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<ol class="chapter"><li class="chapter-item affix "><a href="../about-this-guide.html">About this guide</a></li><li class="chapter-item affix "><a href="../getting-started.html">Getting Started</a></li><li class="spacer"></li><li class="chapter-item affix "><li class="part-title">Building and debugging rustc</li><li class="chapter-item "><a href="../building/how-to-build-and-run.html"><strong aria-hidden="true">1.</strong> How to Build and Run the Compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../building/prerequisites.html"><strong aria-hidden="true">1.1.</strong> Prerequisites</a></li><li class="chapter-item "><a href="../building/suggested.html"><strong aria-hidden="true">1.2.</strong> Suggested Workflows</a></li><li class="chapter-item "><a href="../building/build-install-distribution-artifacts.html"><strong aria-hidden="true">1.3.</strong> Distribution artifacts</a></li><li class="chapter-item "><a href="../building/compiler-documenting.html"><strong aria-hidden="true">1.4.</strong> Documenting Compiler</a></li><li class="chapter-item "><a href="../rustdoc.html"><strong aria-hidden="true">1.5.</strong> Rustdoc overview</a></li><li class="chapter-item "><a href="../building/new-target.html"><strong aria-hidden="true">1.6.</strong> Adding a new target</a></li></ol></li><li class="chapter-item "><a href="../tests/intro.html"><strong aria-hidden="true">2.</strong> The compiler testing framework</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../tests/running.html"><strong aria-hidden="true">2.1.</strong> Running tests</a></li><li class="chapter-item "><a href="../tests/adding.html"><strong aria-hidden="true">2.2.</strong> Adding new tests</a></li><li class="chapter-item "><a href="../compiletest.html"><strong aria-hidden="true">2.3.</strong> Using compiletest commands to control test execution</a></li></ol></li><li class="chapter-item "><a href="../compiler-debugging.html"><strong aria-hidden="true">3.</strong> Debugging the Compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../tracing.html"><strong aria-hidden="true">3.1.</strong> Using the tracing/logging instrumentation</a></li></ol></li><li class="chapter-item "><a href="../profiling.html"><strong aria-hidden="true">4.</strong> Profiling the compiler</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../profiling/with_perf.html"><strong aria-hidden="true">4.1.</strong> with the linux perf tool</a></li><li class="chapter-item "><a href="../profiling/wpa_profiling.html"><strong aria-hidden="true">4.2.</strong> with Windows Performance Analyzer</a></li></ol></li><li class="chapter-item "><a href="../crates-io.html"><strong aria-hidden="true">5.</strong> crates.io Dependencies</a></li><li class="chapter-item affix "><li class="part-title">Contributing to Rust</li><li class="chapter-item "><a href="../contributing.html"><strong aria-hidden="true">6.</strong> Introduction</a></li><li class="chapter-item "><a href="../compiler-team.html"><strong aria-hidden="true">7.</strong> About the compiler team</a></li><li class="chapter-item "><a href="../git.html"><strong aria-hidden="true">8.</strong> Using Git</a></li><li class="chapter-item "><a href="../rustbot.html"><strong aria-hidden="true">9.</strong> Mastering @rustbot</a></li><li class="chapter-item "><a href="../walkthrough.html"><strong aria-hidden="true">10.</strong> Walkthrough: a typical contribution</a></li><li class="chapter-item "><a href="../bug-fix-procedure.html"><strong aria-hidden="true">11.</strong> Bug Fix Procedure</a></li><li class="chapter-item "><a href="../implementing_new_features.html"><strong aria-hidden="true">12.</strong> Implementing new features</a></li><li class="chapter-item "><a href="../stability.html"><strong aria-hidden="true">13.</strong> Stability attributes</a></li><li class="chapter-item "><a href="../stabilization_guide.html"><strong aria-hidden="true">14.</strong> Stabilizing Features</a></li><li class="chapter-item "><a href="../feature-gates.html"><strong aria-hidden="true">15.</strong> Feature Gates</a></li><li class="chapter-item "><a href="../conventions.html"><strong aria-hidden="true">16.</strong> Coding conventions</a></li><li class="chapter-item "><a href="../notification-groups/about.html"><strong aria-hidden="true">17.</strong> Notification groups</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../notification-groups/arm.html"><strong aria-hidden="true">17.1.</strong> ARM</a></li><li class="chapter-item "><a href="../notification-groups/cleanup-crew.html"><strong aria-hidden="true">17.2.</strong> Cleanup Crew</a></li><li class="chapter-item "><a href="../notification-groups/llvm.html"><strong aria-hidden="true">17.3.</strong> LLVM</a></li><li class="chapter-item "><a href="../notification-groups/risc-v.html"><strong aria-hidden="true">17.4.</strong> RISC-V</a></li><li class="chapter-item "><a href="../notification-groups/windows.html"><strong aria-hidden="true">17.5.</strong> Windows</a></li></ol></li><li class="chapter-item "><a href="../licenses.html"><strong aria-hidden="true">18.</strong> Licenses</a></li><li class="chapter-item affix "><li class="part-title">High-level Compiler Architecture</li><li class="chapter-item "><a href="../part-2-intro.html"><strong aria-hidden="true">19.</strong> Prologue</a></li><li class="chapter-item "><a href="../overview.html"><strong aria-hidden="true">20.</strong> Overview of the Compiler</a></li><li class="chapter-item "><a href="../compiler-src.html"><strong aria-hidden="true">21.</strong> The compiler source code</a></li><li class="chapter-item "><a href="../building/bootstrapping.html"><strong aria-hidden="true">22.</strong> Bootstrapping</a></li><li class="chapter-item "><a href="../query.html"><strong aria-hidden="true">23.</strong> Queries: demand-driven compilation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../queries/query-evaluation-model-in-detail.html"><strong aria-hidden="true">23.1.</strong> The Query Evaluation Model in Detail</a></li><li class="chapter-item "><a href="../queries/incremental-compilation.html"><strong aria-hidden="true">23.2.</strong> Incremental compilation</a></li><li class="chapter-item "><a href="../queries/incremental-compilation-in-detail.html"><strong aria-hidden="true">23.3.</strong> Incremental compilation In Detail</a></li><li class="chapter-item "><a href="../incrcomp-debugging.html"><strong aria-hidden="true">23.4.</strong> Debugging and Testing</a></li><li class="chapter-item "><a href="../salsa.html"><strong aria-hidden="true">23.5.</strong> Salsa</a></li></ol></li><li class="chapter-item "><a href="../memory.html"><strong aria-hidden="true">24.</strong> Memory Management in Rustc</a></li><li class="chapter-item "><a href="../serialization.html"><strong aria-hidden="true">25.</strong> Serialization in Rustc</a></li><li class="chapter-item "><a href="../parallel-rustc.html"><strong aria-hidden="true">26.</strong> Parallel Compilation</a></li><li class="chapter-item "><a href="../rustdoc-internals.html"><strong aria-hidden="true">27.</strong> Rustdoc internals</a></li><li class="chapter-item affix "><li class="part-title">Source Code Representation</li><li class="chapter-item "><a href="../part-3-intro.html"><strong aria-hidden="true">28.</strong> Prologue</a></li><li class="chapter-item "><a href="../cli.html"><strong aria-hidden="true">29.</strong> Command-line arguments</a></li><li class="chapter-item "><a href="../rustc-driver.html"><strong aria-hidden="true">30.</strong> The Rustc Driver and Interface</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../rustc-driver-interacting-with-the-ast.html"><strong aria-hidden="true">30.1.</strong> Ex: Type checking through rustc_interface</a></li><li class="chapter-item "><a href="../rustc-driver-getting-diagnostics.html"><strong aria-hidden="true">30.2.</strong> Ex: Getting diagnostics through rustc_interface</a></li></ol></li><li class="chapter-item "><a href="../syntax-intro.html"><strong aria-hidden="true">31.</strong> Syntax and the AST</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../the-parser.html"><strong aria-hidden="true">31.1.</strong> Lexing and Parsing</a></li><li class="chapter-item "><a href="../macro-expansion.html"><strong aria-hidden="true">31.2.</strong> Macro expansion</a></li><li class="chapter-item "><a href="../name-resolution.html"><strong aria-hidden="true">31.3.</strong> Name resolution</a></li><li class="chapter-item "><a href="../test-implementation.html"><strong aria-hidden="true">31.4.</strong> #[test] Implementation</a></li><li class="chapter-item "><a href="../panic-implementation.html"><strong aria-hidden="true">31.5.</strong> Panic Implementation</a></li><li class="chapter-item "><a href="../ast-validation.html"><strong aria-hidden="true">31.6.</strong> AST Validation</a></li><li class="chapter-item "><a href="../feature-gate-ck.html"><strong aria-hidden="true">31.7.</strong> Feature Gate Checking</a></li><li class="chapter-item "><a href="../lang-items.html"><strong aria-hidden="true">31.8.</strong> Lang Items</a></li></ol></li><li class="chapter-item "><a href="../hir.html"><strong aria-hidden="true">32.</strong> The HIR (High-level IR)</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../lowering.html"><strong aria-hidden="true">32.1.</strong> Lowering AST to HIR</a></li><li class="chapter-item "><a href="../hir-debugging.html"><strong aria-hidden="true">32.2.</strong> Debugging</a></li></ol></li><li class="chapter-item "><a href="../thir.html"><strong aria-hidden="true">33.</strong> The THIR (Typed High-level IR)</a></li><li class="chapter-item "><a href="../mir/index.html"><strong aria-hidden="true">34.</strong> The MIR (Mid-level IR)</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../mir/construction.html"><strong aria-hidden="true">34.1.</strong> MIR construction</a></li><li class="chapter-item "><a href="../mir/visitor.html"><strong aria-hidden="true">34.2.</strong> MIR visitor and traversal</a></li><li class="chapter-item "><a href="../mir/passes.html"><strong aria-hidden="true">34.3.</strong> MIR passes: getting the MIR for a function</a></li></ol></li><li class="chapter-item "><a href="../identifiers.html"><strong aria-hidden="true">35.</strong> Identifiers in the Compiler</a></li><li class="chapter-item "><a href="../closure.html"><strong aria-hidden="true">36.</strong> Closure expansion</a></li><li class="chapter-item affix "><li class="part-title">Analysis</li><li class="chapter-item "><a href="../part-4-intro.html"><strong aria-hidden="true">37.</strong> Prologue</a></li><li class="chapter-item "><a href="../ty.html"><strong aria-hidden="true">38.</strong> The ty module: representing types</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../generics.html"><strong aria-hidden="true">38.1.</strong> Generics and substitutions</a></li><li class="chapter-item "><a href="../ty-fold.html"><strong aria-hidden="true">38.2.</strong> TypeFolder and TypeFoldable</a></li><li class="chapter-item "><a href="../generic_arguments.html"><strong aria-hidden="true">38.3.</strong> Generic arguments</a></li><li class="chapter-item "><a href="../constants.html"><strong aria-hidden="true">38.4.</strong> Constants in the type system</a></li></ol></li><li class="chapter-item "><a href="../type-inference.html"><strong aria-hidden="true">39.</strong> Type inference</a></li><li class="chapter-item "><a href="../traits/resolution.html"><strong aria-hidden="true">40.</strong> Trait solving</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../early-late-bound.html"><strong aria-hidden="true">40.1.</strong> Early and Late Bound Parameters</a></li><li class="chapter-item "><a href="../traits/hrtb.html"><strong aria-hidden="true">40.2.</strong> Higher-ranked trait bounds</a></li><li class="chapter-item "><a href="../traits/caching.html"><strong aria-hidden="true">40.3.</strong> Caching subtleties</a></li><li class="chapter-item "><a href="../traits/specialization.html"><strong aria-hidden="true">40.4.</strong> Specialization</a></li><li class="chapter-item "><a href="../traits/chalk.html"><strong aria-hidden="true">40.5.</strong> Chalk-based trait solving</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../traits/lowering-to-logic.html"><strong aria-hidden="true">40.5.1.</strong> Lowering to logic</a></li><li class="chapter-item "><a href="../traits/goals-and-clauses.html"><strong aria-hidden="true">40.5.2.</strong> Goals and clauses</a></li><li class="chapter-item "><a href="../traits/canonical-queries.html"><strong aria-hidden="true">40.5.3.</strong> Canonical queries</a></li></ol></li></ol></li><li class="chapter-item "><a href="../type-checking.html"><strong aria-hidden="true">41.</strong> Type checking</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../method-lookup.html"><strong aria-hidden="true">41.1.</strong> Method Lookup</a></li><li class="chapter-item "><a href="../variance.html"><strong aria-hidden="true">41.2.</strong> Variance</a></li><li class="chapter-item "><a href="../opaque-types-type-alias-impl-trait.html"><strong aria-hidden="true">41.3.</strong> Opaque Types</a></li></ol></li><li class="chapter-item "><a href="../pat-exhaustive-checking.html"><strong aria-hidden="true">42.</strong> Pattern and Exhaustiveness Checking</a></li><li class="chapter-item "><a href="../mir/dataflow.html"><strong aria-hidden="true">43.</strong> MIR dataflow</a></li><li class="chapter-item "><a href="../borrow_check.html"><strong aria-hidden="true">44.</strong> The borrow checker</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../borrow_check/moves_and_initialization.html"><strong aria-hidden="true">44.1.</strong> Tracking moves and initialization</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../borrow_check/moves_and_initialization/move_paths.html"><strong aria-hidden="true">44.1.1.</strong> Move paths</a></li></ol></li><li class="chapter-item "><a href="../borrow_check/type_check.html"><strong aria-hidden="true">44.2.</strong> MIR type checker</a></li><li class="chapter-item "><a href="../borrow_check/region_inference.html"><strong aria-hidden="true">44.3.</strong> Region inference</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../borrow_check/region_inference/constraint_propagation.html"><strong aria-hidden="true">44.3.1.</strong> Constraint propagation</a></li><li class="chapter-item "><a href="../borrow_check/region_inference/lifetime_parameters.html"><strong aria-hidden="true">44.3.2.</strong> Lifetime parameters</a></li><li class="chapter-item "><a href="../borrow_check/region_inference/member_constraints.html"><strong aria-hidden="true">44.3.3.</strong> Member constraints</a></li><li class="chapter-item "><a href="../borrow_check/region_inference/placeholders_and_universes.html"><strong aria-hidden="true">44.3.4.</strong> Placeholders and universes</a></li><li class="chapter-item "><a href="../borrow_check/region_inference/closure_constraints.html"><strong aria-hidden="true">44.3.5.</strong> Closure constraints</a></li><li class="chapter-item "><a href="../borrow_check/region_inference/error_reporting.html"><strong aria-hidden="true">44.3.6.</strong> Error reporting</a></li></ol></li><li class="chapter-item "><a href="../borrow_check/two_phase_borrows.html"><strong aria-hidden="true">44.4.</strong> Two-phase-borrows</a></li></ol></li><li class="chapter-item "><a href="../param_env.html"><strong aria-hidden="true">45.</strong> Parameter Environments</a></li><li class="chapter-item "><a href="../diagnostics.html"><strong aria-hidden="true">46.</strong> Errors and Lints</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../diagnostics/sessiondiagnostic.html"><strong aria-hidden="true">46.1.</strong> Creating Errors With SessionDiagnostic</a></li><li class="chapter-item "><a href="../diagnostics/lintstore.html"><strong aria-hidden="true">46.2.</strong> LintStore</a></li><li class="chapter-item "><a href="../diagnostics/diagnostic-codes.html"><strong aria-hidden="true">46.3.</strong> Diagnostic Codes</a></li><li class="chapter-item "><a href="../diagnostics/diagnostic-items.html"><strong aria-hidden="true">46.4.</strong> Diagnostic Items</a></li></ol></li><li class="chapter-item "><li class="part-title">MIR to Binaries</li><li class="chapter-item "><a href="../part-5-intro.html"><strong aria-hidden="true">47.</strong> Prologue</a></li><li class="chapter-item "><a href="../mir/optimizations.html"><strong aria-hidden="true">48.</strong> MIR optimizations</a></li><li class="chapter-item "><a href="../mir/debugging.html"><strong aria-hidden="true">49.</strong> Debugging</a></li><li class="chapter-item "><a href="../const-eval.html"><strong aria-hidden="true">50.</strong> Constant evaluation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../miri.html"><strong aria-hidden="true">50.1.</strong> miri const evaluator</a></li></ol></li><li class="chapter-item expanded "><a href="../backend/monomorph.html" class="active"><strong aria-hidden="true">51.</strong> Monomorphization</a></li><li class="chapter-item "><a href="../backend/lowering-mir.html"><strong aria-hidden="true">52.</strong> Lowering MIR</a></li><li class="chapter-item "><a href="../backend/codegen.html"><strong aria-hidden="true">53.</strong> Code Generation</a><a class="toggle"><div></div></a></li><li><ol class="section"><li class="chapter-item "><a href="../backend/updating-llvm.html"><strong aria-hidden="true">53.1.</strong> Updating LLVM</a></li><li class="chapter-item "><a href="../backend/debugging.html"><strong aria-hidden="true">53.2.</strong> Debugging LLVM</a></li><li class="chapter-item "><a href="../backend/backend-agnostic.html"><strong aria-hidden="true">53.3.</strong> Backend Agnostic Codegen</a></li><li class="chapter-item "><a href="../backend/implicit-caller-location.html"><strong aria-hidden="true">53.4.</strong> Implicit Caller Location</a></li></ol></li><li class="chapter-item "><a href="../backend/libs-and-metadata.html"><strong aria-hidden="true">54.</strong> Libraries and Metadata</a></li><li class="chapter-item "><a href="../profile-guided-optimization.html"><strong aria-hidden="true">55.</strong> Profile-guided Optimization</a></li><li class="chapter-item "><a href="../llvm-coverage-instrumentation.html"><strong aria-hidden="true">56.</strong> LLVM Source-Based Code Coverage</a></li><li class="chapter-item "><a href="../sanitizers.html"><strong aria-hidden="true">57.</strong> Sanitizers Support</a></li><li class="chapter-item "><a href="../debugging-support-in-rustc.html"><strong aria-hidden="true">58.</strong> Debugging Support in the Rust Compiler</a></li><li class="spacer"></li><li class="chapter-item affix "><a href="../appendix/background.html">Appendix A: Background topics</a></li><li class="chapter-item affix "><a href="../appendix/glossary.html">Appendix B: Glossary</a></li><li class="chapter-item affix "><a href="../appendix/code-index.html">Appendix C: Code Index</a></li><li class="chapter-item affix "><a href="../appendix/compiler-lecture.html">Appendix D: Compiler Lecture Series</a></li><li class="chapter-item affix "><a href="../appendix/bibliography.html">Appendix E: Bibliography</a></li><li class="chapter-item affix "><a href="../appendix/humorust.html">Appendix Z: HumorRust</a></li><li class="spacer"></li></ol>
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<h1 id="monomorphization"><a class="header" href="#monomorphization">Monomorphization</a></h1>
<ul>
<li><a href="#collection">Collection</a></li>
<li><a href="#codegen-unit-cgu-partitioning">Codegen Unit (CGU) partitioning</a></li>
<li><a href="#polymorphization">Polymorphization</a></li>
</ul>
<p>As you probably know, rust has a very expressive type system that has extensive
support for generic types. But of course, assembly is not generic, so we need
to figure out the concrete types of all the generics before the code can
execute.</p>
<p>Different languages handle this problem differently. For example, in some
languages, such as Java, we may not know the most precise type of value until
runtime. In the case of Java, this is ok because (almost) all variables are
reference values anyway (i.e. pointers to a stack allocated object). This
flexibility comes at the cost of performance, since all accesses to an object
must dereference a pointer.</p>
<p>Rust takes a different approach: it <em>monomorphizes</em> all generic types. This
means that compiler stamps out a different copy of the code of a generic
function for each concrete type needed. For example, if I use a <code>Vec&lt;u64&gt;</code> and
a <code>Vec&lt;String&gt;</code> in my code, then the generated binary will have two copies of
the generated code for <code>Vec</code>: one for <code>Vec&lt;u64&gt;</code> and another for <code>Vec&lt;String&gt;</code>.
The result is fast programs, but it comes at the cost of compile time (creating
all those copies can take a while) and binary size (all those copies might take
a lot of space).</p>
<p>Monomorphization is the first step in the backend of the rust compiler.</p>
<h2 id="collection"><a class="header" href="#collection">Collection</a></h2>
<p>First, we need to figure out what concrete types we need for all the generic
things in our program. This is called <em>collection</em>, and the code that does this
is called the <em>monomorphization collector</em>.</p>
<p>Take this example:</p>
<pre><pre class="playground"><code class="language-rust">fn banana() {
peach::&lt;u64&gt;();
}
fn main() {
banana();
}
</code></pre></pre>
<p>The monomorphization collector will give you a list of <code>[main, banana, peach::&lt;u64&gt;]</code>. These are the functions that will have machine code generated
for them. Collector will also add things like statics to that list.</p>
<p>See <a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_monomorphize/collector/index.html">the collector rustdocs</a> for more info.</p>
<p>The monomorphization collector is run just before MIR lowering and codegen.
<a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_codegen_ssa/base/fn.codegen_crate.html"><code>rustc_codegen_ssa::base::codegen_crate</code></a> calls the
<a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_monomorphize/partitioning/fn.collect_and_partition_mono_items.html"><code>collect_and_partition_mono_items</code></a> query, which does monomorphization
collection and then partitions them into <a href="../appendix/glossary.html#codegen-unit">codegen
units</a>.</p>
<h2 id="codegen-unit-cgu-partitioning"><a class="header" href="#codegen-unit-cgu-partitioning">Codegen Unit (CGU) partitioning</a></h2>
<p>For better incremental build times, the CGU partitioner creates two CGU for each source level
modules. One is for &quot;stable&quot; i.e. non-generic code and the other is more volatile code i.e.
monoporphized/specialized instances.</p>
<p>For depenencies, consider Crate A and Crate B, such that Crate B depends on Crate A.
The following table lists different scenarios for a function in Crate A that might be used by one
or more modules in Crate B.</p>
<table><thead><tr><th>Crate A function</th><th>Behavior</th></tr></thead><tbody>
<tr><td>Non-generic function</td><td>Crate A function doesn't appear in any codegen units of Crate B</td></tr>
<tr><td>Non-generic <code>#[inline]</code> function</td><td>Crate A function appears with in a single CGU of Crate B, and exists even after post-inlining stage</td></tr>
<tr><td>Generic function</td><td>Regardless of inlining, all monomorphized (specialized) functions <br> from Crate A appear within a single codegen unit for Crate B. <br> The codegen unit exists even after the post inlining stage.</td></tr>
<tr><td>Generic <code>#[inline]</code> function</td><td>- same -</td></tr>
</tbody></table>
<p>For more details about the partitioner read the module level <a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_monomorphize/partitioning/index.html">documentation</a>.</p>
<h2 id="polymorphization"><a class="header" href="#polymorphization">Polymorphization</a></h2>
<p>As mentioned above, monomorphization produces fast code, but it comes at the
cost of compile time and binary size. <a href="../mir/optimizations.html">MIR optimizations</a> can help a
bit with this.</p>
<p>In addition to MIR optimizations, rustc attempts to determine when fewer
copies of functions are necessary and avoid making those copies - known
as &quot;polymorphization&quot;. When a function-like item is found during
monomorphization collection, the
<a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_monomorphize/polymorphize/fn.unused_generic_params.html"><code>rustc_mir_monomorphize::polymorphize::unused_generic_params</code></a>
query is invoked, which traverses the MIR of the item to determine on which
generic parameters the item might not need duplicated.</p>
<p>Currently, polymorphization only looks for unused generic parameters. These
are relatively rare in functions, but closures inherit the generic
parameters of their parent function and it is common for closures to not
use those inherited parameters. Without polymorphization, a copy of these
closures would be created for each copy of the parent function. By
creating fewer copies, less LLVM IR is generated and needs processed.</p>
<p><code>unused_generic_params</code> returns a <code>FiniteBitSet&lt;u64&gt;</code> where a bit is set if
the generic parameter of the corresponding index is unused. Any parameters
after the first sixty-four are considered used.</p>
<p>The results of polymorphization analysis are used in the
<a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/instance/struct.Instance.html#method.polymorphize"><code>Instance::polymorphize</code></a> function to replace the
<a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/instance/struct.Instance.html"><code>Instance</code></a>'s substitutions for the unused generic parameters with their
identity substitutions.</p>
<p>Consider the example below:</p>
<pre><pre class="playground"><code class="language-rust">fn foo&lt;A, B&gt;() {
let x: Option&lt;B&gt; = None;
}
fn main() {
foo::&lt;u16, u32&gt;();
foo::&lt;u64, u32&gt;();
}
</code></pre></pre>
<p>During monomorphization collection, <code>foo</code> will be collected with the
substitutions <code>[u16, u32]</code> and <code>[u64, u32]</code> (from its invocations in <code>main</code>).
<code>foo</code> has the identity substitutions <code>[A, B]</code> (or
<code>[ty::Param(0), ty::Param(1)]</code>).</p>
<p>Polymorphization will identify <code>A</code> as being unused and it will be replaced in
the substitutions with the identity parameter before being added to the set
of collected items - thereby reducing the copies from two (<code>[u16, u32]</code> and
<code>[u64, u32]</code>) to one (<code>[A, u32]</code>).</p>
<p><code>unused_generic_params</code> will also invoked during code generation when the
symbol name for <code>foo</code> is being computed for use in the callsites of <code>foo</code>
(which have the regular substitutions present, otherwise there would be a
symbol mismatch between the caller and the function).</p>
<p>As a result of polymorphization, items collected during monomorphization
cannot be assumed to be monomorphic.</p>
<p>It is intended that polymorphization be extended to more advanced cases,
such as where only the size/alignment of a generic parameter are required.</p>
<p>More details on polymorphization are available in the
<a href="https://davidtw.co/media/masters_dissertation.pdf">master's thesis</a> associated with polymorphization's initial
implementation.</p>
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