| #[cfg(all( | |
| test, | |
| not(any( | |
| target_os = "emscripten", | |
| all(target_os = "wasi", target_env = "p1"), | |
| target_env = "sgx", | |
| target_os = "xous", | |
| target_os = "trusty", | |
| )) | |
| ))] | |
| mod tests; | |
| use crate::fmt; | |
| use crate::io::{self, ErrorKind}; | |
| use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr, ToSocketAddrs}; | |
| use crate::sys::{AsInner, FromInner, IntoInner, net as net_imp}; | |
| use crate::time::Duration; | |
| /// A UDP socket. | |
| /// | |
| /// After creating a `UdpSocket` by [`bind`]ing it to a socket address, data can be | |
| /// [sent to] and [received from] any other socket address. | |
| /// | |
| /// Although UDP is a connectionless protocol, this implementation provides an interface | |
| /// to set an address where data should be sent and received from. After setting a remote | |
| /// address with [`connect`], data can be sent to and received from that address with | |
| /// [`send`] and [`recv`]. | |
| /// | |
| /// As stated in the User Datagram Protocol's specification in [IETF RFC 768], UDP is | |
| /// an unordered, unreliable protocol; refer to [`TcpListener`] and [`TcpStream`] for TCP | |
| /// primitives. | |
| /// | |
| /// [`bind`]: UdpSocket::bind | |
| /// [`connect`]: UdpSocket::connect | |
| /// [IETF RFC 768]: https://tools.ietf.org/html/rfc768 | |
| /// [`recv`]: UdpSocket::recv | |
| /// [received from]: UdpSocket::recv_from | |
| /// [`send`]: UdpSocket::send | |
| /// [sent to]: UdpSocket::send_to | |
| /// [`TcpListener`]: crate::net::TcpListener | |
| /// [`TcpStream`]: crate::net::TcpStream | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// fn main() -> std::io::Result<()> { | |
| /// { | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254")?; | |
| /// | |
| /// // Receives a single datagram message on the socket. If `buf` is too small to hold | |
| /// // the message, it will be cut off. | |
| /// let mut buf = [0; 10]; | |
| /// let (amt, src) = socket.recv_from(&mut buf)?; | |
| /// | |
| /// // Redeclare `buf` as slice of the received data and send reverse data back to origin. | |
| /// let buf = &mut buf[..amt]; | |
| /// buf.reverse(); | |
| /// socket.send_to(buf, &src)?; | |
| /// } // the socket is closed here | |
| /// Ok(()) | |
| /// } | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub struct UdpSocket(net_imp::UdpSocket); | |
| impl UdpSocket { | |
| /// Creates a UDP socket from the given address. | |
| /// | |
| /// The address type can be any implementor of [`ToSocketAddrs`] trait. See | |
| /// its documentation for concrete examples. | |
| /// | |
| /// If `addr` yields multiple addresses, `bind` will be attempted with | |
| /// each of the addresses until one succeeds and returns the socket. If none | |
| /// of the addresses succeed in creating a socket, the error returned from | |
| /// the last attempt (the last address) is returned. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Creates a UDP socket bound to `127.0.0.1:3400`: | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address"); | |
| /// ``` | |
| /// | |
| /// Creates a UDP socket bound to `127.0.0.1:3400`. If the socket cannot be | |
| /// bound to that address, create a UDP socket bound to `127.0.0.1:3401`: | |
| /// | |
| /// ```no_run | |
| /// use std::net::{SocketAddr, UdpSocket}; | |
| /// | |
| /// let addrs = [ | |
| /// SocketAddr::from(([127, 0, 0, 1], 3400)), | |
| /// SocketAddr::from(([127, 0, 0, 1], 3401)), | |
| /// ]; | |
| /// let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address"); | |
| /// ``` | |
| /// | |
| /// Creates a UDP socket bound to a port assigned by the operating system | |
| /// at `127.0.0.1`. | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:0").unwrap(); | |
| /// ``` | |
| /// | |
| /// Note that `bind` declares the scope of your network connection. | |
| /// You can only receive datagrams from and send datagrams to | |
| /// participants in that view of the network. | |
| /// For instance, binding to a loopback address as in the example | |
| /// above will prevent you from sending datagrams to another device | |
| /// in your local network. | |
| /// | |
| /// In order to limit your view of the network the least, `bind` to | |
| /// [`Ipv4Addr::UNSPECIFIED`] or [`Ipv6Addr::UNSPECIFIED`]. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> { | |
| net_imp::UdpSocket::bind(addr).map(UdpSocket) | |
| } | |
| /// Receives a single datagram message on the socket. On success, returns the number | |
| /// of bytes read and the origin. | |
| /// | |
| /// The function must be called with valid byte array `buf` of sufficient size to | |
| /// hold the message bytes. If a message is too long to fit in the supplied buffer, | |
| /// excess bytes may be discarded. | |
| /// | |
| /// Refer to the platform-specific documentation on this function; it is considered | |
| /// correct for its behavior to differ from [`UdpSocket::recv`] if the underlying system | |
| /// call does so. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// let mut buf = [0; 10]; | |
| /// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf) | |
| /// .expect("Didn't receive data"); | |
| /// let filled_buf = &mut buf[..number_of_bytes]; | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { | |
| self.0.recv_from(buf) | |
| } | |
| /// Receives a single datagram message on the socket, without removing it from the | |
| /// queue. On success, returns the number of bytes read and the origin. | |
| /// | |
| /// The function must be called with valid byte array `buf` of sufficient size to | |
| /// hold the message bytes. If a message is too long to fit in the supplied buffer, | |
| /// excess bytes may be discarded. | |
| /// | |
| /// Successive calls return the same data. This is accomplished by passing | |
| /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call. | |
| /// | |
| /// Do not use this function to implement busy waiting, instead use `libc::poll` to | |
| /// synchronize IO events on one or more sockets. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// let mut buf = [0; 10]; | |
| /// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf) | |
| /// .expect("Didn't receive data"); | |
| /// let filled_buf = &mut buf[..number_of_bytes]; | |
| /// ``` | |
| #[stable(feature = "peek", since = "1.18.0")] | |
| pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { | |
| self.0.peek_from(buf) | |
| } | |
| /// Sends data on the socket to the given address. On success, returns the | |
| /// number of bytes written. Note that the operating system may refuse | |
| /// buffers larger than 65507. However, partial writes are not possible | |
| /// until buffer sizes above `i32::MAX`. | |
| /// | |
| /// Address type can be any implementor of [`ToSocketAddrs`] trait. See its | |
| /// documentation for concrete examples. | |
| /// | |
| /// It is possible for `addr` to yield multiple addresses, but `send_to` | |
| /// will only send data to the first address yielded by `addr`. | |
| /// | |
| /// This will return an error when the IP version of the local socket | |
| /// does not match that returned from [`ToSocketAddrs`]. | |
| /// | |
| /// See [Issue #34202] for more details. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data"); | |
| /// ``` | |
| /// | |
| /// [Issue #34202]: https://github.com/rust-lang/rust/issues/34202 | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> { | |
| match addr.to_socket_addrs()?.next() { | |
| Some(addr) => self.0.send_to(buf, &addr), | |
| None => Err(io::const_error!(ErrorKind::InvalidInput, "no addresses to send data to")), | |
| } | |
| } | |
| /// Returns the socket address of the remote peer this socket was connected to. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket}; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.connect("192.168.0.1:41203").expect("couldn't connect to address"); | |
| /// assert_eq!(socket.peer_addr().unwrap(), | |
| /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203))); | |
| /// ``` | |
| /// | |
| /// If the socket isn't connected, it will return a [`NotConnected`] error. | |
| /// | |
| /// [`NotConnected`]: io::ErrorKind::NotConnected | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// assert_eq!(socket.peer_addr().unwrap_err().kind(), | |
| /// std::io::ErrorKind::NotConnected); | |
| /// ``` | |
| #[stable(feature = "udp_peer_addr", since = "1.40.0")] | |
| pub fn peer_addr(&self) -> io::Result<SocketAddr> { | |
| self.0.peer_addr() | |
| } | |
| /// Returns the socket address that this socket was created from. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket}; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// assert_eq!(socket.local_addr().unwrap(), | |
| /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254))); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn local_addr(&self) -> io::Result<SocketAddr> { | |
| self.0.socket_addr() | |
| } | |
| /// Creates a new independently owned handle to the underlying socket. | |
| /// | |
| /// The returned `UdpSocket` is a reference to the same socket that this | |
| /// object references. Both handles will read and write the same port, and | |
| /// options set on one socket will be propagated to the other. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// let socket_clone = socket.try_clone().expect("couldn't clone the socket"); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn try_clone(&self) -> io::Result<UdpSocket> { | |
| self.0.duplicate().map(UdpSocket) | |
| } | |
| /// Sets the read timeout to the timeout specified. | |
| /// | |
| /// If the value specified is [`None`], then [`read`] calls will block | |
| /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is | |
| /// passed to this method. | |
| /// | |
| /// # Platform-specific behavior | |
| /// | |
| /// Platforms may return a different error code whenever a read times out as | |
| /// a result of setting this option. For example Unix typically returns an | |
| /// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`]. | |
| /// | |
| /// [`read`]: io::Read::read | |
| /// [`WouldBlock`]: io::ErrorKind::WouldBlock | |
| /// [`TimedOut`]: io::ErrorKind::TimedOut | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_read_timeout(None).expect("set_read_timeout call failed"); | |
| /// ``` | |
| /// | |
| /// An [`Err`] is returned if the zero [`Duration`] is passed to this | |
| /// method: | |
| /// | |
| /// ```no_run | |
| /// use std::io; | |
| /// use std::net::UdpSocket; | |
| /// use std::time::Duration; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap(); | |
| /// let result = socket.set_read_timeout(Some(Duration::new(0, 0))); | |
| /// let err = result.unwrap_err(); | |
| /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput) | |
| /// ``` | |
| #[stable(feature = "socket_timeout", since = "1.4.0")] | |
| pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> { | |
| self.0.set_read_timeout(dur) | |
| } | |
| /// Sets the write timeout to the timeout specified. | |
| /// | |
| /// If the value specified is [`None`], then [`write`] calls will block | |
| /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is | |
| /// passed to this method. | |
| /// | |
| /// # Platform-specific behavior | |
| /// | |
| /// Platforms may return a different error code whenever a write times out | |
| /// as a result of setting this option. For example Unix typically returns | |
| /// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`]. | |
| /// | |
| /// [`write`]: io::Write::write | |
| /// [`WouldBlock`]: io::ErrorKind::WouldBlock | |
| /// [`TimedOut`]: io::ErrorKind::TimedOut | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_write_timeout(None).expect("set_write_timeout call failed"); | |
| /// ``` | |
| /// | |
| /// An [`Err`] is returned if the zero [`Duration`] is passed to this | |
| /// method: | |
| /// | |
| /// ```no_run | |
| /// use std::io; | |
| /// use std::net::UdpSocket; | |
| /// use std::time::Duration; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap(); | |
| /// let result = socket.set_write_timeout(Some(Duration::new(0, 0))); | |
| /// let err = result.unwrap_err(); | |
| /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput) | |
| /// ``` | |
| #[stable(feature = "socket_timeout", since = "1.4.0")] | |
| pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> { | |
| self.0.set_write_timeout(dur) | |
| } | |
| /// Returns the read timeout of this socket. | |
| /// | |
| /// If the timeout is [`None`], then [`read`] calls will block indefinitely. | |
| /// | |
| /// [`read`]: io::Read::read | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_read_timeout(None).expect("set_read_timeout call failed"); | |
| /// assert_eq!(socket.read_timeout().unwrap(), None); | |
| /// ``` | |
| #[stable(feature = "socket_timeout", since = "1.4.0")] | |
| pub fn read_timeout(&self) -> io::Result<Option<Duration>> { | |
| self.0.read_timeout() | |
| } | |
| /// Returns the write timeout of this socket. | |
| /// | |
| /// If the timeout is [`None`], then [`write`] calls will block indefinitely. | |
| /// | |
| /// [`write`]: io::Write::write | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_write_timeout(None).expect("set_write_timeout call failed"); | |
| /// assert_eq!(socket.write_timeout().unwrap(), None); | |
| /// ``` | |
| #[stable(feature = "socket_timeout", since = "1.4.0")] | |
| pub fn write_timeout(&self) -> io::Result<Option<Duration>> { | |
| self.0.write_timeout() | |
| } | |
| /// Sets the value of the `SO_BROADCAST` option for this socket. | |
| /// | |
| /// When enabled, this socket is allowed to send packets to a broadcast | |
| /// address. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_broadcast(false).expect("set_broadcast call failed"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> { | |
| self.0.set_broadcast(broadcast) | |
| } | |
| /// Gets the value of the `SO_BROADCAST` option for this socket. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::set_broadcast`]. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_broadcast(false).expect("set_broadcast call failed"); | |
| /// assert_eq!(socket.broadcast().unwrap(), false); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn broadcast(&self) -> io::Result<bool> { | |
| self.0.broadcast() | |
| } | |
| /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket. | |
| /// | |
| /// If enabled, multicast packets will be looped back to the local socket. | |
| /// Note that this might not have any effect on IPv6 sockets. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> { | |
| self.0.set_multicast_loop_v4(multicast_loop_v4) | |
| } | |
| /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::set_multicast_loop_v4`]. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed"); | |
| /// assert_eq!(socket.multicast_loop_v4().unwrap(), false); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn multicast_loop_v4(&self) -> io::Result<bool> { | |
| self.0.multicast_loop_v4() | |
| } | |
| /// Sets the value of the `IP_MULTICAST_TTL` option for this socket. | |
| /// | |
| /// Indicates the time-to-live value of outgoing multicast packets for | |
| /// this socket. The default value is 1 which means that multicast packets | |
| /// don't leave the local network unless explicitly requested. | |
| /// | |
| /// Note that this might not have any effect on IPv6 sockets. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> { | |
| self.0.set_multicast_ttl_v4(multicast_ttl_v4) | |
| } | |
| /// Gets the value of the `IP_MULTICAST_TTL` option for this socket. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::set_multicast_ttl_v4`]. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed"); | |
| /// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn multicast_ttl_v4(&self) -> io::Result<u32> { | |
| self.0.multicast_ttl_v4() | |
| } | |
| /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket. | |
| /// | |
| /// Controls whether this socket sees the multicast packets it sends itself. | |
| /// Note that this might not have any affect on IPv4 sockets. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> { | |
| self.0.set_multicast_loop_v6(multicast_loop_v6) | |
| } | |
| /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::set_multicast_loop_v6`]. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed"); | |
| /// assert_eq!(socket.multicast_loop_v6().unwrap(), false); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn multicast_loop_v6(&self) -> io::Result<bool> { | |
| self.0.multicast_loop_v6() | |
| } | |
| /// Sets the value for the `IP_TTL` option on this socket. | |
| /// | |
| /// This value sets the time-to-live field that is used in every packet sent | |
| /// from this socket. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_ttl(42).expect("set_ttl call failed"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { | |
| self.0.set_ttl(ttl) | |
| } | |
| /// Gets the value of the `IP_TTL` option for this socket. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::set_ttl`]. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.set_ttl(42).expect("set_ttl call failed"); | |
| /// assert_eq!(socket.ttl().unwrap(), 42); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn ttl(&self) -> io::Result<u32> { | |
| self.0.ttl() | |
| } | |
| /// Executes an operation of the `IP_ADD_MEMBERSHIP` type. | |
| /// | |
| /// This function specifies a new multicast group for this socket to join. | |
| /// The address must be a valid multicast address, and `interface` is the | |
| /// address of the local interface with which the system should join the | |
| /// multicast group. If it's equal to [`UNSPECIFIED`](Ipv4Addr::UNSPECIFIED) | |
| /// then an appropriate interface is chosen by the system. | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { | |
| self.0.join_multicast_v4(multiaddr, interface) | |
| } | |
| /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type. | |
| /// | |
| /// This function specifies a new multicast group for this socket to join. | |
| /// The address must be a valid multicast address, and `interface` is the | |
| /// index of the interface to join/leave (or 0 to indicate any interface). | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { | |
| self.0.join_multicast_v6(multiaddr, interface) | |
| } | |
| /// Executes an operation of the `IP_DROP_MEMBERSHIP` type. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::join_multicast_v4`]. | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { | |
| self.0.leave_multicast_v4(multiaddr, interface) | |
| } | |
| /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type. | |
| /// | |
| /// For more information about this option, see [`UdpSocket::join_multicast_v6`]. | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { | |
| self.0.leave_multicast_v6(multiaddr, interface) | |
| } | |
| /// Gets the value of the `SO_ERROR` option on this socket. | |
| /// | |
| /// This will retrieve the stored error in the underlying socket, clearing | |
| /// the field in the process. This can be useful for checking errors between | |
| /// calls. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// match socket.take_error() { | |
| /// Ok(Some(error)) => println!("UdpSocket error: {error:?}"), | |
| /// Ok(None) => println!("No error"), | |
| /// Err(error) => println!("UdpSocket.take_error failed: {error:?}"), | |
| /// } | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn take_error(&self) -> io::Result<Option<io::Error>> { | |
| self.0.take_error() | |
| } | |
| /// Connects this UDP socket to a remote address, allowing the `send` and | |
| /// `recv` syscalls to be used to send data and also applies filters to only | |
| /// receive data from the specified address. | |
| /// | |
| /// If `addr` yields multiple addresses, `connect` will be attempted with | |
| /// each of the addresses until the underlying OS function returns no | |
| /// error. Note that usually, a successful `connect` call does not specify | |
| /// that there is a remote server listening on the port, rather, such an | |
| /// error would only be detected after the first send. If the OS returns an | |
| /// error for each of the specified addresses, the error returned from the | |
| /// last connection attempt (the last address) is returned. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Creates a UDP socket bound to `127.0.0.1:3400` and connect the socket to | |
| /// `127.0.0.1:8080`: | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address"); | |
| /// socket.connect("127.0.0.1:8080").expect("connect function failed"); | |
| /// ``` | |
| /// | |
| /// Unlike in the TCP case, passing an array of addresses to the `connect` | |
| /// function of a UDP socket is not a useful thing to do: The OS will be | |
| /// unable to determine whether something is listening on the remote | |
| /// address without the application sending data. | |
| /// | |
| /// If your first `connect` is to a loopback address, subsequent | |
| /// `connect`s to non-loopback addresses might fail, depending | |
| /// on the platform. | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> { | |
| self.0.connect(addr) | |
| } | |
| /// Sends data on the socket to the remote address to which it is connected. | |
| /// On success, returns the number of bytes written. Note that the operating | |
| /// system may refuse buffers larger than 65507. However, partial writes are | |
| /// not possible until buffer sizes above `i32::MAX`. | |
| /// | |
| /// [`UdpSocket::connect`] will connect this socket to a remote address. This | |
| /// method will fail if the socket is not connected. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.connect("127.0.0.1:8080").expect("connect function failed"); | |
| /// socket.send(&[0, 1, 2]).expect("couldn't send message"); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn send(&self, buf: &[u8]) -> io::Result<usize> { | |
| self.0.send(buf) | |
| } | |
| /// Receives a single datagram message on the socket from the remote address to | |
| /// which it is connected. On success, returns the number of bytes read. | |
| /// | |
| /// The function must be called with valid byte array `buf` of sufficient size to | |
| /// hold the message bytes. If a message is too long to fit in the supplied buffer, | |
| /// excess bytes may be discarded. | |
| /// | |
| /// [`UdpSocket::connect`] will connect this socket to a remote address. This | |
| /// method will fail if the socket is not connected. | |
| /// | |
| /// Refer to the platform-specific documentation on this function; it is considered | |
| /// correct for its behavior to differ from [`UdpSocket::recv_from`] if the underlying | |
| /// system call does so. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.connect("127.0.0.1:8080").expect("connect function failed"); | |
| /// let mut buf = [0; 10]; | |
| /// match socket.recv(&mut buf) { | |
| /// Ok(received) => println!("received {received} bytes {:?}", &buf[..received]), | |
| /// Err(e) => println!("recv function failed: {e:?}"), | |
| /// } | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> { | |
| self.0.recv(buf) | |
| } | |
| /// Receives single datagram on the socket from the remote address to which it is | |
| /// connected, without removing the message from input queue. On success, returns | |
| /// the number of bytes peeked. | |
| /// | |
| /// The function must be called with valid byte array `buf` of sufficient size to | |
| /// hold the message bytes. If a message is too long to fit in the supplied buffer, | |
| /// excess bytes may be discarded. | |
| /// | |
| /// Successive calls return the same data. This is accomplished by passing | |
| /// `MSG_PEEK` as a flag to the underlying `recv` system call. | |
| /// | |
| /// Do not use this function to implement busy waiting, instead use `libc::poll` to | |
| /// synchronize IO events on one or more sockets. | |
| /// | |
| /// [`UdpSocket::connect`] will connect this socket to a remote address. This | |
| /// method will fail if the socket is not connected. | |
| /// | |
| /// # Errors | |
| /// | |
| /// This method will fail if the socket is not connected. The `connect` method | |
| /// will connect this socket to a remote address. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```no_run | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address"); | |
| /// socket.connect("127.0.0.1:8080").expect("connect function failed"); | |
| /// let mut buf = [0; 10]; | |
| /// match socket.peek(&mut buf) { | |
| /// Ok(received) => println!("received {received} bytes"), | |
| /// Err(e) => println!("peek function failed: {e:?}"), | |
| /// } | |
| /// ``` | |
| #[stable(feature = "peek", since = "1.18.0")] | |
| pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> { | |
| self.0.peek(buf) | |
| } | |
| /// Moves this UDP socket into or out of nonblocking mode. | |
| /// | |
| /// This will result in `recv`, `recv_from`, `send`, and `send_to` system | |
| /// operations becoming nonblocking, i.e., immediately returning from their | |
| /// calls. If the IO operation is successful, `Ok` is returned and no | |
| /// further action is required. If the IO operation could not be completed | |
| /// and needs to be retried, an error with kind | |
| /// [`io::ErrorKind::WouldBlock`] is returned. | |
| /// | |
| /// On most Unix platforms, calling this method corresponds to calling `ioctl` | |
| /// `FIONBIO`. On Windows, calling this method corresponds to calling | |
| /// `ioctlsocket` `FIONBIO`. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Creates a UDP socket bound to `127.0.0.1:7878` and read bytes in | |
| /// nonblocking mode: | |
| /// | |
| /// ```no_run | |
| /// use std::io; | |
| /// use std::net::UdpSocket; | |
| /// | |
| /// let socket = UdpSocket::bind("127.0.0.1:7878").unwrap(); | |
| /// socket.set_nonblocking(true).unwrap(); | |
| /// | |
| /// # fn wait_for_fd() { unimplemented!() } | |
| /// let mut buf = [0; 10]; | |
| /// let (num_bytes_read, _) = loop { | |
| /// match socket.recv_from(&mut buf) { | |
| /// Ok(n) => break n, | |
| /// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { | |
| /// // wait until network socket is ready, typically implemented | |
| /// // via platform-specific APIs such as epoll or IOCP | |
| /// wait_for_fd(); | |
| /// } | |
| /// Err(e) => panic!("encountered IO error: {e}"), | |
| /// } | |
| /// }; | |
| /// println!("bytes: {:?}", &buf[..num_bytes_read]); | |
| /// ``` | |
| #[stable(feature = "net2_mutators", since = "1.9.0")] | |
| pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> { | |
| self.0.set_nonblocking(nonblocking) | |
| } | |
| } | |
| // In addition to the `impl`s here, `UdpSocket` also has `impl`s for | |
| // `AsFd`/`From<OwnedFd>`/`Into<OwnedFd>` and | |
| // `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and | |
| // `AsSocket`/`From<OwnedSocket>`/`Into<OwnedSocket>` and | |
| // `AsRawSocket`/`IntoRawSocket`/`FromRawSocket` on Windows. | |
| impl AsInner<net_imp::UdpSocket> for UdpSocket { | |
| #[inline] | |
| fn as_inner(&self) -> &net_imp::UdpSocket { | |
| &self.0 | |
| } | |
| } | |
| impl FromInner<net_imp::UdpSocket> for UdpSocket { | |
| fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket { | |
| UdpSocket(inner) | |
| } | |
| } | |
| impl IntoInner<net_imp::UdpSocket> for UdpSocket { | |
| fn into_inner(self) -> net_imp::UdpSocket { | |
| self.0 | |
| } | |
| } | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| impl fmt::Debug for UdpSocket { | |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { | |
| self.0.fmt(f) | |
| } | |
| } |