blob: b3b64422884d5672c95a2ca92401ca9bfd2820e2 [file] [log] [blame]
use crate::mem::{MaybeUninit, SizedTypeProperties};
use crate::ptr;
type BufType = [usize; 32];
/// Rotates the range `[mid-left, mid+right)` such that the element at `mid` becomes the first
/// element. Equivalently, rotates the range `left` elements to the left or `right` elements to the
/// right.
///
/// # Safety
///
/// The specified range must be valid for reading and writing.
#[inline]
pub(super) const unsafe fn ptr_rotate<T>(left: usize, mid: *mut T, right: usize) {
if T::IS_ZST {
return;
}
// abort early if the rotate is a no-op
if (left == 0) || (right == 0) {
return;
}
// `T` is not a zero-sized type, so it's okay to divide by its size.
if !cfg!(feature = "optimize_for_size")
// FIXME(const-hack): Use cmp::min when available in const
&& const_min(left, right) <= size_of::<BufType>() / size_of::<T>()
{
// SAFETY: guaranteed by the caller
unsafe { ptr_rotate_memmove(left, mid, right) };
} else if !cfg!(feature = "optimize_for_size")
&& ((left + right < 24) || (size_of::<T>() > size_of::<[usize; 4]>()))
{
// SAFETY: guaranteed by the caller
unsafe { ptr_rotate_gcd(left, mid, right) }
} else {
// SAFETY: guaranteed by the caller
unsafe { ptr_rotate_swap(left, mid, right) }
}
}
/// Algorithm 1 is used if `min(left, right)` is small enough to fit onto a stack buffer. The
/// `min(left, right)` elements are copied onto the buffer, `memmove` is applied to the others, and
/// the ones on the buffer are moved back into the hole on the opposite side of where they
/// originated.
///
/// # Safety
///
/// The specified range must be valid for reading and writing.
#[inline]
const unsafe fn ptr_rotate_memmove<T>(left: usize, mid: *mut T, right: usize) {
// The `[T; 0]` here is to ensure this is appropriately aligned for T
let mut rawarray = MaybeUninit::<(BufType, [T; 0])>::uninit();
let buf = rawarray.as_mut_ptr() as *mut T;
// SAFETY: `mid-left <= mid-left+right < mid+right`
let dim = unsafe { mid.sub(left).add(right) };
if left <= right {
// SAFETY:
//
// 1) The `if` condition about the sizes ensures `[mid-left; left]` will fit in
// `buf` without overflow and `buf` was created just above and so cannot be
// overlapped with any value of `[mid-left; left]`
// 2) [mid-left, mid+right) are all valid for reading and writing and we don't care
// about overlaps here.
// 3) The `if` condition about `left <= right` ensures writing `left` elements to
// `dim = mid-left+right` is valid because:
// - `buf` is valid and `left` elements were written in it in 1)
// - `dim+left = mid-left+right+left = mid+right` and we write `[dim, dim+left)`
unsafe {
// 1)
ptr::copy_nonoverlapping(mid.sub(left), buf, left);
// 2)
ptr::copy(mid, mid.sub(left), right);
// 3)
ptr::copy_nonoverlapping(buf, dim, left);
}
} else {
// SAFETY: same reasoning as above but with `left` and `right` reversed
unsafe {
ptr::copy_nonoverlapping(mid, buf, right);
ptr::copy(mid.sub(left), dim, left);
ptr::copy_nonoverlapping(buf, mid.sub(left), right);
}
}
}
/// Algorithm 2 is used for small values of `left + right` or for large `T`. The elements
/// are moved into their final positions one at a time starting at `mid - left` and advancing by
/// `right` steps modulo `left + right`, such that only one temporary is needed. Eventually, we
/// arrive back at `mid - left`. However, if `gcd(left + right, right)` is not 1, the above steps
/// skipped over elements. For example:
/// ```text
/// left = 10, right = 6
/// the `^` indicates an element in its final place
/// 6 7 8 9 10 11 12 13 14 15 . 0 1 2 3 4 5
/// after using one step of the above algorithm (The X will be overwritten at the end of the round,
/// and 12 is stored in a temporary):
/// X 7 8 9 10 11 6 13 14 15 . 0 1 2 3 4 5
/// ^
/// after using another step (now 2 is in the temporary):
/// X 7 8 9 10 11 6 13 14 15 . 0 1 12 3 4 5
/// ^ ^
/// after the third step (the steps wrap around, and 8 is in the temporary):
/// X 7 2 9 10 11 6 13 14 15 . 0 1 12 3 4 5
/// ^ ^ ^
/// after 7 more steps, the round ends with the temporary 0 getting put in the X:
/// 0 7 2 9 4 11 6 13 8 15 . 10 1 12 3 14 5
/// ^ ^ ^ ^ ^ ^ ^ ^
/// ```
/// Fortunately, the number of skipped over elements between finalized elements is always equal, so
/// we can just offset our starting position and do more rounds (the total number of rounds is the
/// `gcd(left + right, right)` value). The end result is that all elements are finalized once and
/// only once.
///
/// Algorithm 2 can be vectorized by chunking and performing many rounds at once, but there are too
/// few rounds on average until `left + right` is enormous, and the worst case of a single
/// round is always there.
///
/// # Safety
///
/// The specified range must be valid for reading and writing.
#[inline]
const unsafe fn ptr_rotate_gcd<T>(left: usize, mid: *mut T, right: usize) {
// Algorithm 2
// Microbenchmarks indicate that the average performance for random shifts is better all
// the way until about `left + right == 32`, but the worst case performance breaks even
// around 16. 24 was chosen as middle ground. If the size of `T` is larger than 4
// `usize`s, this algorithm also outperforms other algorithms.
// SAFETY: callers must ensure `mid - left` is valid for reading and writing.
let x = unsafe { mid.sub(left) };
// beginning of first round
// SAFETY: see previous comment.
let mut tmp: T = unsafe { x.read() };
let mut i = right;
// `gcd` can be found before hand by calculating `gcd(left + right, right)`,
// but it is faster to do one loop which calculates the gcd as a side effect, then
// doing the rest of the chunk
let mut gcd = right;
// benchmarks reveal that it is faster to swap temporaries all the way through instead
// of reading one temporary once, copying backwards, and then writing that temporary at
// the very end. This is possibly due to the fact that swapping or replacing temporaries
// uses only one memory address in the loop instead of needing to manage two.
loop {
// [long-safety-expl]
// SAFETY: callers must ensure `[left, left+mid+right)` are all valid for reading and
// writing.
//
// - `i` start with `right` so `mid-left <= x+i = x+right = mid-left+right < mid+right`
// - `i <= left+right-1` is always true
// - if `i < left`, `right` is added so `i < left+right` and on the next
// iteration `left` is removed from `i` so it doesn't go further
// - if `i >= left`, `left` is removed immediately and so it doesn't go further.
// - overflows cannot happen for `i` since the function's safety contract ask for
// `mid+right-1 = x+left+right` to be valid for writing
// - underflows cannot happen because `i` must be bigger or equal to `left` for
// a subtraction of `left` to happen.
//
// So `x+i` is valid for reading and writing if the caller respected the contract
tmp = unsafe { x.add(i).replace(tmp) };
// instead of incrementing `i` and then checking if it is outside the bounds, we
// check if `i` will go outside the bounds on the next increment. This prevents
// any wrapping of pointers or `usize`.
if i >= left {
i -= left;
if i == 0 {
// end of first round
// SAFETY: tmp has been read from a valid source and x is valid for writing
// according to the caller.
unsafe { x.write(tmp) };
break;
}
// this conditional must be here if `left + right >= 15`
if i < gcd {
gcd = i;
}
} else {
i += right;
}
}
// finish the chunk with more rounds
// FIXME(const-hack): Use `for start in 1..gcd` when available in const
let mut start = 1;
while start < gcd {
// SAFETY: `gcd` is at most equal to `right` so all values in `1..gcd` are valid for
// reading and writing as per the function's safety contract, see [long-safety-expl]
// above
tmp = unsafe { x.add(start).read() };
// [safety-expl-addition]
//
// Here `start < gcd` so `start < right` so `i < right+right`: `right` being the
// greatest common divisor of `(left+right, right)` means that `left = right` so
// `i < left+right` so `x+i = mid-left+i` is always valid for reading and writing
// according to the function's safety contract.
i = start + right;
loop {
// SAFETY: see [long-safety-expl] and [safety-expl-addition]
tmp = unsafe { x.add(i).replace(tmp) };
if i >= left {
i -= left;
if i == start {
// SAFETY: see [long-safety-expl] and [safety-expl-addition]
unsafe { x.add(start).write(tmp) };
break;
}
} else {
i += right;
}
}
start += 1;
}
}
/// Algorithm 3 utilizes repeated swapping of `min(left, right)` elements.
///
/// ///
/// ```text
/// left = 11, right = 4
/// [4 5 6 7 8 9 10 11 12 13 14 . 0 1 2 3]
/// ^ ^ ^ ^ ^ ^ ^ ^ swapping the right most elements with elements to the left
/// [4 5 6 7 8 9 10 . 0 1 2 3] 11 12 13 14
/// ^ ^ ^ ^ ^ ^ ^ ^ swapping these
/// [4 5 6 . 0 1 2 3] 7 8 9 10 11 12 13 14
/// we cannot swap any more, but a smaller rotation problem is left to solve
/// ```
/// when `left < right` the swapping happens from the left instead.
///
/// # Safety
///
/// The specified range must be valid for reading and writing.
#[inline]
const unsafe fn ptr_rotate_swap<T>(mut left: usize, mut mid: *mut T, mut right: usize) {
loop {
if left >= right {
// Algorithm 3
// There is an alternate way of swapping that involves finding where the last swap
// of this algorithm would be, and swapping using that last chunk instead of swapping
// adjacent chunks like this algorithm is doing, but this way is still faster.
loop {
// SAFETY:
// `left >= right` so `[mid-right, mid+right)` is valid for reading and writing
// Subtracting `right` from `mid` each turn is counterbalanced by the addition and
// check after it.
unsafe {
ptr::swap_nonoverlapping(mid.sub(right), mid, right);
mid = mid.sub(right);
}
left -= right;
if left < right {
break;
}
}
} else {
// Algorithm 3, `left < right`
loop {
// SAFETY: `[mid-left, mid+left)` is valid for reading and writing because
// `left < right` so `mid+left < mid+right`.
// Adding `left` to `mid` each turn is counterbalanced by the subtraction and check
// after it.
unsafe {
ptr::swap_nonoverlapping(mid.sub(left), mid, left);
mid = mid.add(left);
}
right -= left;
if right < left {
break;
}
}
}
if (right == 0) || (left == 0) {
return;
}
}
}
// FIXME(const-hack): Use cmp::min when available in const
const fn const_min(left: usize, right: usize) -> usize {
if right < left { right } else { left }
}