| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=fiji -o - < %s | FileCheck --check-prefixes=GCN %s |
| ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -o - < %s | FileCheck --check-prefixes=GCN %s |
| ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 -o - < %s | FileCheck --check-prefixes=GCN %s |
| |
| ; Test vector bitfield extract. |
| define i32 @v_srl_mask_i32(i32 %value) { |
| ; GCN-LABEL: v_srl_mask_i32: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) |
| ; GCN-NEXT: v_bfe_u32 v0, v0, 8, 5 |
| ; GCN-NEXT: s_setpc_b64 s[30:31] |
| %1 = lshr i32 %value, 8 |
| %2 = and i32 %1, 31 |
| ret i32 %2 |
| } |
| |
| ; Test scalar bitfield extract. |
| define amdgpu_ps i32 @s_srl_mask_i32(i32 inreg %value) { |
| ; GCN-LABEL: s_srl_mask_i32: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_bfe_u32 s0, s0, 0x50008 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = lshr i32 %value, 8 |
| %2 = and i32 %1, 31 |
| ret i32 %2 |
| } |
| |
| ; Don't generate G_UBFX if the offset + width is too big. |
| define amdgpu_ps i32 @s_srl_big_mask_i32(i32 inreg %value) { |
| ; GCN-LABEL: s_srl_big_mask_i32: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_lshr_b32 s0, s0, 30 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = lshr i32 %value, 30 |
| %2 = and i32 %1, 31 |
| ret i32 %2 |
| } |
| |
| ; Test vector bitfield extract. |
| define i32 @v_mask_srl_i32(i32 %value) { |
| ; GCN-LABEL: v_mask_srl_i32: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) |
| ; GCN-NEXT: v_bfe_u32 v0, v0, 8, 5 |
| ; GCN-NEXT: s_setpc_b64 s[30:31] |
| %1 = and i32 %value, 7936 ; 31 << 8 |
| %2 = lshr i32 %1, 8 |
| ret i32 %2 |
| } |
| |
| ; Test scalar bitfield extract. |
| define amdgpu_ps i32 @s_mask_srl_i32(i32 inreg %value) { |
| ; GCN-LABEL: s_mask_srl_i32: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_bfe_u32 s0, s0, 0x50008 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = and i32 %value, 7936 ; 31 << 8 |
| %2 = lshr i32 %1, 8 |
| ret i32 %2 |
| } |
| |
| ; Test vector bitfield extract for 64-bits. |
| define i64 @v_srl_mask_i64(i64 %value) { |
| ; GCN-LABEL: v_srl_mask_i64: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) |
| ; GCN-NEXT: v_lshrrev_b64 v[0:1], 25, v[0:1] |
| ; GCN-NEXT: v_mov_b32_e32 v1, 0 |
| ; GCN-NEXT: v_bfe_u32 v0, v0, 0, 10 |
| ; GCN-NEXT: s_setpc_b64 s[30:31] |
| %1 = lshr i64 %value, 25 |
| %2 = and i64 %1, 1023 |
| ret i64 %2 |
| } |
| |
| ; Test scalar bitfield extract for 64-bits. |
| define amdgpu_ps i64 @s_srl_mask_i64(i64 inreg %value) { |
| ; GCN-LABEL: s_srl_mask_i64: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_bfe_u64 s[0:1], s[0:1], 0xa0019 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = lshr i64 %value, 25 |
| %2 = and i64 %1, 1023 |
| ret i64 %2 |
| } |
| |
| ; Don't generate G_UBFX if the offset + width is too big. |
| define amdgpu_ps i64 @s_srl_big_mask_i64(i64 inreg %value) { |
| ; GCN-LABEL: s_srl_big_mask_i64: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_lshr_b32 s0, s1, 28 |
| ; GCN-NEXT: s_mov_b32 s1, 0 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = lshr i64 %value, 60 |
| %2 = and i64 %1, 63 |
| ret i64 %2 |
| } |
| |
| ; Test vector bitfield extract for 64-bits. |
| ; TODO: No need for a 64-bit shift instruction when the extracted value is |
| ; entirely contained within the upper or lower half. |
| define i64 @v_mask_srl_i64(i64 %value) { |
| ; GCN-LABEL: v_mask_srl_i64: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) |
| ; GCN-NEXT: v_lshrrev_b64 v[0:1], 25, v[0:1] |
| ; GCN-NEXT: v_mov_b32_e32 v1, 0 |
| ; GCN-NEXT: v_bfe_u32 v0, v0, 0, 10 |
| ; GCN-NEXT: s_setpc_b64 s[30:31] |
| %1 = and i64 %value, 34326183936 ; 1023 << 25 |
| %2 = lshr i64 %1, 25 |
| ret i64 %2 |
| } |
| |
| ; Test scalar bitfield extract for 64-bits. |
| define amdgpu_ps i64 @s_mask_srl_i64(i64 inreg %value) { |
| ; GCN-LABEL: s_mask_srl_i64: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_bfe_u64 s[0:1], s[0:1], 0xa0019 |
| ; GCN-NEXT: ; return to shader part epilog |
| %1 = and i64 %value, 34326183936 ; 1023 << 25 |
| %2 = lshr i64 %1, 25 |
| ret i64 %2 |
| } |