| #![forbid(unsafe_op_in_unsafe_fn)] | |
| use crate::pin::Pin; | |
| use crate::sync::atomic::Ordering::{Acquire, Release}; | |
| use crate::sys::sync::futex::{self, futex_wait, futex_wake}; | |
| use crate::time::Duration; | |
| type Futex = futex::SmallFutex; | |
| type State = futex::SmallPrimitive; | |
| const PARKED: State = State::MAX; | |
| const EMPTY: State = 0; | |
| const NOTIFIED: State = 1; | |
| pub struct Parker { | |
| state: Futex, | |
| } | |
| // Notes about memory ordering: | |
| // | |
| // Memory ordering is only relevant for the relative ordering of operations | |
| // between different variables. Even Ordering::Relaxed guarantees a | |
| // monotonic/consistent order when looking at just a single atomic variable. | |
| // | |
| // So, since this parker is just a single atomic variable, we only need to look | |
| // at the ordering guarantees we need to provide to the 'outside world'. | |
| // | |
| // The only memory ordering guarantee that parking and unparking provide, is | |
| // that things which happened before unpark() are visible on the thread | |
| // returning from park() afterwards. Otherwise, it was effectively unparked | |
| // before unpark() was called while still consuming the 'token'. | |
| // | |
| // In other words, unpark() needs to synchronize with the part of park() that | |
| // consumes the token and returns. | |
| // | |
| // This is done with a release-acquire synchronization, by using | |
| // Ordering::Release when writing NOTIFIED (the 'token') in unpark(), and using | |
| // Ordering::Acquire when checking for this state in park(). | |
| impl Parker { | |
| /// Constructs the futex parker. The UNIX parker implementation | |
| /// requires this to happen in-place. | |
| pub unsafe fn new_in_place(parker: *mut Parker) { | |
| unsafe { parker.write(Self { state: Futex::new(EMPTY) }) }; | |
| } | |
| // Assumes this is only called by the thread that owns the Parker, | |
| // which means that `self.state != PARKED`. | |
| pub unsafe fn park(self: Pin<&Self>) { | |
| // Change NOTIFIED=>EMPTY or EMPTY=>PARKED, and directly return in the | |
| // first case. | |
| if self.state.fetch_sub(1, Acquire) == NOTIFIED { | |
| return; | |
| } | |
| loop { | |
| // Wait for something to happen, assuming it's still set to PARKED. | |
| futex_wait(&self.state, PARKED, None); | |
| // Change NOTIFIED=>EMPTY and return in that case. | |
| if self.state.compare_exchange(NOTIFIED, EMPTY, Acquire, Acquire).is_ok() { | |
| return; | |
| } else { | |
| // Spurious wake up. We loop to try again. | |
| } | |
| } | |
| } | |
| // Assumes this is only called by the thread that owns the Parker, | |
| // which means that `self.state != PARKED`. This implementation doesn't | |
| // require `Pin`, but other implementations do. | |
| pub unsafe fn park_timeout(self: Pin<&Self>, timeout: Duration) { | |
| // Change NOTIFIED=>EMPTY or EMPTY=>PARKED, and directly return in the | |
| // first case. | |
| if self.state.fetch_sub(1, Acquire) == NOTIFIED { | |
| return; | |
| } | |
| // Wait for something to happen, assuming it's still set to PARKED. | |
| futex_wait(&self.state, PARKED, Some(timeout)); | |
| // This is not just a store, because we need to establish a | |
| // release-acquire ordering with unpark(). | |
| if self.state.swap(EMPTY, Acquire) == NOTIFIED { | |
| // Woke up because of unpark(). | |
| } else { | |
| // Timeout or spurious wake up. | |
| // We return either way, because we can't easily tell if it was the | |
| // timeout or not. | |
| } | |
| } | |
| // This implementation doesn't require `Pin`, but other implementations do. | |
| #[inline] | |
| pub fn unpark(self: Pin<&Self>) { | |
| // Change PARKED=>NOTIFIED, EMPTY=>NOTIFIED, or NOTIFIED=>NOTIFIED, and | |
| // wake the thread in the first case. | |
| // | |
| // Note that even NOTIFIED=>NOTIFIED results in a write. This is on | |
| // purpose, to make sure every unpark() has a release-acquire ordering | |
| // with park(). | |
| if self.state.swap(NOTIFIED, Release) == PARKED { | |
| futex_wake(&self.state); | |
| } | |
| } | |
| } |