|  | use std::collections::VecDeque; | 
|  |  | 
|  | use rustc_index::Idx; | 
|  | use rustc_index::bit_set::DenseBitSet; | 
|  |  | 
|  | /// A work queue is a handy data structure for tracking work left to | 
|  | /// do. (For example, basic blocks left to process.) It is basically a | 
|  | /// de-duplicating queue; so attempting to insert X if X is already | 
|  | /// enqueued has no effect. This implementation assumes that the | 
|  | /// elements are dense indices, so it can allocate the queue to size | 
|  | /// and also use a bit set to track occupancy. | 
|  | pub struct WorkQueue<T: Idx> { | 
|  | deque: VecDeque<T>, | 
|  | set: DenseBitSet<T>, | 
|  | } | 
|  |  | 
|  | impl<T: Idx> WorkQueue<T> { | 
|  | /// Creates a new work queue that starts empty, where elements range from (0..len). | 
|  | #[inline] | 
|  | pub fn with_none(len: usize) -> Self { | 
|  | WorkQueue { deque: VecDeque::with_capacity(len), set: DenseBitSet::new_empty(len) } | 
|  | } | 
|  |  | 
|  | /// Attempt to enqueue `element` in the work queue. Returns false if it was already present. | 
|  | #[inline] | 
|  | pub fn insert(&mut self, element: T) -> bool { | 
|  | if self.set.insert(element) { | 
|  | self.deque.push_back(element); | 
|  | true | 
|  | } else { | 
|  | false | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Attempt to pop an element from the work queue. | 
|  | #[inline] | 
|  | pub fn pop(&mut self) -> Option<T> { | 
|  | if let Some(element) = self.deque.pop_front() { | 
|  | self.set.remove(element); | 
|  | Some(element) | 
|  | } else { | 
|  | None | 
|  | } | 
|  | } | 
|  | } |