|  | //===- SymbolTable.cpp ----------------------------------------------------===// | 
|  | // | 
|  | //                             The LLVM Linker | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // Symbol table is a bag of all known symbols. We put all symbols of | 
|  | // all input files to the symbol table. The symbol table is basically | 
|  | // a hash table with the logic to resolve symbol name conflicts using | 
|  | // the symbol types. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "SymbolTable.h" | 
|  | #include "Config.h" | 
|  | #include "LinkerScript.h" | 
|  | #include "Symbols.h" | 
|  | #include "SyntheticSections.h" | 
|  | #include "lld/Common/ErrorHandler.h" | 
|  | #include "lld/Common/Memory.h" | 
|  | #include "lld/Common/Strings.h" | 
|  | #include "llvm/ADT/STLExtras.h" | 
|  |  | 
|  | using namespace llvm; | 
|  | using namespace llvm::object; | 
|  | using namespace llvm::ELF; | 
|  |  | 
|  | using namespace lld; | 
|  | using namespace lld::elf; | 
|  |  | 
|  | SymbolTable *elf::Symtab; | 
|  |  | 
|  | static InputFile *getFirstElf() { | 
|  | if (!ObjectFiles.empty()) | 
|  | return ObjectFiles[0]; | 
|  | if (!SharedFiles.empty()) | 
|  | return SharedFiles[0]; | 
|  | return BitcodeFiles[0]; | 
|  | } | 
|  |  | 
|  | // All input object files must be for the same architecture | 
|  | // (e.g. it does not make sense to link x86 object files with | 
|  | // MIPS object files.) This function checks for that error. | 
|  | static bool isCompatible(InputFile *F) { | 
|  | if (!F->isElf() && !isa<BitcodeFile>(F)) | 
|  | return true; | 
|  |  | 
|  | if (F->EKind == Config->EKind && F->EMachine == Config->EMachine) { | 
|  | if (Config->EMachine != EM_MIPS) | 
|  | return true; | 
|  | if (isMipsN32Abi(F) == Config->MipsN32Abi) | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (!Config->Emulation.empty()) | 
|  | error(toString(F) + " is incompatible with " + Config->Emulation); | 
|  | else | 
|  | error(toString(F) + " is incompatible with " + toString(getFirstElf())); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Add symbols in File to the symbol table. | 
|  | template <class ELFT> void SymbolTable::addFile(InputFile *File) { | 
|  | if (!isCompatible(File)) | 
|  | return; | 
|  |  | 
|  | // Binary file | 
|  | if (auto *F = dyn_cast<BinaryFile>(File)) { | 
|  | BinaryFiles.push_back(F); | 
|  | F->parse(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // .a file | 
|  | if (auto *F = dyn_cast<ArchiveFile>(File)) { | 
|  | F->parse<ELFT>(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Lazy object file | 
|  | if (auto *F = dyn_cast<LazyObjFile>(File)) { | 
|  | LazyObjFiles.push_back(F); | 
|  | F->parse<ELFT>(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (Config->Trace) | 
|  | message(toString(File)); | 
|  |  | 
|  | // .so file | 
|  | if (auto *F = dyn_cast<SharedFile<ELFT>>(File)) { | 
|  | // DSOs are uniquified not by filename but by soname. | 
|  | F->parseSoName(); | 
|  | if (errorCount()) | 
|  | return; | 
|  |  | 
|  | // If a DSO appears more than once on the command line with and without | 
|  | // --as-needed, --no-as-needed takes precedence over --as-needed because a | 
|  | // user can add an extra DSO with --no-as-needed to force it to be added to | 
|  | // the dependency list. | 
|  | DenseMap<StringRef, InputFile *>::iterator It; | 
|  | bool WasInserted; | 
|  | std::tie(It, WasInserted) = SoNames.try_emplace(F->SoName, F); | 
|  | cast<SharedFile<ELFT>>(It->second)->IsNeeded |= F->IsNeeded; | 
|  | if (!WasInserted) | 
|  | return; | 
|  |  | 
|  | SharedFiles.push_back(F); | 
|  | F->parseRest(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // LLVM bitcode file | 
|  | if (auto *F = dyn_cast<BitcodeFile>(File)) { | 
|  | BitcodeFiles.push_back(F); | 
|  | F->parse<ELFT>(ComdatGroups); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Regular object file | 
|  | ObjectFiles.push_back(File); | 
|  | cast<ObjFile<ELFT>>(File)->parse(ComdatGroups); | 
|  | } | 
|  |  | 
|  | // This function is where all the optimizations of link-time | 
|  | // optimization happens. When LTO is in use, some input files are | 
|  | // not in native object file format but in the LLVM bitcode format. | 
|  | // This function compiles bitcode files into a few big native files | 
|  | // using LLVM functions and replaces bitcode symbols with the results. | 
|  | // Because all bitcode files that the program consists of are passed | 
|  | // to the compiler at once, it can do whole-program optimization. | 
|  | template <class ELFT> void SymbolTable::addCombinedLTOObject() { | 
|  | if (BitcodeFiles.empty()) | 
|  | return; | 
|  |  | 
|  | // Compile bitcode files and replace bitcode symbols. | 
|  | LTO.reset(new BitcodeCompiler); | 
|  | for (BitcodeFile *F : BitcodeFiles) | 
|  | LTO->add(*F); | 
|  |  | 
|  | for (InputFile *File : LTO->compile()) { | 
|  | DenseSet<CachedHashStringRef> DummyGroups; | 
|  | auto *Obj = cast<ObjFile<ELFT>>(File); | 
|  | Obj->parse(DummyGroups); | 
|  | for (Symbol *Sym : Obj->getGlobalSymbols()) | 
|  | Sym->parseSymbolVersion(); | 
|  | ObjectFiles.push_back(File); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Set a flag for --trace-symbol so that we can print out a log message | 
|  | // if a new symbol with the same name is inserted into the symbol table. | 
|  | void SymbolTable::trace(StringRef Name) { | 
|  | SymMap.insert({CachedHashStringRef(Name), -1}); | 
|  | } | 
|  |  | 
|  | void SymbolTable::wrap(Symbol *Sym, Symbol *Real, Symbol *Wrap) { | 
|  | // Swap symbols as instructed by -wrap. | 
|  | int &Idx1 = SymMap[CachedHashStringRef(Sym->getName())]; | 
|  | int &Idx2 = SymMap[CachedHashStringRef(Real->getName())]; | 
|  | int &Idx3 = SymMap[CachedHashStringRef(Wrap->getName())]; | 
|  |  | 
|  | Idx2 = Idx1; | 
|  | Idx1 = Idx3; | 
|  |  | 
|  | // Now renaming is complete. No one refers Real symbol. We could leave | 
|  | // Real as-is, but if Real is written to the symbol table, that may | 
|  | // contain irrelevant values. So, we copy all values from Sym to Real. | 
|  | StringRef S = Real->getName(); | 
|  | memcpy(Real, Sym, sizeof(SymbolUnion)); | 
|  | Real->setName(S); | 
|  | } | 
|  |  | 
|  | static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) { | 
|  | if (VA == STV_DEFAULT) | 
|  | return VB; | 
|  | if (VB == STV_DEFAULT) | 
|  | return VA; | 
|  | return std::min(VA, VB); | 
|  | } | 
|  |  | 
|  | // Find an existing symbol or create and insert a new one. | 
|  | std::pair<Symbol *, bool> SymbolTable::insertName(StringRef Name) { | 
|  | // <name>@@<version> means the symbol is the default version. In that | 
|  | // case <name>@@<version> will be used to resolve references to <name>. | 
|  | // | 
|  | // Since this is a hot path, the following string search code is | 
|  | // optimized for speed. StringRef::find(char) is much faster than | 
|  | // StringRef::find(StringRef). | 
|  | size_t Pos = Name.find('@'); | 
|  | if (Pos != StringRef::npos && Pos + 1 < Name.size() && Name[Pos + 1] == '@') | 
|  | Name = Name.take_front(Pos); | 
|  |  | 
|  | auto P = SymMap.insert({CachedHashStringRef(Name), (int)SymVector.size()}); | 
|  | int &SymIndex = P.first->second; | 
|  | bool IsNew = P.second; | 
|  | bool Traced = false; | 
|  |  | 
|  | if (SymIndex == -1) { | 
|  | SymIndex = SymVector.size(); | 
|  | IsNew = true; | 
|  | Traced = true; | 
|  | } | 
|  |  | 
|  | if (!IsNew) | 
|  | return {SymVector[SymIndex], false}; | 
|  |  | 
|  | auto *Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>()); | 
|  | Sym->SymbolKind = Symbol::PlaceholderKind; | 
|  | Sym->Visibility = STV_DEFAULT; | 
|  | Sym->IsUsedInRegularObj = false; | 
|  | Sym->ExportDynamic = false; | 
|  | Sym->CanInline = true; | 
|  | Sym->Traced = Traced; | 
|  | Sym->VersionId = Config->DefaultSymbolVersion; | 
|  | SymVector.push_back(Sym); | 
|  | return {Sym, true}; | 
|  | } | 
|  |  | 
|  | // Find an existing symbol or create and insert a new one, then apply the given | 
|  | // attributes. | 
|  | std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, | 
|  | uint8_t Visibility, | 
|  | bool CanOmitFromDynSym, | 
|  | InputFile *File) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insertName(Name); | 
|  |  | 
|  | // Merge in the new symbol's visibility. | 
|  | S->Visibility = getMinVisibility(S->Visibility, Visibility); | 
|  |  | 
|  | if (!CanOmitFromDynSym && (Config->Shared || Config->ExportDynamic)) | 
|  | S->ExportDynamic = true; | 
|  |  | 
|  | if (!File || File->kind() == InputFile::ObjKind) | 
|  | S->IsUsedInRegularObj = true; | 
|  |  | 
|  | return {S, WasInserted}; | 
|  | } | 
|  |  | 
|  | static uint8_t getVisibility(uint8_t StOther) { return StOther & 3; } | 
|  |  | 
|  | template <class ELFT> | 
|  | Symbol *SymbolTable::addUndefined(StringRef Name, uint8_t Binding, | 
|  | uint8_t StOther, uint8_t Type, | 
|  | bool CanOmitFromDynSym, InputFile *File) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | uint8_t Visibility = getVisibility(StOther); | 
|  | std::tie(S, WasInserted) = insert(Name, Visibility, CanOmitFromDynSym, File); | 
|  |  | 
|  | // An undefined symbol with non default visibility must be satisfied | 
|  | // in the same DSO. | 
|  | if (WasInserted || (isa<SharedSymbol>(S) && Visibility != STV_DEFAULT)) { | 
|  | replaceSymbol<Undefined>(S, File, Name, Binding, StOther, Type); | 
|  | return S; | 
|  | } | 
|  |  | 
|  | if (S->isShared() || S->isLazy() || (S->isUndefined() && Binding != STB_WEAK)) | 
|  | S->Binding = Binding; | 
|  |  | 
|  | if (S->isLazy()) { | 
|  | // An undefined weak will not fetch archive members. See comment on Lazy in | 
|  | // Symbols.h for the details. | 
|  | if (Binding == STB_WEAK) { | 
|  | S->Type = Type; | 
|  | return S; | 
|  | } | 
|  |  | 
|  | // Do extra check for --warn-backrefs. | 
|  | // | 
|  | // --warn-backrefs is an option to prevent an undefined reference from | 
|  | // fetching an archive member written earlier in the command line. It can be | 
|  | // used to keep compatibility with GNU linkers to some degree. | 
|  | // I'll explain the feature and why you may find it useful in this comment. | 
|  | // | 
|  | // lld's symbol resolution semantics is more relaxed than traditional Unix | 
|  | // linkers. For example, | 
|  | // | 
|  | //   ld.lld foo.a bar.o | 
|  | // | 
|  | // succeeds even if bar.o contains an undefined symbol that has to be | 
|  | // resolved by some object file in foo.a. Traditional Unix linkers don't | 
|  | // allow this kind of backward reference, as they visit each file only once | 
|  | // from left to right in the command line while resolving all undefined | 
|  | // symbols at the moment of visiting. | 
|  | // | 
|  | // In the above case, since there's no undefined symbol when a linker visits | 
|  | // foo.a, no files are pulled out from foo.a, and because the linker forgets | 
|  | // about foo.a after visiting, it can't resolve undefined symbols in bar.o | 
|  | // that could have been resolved otherwise. | 
|  | // | 
|  | // That lld accepts more relaxed form means that (besides it'd make more | 
|  | // sense) you can accidentally write a command line or a build file that | 
|  | // works only with lld, even if you have a plan to distribute it to wider | 
|  | // users who may be using GNU linkers. With --warn-backrefs, you can detect | 
|  | // a library order that doesn't work with other Unix linkers. | 
|  | // | 
|  | // The option is also useful to detect cyclic dependencies between static | 
|  | // archives. Again, lld accepts | 
|  | // | 
|  | //   ld.lld foo.a bar.a | 
|  | // | 
|  | // even if foo.a and bar.a depend on each other. With --warn-backrefs, it is | 
|  | // handled as an error. | 
|  | // | 
|  | // Here is how the option works. We assign a group ID to each file. A file | 
|  | // with a smaller group ID can pull out object files from an archive file | 
|  | // with an equal or greater group ID. Otherwise, it is a reverse dependency | 
|  | // and an error. | 
|  | // | 
|  | // A file outside --{start,end}-group gets a fresh ID when instantiated. All | 
|  | // files within the same --{start,end}-group get the same group ID. E.g. | 
|  | // | 
|  | //   ld.lld A B --start-group C D --end-group E | 
|  | // | 
|  | // A forms group 0. B form group 1. C and D (including their member object | 
|  | // files) form group 2. E forms group 3. I think that you can see how this | 
|  | // group assignment rule simulates the traditional linker's semantics. | 
|  | bool Backref = | 
|  | Config->WarnBackrefs && File && S->File->GroupId < File->GroupId; | 
|  | fetchLazy<ELFT>(S); | 
|  |  | 
|  | // We don't report backward references to weak symbols as they can be | 
|  | // overridden later. | 
|  | if (Backref && S->Binding != STB_WEAK) | 
|  | warn("backward reference detected: " + Name + " in " + toString(File) + | 
|  | " refers to " + toString(S->File)); | 
|  | } | 
|  | return S; | 
|  | } | 
|  |  | 
|  | // Using .symver foo,foo@@VER unfortunately creates two symbols: foo and | 
|  | // foo@@VER. We want to effectively ignore foo, so give precedence to | 
|  | // foo@@VER. | 
|  | // FIXME: If users can transition to using | 
|  | // .symver foo,foo@@@VER | 
|  | // we can delete this hack. | 
|  | static int compareVersion(Symbol *S, StringRef Name) { | 
|  | bool A = Name.contains("@@"); | 
|  | bool B = S->getName().contains("@@"); | 
|  | if (A && !B) | 
|  | return 1; | 
|  | if (!A && B) | 
|  | return -1; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // We have a new defined symbol with the specified binding. Return 1 if the new | 
|  | // symbol should win, -1 if the new symbol should lose, or 0 if both symbols are | 
|  | // strong defined symbols. | 
|  | static int compareDefined(Symbol *S, bool WasInserted, uint8_t Binding, | 
|  | StringRef Name) { | 
|  | if (WasInserted) | 
|  | return 1; | 
|  | if (!S->isDefined()) | 
|  | return 1; | 
|  | if (int R = compareVersion(S, Name)) | 
|  | return R; | 
|  | if (Binding == STB_WEAK) | 
|  | return -1; | 
|  | if (S->isWeak()) | 
|  | return 1; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // We have a new non-common defined symbol with the specified binding. Return 1 | 
|  | // if the new symbol should win, -1 if the new symbol should lose, or 0 if there | 
|  | // is a conflict. If the new symbol wins, also update the binding. | 
|  | static int compareDefinedNonCommon(Symbol *S, bool WasInserted, uint8_t Binding, | 
|  | bool IsAbsolute, uint64_t Value, | 
|  | StringRef Name) { | 
|  | if (int Cmp = compareDefined(S, WasInserted, Binding, Name)) | 
|  | return Cmp; | 
|  | if (auto *R = dyn_cast<Defined>(S)) { | 
|  | if (R->Section && isa<BssSection>(R->Section)) { | 
|  | // Non-common symbols take precedence over common symbols. | 
|  | if (Config->WarnCommon) | 
|  | warn("common " + S->getName() + " is overridden"); | 
|  | return 1; | 
|  | } | 
|  | if (R->Section == nullptr && Binding == STB_GLOBAL && IsAbsolute && | 
|  | R->Value == Value) | 
|  | return -1; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | Symbol *SymbolTable::addCommon(StringRef N, uint64_t Size, uint32_t Alignment, | 
|  | uint8_t Binding, uint8_t StOther, uint8_t Type, | 
|  | InputFile &File) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insert(N, getVisibility(StOther), | 
|  | /*CanOmitFromDynSym*/ false, &File); | 
|  |  | 
|  | int Cmp = compareDefined(S, WasInserted, Binding, N); | 
|  | if (Cmp < 0) | 
|  | return S; | 
|  |  | 
|  | if (Cmp > 0) { | 
|  | auto *Bss = make<BssSection>("COMMON", Size, Alignment); | 
|  | Bss->File = &File; | 
|  | Bss->Live = !Config->GcSections; | 
|  | InputSections.push_back(Bss); | 
|  |  | 
|  | replaceSymbol<Defined>(S, &File, N, Binding, StOther, Type, 0, Size, Bss); | 
|  | return S; | 
|  | } | 
|  |  | 
|  | auto *D = cast<Defined>(S); | 
|  | auto *Bss = dyn_cast_or_null<BssSection>(D->Section); | 
|  | if (!Bss) { | 
|  | // Non-common symbols take precedence over common symbols. | 
|  | if (Config->WarnCommon) | 
|  | warn("common " + S->getName() + " is overridden"); | 
|  | return S; | 
|  | } | 
|  |  | 
|  | if (Config->WarnCommon) | 
|  | warn("multiple common of " + D->getName()); | 
|  |  | 
|  | Bss->Alignment = std::max(Bss->Alignment, Alignment); | 
|  | if (Size > Bss->Size) { | 
|  | D->File = Bss->File = &File; | 
|  | D->Size = Bss->Size = Size; | 
|  | } | 
|  | return S; | 
|  | } | 
|  |  | 
|  | static void reportDuplicate(Symbol *Sym, InputFile *NewFile, | 
|  | InputSectionBase *ErrSec, uint64_t ErrOffset) { | 
|  | if (Config->AllowMultipleDefinition) | 
|  | return; | 
|  |  | 
|  | Defined *D = cast<Defined>(Sym); | 
|  | if (!D->Section || !ErrSec) { | 
|  | error("duplicate symbol: " + toString(*Sym) + "\n>>> defined in " + | 
|  | toString(Sym->File) + "\n>>> defined in " + toString(NewFile)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Construct and print an error message in the form of: | 
|  | // | 
|  | //   ld.lld: error: duplicate symbol: foo | 
|  | //   >>> defined at bar.c:30 | 
|  | //   >>>            bar.o (/home/alice/src/bar.o) | 
|  | //   >>> defined at baz.c:563 | 
|  | //   >>>            baz.o in archive libbaz.a | 
|  | auto *Sec1 = cast<InputSectionBase>(D->Section); | 
|  | std::string Src1 = Sec1->getSrcMsg(*Sym, D->Value); | 
|  | std::string Obj1 = Sec1->getObjMsg(D->Value); | 
|  | std::string Src2 = ErrSec->getSrcMsg(*Sym, ErrOffset); | 
|  | std::string Obj2 = ErrSec->getObjMsg(ErrOffset); | 
|  |  | 
|  | std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at "; | 
|  | if (!Src1.empty()) | 
|  | Msg += Src1 + "\n>>>            "; | 
|  | Msg += Obj1 + "\n>>> defined at "; | 
|  | if (!Src2.empty()) | 
|  | Msg += Src2 + "\n>>>            "; | 
|  | Msg += Obj2; | 
|  | error(Msg); | 
|  | } | 
|  |  | 
|  | Defined *SymbolTable::addDefined(StringRef Name, uint8_t StOther, uint8_t Type, | 
|  | uint64_t Value, uint64_t Size, uint8_t Binding, | 
|  | SectionBase *Section, InputFile *File) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insert(Name, getVisibility(StOther), | 
|  | /*CanOmitFromDynSym*/ false, File); | 
|  | int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, Section == nullptr, | 
|  | Value, Name); | 
|  | if (Cmp > 0) | 
|  | replaceSymbol<Defined>(S, File, Name, Binding, StOther, Type, Value, Size, | 
|  | Section); | 
|  | else if (Cmp == 0) | 
|  | reportDuplicate(S, File, dyn_cast_or_null<InputSectionBase>(Section), | 
|  | Value); | 
|  | return cast<Defined>(S); | 
|  | } | 
|  |  | 
|  | template <typename ELFT> | 
|  | void SymbolTable::addShared(StringRef Name, SharedFile<ELFT> &File, | 
|  | const typename ELFT::Sym &Sym, uint32_t Alignment, | 
|  | uint32_t VerdefIndex) { | 
|  | // DSO symbols do not affect visibility in the output, so we pass STV_DEFAULT | 
|  | // as the visibility, which will leave the visibility in the symbol table | 
|  | // unchanged. | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insert(Name, STV_DEFAULT, | 
|  | /*CanOmitFromDynSym*/ true, &File); | 
|  | // Make sure we preempt DSO symbols with default visibility. | 
|  | if (Sym.getVisibility() == STV_DEFAULT) | 
|  | S->ExportDynamic = true; | 
|  |  | 
|  | // An undefined symbol with non default visibility must be satisfied | 
|  | // in the same DSO. | 
|  | auto Replace = [&](uint8_t Binding) { | 
|  | replaceSymbol<SharedSymbol>(S, File, Name, Binding, Sym.st_other, | 
|  | Sym.getType(), Sym.st_value, Sym.st_size, | 
|  | Alignment, VerdefIndex); | 
|  | }; | 
|  |  | 
|  | if (WasInserted) | 
|  | Replace(Sym.getBinding()); | 
|  | else if (S->Visibility == STV_DEFAULT && (S->isUndefined() || S->isLazy())) | 
|  | Replace(S->Binding); | 
|  | } | 
|  |  | 
|  | Symbol *SymbolTable::addBitcode(StringRef Name, uint8_t Binding, | 
|  | uint8_t StOther, uint8_t Type, | 
|  | bool CanOmitFromDynSym, BitcodeFile &F) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = | 
|  | insert(Name, getVisibility(StOther), CanOmitFromDynSym, &F); | 
|  | int Cmp = compareDefinedNonCommon(S, WasInserted, Binding, | 
|  | /*IsAbs*/ false, /*Value*/ 0, Name); | 
|  | if (Cmp > 0) | 
|  | replaceSymbol<Defined>(S, &F, Name, Binding, StOther, Type, 0, 0, nullptr); | 
|  | else if (Cmp == 0) | 
|  | reportDuplicate(S, &F, nullptr, 0); | 
|  | return S; | 
|  | } | 
|  |  | 
|  | Symbol *SymbolTable::find(StringRef Name) { | 
|  | auto It = SymMap.find(CachedHashStringRef(Name)); | 
|  | if (It == SymMap.end()) | 
|  | return nullptr; | 
|  | if (It->second == -1) | 
|  | return nullptr; | 
|  | return SymVector[It->second]; | 
|  | } | 
|  |  | 
|  | template <class ELFT> | 
|  | void SymbolTable::addLazyArchive(StringRef Name, ArchiveFile &File, | 
|  | const object::Archive::Symbol Sym) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insertName(Name); | 
|  | if (WasInserted) { | 
|  | replaceSymbol<LazyArchive>(S, File, STT_NOTYPE, Sym); | 
|  | return; | 
|  | } | 
|  | if (!S->isUndefined()) | 
|  | return; | 
|  |  | 
|  | // An undefined weak will not fetch archive members. See comment on Lazy in | 
|  | // Symbols.h for the details. | 
|  | if (S->isWeak()) { | 
|  | replaceSymbol<LazyArchive>(S, File, S->Type, Sym); | 
|  | S->Binding = STB_WEAK; | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (InputFile *F = File.fetch(Sym)) | 
|  | addFile<ELFT>(F); | 
|  | } | 
|  |  | 
|  | template <class ELFT> | 
|  | void SymbolTable::addLazyObject(StringRef Name, LazyObjFile &File) { | 
|  | Symbol *S; | 
|  | bool WasInserted; | 
|  | std::tie(S, WasInserted) = insertName(Name); | 
|  | if (WasInserted) { | 
|  | replaceSymbol<LazyObject>(S, File, STT_NOTYPE, Name); | 
|  | return; | 
|  | } | 
|  | if (!S->isUndefined()) | 
|  | return; | 
|  |  | 
|  | // An undefined weak will not fetch archive members. See comment on Lazy in | 
|  | // Symbols.h for the details. | 
|  | if (S->isWeak()) { | 
|  | replaceSymbol<LazyObject>(S, File, S->Type, Name); | 
|  | S->Binding = STB_WEAK; | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (InputFile *F = File.fetch()) | 
|  | addFile<ELFT>(F); | 
|  | } | 
|  |  | 
|  | template <class ELFT> void SymbolTable::fetchLazy(Symbol *Sym) { | 
|  | if (auto *S = dyn_cast<LazyArchive>(Sym)) { | 
|  | if (InputFile *File = S->fetch()) | 
|  | addFile<ELFT>(File); | 
|  | return; | 
|  | } | 
|  |  | 
|  | auto *S = cast<LazyObject>(Sym); | 
|  | if (InputFile *File = cast<LazyObjFile>(S->File)->fetch()) | 
|  | addFile<ELFT>(File); | 
|  | } | 
|  |  | 
|  | // Initialize DemangledSyms with a map from demangled symbols to symbol | 
|  | // objects. Used to handle "extern C++" directive in version scripts. | 
|  | // | 
|  | // The map will contain all demangled symbols. That can be very large, | 
|  | // and in LLD we generally want to avoid do anything for each symbol. | 
|  | // Then, why are we doing this? Here's why. | 
|  | // | 
|  | // Users can use "extern C++ {}" directive to match against demangled | 
|  | // C++ symbols. For example, you can write a pattern such as | 
|  | // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this | 
|  | // other than trying to match a pattern against all demangled symbols. | 
|  | // So, if "extern C++" feature is used, we need to demangle all known | 
|  | // symbols. | 
|  | StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() { | 
|  | if (!DemangledSyms) { | 
|  | DemangledSyms.emplace(); | 
|  | for (Symbol *Sym : SymVector) { | 
|  | if (!Sym->isDefined()) | 
|  | continue; | 
|  | if (Optional<std::string> S = demangleItanium(Sym->getName())) | 
|  | (*DemangledSyms)[*S].push_back(Sym); | 
|  | else | 
|  | (*DemangledSyms)[Sym->getName()].push_back(Sym); | 
|  | } | 
|  | } | 
|  | return *DemangledSyms; | 
|  | } | 
|  |  | 
|  | std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion Ver) { | 
|  | if (Ver.IsExternCpp) | 
|  | return getDemangledSyms().lookup(Ver.Name); | 
|  | if (Symbol *B = find(Ver.Name)) | 
|  | if (B->isDefined()) | 
|  | return {B}; | 
|  | return {}; | 
|  | } | 
|  |  | 
|  | std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion Ver) { | 
|  | std::vector<Symbol *> Res; | 
|  | StringMatcher M(Ver.Name); | 
|  |  | 
|  | if (Ver.IsExternCpp) { | 
|  | for (auto &P : getDemangledSyms()) | 
|  | if (M.match(P.first())) | 
|  | Res.insert(Res.end(), P.second.begin(), P.second.end()); | 
|  | return Res; | 
|  | } | 
|  |  | 
|  | for (Symbol *Sym : SymVector) | 
|  | if (Sym->isDefined() && M.match(Sym->getName())) | 
|  | Res.push_back(Sym); | 
|  | return Res; | 
|  | } | 
|  |  | 
|  | // If there's only one anonymous version definition in a version | 
|  | // script file, the script does not actually define any symbol version, | 
|  | // but just specifies symbols visibilities. | 
|  | void SymbolTable::handleAnonymousVersion() { | 
|  | for (SymbolVersion &Ver : Config->VersionScriptGlobals) | 
|  | assignExactVersion(Ver, VER_NDX_GLOBAL, "global"); | 
|  | for (SymbolVersion &Ver : Config->VersionScriptGlobals) | 
|  | assignWildcardVersion(Ver, VER_NDX_GLOBAL); | 
|  | for (SymbolVersion &Ver : Config->VersionScriptLocals) | 
|  | assignExactVersion(Ver, VER_NDX_LOCAL, "local"); | 
|  | for (SymbolVersion &Ver : Config->VersionScriptLocals) | 
|  | assignWildcardVersion(Ver, VER_NDX_LOCAL); | 
|  | } | 
|  |  | 
|  | // Handles -dynamic-list. | 
|  | void SymbolTable::handleDynamicList() { | 
|  | for (SymbolVersion &Ver : Config->DynamicList) { | 
|  | std::vector<Symbol *> Syms; | 
|  | if (Ver.HasWildcard) | 
|  | Syms = findAllByVersion(Ver); | 
|  | else | 
|  | Syms = findByVersion(Ver); | 
|  |  | 
|  | for (Symbol *B : Syms) { | 
|  | if (!Config->Shared) | 
|  | B->ExportDynamic = true; | 
|  | else if (B->includeInDynsym()) | 
|  | B->IsPreemptible = true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Set symbol versions to symbols. This function handles patterns | 
|  | // containing no wildcard characters. | 
|  | void SymbolTable::assignExactVersion(SymbolVersion Ver, uint16_t VersionId, | 
|  | StringRef VersionName) { | 
|  | if (Ver.HasWildcard) | 
|  | return; | 
|  |  | 
|  | // Get a list of symbols which we need to assign the version to. | 
|  | std::vector<Symbol *> Syms = findByVersion(Ver); | 
|  | if (Syms.empty()) { | 
|  | if (!Config->UndefinedVersion) | 
|  | error("version script assignment of '" + VersionName + "' to symbol '" + | 
|  | Ver.Name + "' failed: symbol not defined"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Assign the version. | 
|  | for (Symbol *Sym : Syms) { | 
|  | // Skip symbols containing version info because symbol versions | 
|  | // specified by symbol names take precedence over version scripts. | 
|  | // See parseSymbolVersion(). | 
|  | if (Sym->getName().contains('@')) | 
|  | continue; | 
|  |  | 
|  | if (Sym->VersionId != Config->DefaultSymbolVersion && | 
|  | Sym->VersionId != VersionId) | 
|  | error("duplicate symbol '" + Ver.Name + "' in version script"); | 
|  | Sym->VersionId = VersionId; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SymbolTable::assignWildcardVersion(SymbolVersion Ver, uint16_t VersionId) { | 
|  | if (!Ver.HasWildcard) | 
|  | return; | 
|  |  | 
|  | // Exact matching takes precendence over fuzzy matching, | 
|  | // so we set a version to a symbol only if no version has been assigned | 
|  | // to the symbol. This behavior is compatible with GNU. | 
|  | for (Symbol *B : findAllByVersion(Ver)) | 
|  | if (B->VersionId == Config->DefaultSymbolVersion) | 
|  | B->VersionId = VersionId; | 
|  | } | 
|  |  | 
|  | // This function processes version scripts by updating VersionId | 
|  | // member of symbols. | 
|  | void SymbolTable::scanVersionScript() { | 
|  | // Handle edge cases first. | 
|  | handleAnonymousVersion(); | 
|  | handleDynamicList(); | 
|  |  | 
|  | // Now we have version definitions, so we need to set version ids to symbols. | 
|  | // Each version definition has a glob pattern, and all symbols that match | 
|  | // with the pattern get that version. | 
|  |  | 
|  | // First, we assign versions to exact matching symbols, | 
|  | // i.e. version definitions not containing any glob meta-characters. | 
|  | for (VersionDefinition &V : Config->VersionDefinitions) | 
|  | for (SymbolVersion &Ver : V.Globals) | 
|  | assignExactVersion(Ver, V.Id, V.Name); | 
|  |  | 
|  | // Next, we assign versions to fuzzy matching symbols, | 
|  | // i.e. version definitions containing glob meta-characters. | 
|  | // Note that because the last match takes precedence over previous matches, | 
|  | // we iterate over the definitions in the reverse order. | 
|  | for (VersionDefinition &V : llvm::reverse(Config->VersionDefinitions)) | 
|  | for (SymbolVersion &Ver : V.Globals) | 
|  | assignWildcardVersion(Ver, V.Id); | 
|  |  | 
|  | // Symbol themselves might know their versions because symbols | 
|  | // can contain versions in the form of <name>@<version>. | 
|  | // Let them parse and update their names to exclude version suffix. | 
|  | for (Symbol *Sym : SymVector) | 
|  | Sym->parseSymbolVersion(); | 
|  | } | 
|  |  | 
|  | template void SymbolTable::addFile<ELF32LE>(InputFile *); | 
|  | template void SymbolTable::addFile<ELF32BE>(InputFile *); | 
|  | template void SymbolTable::addFile<ELF64LE>(InputFile *); | 
|  | template void SymbolTable::addFile<ELF64BE>(InputFile *); | 
|  |  | 
|  | template Symbol *SymbolTable::addUndefined<ELF32LE>(StringRef, uint8_t, uint8_t, | 
|  | uint8_t, bool, InputFile *); | 
|  | template Symbol *SymbolTable::addUndefined<ELF32BE>(StringRef, uint8_t, uint8_t, | 
|  | uint8_t, bool, InputFile *); | 
|  | template Symbol *SymbolTable::addUndefined<ELF64LE>(StringRef, uint8_t, uint8_t, | 
|  | uint8_t, bool, InputFile *); | 
|  | template Symbol *SymbolTable::addUndefined<ELF64BE>(StringRef, uint8_t, uint8_t, | 
|  | uint8_t, bool, InputFile *); | 
|  |  | 
|  | template void SymbolTable::addCombinedLTOObject<ELF32LE>(); | 
|  | template void SymbolTable::addCombinedLTOObject<ELF32BE>(); | 
|  | template void SymbolTable::addCombinedLTOObject<ELF64LE>(); | 
|  | template void SymbolTable::addCombinedLTOObject<ELF64BE>(); | 
|  |  | 
|  | template void | 
|  | SymbolTable::addLazyArchive<ELF32LE>(StringRef, ArchiveFile &, | 
|  | const object::Archive::Symbol); | 
|  | template void | 
|  | SymbolTable::addLazyArchive<ELF32BE>(StringRef, ArchiveFile &, | 
|  | const object::Archive::Symbol); | 
|  | template void | 
|  | SymbolTable::addLazyArchive<ELF64LE>(StringRef, ArchiveFile &, | 
|  | const object::Archive::Symbol); | 
|  | template void | 
|  | SymbolTable::addLazyArchive<ELF64BE>(StringRef, ArchiveFile &, | 
|  | const object::Archive::Symbol); | 
|  |  | 
|  | template void SymbolTable::addLazyObject<ELF32LE>(StringRef, LazyObjFile &); | 
|  | template void SymbolTable::addLazyObject<ELF32BE>(StringRef, LazyObjFile &); | 
|  | template void SymbolTable::addLazyObject<ELF64LE>(StringRef, LazyObjFile &); | 
|  | template void SymbolTable::addLazyObject<ELF64BE>(StringRef, LazyObjFile &); | 
|  |  | 
|  | template void SymbolTable::fetchLazy<ELF32LE>(Symbol *); | 
|  | template void SymbolTable::fetchLazy<ELF32BE>(Symbol *); | 
|  | template void SymbolTable::fetchLazy<ELF64LE>(Symbol *); | 
|  | template void SymbolTable::fetchLazy<ELF64BE>(Symbol *); | 
|  |  | 
|  | template void SymbolTable::addShared<ELF32LE>(StringRef, SharedFile<ELF32LE> &, | 
|  | const typename ELF32LE::Sym &, | 
|  | uint32_t Alignment, uint32_t); | 
|  | template void SymbolTable::addShared<ELF32BE>(StringRef, SharedFile<ELF32BE> &, | 
|  | const typename ELF32BE::Sym &, | 
|  | uint32_t Alignment, uint32_t); | 
|  | template void SymbolTable::addShared<ELF64LE>(StringRef, SharedFile<ELF64LE> &, | 
|  | const typename ELF64LE::Sym &, | 
|  | uint32_t Alignment, uint32_t); | 
|  | template void SymbolTable::addShared<ELF64BE>(StringRef, SharedFile<ELF64BE> &, | 
|  | const typename ELF64BE::Sym &, | 
|  | uint32_t Alignment, uint32_t); |