|  | //===------------------------- charconv.cpp -------------------------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is dual licensed under the MIT and the University of Illinois Open | 
|  | // Source Licenses. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "charconv" | 
|  | #include <string.h> | 
|  |  | 
|  | _LIBCPP_BEGIN_NAMESPACE_STD | 
|  |  | 
|  | namespace __itoa | 
|  | { | 
|  |  | 
|  | static constexpr char cDigitsLut[200] = { | 
|  | '0', '0', '0', '1', '0', '2', '0', '3', '0', '4', '0', '5', '0', '6', '0', | 
|  | '7', '0', '8', '0', '9', '1', '0', '1', '1', '1', '2', '1', '3', '1', '4', | 
|  | '1', '5', '1', '6', '1', '7', '1', '8', '1', '9', '2', '0', '2', '1', '2', | 
|  | '2', '2', '3', '2', '4', '2', '5', '2', '6', '2', '7', '2', '8', '2', '9', | 
|  | '3', '0', '3', '1', '3', '2', '3', '3', '3', '4', '3', '5', '3', '6', '3', | 
|  | '7', '3', '8', '3', '9', '4', '0', '4', '1', '4', '2', '4', '3', '4', '4', | 
|  | '4', '5', '4', '6', '4', '7', '4', '8', '4', '9', '5', '0', '5', '1', '5', | 
|  | '2', '5', '3', '5', '4', '5', '5', '5', '6', '5', '7', '5', '8', '5', '9', | 
|  | '6', '0', '6', '1', '6', '2', '6', '3', '6', '4', '6', '5', '6', '6', '6', | 
|  | '7', '6', '8', '6', '9', '7', '0', '7', '1', '7', '2', '7', '3', '7', '4', | 
|  | '7', '5', '7', '6', '7', '7', '7', '8', '7', '9', '8', '0', '8', '1', '8', | 
|  | '2', '8', '3', '8', '4', '8', '5', '8', '6', '8', '7', '8', '8', '8', '9', | 
|  | '9', '0', '9', '1', '9', '2', '9', '3', '9', '4', '9', '5', '9', '6', '9', | 
|  | '7', '9', '8', '9', '9'}; | 
|  |  | 
|  | template <typename T> | 
|  | inline _LIBCPP_INLINE_VISIBILITY char* | 
|  | append1(char* buffer, T i) | 
|  | { | 
|  | *buffer = '0' + static_cast<char>(i); | 
|  | return buffer + 1; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline _LIBCPP_INLINE_VISIBILITY char* | 
|  | append2(char* buffer, T i) | 
|  | { | 
|  | memcpy(buffer, &cDigitsLut[(i)*2], 2); | 
|  | return buffer + 2; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline _LIBCPP_INLINE_VISIBILITY char* | 
|  | append3(char* buffer, T i) | 
|  | { | 
|  | return append2(append1(buffer, (i) / 100), (i) % 100); | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline _LIBCPP_INLINE_VISIBILITY char* | 
|  | append4(char* buffer, T i) | 
|  | { | 
|  | return append2(append2(buffer, (i) / 100), (i) % 100); | 
|  | } | 
|  |  | 
|  | char* | 
|  | __u32toa(uint32_t value, char* buffer) | 
|  | { | 
|  | if (value < 10000) | 
|  | { | 
|  | if (value < 100) | 
|  | { | 
|  | if (value < 10) | 
|  | buffer = append1(buffer, value); | 
|  | else | 
|  | buffer = append2(buffer, value); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (value < 1000) | 
|  | buffer = append3(buffer, value); | 
|  | else | 
|  | buffer = append4(buffer, value); | 
|  | } | 
|  | } | 
|  | else if (value < 100000000) | 
|  | { | 
|  | // value = bbbbcccc | 
|  | const uint32_t b = value / 10000; | 
|  | const uint32_t c = value % 10000; | 
|  |  | 
|  | if (value < 1000000) | 
|  | { | 
|  | if (value < 100000) | 
|  | buffer = append1(buffer, b); | 
|  | else | 
|  | buffer = append2(buffer, b); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (value < 10000000) | 
|  | buffer = append3(buffer, b); | 
|  | else | 
|  | buffer = append4(buffer, b); | 
|  | } | 
|  |  | 
|  | buffer = append4(buffer, c); | 
|  | } | 
|  | else | 
|  | { | 
|  | // value = aabbbbcccc in decimal | 
|  | const uint32_t a = value / 100000000;  // 1 to 42 | 
|  | value %= 100000000; | 
|  |  | 
|  | if (a < 10) | 
|  | buffer = append1(buffer, a); | 
|  | else | 
|  | buffer = append2(buffer, a); | 
|  |  | 
|  | buffer = append4(buffer, value / 10000); | 
|  | buffer = append4(buffer, value % 10000); | 
|  | } | 
|  |  | 
|  | return buffer; | 
|  | } | 
|  |  | 
|  | char* | 
|  | __u64toa(uint64_t value, char* buffer) | 
|  | { | 
|  | if (value < 100000000) | 
|  | { | 
|  | uint32_t v = static_cast<uint32_t>(value); | 
|  | if (v < 10000) | 
|  | { | 
|  | if (v < 100) | 
|  | { | 
|  | if (v < 10) | 
|  | buffer = append1(buffer, v); | 
|  | else | 
|  | buffer = append2(buffer, v); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (v < 1000) | 
|  | buffer = append3(buffer, v); | 
|  | else | 
|  | buffer = append4(buffer, v); | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | // value = bbbbcccc | 
|  | const uint32_t b = v / 10000; | 
|  | const uint32_t c = v % 10000; | 
|  |  | 
|  | if (v < 1000000) | 
|  | { | 
|  | if (v < 100000) | 
|  | buffer = append1(buffer, b); | 
|  | else | 
|  | buffer = append2(buffer, b); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (v < 10000000) | 
|  | buffer = append3(buffer, b); | 
|  | else | 
|  | buffer = append4(buffer, b); | 
|  | } | 
|  |  | 
|  | buffer = append4(buffer, c); | 
|  | } | 
|  | } | 
|  | else if (value < 10000000000000000) | 
|  | { | 
|  | const uint32_t v0 = static_cast<uint32_t>(value / 100000000); | 
|  | const uint32_t v1 = static_cast<uint32_t>(value % 100000000); | 
|  |  | 
|  | const uint32_t b0 = v0 / 10000; | 
|  | const uint32_t c0 = v0 % 10000; | 
|  |  | 
|  | if (v0 < 1000000) | 
|  | { | 
|  | if (v0 < 100000) | 
|  | buffer = append1(buffer, b0); | 
|  | else | 
|  | buffer = append2(buffer, b0); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (v0 < 10000000) | 
|  | buffer = append3(buffer, b0); | 
|  | else | 
|  | buffer = append4(buffer, b0); | 
|  | } | 
|  |  | 
|  | buffer = append4(buffer, c0); | 
|  | buffer = append4(buffer, v1 / 10000); | 
|  | buffer = append4(buffer, v1 % 10000); | 
|  | } | 
|  | else | 
|  | { | 
|  | const uint32_t a = | 
|  | static_cast<uint32_t>(value / 10000000000000000);  // 1 to 1844 | 
|  | value %= 10000000000000000; | 
|  |  | 
|  | if (a < 100) | 
|  | { | 
|  | if (a < 10) | 
|  | buffer = append1(buffer, a); | 
|  | else | 
|  | buffer = append2(buffer, a); | 
|  | } | 
|  | else | 
|  | { | 
|  | if (a < 1000) | 
|  | buffer = append3(buffer, a); | 
|  | else | 
|  | buffer = append4(buffer, a); | 
|  | } | 
|  |  | 
|  | const uint32_t v0 = static_cast<uint32_t>(value / 100000000); | 
|  | const uint32_t v1 = static_cast<uint32_t>(value % 100000000); | 
|  | buffer = append4(buffer, v0 / 10000); | 
|  | buffer = append4(buffer, v0 % 10000); | 
|  | buffer = append4(buffer, v1 / 10000); | 
|  | buffer = append4(buffer, v1 % 10000); | 
|  | } | 
|  |  | 
|  | return buffer; | 
|  | } | 
|  |  | 
|  | }  // namespace __itoa | 
|  |  | 
|  | _LIBCPP_END_NAMESPACE_STD |