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<h1 class="menu-title">Rust Compiler Development Guide</h1>
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<h1 id="what-bootstrapping-does"><a class="header" href="#what-bootstrapping-does">What Bootstrapping does</a></h1>
<p>NOTE: this documentation mostly covers user-facing information.
See <a href="https://github.com/rust-lang/rust/blob/HEAD/src/bootstrap/README.md">bootstrap/README.md</a> to read about bootstrap internals.</p>
<h2 id="stages-of-bootstrapping"><a class="header" href="#stages-of-bootstrapping">Stages of bootstrapping</a></h2>
<h3 id="overview"><a class="header" href="#overview">Overview</a></h3>
<ul>
<li>Stage 0: the pre-compiled compiler and standard library</li>
<li>Stage 1: from current code, by an earlier compiler</li>
<li>Stage 2: the truly current compiler</li>
<li>Stage 3: the same-result test</li>
</ul>
<p>Compiling <code>rustc</code> is done in stages.
Here’s a diagram, adapted from Jynn
Nelson’s <a href="https://www.youtube.com/watch?v=oUIjG-y4zaA">talk on bootstrapping</a> at RustConf 2022, with
detailed explanations below.</p>
<p>The <code>A</code>, <code>B</code>, <code>C</code>, and <code>D</code> show the ordering of the stages of bootstrapping.
<span style="background-color: lightblue; color: black">Blue</span> nodes are
downloaded, <span style="background-color: yellow; color: black">yellow</span>
nodes are built with the <code>stage0</code> compiler, and <span style="background-color:
lightgreen; color: black">green</span> nodes are built with the <code>stage1</code> compiler.</p>
<pre class="mermaid">graph TD
s0c["stage0 compiler (1.86.0-beta.1)"]:::downloaded --&gt;|A| s0l("stage0 std (1.86.0-beta.1)"):::downloaded;
s0c &amp; s0l --- stepb[ ]:::empty;
stepb --&gt;|B| s0ca["stage0 compiler artifacts (1.87.0-dev)"]:::with-s0c;
s0ca --&gt;|copy| s1c["stage1 compiler (1.87.0-dev)"]:::with-s0c;
s1c --&gt;|C| s1l("stage1 std (1.87.0-dev)"):::with-s1c;
s1c &amp; s1l --- stepd[ ]:::empty;
stepd --&gt;|D| s1ca["stage1 compiler artifacts (1.87.0-dev)"]:::with-s1c;
s1ca --&gt;|copy| s2c["stage2 compiler"]:::with-s1c;
classDef empty width:0px,height:0px;
classDef downloaded fill: lightblue;
classDef with-s0c fill: yellow;
classDef with-s1c fill: lightgreen;
</pre>
<h3 id="stage-0-the-pre-compiled-compiler"><a class="header" href="#stage-0-the-pre-compiled-compiler">Stage 0: the pre-compiled compiler</a></h3>
<p>The stage0 compiler is by default the very recent <em>beta</em> <code>rustc</code> compiler and its
associated dynamic libraries, which bootstrap will download for you.
(You can also configure this in <code>bootstrap.toml</code> to change stage0 to something else.)</p>
<p>The precompiled stage0 compiler is then used only to compile <a href="https://github.com/rust-lang/rust/tree/HEAD/src/bootstrap"><code>src/bootstrap</code></a> and <a href="https://github.com/rust-lang/rust/tree/HEAD/compiler/rustc"><code>compiler/rustc</code></a>
with precompiled stage0 std.</p>
<p>Note that to build the stage1 compiler we use the precompiled stage0 compiler and std.
Therefore, to use a compiler with a std that is freshly built from the tree, you need to
build the stage2 compiler.</p>
<p>There are two concepts at play here: a compiler (with its set of dependencies) and its
‘target’ or ‘object’ libraries (<code>std</code> and <code>rustc</code>).
Both are staged, but in a staggered manner.</p>
<h3 id="stage-1-from-current-code-by-an-earlier-compiler"><a class="header" href="#stage-1-from-current-code-by-an-earlier-compiler">Stage 1: from current code, by an earlier compiler</a></h3>
<p>The rustc source code is then compiled with the <code>stage0</code> compiler to produce the <code>stage1</code> compiler.</p>
<h3 id="stage-2-the-truly-current-compiler"><a class="header" href="#stage-2-the-truly-current-compiler">Stage 2: the truly current compiler</a></h3>
<p>We then rebuild the compiler using <code>stage1</code> compiler with in-tree std to produce the <code>stage2</code>
compiler.</p>
<p>The <code>stage1</code> compiler itself was built by precompiled <code>stage0</code> compiler and std
and hence not by the source in your working directory.
This means that the ABI
generated by the <code>stage0</code> compiler may not match the ABI that would have been made
by the <code>stage1</code> compiler, which can cause problems for dynamic libraries, tests
and tools using <code>rustc_private</code>.</p>
<p>Note that the <code>proc_macro</code> crate avoids this issue with a <code>C</code> FFI layer called
<code>proc_macro::bridge</code>, allowing it to be used with <code>stage1</code>.</p>
<p>The <code>stage2</code> compiler is the one distributed with <code>rustup</code> and all other install methods.
However, it takes a very long time to build because one must first
build the new compiler with an older compiler and then use that to build the new
compiler with itself.</p>
<p>For development, you usually only want to use <code>--stage 1</code> flag to build things.
See <a href="../how-to-build-and-run.html#building-the-compiler">Building the compiler</a>.</p>
<h3 id="stage-3-the-same-result-test"><a class="header" href="#stage-3-the-same-result-test">Stage 3: the same-result test</a></h3>
<p>Stage 3 is optional.
To sanity check our new compiler, we can build the libraries with the <code>stage2</code> compiler.
The result ought to be identical to before, unless something has broken.</p>
<h3 id="building-the-stages"><a class="header" href="#building-the-stages">Building the stages</a></h3>
<p>The script <a href="https://github.com/rust-lang/rust/blob/HEAD/x"><code>./x</code></a> tries to be helpful and pick the stage you most likely meant for each subcommand.
Here are some <code>x</code> commands with their default stages:</p>
<ul>
<li><code>check</code>: <code>--stage 1</code></li>
<li><code>clippy</code>: <code>--stage 1</code></li>
<li><code>doc</code>: <code>--stage 1</code></li>
<li><code>build</code>: <code>--stage 1</code></li>
<li><code>test</code>: <code>--stage 1</code></li>
<li><code>dist</code>: <code>--stage 2</code></li>
<li><code>install</code>: <code>--stage 2</code></li>
<li><code>bench</code>: <code>--stage 2</code></li>
</ul>
<p>You can always override the stage by passing <code>--stage N</code> explicitly.</p>
<p>For more information about stages, <a href="#understanding-stages-of-bootstrap">see below</a>.</p>
<h2 id="complications-of-bootstrapping"><a class="header" href="#complications-of-bootstrapping">Complications of bootstrapping</a></h2>
<p>Since the build system uses the current beta compiler to build a <code>stage1</code>
bootstrapping compiler, the compiler source code can’t use some features until
they reach beta (because otherwise the beta compiler doesn’t support them).
On the other hand, for <a href="../../appendix/glossary.html#intrinsic">compiler intrinsics</a> and internal features, the
features <em>have</em> to be used.
Additionally, the compiler makes heavy use of <code>nightly</code> features (<code>#![feature(...)]</code>).
How can we resolve this problem?</p>
<p>There are two methods used:</p>
<ol>
<li>The build system sets <code>--cfg bootstrap</code> when building with <code>stage0</code>, so we
can use <code>cfg(not(bootstrap))</code> to only use features when built with <code>stage1</code>.
Setting <code>--cfg bootstrap</code> in this way is used for features that were just
stabilized, which require <code>#![feature(...)]</code> when built with <code>stage0</code>, but not for <code>stage1</code>.</li>
<li>The build system sets <code>RUSTC_BOOTSTRAP=1</code>.
This special variable means to
<em>break the stability guarantees</em> of Rust: allowing use of <code>#![feature(...)]</code>
with a compiler that’s not <code>nightly</code>.
<em>Setting <code>RUSTC_BOOTSTRAP=1</code> should never be used except when bootstrapping the compiler.</em></li>
</ol>
<h2 id="understanding-stages-of-bootstrap"><a class="header" href="#understanding-stages-of-bootstrap">Understanding stages of bootstrap</a></h2>
<h3 id="overview-1"><a class="header" href="#overview-1">Overview</a></h3>
<p>This is a detailed look into the separate bootstrap stages.</p>
<p>The convention <code>./x</code> uses is that:</p>
<ul>
<li>A <code>--stage N</code> flag means to run the stage N compiler (<code>stageN/rustc</code>).</li>
<li>A “stage N artifact” is a build artifact that is <em>produced</em> by the stage N compiler.</li>
<li>The stage N+1 compiler is assembled from stage N <em>artifacts</em>. This process is
called <em>uplifting</em>.</li>
</ul>
<h4 id="build-artifacts"><a class="header" href="#build-artifacts">Build artifacts</a></h4>
<p>Anything you can build with <code>./x</code> is a <em>build artifact</em>.
Build artifacts include, but are not limited to:</p>
<ul>
<li>binaries, like <code>stage0-rustc/rustc-main</code></li>
<li>shared objects, like <code>stage0-sysroot/rustlib/libstd-6fae108520cf72fe.so</code></li>
<li><a href="../../serialization.html">rlib</a> files, like <code>stage0-sysroot/rustlib/libstd-6fae108520cf72fe.rlib</code></li>
<li>HTML files generated by rustdoc, like <code>doc/std</code></li>
</ul>
<h4 id="examples"><a class="header" href="#examples">Examples</a></h4>
<ul>
<li><code>./x test tests/ui</code> means to build the <code>stage1</code> compiler and run <code>compiletest</code> on it.
If you’re working on the compiler, this is normally the test command you want.</li>
<li><code>./x test --stage 0 library/std</code> means to run tests on the standard library
without building <code>rustc</code> from source (‘build with <code>stage0</code>, then test the artifacts’).
If you’re working on the standard library, this is normally the test command you want.</li>
<li><code>./x build --stage 0</code> means to build with the stage0 <code>rustc</code>.</li>
<li><code>./x doc --stage 1</code> means to document using the stage0 <code>rustdoc</code>.</li>
</ul>
<h4 id="examples-of-what-not-to-do"><a class="header" href="#examples-of-what-not-to-do">Examples of what <em>not</em> to do</a></h4>
<ul>
<li><code>./x test --stage 0 tests/ui</code> is not useful: it runs tests on the <em>beta</em>
compiler and doesn’t build <code>rustc</code> from source.
Use <code>test tests/ui</code> instead,
which builds <code>stage1</code> from source.</li>
<li><code>./x test --stage 0 compiler/rustc</code> builds the compiler but runs no tests:
it’s running <code>cargo test -p rustc</code>, but <code>cargo</code> doesn’t understand Rust’s tests.
You shouldn’t need to use this; use <code>test</code> instead (without arguments).</li>
<li><code>./x build --stage 0 compiler/rustc</code> builds the compiler, but does not build
<code>libstd</code> or even <code>libcore</code>.
Most of the time, you’ll want <code>./x build library</code>
instead, which allows compiling programs without needing to define lang items.</li>
</ul>
<h3 id="building-vs-running"><a class="header" href="#building-vs-running">Building vs. running</a></h3>
<p>In short, <em>stage 0 uses the <code>stage0</code> compiler to create <code>stage0</code> artifacts which
will later be uplifted to be the stage1 compiler</em>.</p>
<p>In each stage besides 0, two major steps are performed:</p>
<ol>
<li><code>std</code> is compiled by the stage N compiler.</li>
<li>That <code>std</code> is linked to programs built by the stage N compiler, including the
stage N artifacts (stage N+1 compiler).</li>
</ol>
<p>This is somewhat intuitive if one thinks of the stage N artifacts as “just”
another program we are building with the stage N compiler: <code>build --stage N compiler/rustc</code> is linking the stage N artifacts to the <code>std</code> built by the stage N compiler.</p>
<h3 id="stages-and-std"><a class="header" href="#stages-and-std">Stages and <code>std</code></a></h3>
<p>Note that there are two <code>std</code> libraries in play here:</p>
<ol>
<li>The library <em>linked</em> to <code>stageN/rustc</code>, which was built by stage N-1 (stage N-1 <code>std</code>)</li>
<li>The library <em>used to compile programs</em> with <code>stageN/rustc</code>, which was built
by stage N (stage N <code>std</code>).</li>
</ol>
<p>Stage N <code>std</code> is pretty much necessary for any useful work with the stage N compiler.
Without it, you can only compile programs with <code>#![no_core]</code> – not terribly useful!</p>
<p>The reason these need to be different is because they aren’t necessarily
ABI-compatible: there could be new layout optimizations, changes to <code>MIR</code>, or
other changes to Rust metadata on <code>nightly</code> that aren’t present in beta.</p>
<p>This is also where <code>--keep-stage 1 library/std</code> comes into play.
Since most changes to the compiler don’t actually change the ABI, once you’ve produced a
<code>std</code> in <code>stage1</code>, you can probably just reuse it with a different compiler.
If the ABI hasn’t changed, you’re good to go; no need to spend time recompiling that <code>std</code>.
The flag <code>--keep-stage</code> simply instructs the build script to assume
the previous compile is fine and copies those artifacts into the appropriate
place, skipping the <code>cargo</code> invocation.</p>
<h3 id="cross-compiling-rustc"><a class="header" href="#cross-compiling-rustc">Cross-compiling rustc</a></h3>
<p><em>Cross-compiling</em> is the process of compiling code that will run on another architecture.
For instance, you might want to build an ARM version of rustc using an x86 machine.
Building <code>stage2</code> <code>std</code> is different when you are cross-compiling.</p>
<p>This is because <code>./x</code> uses the following logic: if <code>HOST</code> and <code>TARGET</code> are the
same, it will reuse <code>stage1</code> <code>std</code> for <code>stage2</code>!
This is sound because <code>stage1</code>
<code>std</code> was compiled with the <code>stage1</code> compiler, i.e. a compiler using the source
code you currently have checked out.
So it should be identical (and therefore
ABI-compatible) to the <code>std</code> that <code>stage2/rustc</code> would compile.</p>
<p>However, when cross-compiling, <code>stage1</code> <code>std</code> will only run on the host.
So, the <code>stage2</code> compiler has to recompile <code>std</code> for the target.</p>
<p>(See in the table how <code>stage2</code> only builds non-host <code>std</code> targets).</p>
<h3 id="what-is-a-sysroot"><a class="header" href="#what-is-a-sysroot">What is a ‘sysroot’?</a></h3>
<p>When you build a project with <code>cargo</code>, the build artifacts for dependencies are
normally stored in <code>target/debug/deps</code>.
This only contains dependencies <code>cargo</code>
knows about; in particular, it doesn’t have the standard library.
Where do <code>std</code> or <code>proc_macro</code> come from?
They come from the <strong>sysroot</strong>, the root of a number
of directories where the compiler loads build artifacts at runtime.
The <code>sysroot</code> doesn’t just store the standard library, though - it includes anything
that needs to be loaded at runtime.
That includes (but is not limited to):</p>
<ul>
<li>Libraries <code>libstd</code>/<code>libtest</code>/<code>libproc_macro</code>.</li>
<li>Compiler crates themselves, when using <code>rustc_private</code>.
In-tree, these are always present; out-of-tree, you need to install <code>rustc-dev</code> with <code>rustup</code>.</li>
<li>Shared object file <code>libLLVM.so</code> for the LLVM project.
In-tree, this is either built from source or downloaded from CI; out-of-tree, you need to install
<code>llvm-tools-preview</code> with <code>rustup</code>.</li>
</ul>
<p>All the artifacts listed so far are <em>compiler</em> runtime dependencies.
You can see them with <code>rustc --print sysroot</code>:</p>
<pre><code>$ ls $(rustc --print sysroot)/lib
libchalk_derive-0685d79833dc9b2b.so libstd-25c6acf8063a3802.so
libLLVM-11-rust-1.50.0-nightly.so libtest-57470d2aa8f7aa83.so
librustc_driver-4f0cc9f50e53f0ba.so libtracing_attributes-e4be92c35ab2a33b.so
librustc_macros-5f0ec4a119c6ac86.so rustlib
</code></pre>
<p>There are also runtime dependencies for the standard library!
These are in <code>lib/rustlib/</code>, not <code>lib/</code> directly.</p>
<pre><code>$ ls $(rustc --print sysroot)/lib/rustlib/x86_64-unknown-linux-gnu/lib | head -n 5
libaddr2line-6c8e02b8fedc1e5f.rlib
libadler-9ef2480568df55af.rlib
liballoc-9c4002b5f79ba0e1.rlib
libcfg_if-512eb53291f6de7e.rlib
libcompiler_builtins-ef2408da76957905.rlib
</code></pre>
<p>Directory <code>lib/rustlib/</code> includes libraries like <code>hashbrown</code> and <code>cfg_if</code>, which
are not part of the public API of the standard library, but are used to implement it.
Also,<code>lib/rustlib/</code> is part of the search path for linkers, but
<code>lib</code> will never be part of the search path.</p>
<h4 id="-z-force-unstable-if-unmarked"><a class="header" href="#-z-force-unstable-if-unmarked"><code>-Z force-unstable-if-unmarked</code></a></h4>
<p>Since <code>lib/rustlib/</code> is part of the search path we have to be careful about
which crates are included in it.
In particular, all crates except for the
standard library are built with the flag <code>-Z force-unstable-if-unmarked</code>, which
means that you have to use <code>#![feature(rustc_private)]</code> in order to load it (as
opposed to the standard library, which is always available).</p>
<p>The <code>-Z force-unstable-if-unmarked</code> flag has a variety of purposes to help
enforce that the correct crates are marked as <code>unstable</code>.
It was introduced primarily to allow rustc and the standard library to link to arbitrary crates on
crates.io which do not themselves use <code>staged_api</code>.
<code>rustc</code> also relies on this
flag to mark all of its crates as <code>unstable</code> with the <code>rustc_private</code> feature so
that each crate does not need to be carefully marked with <code>unstable</code>.</p>
<p>This flag is automatically applied to all of <code>rustc</code> and the standard library by
the bootstrap scripts.
This is needed because the compiler and all of its
dependencies are shipped in <code>sysroot</code> to all users.</p>
<p>This flag has the following effects:</p>
<ul>
<li>Marks the crate as “<code>unstable</code>” with the <code>rustc_private</code> feature if it is not
itself marked as <code>stable</code> or <code>unstable</code>.</li>
<li>Allows these crates to access other forced-unstable crates without any need for attributes.
Normally, a crate would need a <code>#![feature(rustc_private)]</code>
attribute to use other <code>unstable</code> crates.
However, that would make it
impossible for a crate from crates.io to access its own dependencies since
that crate won’t have a <code>feature(rustc_private)</code> attribute, but <em>everything</em>
is compiled with <code>-Z force-unstable-if-unmarked</code>.</li>
</ul>
<p>Code which does not use <code>-Z force-unstable-if-unmarked</code> should include the
<code>#![feature(rustc_private)]</code> crate attribute to access these forced-unstable crates.
This is needed for things which link <code>rustc</code> itself, such as <code>Miri</code> or <code>clippy</code>.</p>
<p>You can find more discussion about sysroots in:</p>
<ul>
<li>The <a href="https://github.com/rust-lang/rust/pull/76728">rustdoc PR</a> explaining why it uses <code>extern crate</code> for dependencies loaded from <code>sysroot</code></li>
<li><a href="https://rust-lang.zulipchat.com/#narrow/stream/182449-t-compiler.2Fhelp/topic/deps.20in.20sysroot/">Discussions about sysroot on
Zulip</a></li>
<li><a href="https://rust-lang.zulipchat.com/#narrow/stream/182449-t-compiler.2Fhelp/topic/How.20to.20create.20an.20executable.20accessing.20.60rustc_private.60.3F">Discussions about building rustdoc out of
tree</a></li>
</ul>
<h2 id="passing-flags-to-commands-invoked-by-bootstrap"><a class="header" href="#passing-flags-to-commands-invoked-by-bootstrap">Passing flags to commands invoked by <code>bootstrap</code></a></h2>
<p>Conveniently <code>./x</code> allows you to pass stage-specific flags to <code>rustc</code> and
<code>cargo</code> when bootstrapping.
The <code>RUSTFLAGS_BOOTSTRAP</code> environment variable is
passed as <code>RUSTFLAGS</code> to the bootstrap stage (<code>stage0</code>), and
<code>RUSTFLAGS_NOT_BOOTSTRAP</code> is passed when building artifacts for later stages.
<code>RUSTFLAGS</code> will work, but also affects the build of <code>bootstrap</code> itself, so it
will be rare to want to use it.
Finally, <code>MAGIC_EXTRA_RUSTFLAGS</code> bypasses the
<code>cargo</code> cache to pass flags to rustc without recompiling all dependencies.</p>
<ul>
<li><code>RUSTDOCFLAGS</code>, <code>RUSTDOCFLAGS_BOOTSTRAP</code> and <code>RUSTDOCFLAGS_NOT_BOOTSTRAP</code> are
analogous to <code>RUSTFLAGS</code>, but for <code>rustdoc</code>.</li>
<li><code>CARGOFLAGS</code> will pass arguments to cargo itself.
<code>CARGOFLAGS_BOOTSTRAP</code> and <code>CARGOFLAGS_NOT_BOOTSTRAP</code> work analogously to <code>RUSTFLAGS_BOOTSTRAP</code>.</li>
<li><code>--test-args</code> will pass arguments through to the test runner.
For <code>tests/ui</code>,
this is <code>compiletest</code>.
For unit tests and doc tests, this is the <code>libtest</code> runner.</li>
</ul>
<p>Most test runners accept <code>--help</code>,
which you can use to find out the options accepted by the runner.</p>
<h2 id="environment-variables"><a class="header" href="#environment-variables">Environment Variables</a></h2>
<p>During bootstrapping, there are a bunch of compiler-internal environment variables that are used.
If you are trying to run an intermediate version of
<code>rustc</code>, sometimes you may need to set some of these environment variables manually.
Otherwise, you get an error like the following:</p>
<pre><code class="language-text">thread 'main' panicked at 'RUSTC_STAGE was not set: NotPresent', library/core/src/result.rs:1165:5
</code></pre>
<p>If <code>./stageN/bin/rustc</code> gives an error about environment variables, that usually
means something is quite wrong – such as you’re trying to compile <code>rustc</code> or
<code>std</code> or something which depends on environment variables.
In the unlikely case that you actually need to invoke <code>rustc</code> in such a situation, you can tell the
bootstrap shim to print all <code>env</code> variables by adding <code>-vvv</code> to your <code>x</code> command.</p>
<p>Finally, bootstrap makes use of the <a href="https://github.com/rust-lang/cc-rs">cc-rs crate</a> which has <a href="https://docs.rs/cc/latest/cc/#external-configuration-via-environment-variables">its own
method</a> of configuring <code>C</code> compilers and <code>C</code> flags via environment variables.</p>
<h2 id="clarification-of-build-commands-stdout"><a class="header" href="#clarification-of-build-commands-stdout">Clarification of build command’s <code>stdout</code></a></h2>
<p>In this part, we will investigate the build command’s <code>stdout</code> in an action
(similar, but more detailed and complete documentation compare to topic above).
When you execute <code>x build --dry-run</code> command, the build output will be something like the following:</p>
<pre><code class="language-text">Building stage0 library artifacts (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu)
Copying stage0 library from stage0 (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu / x86_64-unknown-linux-gnu)
Building stage0 compiler artifacts (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu)
Copying stage0 rustc from stage0 (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu / x86_64-unknown-linux-gnu)
Assembling stage1 compiler (x86_64-unknown-linux-gnu)
Building stage1 library artifacts (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu)
Copying stage1 library from stage1 (x86_64-unknown-linux-gnu -&gt; x86_64-unknown-linux-gnu / x86_64-unknown-linux-gnu)
Building stage1 tool rust-analyzer-proc-macro-srv (x86_64-unknown-linux-gnu)
Building rustdoc for stage1 (x86_64-unknown-linux-gnu)
</code></pre>
<h3 id="building-stage0-stdcompiler-artifacts"><a class="header" href="#building-stage0-stdcompiler-artifacts">Building stage0 {std,compiler} artifacts</a></h3>
<p>These steps use the provided (downloaded, usually) compiler to compile the local
Rust source into libraries we can use.</p>
<h3 id="copying-stage0-stdrustc"><a class="header" href="#copying-stage0-stdrustc">Copying stage0 {std,rustc}</a></h3>
<p>This copies the library and compiler artifacts from <code>cargo</code> into
<code>stage0-sysroot/lib/rustlib/{target-triple}/lib</code></p>
<h3 id="assembling-stage1-compiler"><a class="header" href="#assembling-stage1-compiler">Assembling stage1 compiler</a></h3>
<p>This copies the libraries we built in “building <code>stage0</code> … artifacts” into the
<code>stage1</code> compiler’s <code>lib/</code> directory.
These are the host libraries that the compiler itself uses to run.
These aren’t actually used by artifacts the new compiler generates.
This step also copies the <code>rustc</code> and <code>rustdoc</code> binaries we generated into <code>build/$HOST/stage/bin</code>.</p>
<p>The <code>stage1/bin/rustc</code> is a fully functional compiler built with stage0 (precompiled) compiler and std.
To use a compiler built entirely from source with the in-tree compiler and std, you need to build the
stage2 compiler, which is compiled using the stage1 (in-tree) compiler and std.</p>
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