blob: 9b9d2f02550bd45b35b448bb07ff161e2b026a71 [file] [log] [blame]
//! impl bool {}
use crate::marker::Destruct;
impl bool {
/// Returns `Some(t)` if the `bool` is [`true`](../std/keyword.true.html),
/// or `None` otherwise.
///
/// Arguments passed to `then_some` are eagerly evaluated; if you are
/// passing the result of a function call, it is recommended to use
/// [`then`], which is lazily evaluated.
///
/// [`then`]: bool::then
///
/// # Examples
///
/// ```
/// assert_eq!(false.then_some(0), None);
/// assert_eq!(true.then_some(0), Some(0));
/// ```
///
/// ```
/// let mut a = 0;
/// let mut function_with_side_effects = || { a += 1; };
///
/// true.then_some(function_with_side_effects());
/// false.then_some(function_with_side_effects());
///
/// // `a` is incremented twice because the value passed to `then_some` is
/// // evaluated eagerly.
/// assert_eq!(a, 2);
/// ```
#[stable(feature = "bool_to_option", since = "1.62.0")]
#[rustc_const_unstable(feature = "const_bool", issue = "151531")]
#[inline]
pub const fn then_some<T: [const] Destruct>(self, t: T) -> Option<T> {
if self { Some(t) } else { None }
}
/// Returns `Some(f())` if the `bool` is [`true`](../std/keyword.true.html),
/// or `None` otherwise.
///
/// # Examples
///
/// ```
/// assert_eq!(false.then(|| 0), None);
/// assert_eq!(true.then(|| 0), Some(0));
/// ```
///
/// ```
/// let mut a = 0;
///
/// true.then(|| { a += 1; });
/// false.then(|| { a += 1; });
///
/// // `a` is incremented once because the closure is evaluated lazily by
/// // `then`.
/// assert_eq!(a, 1);
/// ```
#[doc(alias = "then_with")]
#[stable(feature = "lazy_bool_to_option", since = "1.50.0")]
#[rustc_diagnostic_item = "bool_then"]
#[rustc_const_unstable(feature = "const_bool", issue = "151531")]
#[inline]
pub const fn then<T, F: [const] FnOnce() -> T + [const] Destruct>(self, f: F) -> Option<T> {
if self { Some(f()) } else { None }
}
/// Returns `Ok(())` if the `bool` is [`true`](../std/keyword.true.html),
/// or `Err(err)` otherwise.
///
/// Arguments passed to `ok_or` are eagerly evaluated; if you are
/// passing the result of a function call, it is recommended to use
/// [`ok_or_else`], which is lazily evaluated.
///
/// [`ok_or_else`]: bool::ok_or_else
///
/// # Examples
///
/// ```
/// #![feature(bool_to_result)]
///
/// assert_eq!(false.ok_or(0), Err(0));
/// assert_eq!(true.ok_or(0), Ok(()));
/// ```
///
/// ```
/// #![feature(bool_to_result)]
///
/// let mut a = 0;
/// let mut function_with_side_effects = || { a += 1; };
///
/// assert!(true.ok_or(function_with_side_effects()).is_ok());
/// assert!(false.ok_or(function_with_side_effects()).is_err());
///
/// // `a` is incremented twice because the value passed to `ok_or` is
/// // evaluated eagerly.
/// assert_eq!(a, 2);
/// ```
#[unstable(feature = "bool_to_result", issue = "142748")]
#[rustc_const_unstable(feature = "const_bool", issue = "151531")]
#[inline]
pub const fn ok_or<E: [const] Destruct>(self, err: E) -> Result<(), E> {
if self { Ok(()) } else { Err(err) }
}
/// Returns `Ok(())` if the `bool` is [`true`](../std/keyword.true.html),
/// or `Err(f())` otherwise.
///
/// # Examples
///
/// ```
/// #![feature(bool_to_result)]
///
/// assert_eq!(false.ok_or_else(|| 0), Err(0));
/// assert_eq!(true.ok_or_else(|| 0), Ok(()));
/// ```
///
/// ```
/// #![feature(bool_to_result)]
///
/// let mut a = 0;
///
/// assert!(true.ok_or_else(|| { a += 1; }).is_ok());
/// assert!(false.ok_or_else(|| { a += 1; }).is_err());
///
/// // `a` is incremented once because the closure is evaluated lazily by
/// // `ok_or_else`.
/// assert_eq!(a, 1);
/// ```
#[unstable(feature = "bool_to_result", issue = "142748")]
#[rustc_const_unstable(feature = "const_bool", issue = "151531")]
#[inline]
pub const fn ok_or_else<E, F: [const] FnOnce() -> E + [const] Destruct>(
self,
f: F,
) -> Result<(), E> {
if self { Ok(()) } else { Err(f()) }
}
}