| use rustc_data_structures::fx::FxHashMap; | |
| use rustc_data_structures::graph::linked_graph::{Direction, INCOMING, LinkedGraph, NodeIndex}; | |
| use rustc_index::IndexVec; | |
| use super::{DepNode, DepNodeIndex}; | |
| pub struct DepGraphQuery { | |
| pub graph: LinkedGraph<DepNode, ()>, | |
| pub indices: FxHashMap<DepNode, NodeIndex>, | |
| pub dep_index_to_index: IndexVec<DepNodeIndex, Option<NodeIndex>>, | |
| } | |
| impl DepGraphQuery { | |
| pub fn new(prev_node_count: usize) -> DepGraphQuery { | |
| let node_count = prev_node_count + prev_node_count / 4; | |
| let edge_count = 6 * node_count; | |
| let graph = LinkedGraph::with_capacity(node_count, edge_count); | |
| let indices = FxHashMap::default(); | |
| let dep_index_to_index = IndexVec::new(); | |
| DepGraphQuery { graph, indices, dep_index_to_index } | |
| } | |
| pub fn push(&mut self, index: DepNodeIndex, node: DepNode, edges: &[DepNodeIndex]) { | |
| let source = self.graph.add_node(node); | |
| self.dep_index_to_index.insert(index, source); | |
| self.indices.insert(node, source); | |
| for &target in edges.iter() { | |
| // We may miss the edges that are pushed while the `DepGraphQuery` is being accessed. | |
| // Skip them to issues. | |
| if let Some(&Some(target)) = self.dep_index_to_index.get(target) { | |
| self.graph.add_edge(source, target, ()); | |
| } | |
| } | |
| } | |
| pub fn nodes(&self) -> Vec<&DepNode> { | |
| self.graph.all_nodes().iter().map(|n| &n.data).collect() | |
| } | |
| pub fn edges(&self) -> Vec<(&DepNode, &DepNode)> { | |
| self.graph | |
| .all_edges() | |
| .iter() | |
| .map(|edge| (edge.source(), edge.target())) | |
| .map(|(s, t)| (self.graph.node_data(s), self.graph.node_data(t))) | |
| .collect() | |
| } | |
| fn reachable_nodes(&self, node: &DepNode, direction: Direction) -> Vec<&DepNode> { | |
| if let Some(&index) = self.indices.get(node) { | |
| self.graph.depth_traverse(index, direction).map(|s| self.graph.node_data(s)).collect() | |
| } else { | |
| vec![] | |
| } | |
| } | |
| /// All nodes that can reach `node`. | |
| pub fn transitive_predecessors(&self, node: &DepNode) -> Vec<&DepNode> { | |
| self.reachable_nodes(node, INCOMING) | |
| } | |
| } |