| # REQUIRES: lld, target-windows |
| |
| # Test where LLDB looks for PDBs. |
| # RUN: split-file %s %t |
| |
| # RUN: mkdir -p %t/build |
| # RUN: mkdir -p %t/dir1 |
| # RUN: mkdir -p %t/dir2 |
| # RUN: mkdir -p %t/dir3 |
| |
| # RUN: echo "settings append target.debug-file-search-paths %t/dir2" >> %t/init.input |
| # RUN: echo "settings append target.debug-file-search-paths %t/dir3" >> %t/init.input |
| |
| # RUN: %build --compiler=clang-cl --nodefaultlib --output=%t/build/a.exe %t/main.cpp |
| |
| # Regular setup - PDB is at the original path |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/build/a.exe | FileCheck --check-prefix=BOTH-ORIG %s |
| # BOTH-ORIG: (lldb) target create |
| # BOTH-ORIG-NEXT: Loading {{.*[/\\]}}build{{[/\\]}}a.pdb for {{.*[/\\]}}build{{[/\\]}}a.exe |
| # BOTH-ORIG: (A) a = (x = 47) |
| |
| # Move the executable to a different directory but keep the PDB. |
| # RUN: mv %t/build/a.exe %t/dir1 |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/dir1/a.exe | FileCheck --check-prefix=PDB-ORIG %s |
| # PDB-ORIG: (lldb) target create |
| # PDB-ORIG-NEXT: Loading {{.*[/\\]}}build{{[/\\]}}a.pdb for {{.*[/\\]}}dir1{{[/\\]}}a.exe |
| # PDB-ORIG: (A) a = (x = 47) |
| |
| # Copy the PDB to the same directory and all search dirs. LLDB should prefer the original PDB. |
| # RUN: cp %t/build/a.pdb %t/dir1 |
| # RUN: cp %t/build/a.pdb %t/dir2 |
| # RUN: cp %t/build/a.pdb %t/dir3 |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/dir1/a.exe | FileCheck --check-prefix=PDB-ORIG %s |
| |
| # Remove the original PDB. LLDB should now use the one next to the exe. |
| # RUN: rm %t/build/a.pdb |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/dir1/a.exe | FileCheck --check-prefix=NEXT-TO-EXE %s |
| # NEXT-TO-EXE: (lldb) target create |
| # NEXT-TO-EXE-NEXT: Loading {{.*[/\\]}}dir1{{[/\\]}}a.pdb for {{.*[/\\]}}dir1{{[/\\]}}a.exe |
| # NEXT-TO-EXE: (A) a = (x = 47) |
| |
| # Remove the PDB next to the exe. LLDB should now use the one in dir2 (first in list). |
| # RUN: rm %t/dir1/a.pdb |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/dir1/a.exe | FileCheck --check-prefix=DIR2 %s |
| # DIR2: (lldb) target create |
| # DIR2-NEXT: Loading {{.*[/\\]}}dir2{{[/\\]}}a.pdb for {{.*[/\\]}}dir1{{[/\\]}}a.exe |
| # DIR2: (A) a = (x = 47) |
| |
| # Remove the PDB in dir2. LLDB should now use the one in dir3 (second in list). |
| # RUN: rm %t/dir2/a.pdb |
| # RUN: %lldb -S %t/init.input -s %t/check.input %t/dir1/a.exe | FileCheck --check-prefix=DIR3 %s |
| # DIR3: (lldb) target create |
| # DIR3-NEXT: Loading {{.*[/\\]}}dir3{{[/\\]}}a.pdb for {{.*[/\\]}}dir1{{[/\\]}}a.exe |
| # DIR3: (A) a = (x = 47) |
| |
| # Remove the last PDB in dir3. Now, there's no matching PDB anymore. |
| # RUN: rm %t/dir3/a.pdb |
| # RUN: %lldb -S %t/init.input -s %t/check.input -f %t/dir1/a.exe 2>&1 | FileCheck --check-prefix=NOPDB %s |
| # NOPDB: error: can't find global variable 'a' |
| |
| #--- main.cpp |
| |
| struct A { |
| int x = 47; |
| }; |
| A a; |
| int main() {} |
| |
| #--- init.input |
| |
| log enable lldb symbol |
| |
| #--- check.input |
| |
| target variable a |
| q |