//@ known-bug: #137467 | |
//@ edition: 2021 | |
enum Camera { | |
Normal { base_transform: i32 }, | |
Volume { transform: i32 }, | |
} | |
fn draw_ui(camera: &mut Camera) { | |
|| { | |
let (Camera::Normal { | |
base_transform: _transform, | |
} | |
| Camera::Volume { | |
transform: _transform, | |
}) = camera; | |
}; | |
} |