| fn problematic_function<Space>(material_surface_element: ()) | |
| where | |
| DefaultAllocator: FiniteElementAllocator<(), Space>, | |
| { | |
| let _: Point2<f64> = material_surface_element.map_reference_coords().into(); | |
| } | |
| impl<N, R> Allocator<N, R> for DefaultAllocator | |
| where | |
| R::Value: DimName, //~ ERROR: `Value` not found for `R` | |
| { | |
| type Buffer = (); | |
| } | |
| impl<N> Allocator<N, ()> for DefaultAllocator {} | |
| //~^ ERROR: conflicting implementations | |
| impl DimName for () {} | |
| impl DimName for u32 {} | |
| impl<N, D: DimName> From<VectorN<N, D>> for Point<N, D> { | |
| fn from(_: VectorN<N, D>) -> Self { | |
| todo!() | |
| } | |
| } | |
| impl FiniteElement<u32> for () {} | |
| type VectorN<N, D> = Matrix<<DefaultAllocator as Allocator<N, D>>::Buffer>; | |
| type Point2<N> = Point<N, u32>; | |
| struct DefaultAllocator; | |
| struct Matrix<S>(S); | |
| struct Point<N, D>(N, D); | |
| trait Allocator<Scalar, R> { | |
| type Buffer; | |
| } | |
| trait DimName {} | |
| trait FiniteElementAllocator<GeometryDim, NodalDim>: | |
| Allocator<f64, ()> + Allocator<f64, NodalDim> | |
| { | |
| } | |
| trait FiniteElement<GeometryDim> { | |
| fn map_reference_coords(&self) -> VectorN<f64, GeometryDim> { | |
| todo!() | |
| } | |
| } | |
| fn main() {} |