/middle/weak_lang_items.rs</code>, <code>panic_impl</code> is
declared as 'weak lang item', with the symbol <code>rust_begin_unwind</code>. This is
used in <code>rustc_typeck/src/collect.rs</code> to set the actual symbol name to
<code>rust_begin_unwind</code>.</p>
<p>Note that <code>panic_impl</code> is declared in an <code>extern &quot;Rust&quot;</code> block,
which means that core will attempt to call a foreign symbol called <code>rust_begin_unwind</code>
(to be resolved at link time)</p>
</li>
<li>
<p>In <code>library/std/src/panicking.rs</code>, we have this definition:</p>
</li>
</ol>
<pre><pre class="playground"><code class="language-rust">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>/// Entry point of panic from the core crate.
#[cfg(not(test))]
#[panic_handler]
#[unwind(allowed)]
pub fn begin_panic_handler(info: &amp;PanicInfo&lt;'_&gt;) -&gt; ! {
...
}
<span class="boring">}
</span></code></pre></pre>
<p>The special <code>panic_handler</code> attribute is resolved via <code>compiler/rustc_middle/src/middle/lang_items</code>.
The <code>extract</code> function converts the <code>panic_handler</code> attribute to a <code>panic_impl</code> lang item.</p>
<p>Now, we have a matching <code>panic_handler</code> lang item in the <code>std</code>. This function goes
through the same process as the <code>extern { fn panic_impl }</code> definition in <code>core</code>, ending
up with a symbol name of <code>rust_begin_unwind</code>. At link time, the symbol reference in <code>core</code>
will be resolved to the definition of <code>std</code> (the function called <code>begin_panic_handler</code> in the
Rust source).</p>
<p>Thus, control flow will pass from core to std at runtime. This allows panics from <code>core</code>
to go through the same infrastructure that other panics use (panic hooks, unwinding, etc)</p>
<h3 id="std-implementation-of-panic"><a class="header" href="#std-implementation-of-panic">std implementation of panic!</a></h3>
<p>This is where the actual panic-related logic begins. In <code>library/std/src/panicking.rs</code>,
control passes to <code>rust_panic_with_hook</code>. This method is responsible
for invoking the global panic hook, and checking for double panics. Finally,
we call <code>__rust_start_panic</code>, which is provided by the panic runtime.</p>
<p>The call to <code>__rust_start_panic</code> is very weird - it is passed a <code>*mut &amp;mut dyn BoxMeUp</code>,
converted to an <code>usize</code>. Let's break this type down:</p>
<ol>
<li>
<p><code>BoxMeUp</code> is an internal trait. It is implemented for <code>PanicPayload</code>
(a wrapper around the user-supplied payload type), and has a method
<code>fn box_me_up(&amp;mut self) -&gt; *mut (dyn Any + Send)</code>.
This method takes the user-provided payload (<code>T: Any + Send</code>),
boxes it, and converts the box to a raw pointer.</p>
</li>
<li>
<p>When we call <code>__rust_start_panic</code>, we have an <code>&amp;mut dyn BoxMeUp</code>.
However, this is a fat pointer (twice the size of a <code>usize</code>).
To pass this to the panic runtime across an FFI boundary, we take a mutable
reference <em>to this mutable reference</em> (<code>&amp;mut &amp;mut dyn BoxMeUp</code>), and convert it to a raw pointer
(<code>*mut &amp;mut dyn BoxMeUp</code>). The outer raw pointer is a thin pointer, since it points to a <code>Sized</code>
type (a mutable reference). Therefore, we can convert this thin pointer into a <code>usize</code>, which
is suitable for passing across an FFI boundary.</p>
</li>
</ol>
<p>Finally, we call <code>__rust_start_panic</code> with this <code>usize</code>. We have now entered the panic runtime.</p>
<h2 id="step-2-the-panic-runtime"><a class="header" href="#step-2-the-panic-runtime">Step 2: The panic runtime</a></h2>
<p>Rust provides two panic runtimes: <code>panic_abort</code> and <code>panic_unwind</code>. The user chooses
between them at build time via their <code>Cargo.toml</code></p>
<p><code>panic_abort</code> is extremely simple: its implementation of <code>__rust_start_panic</code> just aborts,
as you would expect.</p>
<p><code>panic_unwind</code> is the more interesting case.</p>
<p>In its implementation of <code>__rust_start_panic</code>, we take the <code>usize</code>, convert
it back to a <code>*mut &amp;mut dyn BoxMeUp</code>, dereference it, and call <code>box_me_up</code>
on the <code>&amp;mut dyn BoxMeUp</code>. At this point, we have a raw pointer to the payload
itself (a <code>*mut (dyn Send + Any)</code>): that is, a raw pointer to the actual value
provided by the user who called <code>panic!</code>.</p>
<p>At this point, the platform-independent code ends. We now call into
platform-specific unwinding logic (e.g <code>unwind</code>). This code is
responsible for unwinding the stack, running any 'landing pads' associated
with each frame (currently, running destructors), and transferring control
to the <code>catch_unwind</code> frame.</p>
<p>Note that all panics either abort the process or get caught by some call to <code>catch_unwind</code>:
in <code>library/std/src/rt.rs</code>, the call to the user-provided
<code>main</code> function is wrapped in <code>catch_unwind</code>.</p>
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