| use super::Result; |
| use super::lifecycle::JoinInner; |
| use super::thread::Thread; |
| use crate::fmt; |
| use crate::sys::thread as imp; |
| use crate::sys_common::{AsInner, IntoInner}; |
| |
| /// An owned permission to join on a thread (block on its termination). |
| /// |
| /// A `JoinHandle` *detaches* the associated thread when it is dropped, which |
| /// means that there is no longer any handle to the thread and no way to `join` |
| /// on it. |
| /// |
| /// Due to platform restrictions, it is not possible to [`Clone`] this |
| /// handle: the ability to join a thread is a uniquely-owned permission. |
| /// |
| /// This `struct` is created by the [`thread::spawn`] function and the |
| /// [`thread::Builder::spawn`] method. |
| /// |
| /// # Examples |
| /// |
| /// Creation from [`thread::spawn`]: |
| /// |
| /// ``` |
| /// use std::thread; |
| /// |
| /// let join_handle: thread::JoinHandle<_> = thread::spawn(|| { |
| /// // some work here |
| /// }); |
| /// ``` |
| /// |
| /// Creation from [`thread::Builder::spawn`]: |
| /// |
| /// ``` |
| /// use std::thread; |
| /// |
| /// let builder = thread::Builder::new(); |
| /// |
| /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| /// // some work here |
| /// }).unwrap(); |
| /// ``` |
| /// |
| /// A thread being detached and outliving the thread that spawned it: |
| /// |
| /// ```no_run |
| /// use std::thread; |
| /// use std::time::Duration; |
| /// |
| /// let original_thread = thread::spawn(|| { |
| /// let _detached_thread = thread::spawn(|| { |
| /// // Here we sleep to make sure that the first thread returns before. |
| /// thread::sleep(Duration::from_millis(10)); |
| /// // This will be called, even though the JoinHandle is dropped. |
| /// println!("♫ Still alive ♫"); |
| /// }); |
| /// }); |
| /// |
| /// original_thread.join().expect("The thread being joined has panicked"); |
| /// println!("Original thread is joined."); |
| /// |
| /// // We make sure that the new thread has time to run, before the main |
| /// // thread returns. |
| /// |
| /// thread::sleep(Duration::from_millis(1000)); |
| /// ``` |
| /// |
| /// [`thread::Builder::spawn`]: super::Builder::spawn |
| /// [`thread::spawn`]: super::spawn |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[cfg_attr(target_os = "teeos", must_use)] |
| pub struct JoinHandle<T>(pub(super) JoinInner<'static, T>); |
| |
| #[stable(feature = "joinhandle_impl_send_sync", since = "1.29.0")] |
| unsafe impl<T> Send for JoinHandle<T> {} |
| #[stable(feature = "joinhandle_impl_send_sync", since = "1.29.0")] |
| unsafe impl<T> Sync for JoinHandle<T> {} |
| |
| impl<T> JoinHandle<T> { |
| /// Extracts a handle to the underlying thread. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// use std::thread; |
| /// |
| /// let builder = thread::Builder::new(); |
| /// |
| /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| /// // some work here |
| /// }).unwrap(); |
| /// |
| /// let thread = join_handle.thread(); |
| /// println!("thread id: {:?}", thread.id()); |
| /// ``` |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[must_use] |
| pub fn thread(&self) -> &Thread { |
| self.0.thread() |
| } |
| |
| /// Waits for the associated thread to finish. |
| /// |
| /// This function will return immediately if the associated thread has already finished. |
| /// |
| /// In terms of [atomic memory orderings], the completion of the associated |
| /// thread synchronizes with this function returning. In other words, all |
| /// operations performed by that thread [happen |
| /// before](https://doc.rust-lang.org/nomicon/atomics.html#data-accesses) all |
| /// operations that happen after `join` returns. |
| /// |
| /// If the associated thread panics, [`Err`] is returned with the parameter given |
| /// to [`panic!`] (though see the Notes below). |
| /// |
| /// [`Err`]: crate::result::Result::Err |
| /// [atomic memory orderings]: crate::sync::atomic |
| /// |
| /// # Panics |
| /// |
| /// This function may panic on some platforms if a thread attempts to join |
| /// itself or otherwise may create a deadlock with joining threads. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// use std::thread; |
| /// |
| /// let builder = thread::Builder::new(); |
| /// |
| /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { |
| /// // some work here |
| /// }).unwrap(); |
| /// join_handle.join().expect("Couldn't join on the associated thread"); |
| /// ``` |
| /// |
| /// # Notes |
| /// |
| /// If a "foreign" unwinding operation (e.g. an exception thrown from C++ |
| /// code, or a `panic!` in Rust code compiled or linked with a different |
| /// runtime) unwinds all the way to the thread root, the process may be |
| /// aborted; see the Notes on [`thread::spawn`]. If the process is not |
| /// aborted, this function will return a `Result::Err` containing an opaque |
| /// type. |
| /// |
| /// [`catch_unwind`]: ../../std/panic/fn.catch_unwind.html |
| /// [`thread::spawn`]: super::spawn |
| #[stable(feature = "rust1", since = "1.0.0")] |
| pub fn join(self) -> Result<T> { |
| self.0.join() |
| } |
| |
| /// Checks if the associated thread has finished running its main function. |
| /// |
| /// `is_finished` supports implementing a non-blocking join operation, by checking |
| /// `is_finished`, and calling `join` if it returns `true`. This function does not block. To |
| /// block while waiting on the thread to finish, use [`join`][Self::join]. |
| /// |
| /// This might return `true` for a brief moment after the thread's main |
| /// function has returned, but before the thread itself has stopped running. |
| /// However, once this returns `true`, [`join`][Self::join] can be expected |
| /// to return quickly, without blocking for any significant amount of time. |
| #[stable(feature = "thread_is_running", since = "1.61.0")] |
| pub fn is_finished(&self) -> bool { |
| self.0.is_finished() |
| } |
| } |
| |
| impl<T> AsInner<imp::Thread> for JoinHandle<T> { |
| fn as_inner(&self) -> &imp::Thread { |
| self.0.as_inner() |
| } |
| } |
| |
| impl<T> IntoInner<imp::Thread> for JoinHandle<T> { |
| fn into_inner(self) -> imp::Thread { |
| self.0.into_inner() |
| } |
| } |
| |
| #[stable(feature = "std_debug", since = "1.16.0")] |
| impl<T> fmt::Debug for JoinHandle<T> { |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| f.debug_struct("JoinHandle").finish_non_exhaustive() |
| } |
| } |