|  | ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
|  | ; RUN: llc < %s -verify-machineinstrs -mattr=+simd128 | FileCheck %s | 
|  |  | 
|  | ; Test loads and stores with custom alignment values. | 
|  |  | 
|  | target triple = "wasm32-unknown-unknown" | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 16 x i8 | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <16 x i8> @load_v16i8_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v16i8_a1: | 
|  | ; CHECK:         .functype load_v16i8_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <16 x i8>, ptr %p, align 1 | 
|  | ret <16 x i8> %v | 
|  | } | 
|  |  | 
|  | define <16 x i8> @load_v16i8_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v16i8_a4: | 
|  | ; CHECK:         .functype load_v16i8_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <16 x i8>, ptr %p, align 4 | 
|  | ret <16 x i8> %v | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define <16 x i8> @load_v16i8_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v16i8_a16: | 
|  | ; CHECK:         .functype load_v16i8_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <16 x i8>, ptr %p, align 16 | 
|  | ret <16 x i8> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <16 x i8> @load_v16i8_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v16i8_a32: | 
|  | ; CHECK:         .functype load_v16i8_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <16 x i8>, ptr %p, align 32 | 
|  | ret <16 x i8> %v | 
|  | } | 
|  |  | 
|  | define void @store_v16i8_a1(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: store_v16i8_a1: | 
|  | ; CHECK:         .functype store_v16i8_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <16 x i8> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v16i8_a4(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: store_v16i8_a4: | 
|  | ; CHECK:         .functype store_v16i8_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <16 x i8> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v16i8_a16(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: store_v16i8_a16: | 
|  | ; CHECK:         .functype store_v16i8_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <16 x i8> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v16i8_a32(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: store_v16i8_a32: | 
|  | ; CHECK:         .functype store_v16i8_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <16 x i8> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 1 is the default alignment for v128.load8_splat so no attribute is needed. | 
|  | define <16 x i8> @load_splat_v16i8_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v16i8_a1: | 
|  | ; CHECK:         .functype load_splat_v16i8_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load8_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i8, ptr %p, align 1 | 
|  | %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 | 
|  | %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer | 
|  | ret <16 x i8> %v2 | 
|  | } | 
|  |  | 
|  | ; 2 is greater than the default alignment so it is ignored. | 
|  | define <16 x i8> @load_splat_v16i8_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v16i8_a2: | 
|  | ; CHECK:         .functype load_splat_v16i8_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load8_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i8, ptr %p, align 2 | 
|  | %v1 = insertelement <16 x i8> undef, i8 %e, i32 0 | 
|  | %v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer | 
|  | ret <16 x i8> %v2 | 
|  | } | 
|  |  | 
|  | ; 1 is the default alignment for v128.load8_lane so no attribute is needed. | 
|  | define <16 x i8> @load_lane_i8_a1(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: load_lane_i8_a1: | 
|  | ; CHECK:         .functype load_lane_i8_a1 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load8_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i8, ptr %p, align 1 | 
|  | %v1 = insertelement <16 x i8> %v, i8 %e, i32 0 | 
|  | ret <16 x i8> %v1 | 
|  | } | 
|  |  | 
|  | ; 2 is greater than the default alignment so it is ignored. | 
|  | define <16 x i8> @load_lane_i8_a2(ptr %p, <16 x i8> %v) { | 
|  | ; CHECK-LABEL: load_lane_i8_a2: | 
|  | ; CHECK:         .functype load_lane_i8_a2 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load8_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i8, ptr %p, align 2 | 
|  | %v1 = insertelement <16 x i8> %v, i8 %e, i32 0 | 
|  | ret <16 x i8> %v1 | 
|  | } | 
|  |  | 
|  | ; 1 is the default alignment for v128.store8_lane so no attribute is needed. | 
|  | define void @store_lane_i8_a1(<16 x i8> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i8_a1: | 
|  | ; CHECK:         .functype store_lane_i8_a1 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store8_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <16 x i8> %v, i32 0 | 
|  | store i8 %x, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 2 is greater than the default alignment so it is ignored. | 
|  | define void @store_lane_i8_a2(<16 x i8> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i8_a2: | 
|  | ; CHECK:         .functype store_lane_i8_a2 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store8_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <16 x i8> %v, i32 0 | 
|  | store i8 %x, ptr %p, align 2 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 8 x i16 | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <8 x i16> @load_v8i16_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v8i16_a1: | 
|  | ; CHECK:         .functype load_v8i16_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i16>, ptr %p, align 1 | 
|  | ret <8 x i16> %v | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_v8i16_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v8i16_a4: | 
|  | ; CHECK:         .functype load_v8i16_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i16>, ptr %p, align 4 | 
|  | ret <8 x i16> %v | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128 so no attribute is needed. | 
|  | define <8 x i16> @load_v8i16_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v8i16_a16: | 
|  | ; CHECK:         .functype load_v8i16_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i16>, ptr %p, align 16 | 
|  | ret <8 x i16> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <8 x i16> @load_v8i16_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v8i16_a32: | 
|  | ; CHECK:         .functype load_v8i16_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i16>, ptr %p, align 32 | 
|  | ret <8 x i16> %v | 
|  | } | 
|  |  | 
|  | define void @store_v8i16_a1(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: store_v8i16_a1: | 
|  | ; CHECK:         .functype store_v8i16_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <8 x i16> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v8i16_a4(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: store_v8i16_a4: | 
|  | ; CHECK:         .functype store_v8i16_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <8 x i16> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v8i16_a16(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: store_v8i16_a16: | 
|  | ; CHECK:         .functype store_v8i16_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <8 x i16> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v8i16_a32(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: store_v8i16_a32: | 
|  | ; CHECK:         .functype store_v8i16_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <8 x i16> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define <8 x i8> @load_ext_v8i16_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v8i16_a1: | 
|  | ; CHECK:         .functype load_ext_v8i16_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 1 | 
|  | ret <8 x i8> %v | 
|  | } | 
|  |  | 
|  | define <8 x i8> @load_ext_v8i16_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v8i16_a2: | 
|  | ; CHECK:         .functype load_ext_v8i16_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 2 | 
|  | ret <8 x i8> %v | 
|  | } | 
|  |  | 
|  | define <8 x i8> @load_ext_v8i16_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v8i16_a4: | 
|  | ; CHECK:         .functype load_ext_v8i16_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 4 | 
|  | ret <8 x i8> %v | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128 extending load so no attribute is needed. | 
|  | define <8 x i8> @load_ext_v8i16_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v8i16_a8: | 
|  | ; CHECK:         .functype load_ext_v8i16_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 8 | 
|  | ret <8 x i8> %v | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <8 x i8> @load_ext_v8i16_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v8i16_a16: | 
|  | ; CHECK:         .functype load_ext_v8i16_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 16 | 
|  | ret <8 x i8> %v | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_sext_v8i16_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v8i16_a1: | 
|  | ; CHECK:         .functype load_sext_v8i16_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i16x8.load8x8_s 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 1 | 
|  | %v2 = sext <8 x i8> %v to <8 x i16> | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_sext_v8i16_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v8i16_a2: | 
|  | ; CHECK:         .functype load_sext_v8i16_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i16x8.load8x8_s 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 2 | 
|  | %v2 = sext <8 x i8> %v to <8 x i16> | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_sext_v8i16_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v8i16_a4: | 
|  | ; CHECK:         .functype load_sext_v8i16_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i16x8.load8x8_s 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 4 | 
|  | %v2 = sext <8 x i8> %v to <8 x i16> | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128 extending load so no attribute is needed. | 
|  | define <8 x i16> @load_sext_v8i16_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v8i16_a8: | 
|  | ; CHECK:         .functype load_sext_v8i16_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i16x8.load8x8_s 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 8 | 
|  | %v2 = sext <8 x i8> %v to <8 x i16> | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <8 x i16> @load_sext_v8i16_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v8i16_a16: | 
|  | ; CHECK:         .functype load_sext_v8i16_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i16x8.load8x8_s 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <8 x i8>, ptr %p, align 16 | 
|  | %v2 = sext <8 x i8> %v to <8 x i16> | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_splat_v8i16_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v8i16_a1: | 
|  | ; CHECK:         .functype load_splat_v8i16_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load16_splat 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 1 | 
|  | %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 | 
|  | %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | ; 2 is the default alignment for v128.load16_splat so no attribute is needed. | 
|  | define <8 x i16> @load_splat_v8i16_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v8i16_a2: | 
|  | ; CHECK:         .functype load_splat_v8i16_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load16_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 2 | 
|  | %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 | 
|  | %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | ; 4 is greater than the default alignment so it is ignored. | 
|  | define <8 x i16> @load_splat_v8i16_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v8i16_a4: | 
|  | ; CHECK:         .functype load_splat_v8i16_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load16_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 4 | 
|  | %v1 = insertelement <8 x i16> undef, i16 %e, i32 0 | 
|  | %v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer | 
|  | ret <8 x i16> %v2 | 
|  | } | 
|  |  | 
|  | define <8 x i16> @load_lane_i16_a1(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: load_lane_i16_a1: | 
|  | ; CHECK:         .functype load_lane_i16_a1 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load16_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 1 | 
|  | %v1 = insertelement <8 x i16> %v, i16 %e, i32 0 | 
|  | ret <8 x i16> %v1 | 
|  | } | 
|  |  | 
|  | ; 2 is the default alignment for v128.load16_lane so no attribute is needed. | 
|  | define <8 x i16> @load_lane_i16_a2(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: load_lane_i16_a2: | 
|  | ; CHECK:         .functype load_lane_i16_a2 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load16_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 2 | 
|  | %v1 = insertelement <8 x i16> %v, i16 %e, i32 0 | 
|  | ret <8 x i16> %v1 | 
|  | } | 
|  |  | 
|  | ; 4 is greater than the default alignment so it is ignored. | 
|  | define <8 x i16> @load_lane_i16_a4(ptr %p, <8 x i16> %v) { | 
|  | ; CHECK-LABEL: load_lane_i16_a4: | 
|  | ; CHECK:         .functype load_lane_i16_a4 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load16_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i16, ptr %p, align 4 | 
|  | %v1 = insertelement <8 x i16> %v, i16 %e, i32 0 | 
|  | ret <8 x i16> %v1 | 
|  | } | 
|  |  | 
|  | define void @store_lane_i16_a1(<8 x i16> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i16_a1: | 
|  | ; CHECK:         .functype store_lane_i16_a1 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store16_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <8 x i16> %v, i32 0 | 
|  | store i16 %x, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 2 is the default alignment for v128.store16_lane so no attribute is needed. | 
|  | define void @store_lane_i16_a2(<8 x i16> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i16_a2: | 
|  | ; CHECK:         .functype store_lane_i16_a2 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store16_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <8 x i16> %v, i32 0 | 
|  | store i16 %x, ptr %p, align 2 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 4 is greater than the default alignment so it is ignored. | 
|  | define void @store_lane_i16_a4(<8 x i16> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i16_a4: | 
|  | ; CHECK:         .functype store_lane_i16_a4 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store16_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <8 x i16> %v, i32 0 | 
|  | store i16 %x, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 4 x i32 | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <4 x i32> @load_v4i32_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4i32_a1: | 
|  | ; CHECK:         .functype load_v4i32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i32>, ptr %p, align 1 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_v4i32_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4i32_a4: | 
|  | ; CHECK:         .functype load_v4i32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i32>, ptr %p, align 4 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128 so no attribute is needed. | 
|  | define <4 x i32> @load_v4i32_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4i32_a16: | 
|  | ; CHECK:         .functype load_v4i32_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i32>, ptr %p, align 16 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <4 x i32> @load_v4i32_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4i32_a32: | 
|  | ; CHECK:         .functype load_v4i32_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i32>, ptr %p, align 32 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | define void @store_v4i32_a1(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: store_v4i32_a1: | 
|  | ; CHECK:         .functype store_v4i32_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x i32> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v4i32_a4(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: store_v4i32_a4: | 
|  | ; CHECK:         .functype store_v4i32_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x i32> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v4i32_a16(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: store_v4i32_a16: | 
|  | ; CHECK:         .functype store_v4i32_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x i32> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v4i32_a32(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: store_v4i32_a32: | 
|  | ; CHECK:         .functype store_v4i32_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x i32> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define <4 x i16> @load_ext_v4i32_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v4i32_a1: | 
|  | ; CHECK:         .functype load_ext_v4i32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 1 | 
|  | ret <4 x i16> %v | 
|  | } | 
|  |  | 
|  | define <4 x i16> @load_ext_v4i32_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v4i32_a2: | 
|  | ; CHECK:         .functype load_ext_v4i32_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 2 | 
|  | ret <4 x i16> %v | 
|  | } | 
|  |  | 
|  | define <4 x i16> @load_ext_v4i32_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v4i32_a4: | 
|  | ; CHECK:         .functype load_ext_v4i32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 4 | 
|  | ret <4 x i16> %v | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128 extending load so no attribute is needed. | 
|  | define <4 x i16> @load_ext_v4i32_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v4i32_a8: | 
|  | ; CHECK:         .functype load_ext_v4i32_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 8 | 
|  | ret <4 x i16> %v | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <4 x i16> @load_ext_v4i32_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_ext_v4i32_a16: | 
|  | ; CHECK:         .functype load_ext_v4i32_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 16 | 
|  | ret <4 x i16> %v | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_sext_v4i32_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v4i32_a1: | 
|  | ; CHECK:         .functype load_sext_v4i32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i32x4.load16x4_s 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 1 | 
|  | %v2 = sext <4 x i16> %v to <4 x i32> | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_sext_v4i32_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v4i32_a2: | 
|  | ; CHECK:         .functype load_sext_v4i32_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i32x4.load16x4_s 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 2 | 
|  | %v2 = sext <4 x i16> %v to <4 x i32> | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_sext_v4i32_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v4i32_a4: | 
|  | ; CHECK:         .functype load_sext_v4i32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i32x4.load16x4_s 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 4 | 
|  | %v2 = sext <4 x i16> %v to <4 x i32> | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128 extending load so no attribute is needed. | 
|  | define <4 x i32> @load_sext_v4i32_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v4i32_a8: | 
|  | ; CHECK:         .functype load_sext_v4i32_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i32x4.load16x4_s 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 8 | 
|  | %v2 = sext <4 x i16> %v to <4 x i32> | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <4 x i32> @load_sext_v4i32_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_sext_v4i32_a16: | 
|  | ; CHECK:         .functype load_sext_v4i32_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    i32x4.load16x4_s 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x i16>, ptr %p, align 16 | 
|  | %v2 = sext <4 x i16> %v to <4 x i32> | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_splat_v4i32_a1(ptr %addr) { | 
|  | ; CHECK-LABEL: load_splat_v4i32_a1: | 
|  | ; CHECK:         .functype load_splat_v4i32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_splat 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %addr, align 1 | 
|  | %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 | 
|  | %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_splat_v4i32_a2(ptr %addr) { | 
|  | ; CHECK-LABEL: load_splat_v4i32_a2: | 
|  | ; CHECK:         .functype load_splat_v4i32_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_splat 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %addr, align 2 | 
|  | %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 | 
|  | %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128.load32_splat so no attribute is needed. | 
|  | define <4 x i32> @load_splat_v4i32_a4(ptr %addr) { | 
|  | ; CHECK-LABEL: load_splat_v4i32_a4: | 
|  | ; CHECK:         .functype load_splat_v4i32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %addr, align 4 | 
|  | %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 | 
|  | %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | ; 8 is greater than the default alignment so it is ignored. | 
|  | define <4 x i32> @load_splat_v4i32_a8(ptr %addr) { | 
|  | ; CHECK-LABEL: load_splat_v4i32_a8: | 
|  | ; CHECK:         .functype load_splat_v4i32_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %addr, align 8 | 
|  | %v1 = insertelement <4 x i32> undef, i32 %e, i32 0 | 
|  | %v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer | 
|  | ret <4 x i32> %v2 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_lane_i32_a1(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: load_lane_i32_a1: | 
|  | ; CHECK:         .functype load_lane_i32_a1 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load32_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %p, align 1 | 
|  | %v1 = insertelement <4 x i32> %v, i32 %e, i32 0 | 
|  | ret <4 x i32> %v1 | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_lane_i32_a2(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: load_lane_i32_a2: | 
|  | ; CHECK:         .functype load_lane_i32_a2 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load32_lane 0:p2align=1, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %p, align 2 | 
|  | %v1 = insertelement <4 x i32> %v, i32 %e, i32 0 | 
|  | ret <4 x i32> %v1 | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128.load32_lane so no attribute is needed. | 
|  | define <4 x i32> @load_lane_i32_a4(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: load_lane_i32_a4: | 
|  | ; CHECK:         .functype load_lane_i32_a4 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load32_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %p, align 4 | 
|  | %v1 = insertelement <4 x i32> %v, i32 %e, i32 0 | 
|  | ret <4 x i32> %v1 | 
|  | } | 
|  |  | 
|  | ; 8 is greater than the default alignment so it is ignored. | 
|  | define <4 x i32> @load_lane_i32_a8(ptr %p, <4 x i32> %v) { | 
|  | ; CHECK-LABEL: load_lane_i32_a8: | 
|  | ; CHECK:         .functype load_lane_i32_a8 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load32_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i32, ptr %p, align 8 | 
|  | %v1 = insertelement <4 x i32> %v, i32 %e, i32 0 | 
|  | ret <4 x i32> %v1 | 
|  | } | 
|  |  | 
|  | define void @store_lane_i32_a1(<4 x i32> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i32_a1: | 
|  | ; CHECK:         .functype store_lane_i32_a1 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store32_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <4 x i32> %v, i32 0 | 
|  | store i32 %x, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_lane_i32_a2(<4 x i32> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i32_a2: | 
|  | ; CHECK:         .functype store_lane_i32_a2 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store32_lane 0:p2align=1, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <4 x i32> %v, i32 0 | 
|  | store i32 %x, ptr %p, align 2 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128.store32_lane so no attribute is needed. | 
|  | define void @store_lane_i32_a4(<4 x i32> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i32_a4: | 
|  | ; CHECK:         .functype store_lane_i32_a4 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store32_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <4 x i32> %v, i32 0 | 
|  | store i32 %x, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 8 is greater than the default alignment so it is ignored. | 
|  | define void @store_lane_i32_a8(<4 x i32> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i32_a8: | 
|  | ; CHECK:         .functype store_lane_i32_a8 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store32_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <4 x i32> %v, i32 0 | 
|  | store i32 %x, ptr %p, align 8 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_zero_i32_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i32_a1: | 
|  | ; CHECK:         .functype load_zero_i32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_zero 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i32, ptr %p, align 1 | 
|  | %v = insertelement <4 x i32> zeroinitializer, i32 %x, i32 0 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | define <4 x i32> @load_zero_i32_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i32_a2: | 
|  | ; CHECK:         .functype load_zero_i32_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_zero 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i32, ptr %p, align 2 | 
|  | %v = insertelement <4 x i32> zeroinitializer, i32 %x, i32 0 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128.load32_zero so no attribute is needed. | 
|  | define <4 x i32> @load_zero_i32_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i32_a4: | 
|  | ; CHECK:         .functype load_zero_i32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i32, ptr %p, align 4 | 
|  | %v = insertelement <4 x i32> zeroinitializer, i32 %x, i32 0 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | ; 8 is greater than the default alignment so it is ignored. | 
|  | define <4 x i32> @load_zero_i32_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i32_a8: | 
|  | ; CHECK:         .functype load_zero_i32_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load32_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i32, ptr %p, align 8 | 
|  | %v = insertelement <4 x i32> zeroinitializer, i32 %x, i32 0 | 
|  | ret <4 x i32> %v | 
|  | } | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 2 x i64 | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <2 x i64> @load_v2i64_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2i64_a1: | 
|  | ; CHECK:         .functype load_v2i64_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x i64>, ptr %p, align 1 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_v2i64_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2i64_a4: | 
|  | ; CHECK:         .functype load_v2i64_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x i64>, ptr %p, align 4 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | ; 2 is the default alignment for v128 so no attribute is needed. | 
|  | define <2 x i64> @load_v2i64_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2i64_a16: | 
|  | ; CHECK:         .functype load_v2i64_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x i64>, ptr %p, align 16 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <2 x i64> @load_v2i64_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2i64_a32: | 
|  | ; CHECK:         .functype load_v2i64_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x i64>, ptr %p, align 32 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | define void @store_v2i64_a1(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: store_v2i64_a1: | 
|  | ; CHECK:         .functype store_v2i64_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x i64> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v2i64_a4(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: store_v2i64_a4: | 
|  | ; CHECK:         .functype store_v2i64_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x i64> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v2i64_a16(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: store_v2i64_a16: | 
|  | ; CHECK:         .functype store_v2i64_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x i64> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v2i64_a32(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: store_v2i64_a32: | 
|  | ; CHECK:         .functype store_v2i64_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x i64> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_splat_v2i64_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v2i64_a1: | 
|  | ; CHECK:         .functype load_splat_v2i64_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_splat 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 1 | 
|  | %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 | 
|  | %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer | 
|  | ret <2 x i64> %v2 | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_splat_v2i64_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v2i64_a2: | 
|  | ; CHECK:         .functype load_splat_v2i64_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_splat 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 2 | 
|  | %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 | 
|  | %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer | 
|  | ret <2 x i64> %v2 | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_splat_v2i64_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v2i64_a4: | 
|  | ; CHECK:         .functype load_splat_v2i64_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_splat 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 4 | 
|  | %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 | 
|  | %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer | 
|  | ret <2 x i64> %v2 | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128.load64_splat so no attribute is needed. | 
|  | define <2 x i64> @load_splat_v2i64_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v2i64_a8: | 
|  | ; CHECK:         .functype load_splat_v2i64_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 8 | 
|  | %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 | 
|  | %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer | 
|  | ret <2 x i64> %v2 | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <2 x i64> @load_splat_v2i64_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_splat_v2i64_a16: | 
|  | ; CHECK:         .functype load_splat_v2i64_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_splat 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 16 | 
|  | %v1 = insertelement <2 x i64> undef, i64 %e, i32 0 | 
|  | %v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer | 
|  | ret <2 x i64> %v2 | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_lane_i64_a1(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: load_lane_i64_a1: | 
|  | ; CHECK:         .functype load_lane_i64_a1 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load64_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 1 | 
|  | %v1 = insertelement <2 x i64> %v, i64 %e, i32 0 | 
|  | ret <2 x i64> %v1 | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_lane_i64_a2(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: load_lane_i64_a2: | 
|  | ; CHECK:         .functype load_lane_i64_a2 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load64_lane 0:p2align=1, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 2 | 
|  | %v1 = insertelement <2 x i64> %v, i64 %e, i32 0 | 
|  | ret <2 x i64> %v1 | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_lane_i64_a4(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: load_lane_i64_a4: | 
|  | ; CHECK:         .functype load_lane_i64_a4 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load64_lane 0:p2align=2, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 4 | 
|  | %v1 = insertelement <2 x i64> %v, i64 %e, i32 0 | 
|  | ret <2 x i64> %v1 | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128.load64_lane so no attribute is needed. | 
|  | define <2 x i64> @load_lane_i64_a8(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: load_lane_i64_a8: | 
|  | ; CHECK:         .functype load_lane_i64_a8 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load64_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 8 | 
|  | %v1 = insertelement <2 x i64> %v, i64 %e, i32 0 | 
|  | ret <2 x i64> %v1 | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <2 x i64> @load_lane_i64_a16(ptr %p, <2 x i64> %v) { | 
|  | ; CHECK-LABEL: load_lane_i64_a16: | 
|  | ; CHECK:         .functype load_lane_i64_a16 (i32, v128) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.load64_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %e = load i64, ptr %p, align 16 | 
|  | %v1 = insertelement <2 x i64> %v, i64 %e, i32 0 | 
|  | ret <2 x i64> %v1 | 
|  | } | 
|  |  | 
|  | define void @store_lane_i64_a1(<2 x i64> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i64_a1: | 
|  | ; CHECK:         .functype store_lane_i64_a1 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store64_lane 0:p2align=0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <2 x i64> %v, i32 0 | 
|  | store i64 %x, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_lane_i64_a2(<2 x i64> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i64_a2: | 
|  | ; CHECK:         .functype store_lane_i64_a2 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store64_lane 0:p2align=1, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <2 x i64> %v, i32 0 | 
|  | store i64 %x, ptr %p, align 2 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_lane_i64_a4(<2 x i64> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i64_a4: | 
|  | ; CHECK:         .functype store_lane_i64_a4 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store64_lane 0:p2align=2, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <2 x i64> %v, i32 0 | 
|  | store i64 %x, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128.store64_lane so no attribute is needed. | 
|  | define void @store_lane_i64_a8(<2 x i64> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i64_a8: | 
|  | ; CHECK:         .functype store_lane_i64_a8 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store64_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <2 x i64> %v, i32 0 | 
|  | store i64 %x, ptr %p, align 8 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define void @store_lane_i64_a16(<2 x i64> %v, ptr %p) { | 
|  | ; CHECK-LABEL: store_lane_i64_a16: | 
|  | ; CHECK:         .functype store_lane_i64_a16 (v128, i32) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.store64_lane 0, 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = extractelement <2 x i64> %v, i32 0 | 
|  | store i64 %x, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_zero_i64_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i64_a1: | 
|  | ; CHECK:         .functype load_zero_i64_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i64, ptr %p, align 1 | 
|  | %v = insertelement <2 x i64> zeroinitializer, i64 %x, i32 0 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_zero_i64_a2(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i64_a2: | 
|  | ; CHECK:         .functype load_zero_i64_a2 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=1 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i64, ptr %p, align 2 | 
|  | %v = insertelement <2 x i64> zeroinitializer, i64 %x, i32 0 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | define <2 x i64> @load_zero_i64_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i64_a4: | 
|  | ; CHECK:         .functype load_zero_i64_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i64, ptr %p, align 4 | 
|  | %v = insertelement <2 x i64> zeroinitializer, i64 %x, i32 0 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | ; 8 is the default alignment for v128.load64_zero so no attribute is needed. | 
|  | define <2 x i64> @load_zero_i64_a8(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i64_a8: | 
|  | ; CHECK:         .functype load_zero_i64_a8 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i64, ptr %p, align 8 | 
|  | %v = insertelement <2 x i64> zeroinitializer, i64 %x, i32 0 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | ; 16 is greater than the default alignment so it is ignored. | 
|  | define <2 x i64> @load_zero_i64_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_zero_i64_a16: | 
|  | ; CHECK:         .functype load_zero_i64_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load64_zero 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %x = load i64, ptr %p, align 16 | 
|  | %v = insertelement <2 x i64> zeroinitializer, i64 %x, i32 0 | 
|  | ret <2 x i64> %v | 
|  | } | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 4 x float | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <4 x float> @load_v4f32_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4f32_a1: | 
|  | ; CHECK:         .functype load_v4f32_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x float>, ptr %p, align 1 | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define <4 x float> @load_v4f32_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4f32_a4: | 
|  | ; CHECK:         .functype load_v4f32_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x float>, ptr %p, align 4 | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | ; 4 is the default alignment for v128 so no attribute is needed. | 
|  | define <4 x float> @load_v4f32_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4f32_a16: | 
|  | ; CHECK:         .functype load_v4f32_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x float>, ptr %p, align 16 | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <4 x float> @load_v4f32_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v4f32_a32: | 
|  | ; CHECK:         .functype load_v4f32_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <4 x float>, ptr %p, align 32 | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define void @store_v4f32_a1(ptr %p, <4 x float> %v) { | 
|  | ; CHECK-LABEL: store_v4f32_a1: | 
|  | ; CHECK:         .functype store_v4f32_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x float> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v4f32_a4(ptr %p, <4 x float> %v) { | 
|  | ; CHECK-LABEL: store_v4f32_a4: | 
|  | ; CHECK:         .functype store_v4f32_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x float> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v4f32_a16(ptr %p, <4 x float> %v) { | 
|  | ; CHECK-LABEL: store_v4f32_a16: | 
|  | ; CHECK:         .functype store_v4f32_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x float> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v4f32_a32(ptr %p, <4 x float> %v) { | 
|  | ; CHECK-LABEL: store_v4f32_a32: | 
|  | ; CHECK:         .functype store_v4f32_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <4 x float> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; ============================================================================== | 
|  | ; 2 x double | 
|  | ; ============================================================================== | 
|  |  | 
|  | define <2 x double> @load_v2f64_a1(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2f64_a1: | 
|  | ; CHECK:         .functype load_v2f64_a1 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x double>, ptr %p, align 1 | 
|  | ret <2 x double> %v | 
|  | } | 
|  |  | 
|  | define <2 x double> @load_v2f64_a4(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2f64_a4: | 
|  | ; CHECK:         .functype load_v2f64_a4 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x double>, ptr %p, align 4 | 
|  | ret <2 x double> %v | 
|  | } | 
|  |  | 
|  | ; 2 is the default alignment for v128 so no attribute is needed. | 
|  | define <2 x double> @load_v2f64_a16(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2f64_a16: | 
|  | ; CHECK:         .functype load_v2f64_a16 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x double>, ptr %p, align 16 | 
|  | ret <2 x double> %v | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define <2 x double> @load_v2f64_a32(ptr %p) { | 
|  | ; CHECK-LABEL: load_v2f64_a32: | 
|  | ; CHECK:         .functype load_v2f64_a32 (i32) -> (v128) | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    v128.load 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | %v = load <2 x double>, ptr %p, align 32 | 
|  | ret <2 x double> %v | 
|  | } | 
|  |  | 
|  | define void @store_v2f64_a1(ptr %p, <2 x double> %v) { | 
|  | ; CHECK-LABEL: store_v2f64_a1: | 
|  | ; CHECK:         .functype store_v2f64_a1 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x double> %v, ptr %p, align 1 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @store_v2f64_a4(ptr %p, <2 x double> %v) { | 
|  | ; CHECK-LABEL: store_v2f64_a4: | 
|  | ; CHECK:         .functype store_v2f64_a4 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0:p2align=2 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x double> %v, ptr %p, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 16 is the default alignment for v128 so no attribute is needed. | 
|  | define void @store_v2f64_a16(ptr %p, <2 x double> %v) { | 
|  | ; CHECK-LABEL: store_v2f64_a16: | 
|  | ; CHECK:         .functype store_v2f64_a16 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x double> %v, ptr %p, align 16 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; 32 is greater than the default alignment so it is ignored. | 
|  | define void @store_v2f64_a32(ptr %p, <2 x double> %v) { | 
|  | ; CHECK-LABEL: store_v2f64_a32: | 
|  | ; CHECK:         .functype store_v2f64_a32 (i32, v128) -> () | 
|  | ; CHECK-NEXT:  # %bb.0: | 
|  | ; CHECK-NEXT:    local.get 0 | 
|  | ; CHECK-NEXT:    local.get 1 | 
|  | ; CHECK-NEXT:    v128.store 0 | 
|  | ; CHECK-NEXT:    # fallthrough-return | 
|  | store <2 x double> %v, ptr %p, align 32 | 
|  | ret void | 
|  | } |