| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
 | ; RUN: llc < %s -mtriple=arm-none-eabi -mattr=+neon | FileCheck %s --check-prefix=CHECK | 
 |  | 
 | declare half @llvm.vector.reduce.fadd.f16.v1f16(half, <1 x half>) | 
 | declare float @llvm.vector.reduce.fadd.f32.v1f32(float, <1 x float>) | 
 | declare double @llvm.vector.reduce.fadd.f64.v1f64(double, <1 x double>) | 
 | declare fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128, <1 x fp128>) | 
 |  | 
 | declare float @llvm.vector.reduce.fadd.f32.v3f32(float, <3 x float>) | 
 | declare float @llvm.vector.reduce.fadd.f32.v5f32(float, <5 x float>) | 
 | declare fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128, <2 x fp128>) | 
 | declare float @llvm.vector.reduce.fadd.f32.v16f32(float, <16 x float>) | 
 |  | 
 | define half @test_v1f16(<1 x half> %a, half %s) nounwind { | 
 | ; CHECK-LABEL: test_v1f16: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    .save {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    push {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    .vsave {d8} | 
 | ; CHECK-NEXT:    vpush {d8} | 
 | ; CHECK-NEXT:    mov r4, r0 | 
 | ; CHECK-NEXT:    mov r0, r1 | 
 | ; CHECK-NEXT:    bl __aeabi_h2f | 
 | ; CHECK-NEXT:    mov r5, r0 | 
 | ; CHECK-NEXT:    mov r0, r4 | 
 | ; CHECK-NEXT:    bl __aeabi_f2h | 
 | ; CHECK-NEXT:    vmov s16, r5 | 
 | ; CHECK-NEXT:    bl __aeabi_h2f | 
 | ; CHECK-NEXT:    vmov s0, r0 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s16, s0 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    bl __aeabi_f2h | 
 | ; CHECK-NEXT:    vpop {d8} | 
 | ; CHECK-NEXT:    pop {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half %s, <1 x half> %a) | 
 |   ret half %b | 
 | } | 
 |  | 
 | define half @test_v1f16_neutral(<1 x half> %a) nounwind { | 
 | ; CHECK-LABEL: test_v1f16_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    .save {r11, lr} | 
 | ; CHECK-NEXT:    push {r11, lr} | 
 | ; CHECK-NEXT:    bl __aeabi_f2h | 
 | ; CHECK-NEXT:    mov r1, #255 | 
 | ; CHECK-NEXT:    orr r1, r1, #65280 | 
 | ; CHECK-NEXT:    and r0, r0, r1 | 
 | ; CHECK-NEXT:    pop {r11, lr} | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half -0.0, <1 x half> %a) | 
 |   ret half %b | 
 | } | 
 |  | 
 | define float @test_v1f32(<1 x float> %a, float %s) nounwind { | 
 | ; CHECK-LABEL: test_v1f32: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov s0, r0 | 
 | ; CHECK-NEXT:    vmov s2, r1 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s2, s0 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float %s, <1 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define float @test_v1f32_neutral(<1 x float> %a) nounwind { | 
 | ; CHECK-LABEL: test_v1f32_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float -0.0, <1 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define double @test_v1f64(<1 x double> %a, double %s) nounwind { | 
 | ; CHECK-LABEL: test_v1f64: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov d16, r0, r1 | 
 | ; CHECK-NEXT:    vmov d17, r2, r3 | 
 | ; CHECK-NEXT:    vadd.f64 d16, d17, d16 | 
 | ; CHECK-NEXT:    vmov r0, r1, d16 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double %s, <1 x double> %a) | 
 |   ret double %b | 
 | } | 
 |  | 
 | define double @test_v1f64_neutral(<1 x double> %a) nounwind { | 
 | ; CHECK-LABEL: test_v1f64_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double -0.0, <1 x double> %a) | 
 |   ret double %b | 
 | } | 
 |  | 
 | define fp128 @test_v1f128(<1 x fp128> %a, fp128 %s) nounwind { | 
 | ; CHECK-LABEL: test_v1f128: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    .save {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    push {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    .pad #16 | 
 | ; CHECK-NEXT:    sub sp, sp, #16 | 
 | ; CHECK-NEXT:    ldr r12, [sp, #32] | 
 | ; CHECK-NEXT:    ldr lr, [sp, #36] | 
 | ; CHECK-NEXT:    ldr r4, [sp, #40] | 
 | ; CHECK-NEXT:    ldr r5, [sp, #44] | 
 | ; CHECK-NEXT:    stm sp, {r0, r1, r2, r3} | 
 | ; CHECK-NEXT:    mov r0, r12 | 
 | ; CHECK-NEXT:    mov r1, lr | 
 | ; CHECK-NEXT:    mov r2, r4 | 
 | ; CHECK-NEXT:    mov r3, r5 | 
 | ; CHECK-NEXT:    bl __addtf3 | 
 | ; CHECK-NEXT:    add sp, sp, #16 | 
 | ; CHECK-NEXT:    pop {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 %s, <1 x fp128> %a) | 
 |   ret fp128 %b | 
 | } | 
 |  | 
 | define fp128 @test_v1f128_neutral(<1 x fp128> %a) nounwind { | 
 | ; CHECK-LABEL: test_v1f128_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 0xL00000000000000008000000000000000, <1 x fp128> %a) | 
 |   ret fp128 %b | 
 | } | 
 |  | 
 | define float @test_v3f32(<3 x float> %a, float %s) nounwind { | 
 | ; CHECK-LABEL: test_v3f32: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov d3, r2, r3 | 
 | ; CHECK-NEXT:    vldr s0, [sp] | 
 | ; CHECK-NEXT:    vmov d2, r0, r1 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float %s, <3 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define float @test_v3f32_neutral(<3 x float> %a) nounwind { | 
 | ; CHECK-LABEL: test_v3f32_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov d1, r2, r3 | 
 | ; CHECK-NEXT:    vmov d0, r0, r1 | 
 | ; CHECK-NEXT:    vadd.f32 s4, s0, s1 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s4, s2 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float -0.0, <3 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define float @test_v5f32(<5 x float> %a, float %s) nounwind { | 
 | ; CHECK-LABEL: test_v5f32: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vldr s0, [sp, #4] | 
 | ; CHECK-NEXT:    vmov s2, r0 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov s2, r1 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov s2, r2 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov s2, r3 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vldr s2, [sp] | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float %s, <5 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define float @test_v5f32_neutral(<5 x float> %a) nounwind { | 
 | ; CHECK-LABEL: test_v5f32_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov s0, r1 | 
 | ; CHECK-NEXT:    vmov s2, r0 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s2, s0 | 
 | ; CHECK-NEXT:    vmov s2, r2 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov s2, r3 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vldr s2, [sp] | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s2 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float -0.0, <5 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define fp128 @test_v2f128(<2 x fp128> %a, fp128 %s) nounwind { | 
 | ; CHECK-LABEL: test_v2f128: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    .save {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    push {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    .pad #16 | 
 | ; CHECK-NEXT:    sub sp, sp, #16 | 
 | ; CHECK-NEXT:    ldr r12, [sp, #48] | 
 | ; CHECK-NEXT:    ldr lr, [sp, #52] | 
 | ; CHECK-NEXT:    ldr r4, [sp, #56] | 
 | ; CHECK-NEXT:    ldr r5, [sp, #60] | 
 | ; CHECK-NEXT:    stm sp, {r0, r1, r2, r3} | 
 | ; CHECK-NEXT:    mov r0, r12 | 
 | ; CHECK-NEXT:    mov r1, lr | 
 | ; CHECK-NEXT:    mov r2, r4 | 
 | ; CHECK-NEXT:    mov r3, r5 | 
 | ; CHECK-NEXT:    bl __addtf3 | 
 | ; CHECK-NEXT:    ldr r4, [sp, #32] | 
 | ; CHECK-NEXT:    ldr r5, [sp, #40] | 
 | ; CHECK-NEXT:    ldr lr, [sp, #44] | 
 | ; CHECK-NEXT:    ldr r12, [sp, #36] | 
 | ; CHECK-NEXT:    stm sp, {r4, r12} | 
 | ; CHECK-NEXT:    str r5, [sp, #8] | 
 | ; CHECK-NEXT:    str lr, [sp, #12] | 
 | ; CHECK-NEXT:    bl __addtf3 | 
 | ; CHECK-NEXT:    add sp, sp, #16 | 
 | ; CHECK-NEXT:    pop {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 %s, <2 x fp128> %a) | 
 |   ret fp128 %b | 
 | } | 
 |  | 
 | define fp128 @test_v2f128_neutral(<2 x fp128> %a) nounwind { | 
 | ; CHECK-LABEL: test_v2f128_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    .save {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    push {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    .pad #16 | 
 | ; CHECK-NEXT:    sub sp, sp, #16 | 
 | ; CHECK-NEXT:    ldr r12, [sp, #36] | 
 | ; CHECK-NEXT:    ldr lr, [sp, #32] | 
 | ; CHECK-NEXT:    ldr r4, [sp, #40] | 
 | ; CHECK-NEXT:    ldr r5, [sp, #44] | 
 | ; CHECK-NEXT:    str lr, [sp] | 
 | ; CHECK-NEXT:    str r12, [sp, #4] | 
 | ; CHECK-NEXT:    str r4, [sp, #8] | 
 | ; CHECK-NEXT:    str r5, [sp, #12] | 
 | ; CHECK-NEXT:    bl __addtf3 | 
 | ; CHECK-NEXT:    add sp, sp, #16 | 
 | ; CHECK-NEXT:    pop {r4, r5, r11, lr} | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 0xL00000000000000008000000000000000, <2 x fp128> %a) | 
 |   ret fp128 %b | 
 | } | 
 |  | 
 | define float @test_v16f32(<16 x float> %a, float %s) nounwind { | 
 | ; CHECK-LABEL: test_v16f32: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov d3, r2, r3 | 
 | ; CHECK-NEXT:    vldr s0, [sp, #48] | 
 | ; CHECK-NEXT:    vmov d2, r0, r1 | 
 | ; CHECK-NEXT:    mov r0, sp | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    add r0, sp, #16 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    add r0, sp, #32 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float %s, <16 x float> %a) | 
 |   ret float %b | 
 | } | 
 |  | 
 | define float @test_v16f32_neutral(<16 x float> %a) nounwind { | 
 | ; CHECK-LABEL: test_v16f32_neutral: | 
 | ; CHECK:       @ %bb.0: | 
 | ; CHECK-NEXT:    vmov d1, r2, r3 | 
 | ; CHECK-NEXT:    vmov d0, r0, r1 | 
 | ; CHECK-NEXT:    mov r0, sp | 
 | ; CHECK-NEXT:    vadd.f32 s4, s0, s1 | 
 | ; CHECK-NEXT:    vadd.f32 s4, s4, s2 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s4, s3 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    add r0, sp, #16 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    add r0, sp, #32 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vld1.64 {d2, d3}, [r0] | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s4 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s5 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s6 | 
 | ; CHECK-NEXT:    vadd.f32 s0, s0, s7 | 
 | ; CHECK-NEXT:    vmov r0, s0 | 
 | ; CHECK-NEXT:    mov pc, lr | 
 |   %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float -0.0, <16 x float> %a) | 
 |   ret float %b | 
 | } |