| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
 | ; RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck -check-prefixes=TONGA %s | 
 | ; RUN: llc < %s -march=amdgcn -mcpu=gfx810 -verify-machineinstrs | FileCheck -check-prefixes=GFX81 %s | 
 | ; RUN: llc < %s -march=amdgcn -mcpu=gfx900 -verify-machineinstrs | FileCheck -check-prefixes=GFX9 %s | 
 | ; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -check-prefixes=GFX10PLUS,GFX10 %s | 
 | ; RUN: llc < %s -march=amdgcn -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -verify-machineinstrs | FileCheck -check-prefixes=GFX10PLUS,GFX11 %s | 
 |  | 
 | define amdgpu_ps half @image_sample_2d_f16(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %s, float %t) { | 
 | ; TONGA-LABEL: image_sample_2d_f16: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; TONGA-NEXT:    image_sample v0, v[0:1], s[0:7], s[8:11] dmask:0x1 d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_2d_f16: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX81-NEXT:    image_sample v0, v[0:1], s[0:7], s[8:11] dmask:0x1 d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_2d_f16: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX9-NEXT:    image_sample v0, v[0:1], s[0:7], s[8:11] dmask:0x1 d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10PLUS-LABEL: image_sample_2d_f16: | 
 | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
 | ; GFX10PLUS-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX10PLUS-NEXT:    image_sample v0, v[0:1], s[0:7], s[8:11] dmask:0x1 dim:SQ_RSRC_IMG_2D d16 | 
 | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call half @llvm.amdgcn.image.sample.2d.f16.f32(i32 1, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 0, i32 0) | 
 |   ret half %tex | 
 | } | 
 |  | 
 | define amdgpu_ps half @image_sample_2d_f16_tfe(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %s, float %t, ptr addrspace(1) inreg %out) { | 
 | ; TONGA-LABEL: image_sample_2d_f16_tfe: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[14:15], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v2, 0 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v3, v2 | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[14:15] | 
 | ; TONGA-NEXT:    image_sample v[2:3], v[0:1], s[0:7], s[8:11] dmask:0x1 tfe d16 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v0, s12 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v1, s13 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    flat_store_dword v[0:1], v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v0, v2 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_2d_f16_tfe: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[14:15], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v2, 0 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v3, v2 | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[14:15] | 
 | ; GFX81-NEXT:    image_sample v[2:3], v[0:1], s[0:7], s[8:11] dmask:0x1 tfe d16 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v0, s12 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v1, s13 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    flat_store_dword v[0:1], v3 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v0, v2 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_2d_f16_tfe: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[14:15], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v2, v4 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v3, v5 | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[14:15] | 
 | ; GFX9-NEXT:    image_sample v[2:3], v[0:1], s[0:7], s[8:11] dmask:0x1 tfe d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v0, v2 | 
 | ; GFX9-NEXT:    global_store_dword v4, v3, s[12:13] | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: image_sample_2d_f16_tfe: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    s_mov_b32 s14, exec_lo | 
 | ; GFX10-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v2, v4 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v3, v5 | 
 | ; GFX10-NEXT:    s_and_b32 exec_lo, exec_lo, s14 | 
 | ; GFX10-NEXT:    image_sample v[2:3], v[0:1], s[0:7], s[8:11] dmask:0x1 dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, v2 | 
 | ; GFX10-NEXT:    global_store_dword v4, v3, s[12:13] | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: image_sample_2d_f16_tfe: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    s_mov_b32 s14, exec_lo | 
 | ; GFX11-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v2, v4 :: v_dual_mov_b32 v3, v5 | 
 | ; GFX11-NEXT:    s_and_b32 exec_lo, exec_lo, s14 | 
 | ; GFX11-NEXT:    image_sample v[2:3], v[0:1], s[0:7], s[8:11] dmask:0x1 dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, v2 | 
 | ; GFX11-NEXT:    global_store_b32 v4, v3, s[12:13] | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call {half,i32} @llvm.amdgcn.image.sample.2d.f16i32.f32(i32 1, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 1, i32 0) | 
 |   %tex.vec = extractvalue {half, i32} %tex, 0 | 
 |   %tex.err = extractvalue {half, i32} %tex, 1 | 
 |   store i32 %tex.err, ptr addrspace(1) %out, align 4 | 
 |   ret half %tex.vec | 
 | } | 
 |  | 
 | define amdgpu_ps float @image_sample_c_d_1d_v2f16(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s) { | 
 | ; TONGA-LABEL: image_sample_c_d_1d_v2f16: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    image_sample_c_d v[0:1], v[0:3], s[0:7], s[8:11] dmask:0x3 d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v1, 16, v1 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_c_d_1d_v2f16: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    image_sample_c_d v0, v[0:3], s[0:7], s[8:11] dmask:0x3 d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_c_d_1d_v2f16: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    image_sample_c_d v0, v[0:3], s[0:7], s[8:11] dmask:0x3 d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10PLUS-LABEL: image_sample_c_d_1d_v2f16: | 
 | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
 | ; GFX10PLUS-NEXT:    image_sample_c_d v0, v[0:3], s[0:7], s[8:11] dmask:0x3 dim:SQ_RSRC_IMG_1D d16 | 
 | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call <2 x half> @llvm.amdgcn.image.sample.c.d.1d.v2f16.f32.f32(i32 3, float %zcompare, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 0, i32 0) | 
 |   %r = bitcast <2 x half> %tex to float | 
 |   ret float %r | 
 | } | 
 |  | 
 | define amdgpu_ps <2 x float> @image_sample_c_d_1d_v2f16_tfe(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s) { | 
 | ; TONGA-LABEL: image_sample_c_d_1d_v2f16_tfe: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v6, v4 | 
 | ; TONGA-NEXT:    image_sample_c_d v[4:6], v[0:3], s[0:7], s[8:11] dmask:0x3 tfe d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v0, 16, v5 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v4, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v1, v6 | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_c_d_1d_v2f16_tfe: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; GFX81-NEXT:    image_sample_c_d v[4:5], v[0:3], s[0:7], s[8:11] dmask:0x3 tfe d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v0, v4 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v1, v5 | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_c_d_1d_v2f16_tfe: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v4, 0 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v5, v4 | 
 | ; GFX9-NEXT:    image_sample_c_d v[4:5], v[0:3], s[0:7], s[8:11] dmask:0x3 tfe d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v0, v4 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v1, v5 | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: image_sample_c_d_1d_v2f16_tfe: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v5, v0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v4, v1 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX10-NEXT:    image_sample_c_d v[0:1], [v5, v4, v2, v3], s[0:7], s[8:11] dmask:0x3 dim:SQ_RSRC_IMG_1D tfe d16 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: image_sample_c_d_1d_v2f16_tfe: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v4, v1 :: v_dual_mov_b32 v5, v0 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, 0 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX11-NEXT:    image_sample_c_d v[0:1], [v5, v4, v2, v3], s[0:7], s[8:11] dmask:0x3 dim:SQ_RSRC_IMG_1D tfe d16 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call {<2 x half>,i32} @llvm.amdgcn.image.sample.c.d.1d.v2f16i32.f32.f32(i32 3, float %zcompare, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 1, i32 0) | 
 |   %tex.vec = extractvalue {<2 x half>, i32} %tex, 0 | 
 |   %tex.err = extractvalue {<2 x half>, i32} %tex, 1 | 
 |   %tex.vecf = bitcast <2 x half> %tex.vec to float | 
 |   %r.0 = insertelement <2 x float> undef, float %tex.vecf, i32 0 | 
 |   %tex.errf = bitcast i32 %tex.err to float | 
 |   %r = insertelement <2 x float> %r.0, float %tex.errf, i32 1 | 
 |   ret <2 x float> %r | 
 | } | 
 |  | 
 | define amdgpu_ps <2 x float> @image_sample_b_2d_v3f16(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %bias, float %s, float %t) { | 
 | ; TONGA-LABEL: image_sample_b_2d_v3f16: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; TONGA-NEXT:    image_sample_b v[0:2], v[0:2], s[0:7], s[8:11] dmask:0x7 d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v1, 16, v1 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v1, v2 | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_b_2d_v3f16: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX81-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0x7 d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_b_2d_v3f16: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX9-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0x7 d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10PLUS-LABEL: image_sample_b_2d_v3f16: | 
 | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
 | ; GFX10PLUS-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX10PLUS-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0x7 dim:SQ_RSRC_IMG_2D d16 | 
 | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call <3 x half> @llvm.amdgcn.image.sample.b.2d.v3f16.f32.f32(i32 7, float %bias, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 0, i32 0) | 
 |   %tex_wide = shufflevector <3 x half> %tex, <3 x half> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> | 
 |   %r = bitcast <4 x half> %tex_wide to <2 x float> | 
 |   ret <2 x float> %r | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @image_sample_b_2d_v3f16_tfe(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %bias, float %s, float %t) { | 
 | ; TONGA-LABEL: image_sample_b_2d_v3f16_tfe: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v6, v3 | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; TONGA-NEXT:    image_sample_b v[3:6], v[0:2], s[0:7], s[8:11] dmask:0x7 tfe d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v0, 16, v4 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v1, v5 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v2, v6 | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_b_2d_v3f16_tfe: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX81-NEXT:    image_sample_b v[3:5], v[0:2], s[0:7], s[8:11] dmask:0x7 tfe d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v0, v3 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v1, v4 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v2, v5 | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_b_2d_v3f16_tfe: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX9-NEXT:    image_sample_b v[3:5], v[0:2], s[0:7], s[8:11] dmask:0x7 tfe d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v0, v3 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v1, v4 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v2, v5 | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: image_sample_b_2d_v3f16_tfe: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX10-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v3, v0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v5, v2 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v4, v1 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v2, v0 | 
 | ; GFX10-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX10-NEXT:    image_sample_b v[0:2], v[3:5], s[0:7], s[8:11] dmask:0x7 dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: image_sample_b_2d_v3f16_tfe: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX11-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v3, v0 :: v_dual_mov_b32 v0, 0 | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v5, v2 :: v_dual_mov_b32 v4, v1 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v2, v0 | 
 | ; GFX11-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX11-NEXT:    image_sample_b v[0:2], v[3:5], s[0:7], s[8:11] dmask:0x7 dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call {<3 x half>,i32} @llvm.amdgcn.image.sample.b.2d.v3f16i32.f32.f32(i32 7, float %bias, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 1, i32 0) | 
 |   %tex.vec = extractvalue {<3 x half>, i32} %tex, 0 | 
 |   %tex.vec_wide = shufflevector <3 x half> %tex.vec, <3 x half> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> | 
 |   %tex.err = extractvalue {<3 x half>, i32} %tex, 1 | 
 |   %tex.vecf = bitcast <4 x half> %tex.vec_wide to <2 x float> | 
 |   %tex.vecf.0 = extractelement <2 x float> %tex.vecf, i32 0 | 
 |   %tex.vecf.1 = extractelement <2 x float> %tex.vecf, i32 1 | 
 |   %r.0 = insertelement <4 x float> undef, float %tex.vecf.0, i32 0 | 
 |   %r.1 = insertelement <4 x float> %r.0, float %tex.vecf.1, i32 1 | 
 |   %tex.errf = bitcast i32 %tex.err to float | 
 |   %r = insertelement <4 x float> %r.1, float %tex.errf, i32 2 | 
 |   ret <4 x float> %r | 
 | } | 
 |  | 
 | define amdgpu_ps <2 x float> @image_sample_b_2d_v4f16(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %bias, float %s, float %t) { | 
 | ; TONGA-LABEL: image_sample_b_2d_v4f16: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; TONGA-NEXT:    image_sample_b v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v1, 16, v1 | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v3, 16, v3 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v1, v2, v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_b_2d_v4f16: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX81-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0xf d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_b_2d_v4f16: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX9-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0xf d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10PLUS-LABEL: image_sample_b_2d_v4f16: | 
 | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
 | ; GFX10PLUS-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10PLUS-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX10PLUS-NEXT:    image_sample_b v[0:1], v[0:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D d16 | 
 | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call <4 x half> @llvm.amdgcn.image.sample.b.2d.v4f16.f32.f32(i32 15, float %bias, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 0, i32 0) | 
 |   %r = bitcast <4 x half> %tex to <2 x float> | 
 |   ret <2 x float> %r | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @image_sample_b_2d_v4f16_tfe(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %bias, float %s, float %t) { | 
 | ; TONGA-LABEL: image_sample_b_2d_v4f16_tfe: | 
 | ; TONGA:       ; %bb.0: ; %main_body | 
 | ; TONGA-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; TONGA-NEXT:    s_wqm_b64 exec, exec | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v6, v3 | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v7, v3 | 
 | ; TONGA-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; TONGA-NEXT:    image_sample_b v[3:7], v[0:2], s[0:7], s[8:11] dmask:0xf tfe d16 | 
 | ; TONGA-NEXT:    s_waitcnt vmcnt(0) | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v0, 16, v4 | 
 | ; TONGA-NEXT:    v_lshlrev_b32_e32 v1, 16, v6 | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v0, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_or_b32_sdwa v1, v5, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD | 
 | ; TONGA-NEXT:    v_mov_b32_e32 v2, v7 | 
 | ; TONGA-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX81-LABEL: image_sample_b_2d_v4f16_tfe: | 
 | ; GFX81:       ; %bb.0: ; %main_body | 
 | ; GFX81-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX81-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; GFX81-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX81-NEXT:    image_sample_b v[3:5], v[0:2], s[0:7], s[8:11] dmask:0xf tfe d16 | 
 | ; GFX81-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v0, v3 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v1, v4 | 
 | ; GFX81-NEXT:    v_mov_b32_e32 v2, v5 | 
 | ; GFX81-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX9-LABEL: image_sample_b_2d_v4f16_tfe: | 
 | ; GFX9:       ; %bb.0: ; %main_body | 
 | ; GFX9-NEXT:    s_mov_b64 s[12:13], exec | 
 | ; GFX9-NEXT:    s_wqm_b64 exec, exec | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v3, 0 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v4, v3 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v5, v3 | 
 | ; GFX9-NEXT:    s_and_b64 exec, exec, s[12:13] | 
 | ; GFX9-NEXT:    image_sample_b v[3:5], v[0:2], s[0:7], s[8:11] dmask:0xf tfe d16 | 
 | ; GFX9-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v0, v3 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v1, v4 | 
 | ; GFX9-NEXT:    v_mov_b32_e32 v2, v5 | 
 | ; GFX9-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: image_sample_b_2d_v4f16_tfe: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX10-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v3, v0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v5, v2 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v4, v1 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v2, v0 | 
 | ; GFX10-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX10-NEXT:    image_sample_b v[0:2], v[3:5], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: image_sample_b_2d_v4f16_tfe: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    s_mov_b32 s12, exec_lo | 
 | ; GFX11-NEXT:    s_wqm_b32 exec_lo, exec_lo | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v3, v0 :: v_dual_mov_b32 v0, 0 | 
 | ; GFX11-NEXT:    v_dual_mov_b32 v5, v2 :: v_dual_mov_b32 v4, v1 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v1, v0 | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v2, v0 | 
 | ; GFX11-NEXT:    s_and_b32 exec_lo, exec_lo, s12 | 
 | ; GFX11-NEXT:    image_sample_b v[0:2], v[3:5], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D tfe d16 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %tex = call {<4 x half>,i32} @llvm.amdgcn.image.sample.b.2d.v4f16i32.f32.f32(i32 15, float %bias, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 false, i32 1, i32 0) | 
 |   %tex.vec = extractvalue {<4 x half>, i32} %tex, 0 | 
 |   %tex.err = extractvalue {<4 x half>, i32} %tex, 1 | 
 |   %tex.vecf = bitcast <4 x half> %tex.vec to <2 x float> | 
 |   %tex.vecf.0 = extractelement <2 x float> %tex.vecf, i32 0 | 
 |   %tex.vecf.1 = extractelement <2 x float> %tex.vecf, i32 1 | 
 |   %r.0 = insertelement <4 x float> undef, float %tex.vecf.0, i32 0 | 
 |   %r.1 = insertelement <4 x float> %r.0, float %tex.vecf.1, i32 1 | 
 |   %tex.errf = bitcast i32 %tex.err to float | 
 |   %r = insertelement <4 x float> %r.1, float %tex.errf, i32 2 | 
 |   ret <4 x float> %r | 
 | } | 
 |  | 
 | declare half @llvm.amdgcn.image.sample.2d.f16.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare {half,i32} @llvm.amdgcn.image.sample.2d.f16i32.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare <3 x half> @llvm.amdgcn.image.sample.2d.v3f16.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare <4 x half> @llvm.amdgcn.image.sample.2d.v4f16.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare {<2 x half>,i32} @llvm.amdgcn.image.sample.2d.v2f16i32.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare <2 x half> @llvm.amdgcn.image.sample.c.d.1d.v2f16.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare {<2 x half>,i32} @llvm.amdgcn.image.sample.c.d.1d.v2f16i32.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare <3 x half> @llvm.amdgcn.image.sample.b.2d.v3f16.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare {<3 x half>,i32} @llvm.amdgcn.image.sample.b.2d.v3f16i32.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare <4 x half> @llvm.amdgcn.image.sample.b.2d.v4f16.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 | declare {<4 x half>,i32} @llvm.amdgcn.image.sample.b.2d.v4f16i32.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
 |  | 
 | attributes #0 = { nounwind } | 
 | attributes #1 = { nounwind readonly } | 
 | attributes #2 = { nounwind readnone } |