| ================================= | 
 | MergeFunctions pass, how it works | 
 | ================================= | 
 |  | 
 | .. contents:: | 
 |    :local: | 
 |  | 
 | Introduction | 
 | ============ | 
 | Sometimes code contains equal functions, or functions that does exactly the same | 
 | thing even though they are non-equal on the IR level (e.g.: multiplication on 2 | 
 | and 'shl 1'). It could happen due to several reasons: mainly, the usage of | 
 | templates and automatic code generators. Though, sometimes the user itself could | 
 | write the same thing twice :-) | 
 |  | 
 | The main purpose of this pass is to recognize such functions and merge them. | 
 |  | 
 | This document is the extension to pass comments and describes the pass logic. It | 
 | describes the algorithm that is used in order to compare functions and | 
 | explains how we could combine equal functions correctly to keep the module | 
 | valid. | 
 |  | 
 | Material is brought in a top-down form, so the reader could start to learn pass | 
 | from high level ideas and end with low-level algorithm details, thus preparing | 
 | him or her for reading the sources. | 
 |  | 
 | The main goal is to describe the algorithm and logic here and the concept. If | 
 | you *don't want* to read the source code, but want to understand pass | 
 | algorithms, this document is good for you. The author tries not to repeat the | 
 | source-code and covers only common cases to avoid the cases of needing to | 
 | update this document after any minor code changes. | 
 |  | 
 |  | 
 | What should I know to be able to follow along with this document? | 
 | ----------------------------------------------------------------- | 
 |  | 
 | The reader should be familiar with common compile-engineering principles and | 
 | LLVM code fundamentals. In this article, we assume the reader is familiar with | 
 | `Single Static Assignment | 
 | <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_ | 
 | concept and has an understanding of | 
 | `IR structure <https://llvm.org/docs/LangRef.html#high-level-structure>`_. | 
 |  | 
 | We will use terms such as | 
 | "`module <https://llvm.org/docs/LangRef.html#high-level-structure>`_", | 
 | "`function <https://llvm.org/docs/ProgrammersManual.html#the-function-class>`_", | 
 | "`basic block <http://en.wikipedia.org/wiki/Basic_block>`_", | 
 | "`user <https://llvm.org/docs/ProgrammersManual.html#the-user-class>`_", | 
 | "`value <https://llvm.org/docs/ProgrammersManual.html#the-value-class>`_", | 
 | "`instruction | 
 | <https://llvm.org/docs/ProgrammersManual.html#the-instruction-class>`_". | 
 |  | 
 | As a good starting point, the Kaleidoscope tutorial can be used: | 
 |  | 
 | :doc:`tutorial/index` | 
 |  | 
 | It's especially important to understand chapter 3 of tutorial: | 
 |  | 
 | :doc:`tutorial/LangImpl03` | 
 |  | 
 | The reader should also know how passes work in LLVM. They could use this | 
 | article as a reference and start point here: | 
 |  | 
 | :doc:`WritingAnLLVMPass` | 
 |  | 
 | What else? Well perhaps the reader should also have some experience in LLVM pass | 
 | debugging and bug-fixing. | 
 |  | 
 | Narrative structure | 
 | ------------------- | 
 | The article consists of three parts. The first part explains pass functionality | 
 | on the top-level. The second part describes the comparison procedure itself. | 
 | The third part describes the merging process. | 
 |  | 
 | In every part, the author tries to put the contents in the top-down form. | 
 | The top-level methods will first be described followed by the terminal ones at | 
 | the end, in the tail of each part. If the reader sees the reference to the | 
 | method that wasn't described yet, they will find its description a bit below. | 
 |  | 
 | Basics | 
 | ====== | 
 |  | 
 | How to do it? | 
 | ------------- | 
 | Do we need to merge functions? The obvious answer is: Yes, that is quite a | 
 | possible case. We usually *do* have duplicates and it would be good to get rid | 
 | of them. But how do we detect duplicates? This is the idea: we split functions | 
 | into smaller bricks or parts and compare the "bricks" amount. If equal, | 
 | we compare the "bricks" themselves, and then do our conclusions about functions | 
 | themselves. | 
 |  | 
 | What could the difference be? For example, on a machine with 64-bit pointers | 
 | (let's assume we have only one address space), one function stores a 64-bit | 
 | integer, while another one stores a pointer. If the target is the machine | 
 | mentioned above, and if functions are identical, except the parameter type (we | 
 | could consider it as a part of function type), then we can treat a ``uint64_t`` | 
 | and a ``void*`` as equal. | 
 |  | 
 | This is just an example; more possible details are described a bit below. | 
 |  | 
 | As another example, the reader may imagine two more functions. The first | 
 | function performs a multiplication by 2, while the second one performs an | 
 | logical left shift by 1. | 
 |  | 
 | Possible solutions | 
 | ^^^^^^^^^^^^^^^^^^ | 
 | Let's briefly consider possible options about how and what we have to implement | 
 | in order to create full-featured functions merging, and also what it would | 
 | mean for us. | 
 |  | 
 | Equal function detection obviously supposes that a "detector" method to be | 
 | implemented and latter should answer the question "whether functions are equal". | 
 | This "detector" method consists of tiny "sub-detectors", which each answers | 
 | exactly the same question, but for function parts. | 
 |  | 
 | As the second step, we should merge equal functions. So it should be a "merger" | 
 | method. "Merger" accepts two functions *F1* and *F2*, and produces *F1F2* | 
 | function, the result of merging. | 
 |  | 
 | Having such routines in our hands, we can process a whole module, and merge all | 
 | equal functions. | 
 |  | 
 | In this case, we have to compare every function with every another function. As | 
 | the reader may notice, this way seems to be quite expensive. Of course we could | 
 | introduce hashing and other helpers, but it is still just an optimization, and | 
 | thus the level of O(N*N) complexity. | 
 |  | 
 | Can we reach another level? Could we introduce logarithmical search, or random | 
 | access lookup? The answer is: "yes". | 
 |  | 
 | Random-access | 
 | """"""""""""" | 
 | How it could this be done? Just convert each function to a number, and gather | 
 | all of them in a special hash-table. Functions with equal hashes are equal. | 
 | Good hashing means, that every function part must be taken into account. That | 
 | means we have to convert every function part into some number, and then add it | 
 | into the hash. The lookup-up time would be small, but such an approach adds some | 
 | delay due to the hashing routine. | 
 |  | 
 | Logarithmical search | 
 | """""""""""""""""""" | 
 | We could introduce total ordering among the functions set, once ordered we | 
 | could then implement a logarithmical search. Lookup time still depends on N, | 
 | but adds a little of delay (*log(N)*). | 
 |  | 
 | Present state | 
 | """"""""""""" | 
 | Both of the approaches (random-access and logarithmical) have been implemented | 
 | and tested and both give a very good improvement. What was most | 
 | surprising is that logarithmical search was faster; sometimes by up to 15%. The | 
 | hashing method needs some extra CPU time, which is the main reason why it works | 
 | slower; in most cases, total "hashing" time is greater than total | 
 | "logarithmical-search" time. | 
 |  | 
 | So, preference has been granted to the "logarithmical search". | 
 |  | 
 | Though in the case of need, *logarithmical-search* (read "total-ordering") could | 
 | be used as a milestone on our way to the *random-access* implementation. | 
 |  | 
 | Every comparison is based either on the numbers or on the flags comparison. In | 
 | the *random-access* approach, we could use the same comparison algorithm. | 
 | During comparison, we exit once we find the difference, but here we might have | 
 | to scan the whole function body every time (note, it could be slower). Like in | 
 | "total-ordering", we will track every number and flag, but instead of | 
 | comparison, we should get the numbers sequence and then create the hash number. | 
 | So, once again, *total-ordering* could be considered as a milestone for even | 
 | faster (in theory) random-access approach. | 
 |  | 
 | MergeFunctions, main fields and runOnModule | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 | There are two main important fields in the class: | 
 |  | 
 | ``FnTree``  – the set of all unique functions. It keeps items that couldn't be | 
 | merged with each other. It is defined as: | 
 |  | 
 | ``std::set<FunctionNode> FnTree;`` | 
 |  | 
 | Here ``FunctionNode`` is a wrapper for ``llvm::Function`` class, with | 
 | implemented “<” operator among the functions set (below we explain how it works | 
 | exactly; this is a key point in fast functions comparison). | 
 |  | 
 | ``Deferred`` – merging process can affect bodies of functions that are in | 
 | ``FnTree`` already. Obviously, such functions should be rechecked again. In this | 
 | case, we remove them from ``FnTree``, and mark them to be rescanned, namely | 
 | put them into ``Deferred`` list. | 
 |  | 
 | runOnModule | 
 | """"""""""" | 
 | The algorithm is pretty simple: | 
 |  | 
 | 1. Put all module's functions into the *worklist*. | 
 |  | 
 | 2. Scan *worklist*'s functions twice: first enumerate only strong functions and | 
 | then only weak ones: | 
 |  | 
 |    2.1. Loop body: take a function from *worklist*  (call it *FCur*) and try to | 
 |    insert it into *FnTree*: check whether *FCur* is equal to one of functions | 
 |    in *FnTree*. If there *is* an equal function in *FnTree* | 
 |    (call it *FExists*): merge function *FCur* with *FExists*. Otherwise add | 
 |    the function from the *worklist* to *FnTree*. | 
 |  | 
 | 3. Once the *worklist* scanning and merging operations are complete, check the | 
 | *Deferred* list. If it is not empty: refill the *worklist* contents with | 
 | *Deferred* list and redo step 2, if the *Deferred* list is empty, then exit | 
 | from method. | 
 |  | 
 | Comparison and logarithmical search | 
 | """"""""""""""""""""""""""""""""""" | 
 | Let's recall our task: for every function *F* from module *M*, we have to find | 
 | equal functions *F`* in the shortest time possible , and merge them into a | 
 | single function. | 
 |  | 
 | Defining total ordering among the functions set allows us to organize | 
 | functions into a binary tree. The lookup procedure complexity would be | 
 | estimated as O(log(N)) in this case. But how do we define *total-ordering*? | 
 |  | 
 | We have to introduce a single rule applicable to every pair of functions, and | 
 | following this rule, then evaluate which of them is greater. What kind of rule | 
 | could it be? Let's declare it as the "compare" method that returns one of 3 | 
 | possible values: | 
 |  | 
 | -1, left is *less* than right, | 
 |  | 
 | 0, left and right are *equal*, | 
 |  | 
 | 1, left is *greater* than right. | 
 |  | 
 | Of course it means, that we have to maintain | 
 | *strict and non-strict order relation properties*: | 
 |  | 
 | * reflexivity (``a <= a``, ``a == a``, ``a >= a``), | 
 | * antisymmetry (if ``a <= b`` and ``b <= a`` then ``a == b``), | 
 | * transitivity (``a <= b`` and ``b <= c``, then ``a <= c``) | 
 | * asymmetry (if ``a < b``, then ``a > b`` or ``a == b``). | 
 |  | 
 | As mentioned before, the comparison routine consists of | 
 | "sub-comparison-routines", with each of them also consisting of | 
 | "sub-comparison-routines", and so on. Finally, it ends up with primitive | 
 | comparison. | 
 |  | 
 | Below, we will use the following operations: | 
 |  | 
 | #. ``cmpNumbers(number1, number2)`` is a method that returns -1 if left is less | 
 |    than right; 0, if left and right are equal; and 1 otherwise. | 
 |  | 
 | #. ``cmpFlags(flag1, flag2)`` is a hypothetical method that compares two flags. | 
 |    The logic is the same as in ``cmpNumbers``, where ``true`` is 1, and | 
 |    ``false`` is 0. | 
 |  | 
 | The rest of the article is based on *MergeFunctions.cpp* source code | 
 | (found in *<llvm_dir>/lib/Transforms/IPO/MergeFunctions.cpp*). We would like | 
 | to ask reader to keep this file open, so we could use it as a reference | 
 | for further explanations. | 
 |  | 
 | Now, we're ready to proceed to the next chapter and see how it works. | 
 |  | 
 | Functions comparison | 
 | ==================== | 
 | At first, let's define how exactly we compare complex objects. | 
 |  | 
 | Complex object comparison (function, basic-block, etc) is mostly based on its | 
 | sub-object comparison results. It is similar to the next "tree" objects | 
 | comparison: | 
 |  | 
 | #. For two trees *T1* and *T2* we perform *depth-first-traversal* and have | 
 |    two sequences as a product: "*T1Items*" and "*T2Items*". | 
 |  | 
 | #. We then compare chains "*T1Items*" and "*T2Items*" in | 
 |    the most-significant-item-first order. The result of items comparison | 
 |    would be the result of *T1* and *T2* comparison itself. | 
 |  | 
 | FunctionComparator::compare(void) | 
 | --------------------------------- | 
 | A brief look at the source code tells us that the comparison starts in the | 
 | “``int FunctionComparator::compare(void)``” method. | 
 |  | 
 | 1. The first parts to be compared are the function's attributes and some | 
 | properties that is outside the “attributes” term, but still could make the | 
 | function different without changing its body. This part of the comparison is | 
 | usually done within simple *cmpNumbers* or *cmpFlags* operations (e.g. | 
 | ``cmpFlags(F1->hasGC(), F2->hasGC())``). Below is a full list of function's | 
 | properties to be compared on this stage: | 
 |  | 
 |   * *Attributes* (those are returned by ``Function::getAttributes()`` | 
 |     method). | 
 |  | 
 |   * *GC*, for equivalence, *RHS* and *LHS* should be both either without | 
 |     *GC* or with the same one. | 
 |  | 
 |   * *Section*, just like a *GC*: *RHS* and *LHS* should be defined in the | 
 |     same section. | 
 |  | 
 |   * *Variable arguments*. *LHS* and *RHS* should be both either with or | 
 |     without *var-args*. | 
 |  | 
 |   * *Calling convention* should be the same. | 
 |  | 
 | 2. Function type. Checked by ``FunctionComparator::cmpType(Type*, Type*)`` | 
 | method. It checks return type and parameters type; the method itself will be | 
 | described later. | 
 |  | 
 | 3. Associate function formal parameters with each other. Then comparing function | 
 | bodies, if we see the usage of *LHS*'s *i*-th argument in *LHS*'s body, then, | 
 | we want to see usage of *RHS*'s *i*-th argument at the same place in *RHS*'s | 
 | body, otherwise functions are different. On this stage we grant the preference | 
 | to those we met later in function body (value we met first would be *less*). | 
 | This is done by “``FunctionComparator::cmpValues(const Value*, const Value*)``” | 
 | method (will be described a bit later). | 
 |  | 
 | 4. Function body comparison. As it written in method comments: | 
 |  | 
 | “We do a CFG-ordered walk since the actual ordering of the blocks in the linked | 
 | list is immaterial. Our walk starts at the entry block for both functions, then | 
 | takes each block from each terminator in order. As an artifact, this also means | 
 | that unreachable blocks are ignored.” | 
 |  | 
 | So, using this walk we get BBs from *left* and *right* in the same order, and | 
 | compare them by “``FunctionComparator::compare(const BasicBlock*, const | 
 | BasicBlock*)``” method. | 
 |  | 
 | We also associate BBs with each other, like we did it with function formal | 
 | arguments (see ``cmpValues`` method below). | 
 |  | 
 | FunctionComparator::cmpType | 
 | --------------------------- | 
 | Consider how type comparison works. | 
 |  | 
 | 1. Coerce pointer to integer. If left type is a pointer, try to coerce it to the | 
 | integer type. It could be done if its address space is 0, or if address spaces | 
 | are ignored at all. Do the same thing for the right type. | 
 |  | 
 | 2. If left and right types are equal, return 0. Otherwise we need to give | 
 | preference to one of them. So proceed to the next step. | 
 |  | 
 | 3. If types are of different kind (different type IDs). Return result of type | 
 | IDs comparison, treating them as numbers (use ``cmpNumbers`` operation). | 
 |  | 
 | 4. If types are vectors or integers, return result of their pointers comparison, | 
 | comparing them as numbers. | 
 |  | 
 | 5. Check whether type ID belongs to the next group (call it equivalent-group): | 
 |  | 
 |    * Void | 
 |  | 
 |    * Float | 
 |  | 
 |    * Double | 
 |  | 
 |    * X86_FP80 | 
 |  | 
 |    * FP128 | 
 |  | 
 |    * PPC_FP128 | 
 |  | 
 |    * Label | 
 |  | 
 |    * Metadata. | 
 |  | 
 |    If ID belongs to group above, return 0. Since it's enough to see that | 
 |    types has the same ``TypeID``. No additional information is required. | 
 |  | 
 | 6. Left and right are pointers. Return result of address space comparison | 
 | (numbers comparison). | 
 |  | 
 | 7. Complex types (structures, arrays, etc.). Follow complex objects comparison | 
 | technique (see the very first paragraph of this chapter). Both *left* and | 
 | *right* are to be expanded and their element types will be checked the same | 
 | way. If we get -1 or 1 on some stage, return it. Otherwise return 0. | 
 |  | 
 | 8. Steps 1-6 describe all the possible cases, if we passed steps 1-6 and didn't | 
 | get any conclusions, then invoke ``llvm_unreachable``, since it's quite an | 
 | unexpectable case. | 
 |  | 
 | cmpValues(const Value*, const Value*) | 
 | ------------------------------------- | 
 | Method that compares local values. | 
 |  | 
 | This method gives us an answer to a very curious question: whether we could | 
 | treat local values as equal, and which value is greater otherwise. It's | 
 | better to start from example: | 
 |  | 
 | Consider the situation when we're looking at the same place in left | 
 | function "*FL*" and in right function "*FR*". Every part of *left* place is | 
 | equal to the corresponding part of *right* place, and (!) both parts use | 
 | *Value* instances, for example: | 
 |  | 
 | .. code-block:: text | 
 |  | 
 |    instr0 i32 %LV   ; left side, function FL | 
 |    instr0 i32 %RV   ; right side, function FR | 
 |  | 
 | So, now our conclusion depends on *Value* instances comparison. | 
 |  | 
 | The main purpose of this method is to determine relation between such values. | 
 |  | 
 | What can we expect from equal functions? At the same place, in functions | 
 | "*FL*" and "*FR*" we expect to see *equal* values, or values *defined* at | 
 | the same place in "*FL*" and "*FR*". | 
 |  | 
 | Consider a small example here: | 
 |  | 
 | .. code-block:: text | 
 |  | 
 |   define void %f(i32 %pf0, i32 %pf1) { | 
 |     instr0 i32 %pf0 instr1 i32 %pf1 instr2 i32 123 | 
 |   } | 
 |  | 
 | .. code-block:: text | 
 |  | 
 |   define void %g(i32 %pg0, i32 %pg1) { | 
 |     instr0 i32 %pg0 instr1 i32 %pg0 instr2 i32 123 | 
 |   } | 
 |  | 
 | In this example, *pf0* is associated with *pg0*, *pf1* is associated with | 
 | *pg1*, and we also declare that *pf0* < *pf1*, and thus *pg0* < *pf1*. | 
 |  | 
 | Instructions with opcode "*instr0*" would be *equal*, since their types and | 
 | opcodes are equal, and values are *associated*. | 
 |  | 
 | Instructions with opcode "*instr1*" from *f* is *greater* than instructions | 
 | with opcode "*instr1*" from *g*; here we have equal types and opcodes, but | 
 | "*pf1* is greater than "*pg0*". | 
 |  | 
 | Instructions with opcode "*instr2*" are equal, because their opcodes and | 
 | types are equal, and the same constant is used as a value. | 
 |  | 
 | What we associate in cmpValues? | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 | * Function arguments. *i*-th argument from left function associated with | 
 |   *i*-th argument from right function. | 
 | * BasicBlock instances. In basic-block enumeration loop we associate *i*-th | 
 |   BasicBlock from the left function with *i*-th BasicBlock from the right | 
 |   function. | 
 | * Instructions. | 
 | * Instruction operands. Note, we can meet *Value* here we have never seen | 
 |   before. In this case it is not a function argument, nor *BasicBlock*, nor | 
 |   *Instruction*. It is a global value. It is a constant, since it's the only | 
 |   supposed global here. The method also compares: Constants that are of the | 
 |   same type and if right constant can be losslessly bit-casted to the left | 
 |   one, then we also compare them. | 
 |  | 
 | How to implement cmpValues? | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 | *Association* is a case of equality for us. We just treat such values as equal, | 
 | but, in general, we need to implement antisymmetric relation. As mentioned | 
 | above, to understand what is *less*, we can use order in which we | 
 | meet values. If both values have the same order in a function (met at the same | 
 | time), we then treat values as *associated*. Otherwise – it depends on who was | 
 | first. | 
 |  | 
 | Every time we run the top-level compare method, we initialize two identical | 
 | maps (one for the left side, another one for the right side): | 
 |  | 
 | ``map<Value, int> sn_mapL, sn_mapR;`` | 
 |  | 
 | The key of the map is the *Value* itself, the *value* – is its order (call it | 
 | *serial number*). | 
 |  | 
 | To add value *V* we need to perform the next procedure: | 
 |  | 
 | ``sn_map.insert(std::make_pair(V, sn_map.size()));`` | 
 |  | 
 | For the first *Value*, map will return *0*, for the second *Value* map will | 
 | return *1*, and so on. | 
 |  | 
 | We can then check whether left and right values met at the same time with | 
 | a simple comparison: | 
 |  | 
 | ``cmpNumbers(sn_mapL[Left], sn_mapR[Right]);`` | 
 |  | 
 | Of course, we can combine insertion and comparison: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   std::pair<iterator, bool> | 
 |     LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), RightRes | 
 |     = sn_mapR.insert(std::make_pair(Right, sn_mapR.size())); | 
 |   return cmpNumbers(LeftRes.first->second, RightRes.first->second); | 
 |  | 
 | Let's look, how whole method could be implemented. | 
 |  | 
 | 1. We have to start with the bad news. Consider function self and | 
 | cross-referencing cases: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   // self-reference unsigned fact0(unsigned n) { return n > 1 ? n | 
 |   * fact0(n-1) : 1; } unsigned fact1(unsigned n) { return n > 1 ? n * | 
 |   fact1(n-1) : 1; } | 
 |  | 
 |   // cross-reference unsigned ping(unsigned n) { return n!= 0 ? pong(n-1) : 0; | 
 |   } unsigned pong(unsigned n) { return n!= 0 ? ping(n-1) : 0; } | 
 |  | 
 | .. | 
 |  | 
 |   This comparison has been implemented in initial *MergeFunctions* pass | 
 |   version. But, unfortunately, it is not transitive. And this is the only case | 
 |   we can't convert to less-equal-greater comparison. It is a seldom case, 4-5 | 
 |   functions of 10000 (checked in test-suite), and, we hope, the reader would | 
 |   forgive us for such a sacrifice in order to get the O(log(N)) pass time. | 
 |  | 
 | 2. If left/right *Value* is a constant, we have to compare them. Return 0 if it | 
 | is the same constant, or use ``cmpConstants`` method otherwise. | 
 |  | 
 | 3. If left/right is *InlineAsm* instance. Return result of *Value* pointers | 
 | comparison. | 
 |  | 
 | 4. Explicit association of *L* (left value) and *R*  (right value). We need to | 
 | find out whether values met at the same time, and thus are *associated*. Or we | 
 | need to put the rule: when we treat *L* < *R*. Now it is easy: we just return | 
 | the result of numbers comparison: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |    std::pair<iterator, bool> | 
 |      LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), | 
 |      RightRes = sn_mapR.insert(std::make_pair(Right, sn_mapR.size())); | 
 |    if (LeftRes.first->second == RightRes.first->second) return 0; | 
 |    if (LeftRes.first->second < RightRes.first->second) return -1; | 
 |    return 1; | 
 |  | 
 | Now when *cmpValues* returns 0, we can proceed the comparison procedure. | 
 | Otherwise, if we get (-1 or 1), we need to pass this result to the top level, | 
 | and finish comparison procedure. | 
 |  | 
 | cmpConstants | 
 | ------------ | 
 | Performs constants comparison as follows: | 
 |  | 
 | 1. Compare constant types using ``cmpType`` method. If the result is -1 or 1, | 
 | goto step 2, otherwise proceed to step 3. | 
 |  | 
 | 2. If types are different, we still can check whether constants could be | 
 | losslessly bitcasted to each other. The further explanation is modification of | 
 | ``canLosslesslyBitCastTo`` method. | 
 |  | 
 |    2.1 Check whether constants are of the first class types | 
 |    (``isFirstClassType`` check): | 
 |  | 
 |    2.1.1. If both constants are *not* of the first class type: return result | 
 |    of ``cmpType``. | 
 |  | 
 |    2.1.2. Otherwise, if left type is not of the first class, return -1. If | 
 |    right type is not of the first class, return 1. | 
 |  | 
 |    2.1.3. If both types are of the first class type, proceed to the next step | 
 |    (2.1.3.1). | 
 |  | 
 |    2.1.3.1. If types are vectors, compare their bitwidth using the | 
 |    *cmpNumbers*. If result is not 0, return it. | 
 |  | 
 |    2.1.3.2. Different types, but not a vectors: | 
 |  | 
 |    * if both of them are pointers, good for us, we can proceed to step 3. | 
 |    * if one of types is pointer, return result of *isPointer* flags | 
 |      comparison (*cmpFlags* operation). | 
 |    * otherwise we have no methods to prove bitcastability, and thus return | 
 |      result of types comparison (-1 or 1). | 
 |  | 
 | Steps below are for the case when types are equal, or case when constants are | 
 | bitcastable: | 
 |  | 
 | 3. One of constants is a "*null*" value. Return the result of | 
 | ``cmpFlags(L->isNullValue, R->isNullValue)`` comparison. | 
 |  | 
 | 4. Compare value IDs, and return result if it is not 0: | 
 |  | 
 | .. code-block:: c++ | 
 |  | 
 |   if (int Res = cmpNumbers(L->getValueID(), R->getValueID())) | 
 |     return Res; | 
 |  | 
 | 5. Compare the contents of constants. The comparison depends on the kind of | 
 | constants, but on this stage it is just a lexicographical comparison. Just see | 
 | how it was described in the beginning of "*Functions comparison*" paragraph. | 
 | Mathematically, it is equal to the next case: we encode left constant and right | 
 | constant (with similar way *bitcode-writer* does). Then compare left code | 
 | sequence and right code sequence. | 
 |  | 
 | compare(const BasicBlock*, const BasicBlock*) | 
 | --------------------------------------------- | 
 | Compares two *BasicBlock* instances. | 
 |  | 
 | It enumerates instructions from left *BB* and right *BB*. | 
 |  | 
 | 1. It assigns serial numbers to the left and right instructions, using | 
 | ``cmpValues`` method. | 
 |  | 
 | 2. If one of left or right is *GEP* (``GetElementPtr``), then treat *GEP* as | 
 | greater than other instructions. If both instructions are *GEPs* use ``cmpGEP`` | 
 | method for comparison. If result is -1 or 1, pass it to the top-level | 
 | comparison (return it). | 
 |  | 
 |    3.1. Compare operations. Call ``cmpOperation`` method. If result is -1 or | 
 |    1, return it. | 
 |  | 
 |    3.2. Compare number of operands, if result is -1 or 1, return it. | 
 |  | 
 |    3.3. Compare operands themselves, use ``cmpValues`` method. Return result | 
 |    if it is -1 or 1. | 
 |  | 
 |    3.4. Compare type of operands, using ``cmpType`` method. Return result if | 
 |    it is -1 or 1. | 
 |  | 
 |    3.5. Proceed to the next instruction. | 
 |  | 
 | 4. We can finish instruction enumeration in 3 cases: | 
 |  | 
 |    4.1. We reached the end of both left and right basic-blocks. We didn't | 
 |    exit on steps 1-3, so contents are equal, return 0. | 
 |  | 
 |    4.2. We have reached the end of the left basic-block. Return -1. | 
 |  | 
 |    4.3. Return 1 (we reached the end of the right basic block). | 
 |  | 
 | cmpGEP | 
 | ------ | 
 | Compares two GEPs (``getelementptr`` instructions). | 
 |  | 
 | It differs from regular operations comparison with the only thing: possibility | 
 | to use ``accumulateConstantOffset`` method. | 
 |  | 
 | So, if we get constant offset for both left and right *GEPs*, then compare it as | 
 | numbers, and return comparison result. | 
 |  | 
 | Otherwise treat it like a regular operation (see previous paragraph). | 
 |  | 
 | cmpOperation | 
 | ------------ | 
 | Compares instruction opcodes and some important operation properties. | 
 |  | 
 | 1. Compare opcodes, if it differs return the result. | 
 |  | 
 | 2. Compare number of operands. If it differs – return the result. | 
 |  | 
 | 3. Compare operation types, use *cmpType*. All the same – if types are | 
 | different, return result. | 
 |  | 
 | 4. Compare *subclassOptionalData*, get it with ``getRawSubclassOptionalData`` | 
 | method, and compare it like a numbers. | 
 |  | 
 | 5. Compare operand types. | 
 |  | 
 | 6. For some particular instructions, check equivalence (relation in our case) of | 
 | some significant attributes. For example, we have to compare alignment for | 
 | ``load`` instructions. | 
 |  | 
 | O(log(N)) | 
 | --------- | 
 | Methods described above implement order relationship. And latter, could be used | 
 | for nodes comparison in a binary tree. So we can organize functions set into | 
 | the binary tree and reduce the cost of lookup procedure from | 
 | O(N*N) to O(log(N)). | 
 |  | 
 | Merging process, mergeTwoFunctions | 
 | ================================== | 
 | Once *MergeFunctions* detected that current function (*G*) is equal to one that | 
 | were analyzed before (function *F*) it calls ``mergeTwoFunctions(Function*, | 
 | Function*)``. | 
 |  | 
 | Operation affects ``FnTree`` contents with next way: *F* will stay in | 
 | ``FnTree``. *G* being equal to *F* will not be added to ``FnTree``. Calls of | 
 | *G* would be replaced with something else. It changes bodies of callers. So, | 
 | functions that calls *G* would be put into ``Deferred`` set and removed from | 
 | ``FnTree``, and analyzed again. | 
 |  | 
 | The approach is next: | 
 |  | 
 | 1. Most wished case: when we can use alias and both of *F* and *G* are weak. We | 
 | make both of them with aliases to the third strong function *H*. Actually *H* | 
 | is *F*. See below how it's made (but it's better to look straight into the | 
 | source code). Well, this is a case when we can just replace *G* with *F* | 
 | everywhere, we use ``replaceAllUsesWith`` operation here (*RAUW*). | 
 |  | 
 | 2. *F* could not be overridden, while *G* could. It would be good to do the | 
 | next: after merging the places where overridable function were used, still use | 
 | overridable stub. So try to make *G* alias to *F*, or create overridable tail | 
 | call wrapper around *F* and replace *G* with that call. | 
 |  | 
 | 3. Neither *F* nor *G* could be overridden. We can't use *RAUW*. We can just | 
 | change the callers: call *F* instead of *G*.  That's what | 
 | ``replaceDirectCallers`` does. | 
 |  | 
 | Below is a detailed body description. | 
 |  | 
 | If “F” may be overridden | 
 | ------------------------ | 
 | As follows from ``mayBeOverridden`` comments: “whether the definition of this | 
 | global may be replaced by something non-equivalent at link time”. If so, that's | 
 | ok: we can use alias to *F* instead of *G* or change call instructions itself. | 
 |  | 
 | HasGlobalAliases, removeUsers | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 | First consider the case when we have global aliases of one function name to | 
 | another. Our purpose is  make both of them with aliases to the third strong | 
 | function. Though if we keep *F* alive and without major changes we can leave it | 
 | in ``FnTree``. Try to combine these two goals. | 
 |  | 
 | Do stub replacement of *F* itself with an alias to *F*. | 
 |  | 
 | 1. Create stub function *H*, with the same name and attributes like function | 
 | *F*. It takes maximum alignment of *F* and *G*. | 
 |  | 
 | 2. Replace all uses of function *F* with uses of function *H*. It is the two | 
 | steps procedure instead. First of all, we must take into account, all functions | 
 | from whom *F* is called would be changed: since we change the call argument | 
 | (from *F* to *H*). If so we must to review these caller functions again after | 
 | this procedure. We remove callers from ``FnTree``, method with name | 
 | ``removeUsers(F)`` does that (don't confuse with ``replaceAllUsesWith``): | 
 |  | 
 |    2.1. ``Inside removeUsers(Value* | 
 |    V)`` we go through the all values that use value *V* (or *F* in our context). | 
 |    If value is instruction, we go to function that holds this instruction and | 
 |    mark it as to-be-analyzed-again (put to ``Deferred`` set), we also remove | 
 |    caller from ``FnTree``. | 
 |  | 
 |    2.2. Now we can do the replacement: call ``F->replaceAllUsesWith(H)``. | 
 |  | 
 | 3. *H* (that now "officially" plays *F*'s role) is replaced with alias to *F*. | 
 | Do the same with *G*: replace it with alias to *F*. So finally everywhere *F* | 
 | was used, we use *H* and it is alias to *F*, and everywhere *G* was used we | 
 | also have alias to *F*. | 
 |  | 
 | 4. Set *F* linkage to private. Make it strong :-) | 
 |  | 
 | No global aliases, replaceDirectCallers | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 | If global aliases are not supported. We call ``replaceDirectCallers``. Just | 
 | go through all calls of *G* and replace it with calls of *F*. If you look into | 
 | the method you will see that it scans all uses of *G* too, and if use is callee | 
 | (if user is call instruction and *G* is used as what to be called), we replace | 
 | it with use of *F*. | 
 |  | 
 | If “F” could not be overridden, fix it! | 
 | """"""""""""""""""""""""""""""""""""""" | 
 |  | 
 | We call ``writeThunkOrAlias(Function *F, Function *G)``. Here we try to replace | 
 | *G* with alias to *F* first. The next conditions are essential: | 
 |  | 
 | * target should support global aliases, | 
 | * the address itself of  *G* should be not significant, not named and not | 
 |   referenced anywhere, | 
 | * function should come with external, local or weak linkage. | 
 |  | 
 | Otherwise we write thunk: some wrapper that has *G's* interface and calls *F*, | 
 | so *G* could be replaced with this wrapper. | 
 |  | 
 | *writeAlias* | 
 |  | 
 | As follows from *llvm* reference: | 
 |  | 
 | “Aliases act as *second name* for the aliasee value”. So we just want to create | 
 | a second name for *F* and use it instead of *G*: | 
 |  | 
 | 1. create global alias itself (*GA*), | 
 |  | 
 | 2. adjust alignment of *F* so it must be maximum of current and *G's* alignment; | 
 |  | 
 | 3. replace uses of *G*: | 
 |  | 
 |    3.1. first mark all callers of *G* as to-be-analyzed-again, using | 
 |    ``removeUsers`` method (see chapter above), | 
 |  | 
 |    3.2. call ``G->replaceAllUsesWith(GA)``. | 
 |  | 
 | 4. Get rid of *G*. | 
 |  | 
 | *writeThunk* | 
 |  | 
 | As it written in method comments: | 
 |  | 
 | “Replace G with a simple tail call to bitcast(F). Also replace direct uses of G | 
 | with bitcast(F). Deletes G.” | 
 |  | 
 | In general it does the same as usual when we want to replace callee, except the | 
 | first point: | 
 |  | 
 | 1. We generate tail call wrapper around *F*, but with interface that allows use | 
 | it instead of *G*. | 
 |  | 
 | 2. “As-usual”: ``removeUsers`` and ``replaceAllUsesWith`` then. | 
 |  | 
 | 3. Get rid of *G*. | 
 |  | 
 |  |