| #![warn(clippy::imprecise_flops)] | |
| fn main() { | |
| let x = 3f32; | |
| let y = 4f32; | |
| let _ = (x * x + y * y).sqrt(); | |
| //~^ imprecise_flops | |
| let _ = ((x + 1f32) * (x + 1f32) + y * y).sqrt(); | |
| //~^ imprecise_flops | |
| let _ = (x.powi(2) + y.powi(2)).sqrt(); | |
| //~^ imprecise_flops | |
| // Cases where the lint shouldn't be applied | |
| // TODO: linting this adds some complexity, but could be done | |
| let _ = x.mul_add(x, y * y).sqrt(); | |
| let _ = (x * 4f32 + y * y).sqrt(); | |
| } |