|  | ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=tahiti -o - %s | FileCheck -check-prefix=GFX6 %s | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=fiji -o - %s | FileCheck -check-prefix=GFX8 %s | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx900 -o - %s | FileCheck -check-prefix=GFX900 %s | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx90a -o - %s | FileCheck -check-prefix=GFX90A %s | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1010 -o - %s | FileCheck -check-prefixes=GFX10PLUS,GFX10 %s | 
|  | ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1100 -o - %s | FileCheck -check-prefixes=GFX10PLUS,GFX11 %s | 
|  |  | 
|  | define amdgpu_ps float @atomic_swap_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_swap_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_swap v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_swap_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_swap v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_swap_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_swap v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_swap_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_swap v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_swap_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_swap v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.swap.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_add_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_sub_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_sub_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_sub v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_sub_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_sub v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_sub_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_sub v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_sub_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_sub v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_sub_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_sub v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.sub.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_smin_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_smin_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_smin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_smin_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_smin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_smin_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_smin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_smin_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_smin v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_smin_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_smin v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.smin.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_umin_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_umin_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_umin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_umin_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_umin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_umin_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_umin v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_umin_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_umin v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_umin_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_umin v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.umin.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_smax_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_smax_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_smax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_smax_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_smax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_smax_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_smax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_smax_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_smax v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_smax_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_smax v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.smax.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_umax_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_umax_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_umax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_umax_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_umax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_umax_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_umax v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_umax_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_umax v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_umax_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_umax v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.umax.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_and_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_and_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_and v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_and_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_and v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_and_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_and v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_and_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_and v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_and_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_and v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.and.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_or_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_or_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_or v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_or_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_or v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_or_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_or v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_or_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_or v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_or_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_or v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.or.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_xor_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_xor_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_xor v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_xor_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_xor v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_xor_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_xor v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_xor_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_xor v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_xor_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_xor v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.xor.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_inc_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_inc_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_inc v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_inc_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_inc v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_inc_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_inc v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_inc_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_inc v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_inc_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_inc v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.inc.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_dec_i32_1d(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_dec_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_dec v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_dec_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_dec v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_dec_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_dec v0, v1, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_dec_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_dec v0, v2, s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_dec_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_dec v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.dec.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_cmpswap_i32_1d(<8 x i32> inreg %rsrc, i32 %cmp, i32 %swap, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_cmpswap_i32_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_cmpswap_i32_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_cmpswap_i32_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_cmpswap_i32_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_cmpswap_i32_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.cmpswap.1d.i32.i32(i32 %cmp, i32 %swap, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps void @atomic_cmpswap_i32_1d_no_return(<8 x i32> inreg %rsrc, i32 %cmp, i32 %swap, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX10-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX11-LABEL: atomic_cmpswap_i32_1d_no_return: | 
|  | ; GFX11:       ; %bb.0: ; %main_body | 
|  | ; GFX11-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX11-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX11-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX11-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX11-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX11-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX11-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX11-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX11-NEXT:    image_atomic_cmpswap v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX11-NEXT:    s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) | 
|  | ; GFX11-NEXT:    s_endpgm | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.cmpswap.1d.i32.i32(i32 %cmp, i32 %swap, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_2d(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t) { | 
|  | ; GFX6-LABEL: atomic_add_i32_2d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_2d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_2d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_2d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:5], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_2d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_2D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.2d.i32.i32(i32 %data, i32 %s, i32 %t, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_3d(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t, i32 %r) { | 
|  | ; GFX6-LABEL: atomic_add_i32_3d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_3d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_3d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_3d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v6, v3 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:6], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_3d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_3D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.3d.i32.i32(i32 %data, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_cube(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t, i32 %face) { | 
|  | ; GFX6-LABEL: atomic_add_i32_cube: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_cube: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_cube: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_cube: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v6, v3 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:6], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_cube: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_CUBE unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.cube.i32.i32(i32 %data, i32 %s, i32 %t, i32 %face, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_1darray(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %slice) { | 
|  | ; GFX6-LABEL: atomic_add_i32_1darray: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_1darray: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_1darray: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_1darray: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:5], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_1darray: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:2], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.1darray.i32.i32(i32 %data, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_2darray(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t, i32 %slice) { | 
|  | ; GFX6-LABEL: atomic_add_i32_2darray: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_2darray: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_2darray: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_2darray: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v6, v3 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:6], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_2darray: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_2D_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.2darray.i32.i32(i32 %data, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_2dmsaa(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t, i32 %fragid) { | 
|  | ; GFX6-LABEL: atomic_add_i32_2dmsaa: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_2dmsaa: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_2dmsaa: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_2dmsaa: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v4, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v5, v2 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v6, v3 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[4:6], s[0:7] dmask:0x1 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_2dmsaa: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:3], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_2D_MSAA unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.2dmsaa.i32.i32(i32 %data, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_2darraymsaa(<8 x i32> inreg %rsrc, i32 %data, i32 %s, i32 %t, i32 %slice, i32 %fragid) { | 
|  | ; GFX6-LABEL: atomic_add_i32_2darraymsaa: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v[1:4], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_2darraymsaa: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v[1:4], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_2darraymsaa: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v[1:4], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_2darraymsaa: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v6, v1 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v7, v2 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v8, v3 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v9, v4 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v[6:9], s[0:7] dmask:0x1 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_2darraymsaa: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v[1:4], s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.2darraymsaa.i32.i32(i32 %data, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps float @atomic_add_i32_1d_slc(<8 x i32> inreg %rsrc, i32 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_add_i32_1d_slc: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc slc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i32_1d_slc: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc slc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i32_1d_slc: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 unorm glc slc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i32_1d_slc: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    v_mov_b32_e32 v2, v1 | 
|  | ; GFX90A-NEXT:    image_atomic_add v0, v2, s[0:7] dmask:0x1 unorm glc slc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i32_1d_slc: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D unorm glc slc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i32 @llvm.amdgcn.image.atomic.add.1d.i32.i32(i32 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 2) | 
|  | %out = bitcast i32 %v to float | 
|  | ret float %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_swap_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_swap_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_swap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_swap_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_swap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_swap_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_swap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_swap_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_swap v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_swap_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_swap v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.swap.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_add_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_sub_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_sub_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_sub v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_sub_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_sub v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_sub_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_sub v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_sub_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_sub v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_sub_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_sub v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.sub.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_smin_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_smin_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_smin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_smin_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_smin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_smin_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_smin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_smin_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_smin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_smin_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_smin v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.smin.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_umin_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_umin_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_umin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_umin_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_umin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_umin_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_umin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_umin_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_umin v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_umin_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_umin v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.umin.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_smax_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_smax_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_smax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_smax_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_smax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_smax_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_smax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_smax_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_smax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_smax_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_smax v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.smax.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_umax_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_umax_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_umax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_umax_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_umax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_umax_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_umax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_umax_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_umax v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_umax_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_umax v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.umax.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_and_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_and_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_and v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_and_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_and v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_and_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_and v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_and_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_and v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_and_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_and v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.and.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_or_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_or_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_or v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_or_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_or v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_or_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_or v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_or_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_or v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_or_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_or v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.or.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_xor_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_xor_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_xor v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_xor_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_xor v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_xor_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_xor v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_xor_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_xor v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_xor_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_xor v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.xor.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_inc_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_inc_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_inc v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_inc_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_inc v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_inc_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_inc v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_inc_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_inc v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_inc_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_inc v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.inc.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_dec_i64_1d(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_dec_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_dec v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_dec_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_dec v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_dec_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_dec v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_dec_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_dec v[0:1], v2, s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_dec_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_dec v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.dec.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_cmpswap_i64_1d(<8 x i32> inreg %rsrc, i64 %cmp, i64 %swap, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_cmpswap_i64_1d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_cmpswap_i64_1d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_cmpswap_i64_1d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_cmpswap_i64_1d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_cmpswap_i64_1d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.cmpswap.1d.i64.i32(i64 %cmp, i64 %swap, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps void @atomic_cmpswap_i64_1d_no_return(<8 x i32> inreg %rsrc, i64 %cmp, i64 %swap, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX6-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX8-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX900-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf unorm glc | 
|  | ; GFX90A-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX10-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX10-NEXT:    s_endpgm | 
|  | ; | 
|  | ; GFX11-LABEL: atomic_cmpswap_i64_1d_no_return: | 
|  | ; GFX11:       ; %bb.0: ; %main_body | 
|  | ; GFX11-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX11-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX11-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX11-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX11-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX11-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX11-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX11-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX11-NEXT:    image_atomic_cmpswap v[0:3], v4, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm glc | 
|  | ; GFX11-NEXT:    s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) | 
|  | ; GFX11-NEXT:    s_endpgm | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.cmpswap.1d.i64.i32(i64 %cmp, i64 %swap, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_2d(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t) { | 
|  | ; GFX6-LABEL: atomic_add_i64_2d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_2d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_2d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_2d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_2d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_2D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.2d.i64.i32(i64 %data, i32 %s, i32 %t, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_3d(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t, i32 %r) { | 
|  | ; GFX6-LABEL: atomic_add_i64_3d: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_3d: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_3d: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_3d: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_3d: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_3D unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.3d.i64.i32(i64 %data, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_cube(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t, i32 %face) { | 
|  | ; GFX6-LABEL: atomic_add_i64_cube: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_cube: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_cube: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_cube: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_cube: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_CUBE unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.cube.i64.i32(i64 %data, i32 %s, i32 %t, i32 %face, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_1darray(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %slice) { | 
|  | ; GFX6-LABEL: atomic_add_i64_1darray: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_1darray: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_1darray: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_1darray: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_1darray: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:3], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.1darray.i64.i32(i64 %data, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_2darray(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t, i32 %slice) { | 
|  | ; GFX6-LABEL: atomic_add_i64_2darray: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_2darray: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_2darray: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_2darray: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_2darray: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_2D_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.2darray.i64.i32(i64 %data, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_2dmsaa(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t, i32 %fragid) { | 
|  | ; GFX6-LABEL: atomic_add_i64_2dmsaa: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_2dmsaa: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_2dmsaa: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_2dmsaa: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 unorm glc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_2dmsaa: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:4], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_2D_MSAA unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.2dmsaa.i64.i32(i64 %data, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_2darraymsaa(<8 x i32> inreg %rsrc, i64 %data, i32 %s, i32 %t, i32 %slice, i32 %fragid) { | 
|  | ; GFX6-LABEL: atomic_add_i64_2darraymsaa: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v[2:5], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_2darraymsaa: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v[2:5], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_2darraymsaa: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v[2:5], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_2darraymsaa: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v[2:5], s[0:7] dmask:0x3 unorm glc da | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_2darraymsaa: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v[2:5], s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm glc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.2darraymsaa.i64.i32(i64 %data, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <2 x float> @atomic_add_i64_1d_slc(<8 x i32> inreg %rsrc, i64 %data, i32 %s) { | 
|  | ; GFX6-LABEL: atomic_add_i64_1d_slc: | 
|  | ; GFX6:       ; %bb.0: ; %main_body | 
|  | ; GFX6-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX6-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX6-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX6-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX6-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX6-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX6-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX6-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX6-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc slc | 
|  | ; GFX6-NEXT:    s_waitcnt vmcnt(0) expcnt(0) | 
|  | ; GFX6-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX8-LABEL: atomic_add_i64_1d_slc: | 
|  | ; GFX8:       ; %bb.0: ; %main_body | 
|  | ; GFX8-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX8-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX8-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX8-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX8-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX8-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX8-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX8-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX8-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc slc | 
|  | ; GFX8-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX8-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX900-LABEL: atomic_add_i64_1d_slc: | 
|  | ; GFX900:       ; %bb.0: ; %main_body | 
|  | ; GFX900-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX900-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX900-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX900-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX900-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX900-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX900-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX900-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX900-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc slc | 
|  | ; GFX900-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX900-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX90A-LABEL: atomic_add_i64_1d_slc: | 
|  | ; GFX90A:       ; %bb.0: ; %main_body | 
|  | ; GFX90A-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX90A-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX90A-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 unorm glc slc | 
|  | ; GFX90A-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX90A-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10PLUS-LABEL: atomic_add_i64_1d_slc: | 
|  | ; GFX10PLUS:       ; %bb.0: ; %main_body | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s0, s2 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s1, s3 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s2, s4 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s3, s5 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s4, s6 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s5, s7 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s6, s8 | 
|  | ; GFX10PLUS-NEXT:    s_mov_b32 s7, s9 | 
|  | ; GFX10PLUS-NEXT:    image_atomic_add v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D unorm glc slc | 
|  | ; GFX10PLUS-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10PLUS-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call i64 @llvm.amdgcn.image.atomic.add.1d.i64.i32(i64 %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 2) | 
|  | %out = bitcast i64 %v to <2 x float> | 
|  | ret <2 x float> %out | 
|  | } | 
|  |  | 
|  | declare i32 @llvm.amdgcn.image.atomic.swap.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.sub.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.smin.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.umin.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.smax.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.umax.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.and.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.or.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.xor.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.inc.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.dec.1d.i32.i32(i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.cmpswap.1d.i32.i32(i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.2d.i32.i32(i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.3d.i32.i32(i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.cube.i32.i32(i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.1darray.i32.i32(i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.2darray.i32.i32(i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.2dmsaa.i32.i32(i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i32 @llvm.amdgcn.image.atomic.add.2darraymsaa.i32.i32(i32, i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  |  | 
|  | declare i64 @llvm.amdgcn.image.atomic.swap.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.sub.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.smin.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.umin.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.smax.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.umax.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.and.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.or.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.xor.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.inc.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.dec.1d.i64.i32(i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.cmpswap.1d.i64.i32(i64, i64, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.2d.i64.i32(i64, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.3d.i64.i32(i64, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.cube.i64.i32(i64, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.1darray.i64.i32(i64, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.2darray.i64.i32(i64, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.2dmsaa.i64.i32(i64, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  | declare i64 @llvm.amdgcn.image.atomic.add.2darraymsaa.i64.i32(i64, i32, i32, i32, i32, <8 x i32>, i32 immarg, i32 immarg) #0 | 
|  |  | 
|  | attributes #0 = { nounwind } |