| use crate::alloc::Allocator; |
| use crate::boxed::Box; |
| use crate::io::{ |
| self, Cursor, ErrorKind, IoSlice, WriteThroughCursor, slice_write, slice_write_all, |
| slice_write_all_vectored, slice_write_vectored, |
| }; |
| use crate::vec::Vec; |
| |
| /// Reserves the required space, and pads the vec with 0s if necessary. |
| fn reserve_and_pad<A: Allocator>( |
| pos_mut: &mut u64, |
| vec: &mut Vec<u8, A>, |
| buf_len: usize, |
| ) -> io::Result<usize> { |
| let pos: usize = (*pos_mut).try_into().map_err(|_| { |
| io::const_error!( |
| ErrorKind::InvalidInput, |
| "cursor position exceeds maximum possible vector length", |
| ) |
| })?; |
| |
| // For safety reasons, we don't want these numbers to overflow |
| // otherwise our allocation won't be enough |
| let desired_cap = pos.saturating_add(buf_len); |
| if desired_cap > vec.capacity() { |
| // We want our vec's total capacity |
| // to have room for (pos+buf_len) bytes. Reserve allocates |
| // based on additional elements from the length, so we need to |
| // reserve the difference |
| cfg_select! { |
| no_global_oom_handling => { |
| vec.try_reserve(desired_cap - vec.len())?; |
| } |
| _ => { |
| vec.reserve(desired_cap - vec.len()); |
| } |
| } |
| } |
| // Pad if pos is above the current len. |
| if pos > vec.len() { |
| let diff = pos - vec.len(); |
| // Unfortunately, `resize()` would suffice but the optimiser does not |
| // realise the `reserve` it does can be eliminated. So we do it manually |
| // to eliminate that extra branch |
| let spare = vec.spare_capacity_mut(); |
| debug_assert!(spare.len() >= diff); |
| // Safety: we have allocated enough capacity for this. |
| // And we are only writing, not reading |
| unsafe { |
| spare.get_unchecked_mut(..diff).fill(core::mem::MaybeUninit::new(0)); |
| vec.set_len(pos); |
| } |
| } |
| |
| Ok(pos) |
| } |
| |
| /// Writes the slice to the vec without allocating. |
| /// |
| /// # Safety |
| /// |
| /// `vec` must have `buf.len()` spare capacity. |
| unsafe fn vec_write_all_unchecked<A>(pos: usize, vec: &mut Vec<u8, A>, buf: &[u8]) -> usize |
| where |
| A: Allocator, |
| { |
| debug_assert!(vec.capacity() >= pos + buf.len()); |
| unsafe { vec.as_mut_ptr().add(pos).copy_from(buf.as_ptr(), buf.len()) }; |
| pos + buf.len() |
| } |
| |
| /// Resizing `write_all` implementation for [`Cursor`]. |
| /// |
| /// Cursor is allowed to have a pre-allocated and initialised |
| /// vector body, but with a position of 0. This means the [`Write`] |
| /// will overwrite the contents of the vec. |
| /// |
| /// This also allows for the vec body to be empty, but with a position of N. |
| /// This means that [`Write`] will pad the vec with 0 initially, |
| /// before writing anything from that point |
| /// |
| /// [`Write`]: crate::io::Write |
| fn vec_write_all<A>(pos_mut: &mut u64, vec: &mut Vec<u8, A>, buf: &[u8]) -> io::Result<usize> |
| where |
| A: Allocator, |
| { |
| let buf_len = buf.len(); |
| let mut pos = reserve_and_pad(pos_mut, vec, buf_len)?; |
| |
| // Write the buf then progress the vec forward if necessary |
| // Safety: we have ensured that the capacity is available |
| // and that all bytes get written up to pos |
| unsafe { |
| pos = vec_write_all_unchecked(pos, vec, buf); |
| if pos > vec.len() { |
| vec.set_len(pos); |
| } |
| }; |
| |
| // Bump us forward |
| *pos_mut += buf_len as u64; |
| Ok(buf_len) |
| } |
| |
| /// Resizing `write_all_vectored` implementation for [`Cursor`]. |
| /// |
| /// Cursor is allowed to have a pre-allocated and initialised |
| /// vector body, but with a position of 0. This means the [`Write`] |
| /// will overwrite the contents of the vec. |
| /// |
| /// This also allows for the vec body to be empty, but with a position of N. |
| /// This means that [`Write`] will pad the vec with 0 initially, |
| /// before writing anything from that point |
| /// |
| /// [`Write`]: crate::io::Write |
| fn vec_write_all_vectored<A>( |
| pos_mut: &mut u64, |
| vec: &mut Vec<u8, A>, |
| bufs: &[IoSlice<'_>], |
| ) -> io::Result<usize> |
| where |
| A: Allocator, |
| { |
| // For safety reasons, we don't want this sum to overflow ever. |
| // If this saturates, the reserve should panic to avoid any unsound writing. |
| let buf_len = bufs.iter().fold(0usize, |a, b| a.saturating_add(b.len())); |
| let mut pos = reserve_and_pad(pos_mut, vec, buf_len)?; |
| |
| // Write the buf then progress the vec forward if necessary |
| // Safety: we have ensured that the capacity is available |
| // and that all bytes get written up to the last pos |
| unsafe { |
| for buf in bufs { |
| pos = vec_write_all_unchecked(pos, vec, buf); |
| } |
| if pos > vec.len() { |
| vec.set_len(pos); |
| } |
| } |
| |
| // Bump us forward |
| *pos_mut += buf_len as u64; |
| Ok(buf_len) |
| } |
| |
| #[stable(feature = "cursor_mut_vec", since = "1.25.0")] |
| impl<A> WriteThroughCursor for &mut Vec<u8, A> |
| where |
| A: Allocator, |
| { |
| fn write(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all(pos, inner, buf) |
| } |
| |
| fn write_vectored(this: &mut Cursor<Self>, bufs: &[IoSlice<'_>]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all_vectored(pos, inner, bufs) |
| } |
| |
| #[inline] |
| fn is_write_vectored(_this: &Cursor<Self>) -> bool { |
| true |
| } |
| |
| fn write_all(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all(pos, inner, buf)?; |
| Ok(()) |
| } |
| |
| fn write_all_vectored(this: &mut Cursor<Self>, bufs: &mut [IoSlice<'_>]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all_vectored(pos, inner, bufs)?; |
| Ok(()) |
| } |
| |
| #[inline] |
| fn flush(_this: &mut Cursor<Self>) -> io::Result<()> { |
| Ok(()) |
| } |
| } |
| |
| #[stable(feature = "rust1", since = "1.0.0")] |
| impl<A> WriteThroughCursor for Vec<u8, A> |
| where |
| A: Allocator, |
| { |
| fn write(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all(pos, inner, buf) |
| } |
| |
| fn write_vectored(this: &mut Cursor<Self>, bufs: &[IoSlice<'_>]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all_vectored(pos, inner, bufs) |
| } |
| |
| #[inline] |
| fn is_write_vectored(_this: &Cursor<Self>) -> bool { |
| true |
| } |
| |
| fn write_all(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all(pos, inner, buf)?; |
| Ok(()) |
| } |
| |
| fn write_all_vectored(this: &mut Cursor<Self>, bufs: &mut [IoSlice<'_>]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| vec_write_all_vectored(pos, inner, bufs)?; |
| Ok(()) |
| } |
| |
| #[inline] |
| fn flush(_this: &mut Cursor<Self>) -> io::Result<()> { |
| Ok(()) |
| } |
| } |
| |
| #[stable(feature = "cursor_box_slice", since = "1.5.0")] |
| impl<A> WriteThroughCursor for Box<[u8], A> |
| where |
| A: Allocator, |
| { |
| #[inline] |
| fn write(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| slice_write(pos, inner, buf) |
| } |
| |
| #[inline] |
| fn write_vectored(this: &mut Cursor<Self>, bufs: &[IoSlice<'_>]) -> io::Result<usize> { |
| let (pos, inner) = this.into_parts_mut(); |
| slice_write_vectored(pos, inner, bufs) |
| } |
| |
| #[inline] |
| fn is_write_vectored(_this: &Cursor<Self>) -> bool { |
| true |
| } |
| |
| #[inline] |
| fn write_all(this: &mut Cursor<Self>, buf: &[u8]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| slice_write_all(pos, inner, buf) |
| } |
| |
| #[inline] |
| fn write_all_vectored(this: &mut Cursor<Self>, bufs: &mut [IoSlice<'_>]) -> io::Result<()> { |
| let (pos, inner) = this.into_parts_mut(); |
| slice_write_all_vectored(pos, inner, bufs) |
| } |
| |
| #[inline] |
| fn flush(_this: &mut Cursor<Self>) -> io::Result<()> { |
| Ok(()) |
| } |
| } |