| //! Wasm has builtins for simple float operations. Use the unstable `core::arch` intrinsics which |
| //! are significantly faster than soft float operations. |
| |
| pub fn ceil(x: f64) -> f64 { |
| core::arch::wasm32::f64_ceil(x) |
| } |
| |
| pub fn ceilf(x: f32) -> f32 { |
| core::arch::wasm32::f32_ceil(x) |
| } |
| |
| pub fn fabs(x: f64) -> f64 { |
| x.abs() |
| } |
| |
| pub fn fabsf(x: f32) -> f32 { |
| x.abs() |
| } |
| |
| pub fn floor(x: f64) -> f64 { |
| core::arch::wasm32::f64_floor(x) |
| } |
| |
| pub fn floorf(x: f32) -> f32 { |
| core::arch::wasm32::f32_floor(x) |
| } |
| |
| pub fn rint(x: f64) -> f64 { |
| core::arch::wasm32::f64_nearest(x) |
| } |
| |
| pub fn rintf(x: f32) -> f32 { |
| core::arch::wasm32::f32_nearest(x) |
| } |
| |
| pub fn sqrt(x: f64) -> f64 { |
| core::arch::wasm32::f64_sqrt(x) |
| } |
| |
| pub fn sqrtf(x: f32) -> f32 { |
| core::arch::wasm32::f32_sqrt(x) |
| } |
| |
| pub fn trunc(x: f64) -> f64 { |
| core::arch::wasm32::f64_trunc(x) |
| } |
| |
| pub fn truncf(x: f32) -> f32 { |
| core::arch::wasm32::f32_trunc(x) |
| } |