|  | // Copyright 2019 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | // Page allocator. | 
|  | // | 
|  | // The page allocator manages mapped pages (defined by pageSize, NOT | 
|  | // physPageSize) for allocation and re-use. It is embedded into mheap. | 
|  | // | 
|  | // Pages are managed using a bitmap that is sharded into chunks. | 
|  | // In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the | 
|  | // process's address space. Chunks are managed in a sparse-array-style structure | 
|  | // similar to mheap.arenas, since the bitmap may be large on some systems. | 
|  | // | 
|  | // The bitmap is efficiently searched by using a radix tree in combination | 
|  | // with fast bit-wise intrinsics. Allocation is performed using an address-ordered | 
|  | // first-fit approach. | 
|  | // | 
|  | // Each entry in the radix tree is a summary that describes three properties of | 
|  | // a particular region of the address space: the number of contiguous free pages | 
|  | // at the start and end of the region it represents, and the maximum number of | 
|  | // contiguous free pages found anywhere in that region. | 
|  | // | 
|  | // Each level of the radix tree is stored as one contiguous array, which represents | 
|  | // a different granularity of subdivision of the processes' address space. Thus, this | 
|  | // radix tree is actually implicit in these large arrays, as opposed to having explicit | 
|  | // dynamically-allocated pointer-based node structures. Naturally, these arrays may be | 
|  | // quite large for system with large address spaces, so in these cases they are mapped | 
|  | // into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk. | 
|  | // | 
|  | // The root level (referred to as L0 and index 0 in pageAlloc.summary) has each | 
|  | // summary represent the largest section of address space (16 GiB on 64-bit systems), | 
|  | // with each subsequent level representing successively smaller subsections until we | 
|  | // reach the finest granularity at the leaves, a chunk. | 
|  | // | 
|  | // More specifically, each summary in each level (except for leaf summaries) | 
|  | // represents some number of entries in the following level. For example, each | 
|  | // summary in the root level may represent a 16 GiB region of address space, | 
|  | // and in the next level there could be 8 corresponding entries which represent 2 | 
|  | // GiB subsections of that 16 GiB region, each of which could correspond to 8 | 
|  | // entries in the next level which each represent 256 MiB regions, and so on. | 
|  | // | 
|  | // Thus, this design only scales to heaps so large, but can always be extended to | 
|  | // larger heaps by simply adding levels to the radix tree, which mostly costs | 
|  | // additional virtual address space. The choice of managing large arrays also means | 
|  | // that a large amount of virtual address space may be reserved by the runtime. | 
|  |  | 
|  | package runtime | 
|  |  | 
|  | import ( | 
|  | "runtime/internal/atomic" | 
|  | "unsafe" | 
|  | ) | 
|  |  | 
|  | const ( | 
|  | // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider | 
|  | // in the bitmap at once. | 
|  | pallocChunkPages    = 1 << logPallocChunkPages | 
|  | pallocChunkBytes    = pallocChunkPages * pageSize | 
|  | logPallocChunkPages = 9 | 
|  | logPallocChunkBytes = logPallocChunkPages + pageShift | 
|  |  | 
|  | // The number of radix bits for each level. | 
|  | // | 
|  | // The value of 3 is chosen such that the block of summaries we need to scan at | 
|  | // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is | 
|  | // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree | 
|  | // levels perfectly into the 21-bit pallocBits summary field at the root level. | 
|  | // | 
|  | // The following equation explains how each of the constants relate: | 
|  | // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits | 
|  | // | 
|  | // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go. | 
|  | summaryLevelBits = 3 | 
|  | summaryL0Bits    = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits | 
|  |  | 
|  | // pallocChunksL2Bits is the number of bits of the chunk index number | 
|  | // covered by the second level of the chunks map. | 
|  | // | 
|  | // See (*pageAlloc).chunks for more details. Update the documentation | 
|  | // there should this change. | 
|  | pallocChunksL2Bits  = heapAddrBits - logPallocChunkBytes - pallocChunksL1Bits | 
|  | pallocChunksL1Shift = pallocChunksL2Bits | 
|  | ) | 
|  |  | 
|  | // Maximum searchAddr value, which indicates that the heap has no free space. | 
|  | // | 
|  | // We alias maxOffAddr just to make it clear that this is the maximum address | 
|  | // for the page allocator's search space. See maxOffAddr for details. | 
|  | func maxSearchAddr() offAddr { | 
|  | return maxOffAddr | 
|  | } | 
|  |  | 
|  | // Global chunk index. | 
|  | // | 
|  | // Represents an index into the leaf level of the radix tree. | 
|  | // Similar to arenaIndex, except instead of arenas, it divides the address | 
|  | // space into chunks. | 
|  | type chunkIdx uint | 
|  |  | 
|  | // chunkIndex returns the global index of the palloc chunk containing the | 
|  | // pointer p. | 
|  | func chunkIndex(p uintptr) chunkIdx { | 
|  | return chunkIdx((p - arenaBaseOffset) / pallocChunkBytes) | 
|  | } | 
|  |  | 
|  | // chunkIndex returns the base address of the palloc chunk at index ci. | 
|  | func chunkBase(ci chunkIdx) uintptr { | 
|  | return uintptr(ci)*pallocChunkBytes + arenaBaseOffset | 
|  | } | 
|  |  | 
|  | // chunkPageIndex computes the index of the page that contains p, | 
|  | // relative to the chunk which contains p. | 
|  | func chunkPageIndex(p uintptr) uint { | 
|  | return uint(p % pallocChunkBytes / pageSize) | 
|  | } | 
|  |  | 
|  | // l1 returns the index into the first level of (*pageAlloc).chunks. | 
|  | func (i chunkIdx) l1() uint { | 
|  | if pallocChunksL1Bits == 0 { | 
|  | // Let the compiler optimize this away if there's no | 
|  | // L1 map. | 
|  | return 0 | 
|  | } else { | 
|  | return uint(i) >> pallocChunksL1Shift | 
|  | } | 
|  | } | 
|  |  | 
|  | // l2 returns the index into the second level of (*pageAlloc).chunks. | 
|  | func (i chunkIdx) l2() uint { | 
|  | if pallocChunksL1Bits == 0 { | 
|  | return uint(i) | 
|  | } else { | 
|  | return uint(i) & (1<<pallocChunksL2Bits - 1) | 
|  | } | 
|  | } | 
|  |  | 
|  | // offAddrToLevelIndex converts an address in the offset address space | 
|  | // to the index into summary[level] containing addr. | 
|  | func offAddrToLevelIndex(level int, addr offAddr) int { | 
|  | return int((addr.a - arenaBaseOffset) >> levelShift[level]) | 
|  | } | 
|  |  | 
|  | // levelIndexToOffAddr converts an index into summary[level] into | 
|  | // the corresponding address in the offset address space. | 
|  | func levelIndexToOffAddr(level, idx int) offAddr { | 
|  | return offAddr{(uintptr(idx) << levelShift[level]) + arenaBaseOffset} | 
|  | } | 
|  |  | 
|  | // addrsToSummaryRange converts base and limit pointers into a range | 
|  | // of entries for the given summary level. | 
|  | // | 
|  | // The returned range is inclusive on the lower bound and exclusive on | 
|  | // the upper bound. | 
|  | func addrsToSummaryRange(level int, base, limit uintptr) (lo int, hi int) { | 
|  | // This is slightly more nuanced than just a shift for the exclusive | 
|  | // upper-bound. Note that the exclusive upper bound may be within a | 
|  | // summary at this level, meaning if we just do the obvious computation | 
|  | // hi will end up being an inclusive upper bound. Unfortunately, just | 
|  | // adding 1 to that is too broad since we might be on the very edge | 
|  | // of a summary's max page count boundary for this level | 
|  | // (1 << levelLogPages[level]). So, make limit an inclusive upper bound | 
|  | // then shift, then add 1, so we get an exclusive upper bound at the end. | 
|  | lo = int((base - arenaBaseOffset) >> levelShift[level]) | 
|  | hi = int(((limit-1)-arenaBaseOffset)>>levelShift[level]) + 1 | 
|  | return | 
|  | } | 
|  |  | 
|  | // blockAlignSummaryRange aligns indices into the given level to that | 
|  | // level's block width (1 << levelBits[level]). It assumes lo is inclusive | 
|  | // and hi is exclusive, and so aligns them down and up respectively. | 
|  | func blockAlignSummaryRange(level int, lo, hi int) (int, int) { | 
|  | e := uintptr(1) << levelBits[level] | 
|  | return int(alignDown(uintptr(lo), e)), int(alignUp(uintptr(hi), e)) | 
|  | } | 
|  |  | 
|  | type pageAlloc struct { | 
|  | // Radix tree of summaries. | 
|  | // | 
|  | // Each slice's cap represents the whole memory reservation. | 
|  | // Each slice's len reflects the allocator's maximum known | 
|  | // mapped heap address for that level. | 
|  | // | 
|  | // The backing store of each summary level is reserved in init | 
|  | // and may or may not be committed in grow (small address spaces | 
|  | // may commit all the memory in init). | 
|  | // | 
|  | // The purpose of keeping len <= cap is to enforce bounds checks | 
|  | // on the top end of the slice so that instead of an unknown | 
|  | // runtime segmentation fault, we get a much friendlier out-of-bounds | 
|  | // error. | 
|  | // | 
|  | // To iterate over a summary level, use inUse to determine which ranges | 
|  | // are currently available. Otherwise one might try to access | 
|  | // memory which is only Reserved which may result in a hard fault. | 
|  | // | 
|  | // We may still get segmentation faults < len since some of that | 
|  | // memory may not be committed yet. | 
|  | summary [summaryLevels][]pallocSum | 
|  |  | 
|  | // chunks is a slice of bitmap chunks. | 
|  | // | 
|  | // The total size of chunks is quite large on most 64-bit platforms | 
|  | // (O(GiB) or more) if flattened, so rather than making one large mapping | 
|  | // (which has problems on some platforms, even when PROT_NONE) we use a | 
|  | // two-level sparse array approach similar to the arena index in mheap. | 
|  | // | 
|  | // To find the chunk containing a memory address `a`, do: | 
|  | //   chunkOf(chunkIndex(a)) | 
|  | // | 
|  | // Below is a table describing the configuration for chunks for various | 
|  | // heapAddrBits supported by the runtime. | 
|  | // | 
|  | // heapAddrBits | L1 Bits | L2 Bits | L2 Entry Size | 
|  | // ------------------------------------------------ | 
|  | // 32           | 0       | 10      | 128 KiB | 
|  | // 33 (iOS)     | 0       | 11      | 256 KiB | 
|  | // 48           | 13      | 13      | 1 MiB | 
|  | // | 
|  | // There's no reason to use the L1 part of chunks on 32-bit, the | 
|  | // address space is small so the L2 is small. For platforms with a | 
|  | // 48-bit address space, we pick the L1 such that the L2 is 1 MiB | 
|  | // in size, which is a good balance between low granularity without | 
|  | // making the impact on BSS too high (note the L1 is stored directly | 
|  | // in pageAlloc). | 
|  | // | 
|  | // To iterate over the bitmap, use inUse to determine which ranges | 
|  | // are currently available. Otherwise one might iterate over unused | 
|  | // ranges. | 
|  | // | 
|  | // Protected by mheapLock. | 
|  | // | 
|  | // TODO(mknyszek): Consider changing the definition of the bitmap | 
|  | // such that 1 means free and 0 means in-use so that summaries and | 
|  | // the bitmaps align better on zero-values. | 
|  | chunks [1 << pallocChunksL1Bits]*[1 << pallocChunksL2Bits]pallocData | 
|  |  | 
|  | // The address to start an allocation search with. It must never | 
|  | // point to any memory that is not contained in inUse, i.e. | 
|  | // inUse.contains(searchAddr.addr()) must always be true. The one | 
|  | // exception to this rule is that it may take on the value of | 
|  | // maxOffAddr to indicate that the heap is exhausted. | 
|  | // | 
|  | // We guarantee that all valid heap addresses below this value | 
|  | // are allocated and not worth searching. | 
|  | searchAddr offAddr | 
|  |  | 
|  | // start and end represent the chunk indices | 
|  | // which pageAlloc knows about. It assumes | 
|  | // chunks in the range [start, end) are | 
|  | // currently ready to use. | 
|  | start, end chunkIdx | 
|  |  | 
|  | // inUse is a slice of ranges of address space which are | 
|  | // known by the page allocator to be currently in-use (passed | 
|  | // to grow). | 
|  | // | 
|  | // This field is currently unused on 32-bit architectures but | 
|  | // is harmless to track. We care much more about having a | 
|  | // contiguous heap in these cases and take additional measures | 
|  | // to ensure that, so in nearly all cases this should have just | 
|  | // 1 element. | 
|  | // | 
|  | // All access is protected by the mheapLock. | 
|  | inUse addrRanges | 
|  |  | 
|  | // scav stores the scavenger state. | 
|  | scav struct { | 
|  | lock mutex | 
|  |  | 
|  | // inUse is a slice of ranges of address space which have not | 
|  | // yet been looked at by the scavenger. | 
|  | // | 
|  | // Protected by lock. | 
|  | inUse addrRanges | 
|  |  | 
|  | // gen is the scavenge generation number. | 
|  | // | 
|  | // Protected by lock. | 
|  | gen uint32 | 
|  |  | 
|  | // reservationBytes is how large of a reservation should be made | 
|  | // in bytes of address space for each scavenge iteration. | 
|  | // | 
|  | // Protected by lock. | 
|  | reservationBytes uintptr | 
|  |  | 
|  | // released is the amount of memory released this generation. | 
|  | // | 
|  | // Updated atomically. | 
|  | released uintptr | 
|  |  | 
|  | // scavLWM is the lowest (offset) address that the scavenger reached this | 
|  | // scavenge generation. | 
|  | // | 
|  | // Protected by lock. | 
|  | scavLWM offAddr | 
|  |  | 
|  | // freeHWM is the highest (offset) address of a page that was freed to | 
|  | // the page allocator this scavenge generation. | 
|  | // | 
|  | // Protected by mheapLock. | 
|  | freeHWM offAddr | 
|  | } | 
|  |  | 
|  | // mheap_.lock. This level of indirection makes it possible | 
|  | // to test pageAlloc indepedently of the runtime allocator. | 
|  | mheapLock *mutex | 
|  |  | 
|  | // sysStat is the runtime memstat to update when new system | 
|  | // memory is committed by the pageAlloc for allocation metadata. | 
|  | sysStat *sysMemStat | 
|  |  | 
|  | // Whether or not this struct is being used in tests. | 
|  | test bool | 
|  | } | 
|  |  | 
|  | func (p *pageAlloc) init(mheapLock *mutex, sysStat *sysMemStat) { | 
|  | if levelLogPages[0] > logMaxPackedValue { | 
|  | // We can't represent 1<<levelLogPages[0] pages, the maximum number | 
|  | // of pages we need to represent at the root level, in a summary, which | 
|  | // is a big problem. Throw. | 
|  | print("runtime: root level max pages = ", 1<<levelLogPages[0], "\n") | 
|  | print("runtime: summary max pages = ", maxPackedValue, "\n") | 
|  | throw("root level max pages doesn't fit in summary") | 
|  | } | 
|  | p.sysStat = sysStat | 
|  |  | 
|  | // Initialize p.inUse. | 
|  | p.inUse.init(sysStat) | 
|  |  | 
|  | // System-dependent initialization. | 
|  | p.sysInit() | 
|  |  | 
|  | // Start with the searchAddr in a state indicating there's no free memory. | 
|  | p.searchAddr = maxSearchAddr() | 
|  |  | 
|  | // Set the mheapLock. | 
|  | p.mheapLock = mheapLock | 
|  |  | 
|  | // Initialize scavenge tracking state. | 
|  | p.scav.scavLWM = maxSearchAddr() | 
|  | } | 
|  |  | 
|  | // tryChunkOf returns the bitmap data for the given chunk. | 
|  | // | 
|  | // Returns nil if the chunk data has not been mapped. | 
|  | func (p *pageAlloc) tryChunkOf(ci chunkIdx) *pallocData { | 
|  | l2 := p.chunks[ci.l1()] | 
|  | if l2 == nil { | 
|  | return nil | 
|  | } | 
|  | return &l2[ci.l2()] | 
|  | } | 
|  |  | 
|  | // chunkOf returns the chunk at the given chunk index. | 
|  | // | 
|  | // The chunk index must be valid or this method may throw. | 
|  | func (p *pageAlloc) chunkOf(ci chunkIdx) *pallocData { | 
|  | return &p.chunks[ci.l1()][ci.l2()] | 
|  | } | 
|  |  | 
|  | // grow sets up the metadata for the address range [base, base+size). | 
|  | // It may allocate metadata, in which case *p.sysStat will be updated. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | func (p *pageAlloc) grow(base, size uintptr) { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // Round up to chunks, since we can't deal with increments smaller | 
|  | // than chunks. Also, sysGrow expects aligned values. | 
|  | limit := alignUp(base+size, pallocChunkBytes) | 
|  | base = alignDown(base, pallocChunkBytes) | 
|  |  | 
|  | // Grow the summary levels in a system-dependent manner. | 
|  | // We just update a bunch of additional metadata here. | 
|  | p.sysGrow(base, limit) | 
|  |  | 
|  | // Update p.start and p.end. | 
|  | // If no growth happened yet, start == 0. This is generally | 
|  | // safe since the zero page is unmapped. | 
|  | firstGrowth := p.start == 0 | 
|  | start, end := chunkIndex(base), chunkIndex(limit) | 
|  | if firstGrowth || start < p.start { | 
|  | p.start = start | 
|  | } | 
|  | if end > p.end { | 
|  | p.end = end | 
|  | } | 
|  | // Note that [base, limit) will never overlap with any existing | 
|  | // range inUse because grow only ever adds never-used memory | 
|  | // regions to the page allocator. | 
|  | p.inUse.add(makeAddrRange(base, limit)) | 
|  |  | 
|  | // A grow operation is a lot like a free operation, so if our | 
|  | // chunk ends up below p.searchAddr, update p.searchAddr to the | 
|  | // new address, just like in free. | 
|  | if b := (offAddr{base}); b.lessThan(p.searchAddr) { | 
|  | p.searchAddr = b | 
|  | } | 
|  |  | 
|  | // Add entries into chunks, which is sparse, if needed. Then, | 
|  | // initialize the bitmap. | 
|  | // | 
|  | // Newly-grown memory is always considered scavenged. | 
|  | // Set all the bits in the scavenged bitmaps high. | 
|  | for c := chunkIndex(base); c < chunkIndex(limit); c++ { | 
|  | if p.chunks[c.l1()] == nil { | 
|  | // Create the necessary l2 entry. | 
|  | // | 
|  | // Store it atomically to avoid races with readers which | 
|  | // don't acquire the heap lock. | 
|  | r := sysAlloc(unsafe.Sizeof(*p.chunks[0]), p.sysStat) | 
|  | if r == nil { | 
|  | throw("pageAlloc: out of memory") | 
|  | } | 
|  | atomic.StorepNoWB(unsafe.Pointer(&p.chunks[c.l1()]), r) | 
|  | } | 
|  | p.chunkOf(c).scavenged.setRange(0, pallocChunkPages) | 
|  | } | 
|  |  | 
|  | // Update summaries accordingly. The grow acts like a free, so | 
|  | // we need to ensure this newly-free memory is visible in the | 
|  | // summaries. | 
|  | p.update(base, size/pageSize, true, false) | 
|  | } | 
|  |  | 
|  | // update updates heap metadata. It must be called each time the bitmap | 
|  | // is updated. | 
|  | // | 
|  | // If contig is true, update does some optimizations assuming that there was | 
|  | // a contiguous allocation or free between addr and addr+npages. alloc indicates | 
|  | // whether the operation performed was an allocation or a free. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | func (p *pageAlloc) update(base, npages uintptr, contig, alloc bool) { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // base, limit, start, and end are inclusive. | 
|  | limit := base + npages*pageSize - 1 | 
|  | sc, ec := chunkIndex(base), chunkIndex(limit) | 
|  |  | 
|  | // Handle updating the lowest level first. | 
|  | if sc == ec { | 
|  | // Fast path: the allocation doesn't span more than one chunk, | 
|  | // so update this one and if the summary didn't change, return. | 
|  | x := p.summary[len(p.summary)-1][sc] | 
|  | y := p.chunkOf(sc).summarize() | 
|  | if x == y { | 
|  | return | 
|  | } | 
|  | p.summary[len(p.summary)-1][sc] = y | 
|  | } else if contig { | 
|  | // Slow contiguous path: the allocation spans more than one chunk | 
|  | // and at least one summary is guaranteed to change. | 
|  | summary := p.summary[len(p.summary)-1] | 
|  |  | 
|  | // Update the summary for chunk sc. | 
|  | summary[sc] = p.chunkOf(sc).summarize() | 
|  |  | 
|  | // Update the summaries for chunks in between, which are | 
|  | // either totally allocated or freed. | 
|  | whole := p.summary[len(p.summary)-1][sc+1 : ec] | 
|  | if alloc { | 
|  | // Should optimize into a memclr. | 
|  | for i := range whole { | 
|  | whole[i] = 0 | 
|  | } | 
|  | } else { | 
|  | for i := range whole { | 
|  | whole[i] = freeChunkSum | 
|  | } | 
|  | } | 
|  |  | 
|  | // Update the summary for chunk ec. | 
|  | summary[ec] = p.chunkOf(ec).summarize() | 
|  | } else { | 
|  | // Slow general path: the allocation spans more than one chunk | 
|  | // and at least one summary is guaranteed to change. | 
|  | // | 
|  | // We can't assume a contiguous allocation happened, so walk over | 
|  | // every chunk in the range and manually recompute the summary. | 
|  | summary := p.summary[len(p.summary)-1] | 
|  | for c := sc; c <= ec; c++ { | 
|  | summary[c] = p.chunkOf(c).summarize() | 
|  | } | 
|  | } | 
|  |  | 
|  | // Walk up the radix tree and update the summaries appropriately. | 
|  | changed := true | 
|  | for l := len(p.summary) - 2; l >= 0 && changed; l-- { | 
|  | // Update summaries at level l from summaries at level l+1. | 
|  | changed = false | 
|  |  | 
|  | // "Constants" for the previous level which we | 
|  | // need to compute the summary from that level. | 
|  | logEntriesPerBlock := levelBits[l+1] | 
|  | logMaxPages := levelLogPages[l+1] | 
|  |  | 
|  | // lo and hi describe all the parts of the level we need to look at. | 
|  | lo, hi := addrsToSummaryRange(l, base, limit+1) | 
|  |  | 
|  | // Iterate over each block, updating the corresponding summary in the less-granular level. | 
|  | for i := lo; i < hi; i++ { | 
|  | children := p.summary[l+1][i<<logEntriesPerBlock : (i+1)<<logEntriesPerBlock] | 
|  | sum := mergeSummaries(children, logMaxPages) | 
|  | old := p.summary[l][i] | 
|  | if old != sum { | 
|  | changed = true | 
|  | p.summary[l][i] = sum | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // allocRange marks the range of memory [base, base+npages*pageSize) as | 
|  | // allocated. It also updates the summaries to reflect the newly-updated | 
|  | // bitmap. | 
|  | // | 
|  | // Returns the amount of scavenged memory in bytes present in the | 
|  | // allocated range. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | func (p *pageAlloc) allocRange(base, npages uintptr) uintptr { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | limit := base + npages*pageSize - 1 | 
|  | sc, ec := chunkIndex(base), chunkIndex(limit) | 
|  | si, ei := chunkPageIndex(base), chunkPageIndex(limit) | 
|  |  | 
|  | scav := uint(0) | 
|  | if sc == ec { | 
|  | // The range doesn't cross any chunk boundaries. | 
|  | chunk := p.chunkOf(sc) | 
|  | scav += chunk.scavenged.popcntRange(si, ei+1-si) | 
|  | chunk.allocRange(si, ei+1-si) | 
|  | } else { | 
|  | // The range crosses at least one chunk boundary. | 
|  | chunk := p.chunkOf(sc) | 
|  | scav += chunk.scavenged.popcntRange(si, pallocChunkPages-si) | 
|  | chunk.allocRange(si, pallocChunkPages-si) | 
|  | for c := sc + 1; c < ec; c++ { | 
|  | chunk := p.chunkOf(c) | 
|  | scav += chunk.scavenged.popcntRange(0, pallocChunkPages) | 
|  | chunk.allocAll() | 
|  | } | 
|  | chunk = p.chunkOf(ec) | 
|  | scav += chunk.scavenged.popcntRange(0, ei+1) | 
|  | chunk.allocRange(0, ei+1) | 
|  | } | 
|  | p.update(base, npages, true, true) | 
|  | return uintptr(scav) * pageSize | 
|  | } | 
|  |  | 
|  | // findMappedAddr returns the smallest mapped offAddr that is | 
|  | // >= addr. That is, if addr refers to mapped memory, then it is | 
|  | // returned. If addr is higher than any mapped region, then | 
|  | // it returns maxOffAddr. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | func (p *pageAlloc) findMappedAddr(addr offAddr) offAddr { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // If we're not in a test, validate first by checking mheap_.arenas. | 
|  | // This is a fast path which is only safe to use outside of testing. | 
|  | ai := arenaIndex(addr.addr()) | 
|  | if p.test || mheap_.arenas[ai.l1()] == nil || mheap_.arenas[ai.l1()][ai.l2()] == nil { | 
|  | vAddr, ok := p.inUse.findAddrGreaterEqual(addr.addr()) | 
|  | if ok { | 
|  | return offAddr{vAddr} | 
|  | } else { | 
|  | // The candidate search address is greater than any | 
|  | // known address, which means we definitely have no | 
|  | // free memory left. | 
|  | return maxOffAddr | 
|  | } | 
|  | } | 
|  | return addr | 
|  | } | 
|  |  | 
|  | // find searches for the first (address-ordered) contiguous free region of | 
|  | // npages in size and returns a base address for that region. | 
|  | // | 
|  | // It uses p.searchAddr to prune its search and assumes that no palloc chunks | 
|  | // below chunkIndex(p.searchAddr) contain any free memory at all. | 
|  | // | 
|  | // find also computes and returns a candidate p.searchAddr, which may or | 
|  | // may not prune more of the address space than p.searchAddr already does. | 
|  | // This candidate is always a valid p.searchAddr. | 
|  | // | 
|  | // find represents the slow path and the full radix tree search. | 
|  | // | 
|  | // Returns a base address of 0 on failure, in which case the candidate | 
|  | // searchAddr returned is invalid and must be ignored. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | func (p *pageAlloc) find(npages uintptr) (uintptr, offAddr) { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // Search algorithm. | 
|  | // | 
|  | // This algorithm walks each level l of the radix tree from the root level | 
|  | // to the leaf level. It iterates over at most 1 << levelBits[l] of entries | 
|  | // in a given level in the radix tree, and uses the summary information to | 
|  | // find either: | 
|  | //  1) That a given subtree contains a large enough contiguous region, at | 
|  | //     which point it continues iterating on the next level, or | 
|  | //  2) That there are enough contiguous boundary-crossing bits to satisfy | 
|  | //     the allocation, at which point it knows exactly where to start | 
|  | //     allocating from. | 
|  | // | 
|  | // i tracks the index into the current level l's structure for the | 
|  | // contiguous 1 << levelBits[l] entries we're actually interested in. | 
|  | // | 
|  | // NOTE: Technically this search could allocate a region which crosses | 
|  | // the arenaBaseOffset boundary, which when arenaBaseOffset != 0, is | 
|  | // a discontinuity. However, the only way this could happen is if the | 
|  | // page at the zero address is mapped, and this is impossible on | 
|  | // every system we support where arenaBaseOffset != 0. So, the | 
|  | // discontinuity is already encoded in the fact that the OS will never | 
|  | // map the zero page for us, and this function doesn't try to handle | 
|  | // this case in any way. | 
|  |  | 
|  | // i is the beginning of the block of entries we're searching at the | 
|  | // current level. | 
|  | i := 0 | 
|  |  | 
|  | // firstFree is the region of address space that we are certain to | 
|  | // find the first free page in the heap. base and bound are the inclusive | 
|  | // bounds of this window, and both are addresses in the linearized, contiguous | 
|  | // view of the address space (with arenaBaseOffset pre-added). At each level, | 
|  | // this window is narrowed as we find the memory region containing the | 
|  | // first free page of memory. To begin with, the range reflects the | 
|  | // full process address space. | 
|  | // | 
|  | // firstFree is updated by calling foundFree each time free space in the | 
|  | // heap is discovered. | 
|  | // | 
|  | // At the end of the search, base.addr() is the best new | 
|  | // searchAddr we could deduce in this search. | 
|  | firstFree := struct { | 
|  | base, bound offAddr | 
|  | }{ | 
|  | base:  minOffAddr, | 
|  | bound: maxOffAddr, | 
|  | } | 
|  | // foundFree takes the given address range [addr, addr+size) and | 
|  | // updates firstFree if it is a narrower range. The input range must | 
|  | // either be fully contained within firstFree or not overlap with it | 
|  | // at all. | 
|  | // | 
|  | // This way, we'll record the first summary we find with any free | 
|  | // pages on the root level and narrow that down if we descend into | 
|  | // that summary. But as soon as we need to iterate beyond that summary | 
|  | // in a level to find a large enough range, we'll stop narrowing. | 
|  | foundFree := func(addr offAddr, size uintptr) { | 
|  | if firstFree.base.lessEqual(addr) && addr.add(size-1).lessEqual(firstFree.bound) { | 
|  | // This range fits within the current firstFree window, so narrow | 
|  | // down the firstFree window to the base and bound of this range. | 
|  | firstFree.base = addr | 
|  | firstFree.bound = addr.add(size - 1) | 
|  | } else if !(addr.add(size-1).lessThan(firstFree.base) || firstFree.bound.lessThan(addr)) { | 
|  | // This range only partially overlaps with the firstFree range, | 
|  | // so throw. | 
|  | print("runtime: addr = ", hex(addr.addr()), ", size = ", size, "\n") | 
|  | print("runtime: base = ", hex(firstFree.base.addr()), ", bound = ", hex(firstFree.bound.addr()), "\n") | 
|  | throw("range partially overlaps") | 
|  | } | 
|  | } | 
|  |  | 
|  | // lastSum is the summary which we saw on the previous level that made us | 
|  | // move on to the next level. Used to print additional information in the | 
|  | // case of a catastrophic failure. | 
|  | // lastSumIdx is that summary's index in the previous level. | 
|  | lastSum := packPallocSum(0, 0, 0) | 
|  | lastSumIdx := -1 | 
|  |  | 
|  | nextLevel: | 
|  | for l := 0; l < len(p.summary); l++ { | 
|  | // For the root level, entriesPerBlock is the whole level. | 
|  | entriesPerBlock := 1 << levelBits[l] | 
|  | logMaxPages := levelLogPages[l] | 
|  |  | 
|  | // We've moved into a new level, so let's update i to our new | 
|  | // starting index. This is a no-op for level 0. | 
|  | i <<= levelBits[l] | 
|  |  | 
|  | // Slice out the block of entries we care about. | 
|  | entries := p.summary[l][i : i+entriesPerBlock] | 
|  |  | 
|  | // Determine j0, the first index we should start iterating from. | 
|  | // The searchAddr may help us eliminate iterations if we followed the | 
|  | // searchAddr on the previous level or we're on the root leve, in which | 
|  | // case the searchAddr should be the same as i after levelShift. | 
|  | j0 := 0 | 
|  | if searchIdx := offAddrToLevelIndex(l, p.searchAddr); searchIdx&^(entriesPerBlock-1) == i { | 
|  | j0 = searchIdx & (entriesPerBlock - 1) | 
|  | } | 
|  |  | 
|  | // Run over the level entries looking for | 
|  | // a contiguous run of at least npages either | 
|  | // within an entry or across entries. | 
|  | // | 
|  | // base contains the page index (relative to | 
|  | // the first entry's first page) of the currently | 
|  | // considered run of consecutive pages. | 
|  | // | 
|  | // size contains the size of the currently considered | 
|  | // run of consecutive pages. | 
|  | var base, size uint | 
|  | for j := j0; j < len(entries); j++ { | 
|  | sum := entries[j] | 
|  | if sum == 0 { | 
|  | // A full entry means we broke any streak and | 
|  | // that we should skip it altogether. | 
|  | size = 0 | 
|  | continue | 
|  | } | 
|  |  | 
|  | // We've encountered a non-zero summary which means | 
|  | // free memory, so update firstFree. | 
|  | foundFree(levelIndexToOffAddr(l, i+j), (uintptr(1)<<logMaxPages)*pageSize) | 
|  |  | 
|  | s := sum.start() | 
|  | if size+s >= uint(npages) { | 
|  | // If size == 0 we don't have a run yet, | 
|  | // which means base isn't valid. So, set | 
|  | // base to the first page in this block. | 
|  | if size == 0 { | 
|  | base = uint(j) << logMaxPages | 
|  | } | 
|  | // We hit npages; we're done! | 
|  | size += s | 
|  | break | 
|  | } | 
|  | if sum.max() >= uint(npages) { | 
|  | // The entry itself contains npages contiguous | 
|  | // free pages, so continue on the next level | 
|  | // to find that run. | 
|  | i += j | 
|  | lastSumIdx = i | 
|  | lastSum = sum | 
|  | continue nextLevel | 
|  | } | 
|  | if size == 0 || s < 1<<logMaxPages { | 
|  | // We either don't have a current run started, or this entry | 
|  | // isn't totally free (meaning we can't continue the current | 
|  | // one), so try to begin a new run by setting size and base | 
|  | // based on sum.end. | 
|  | size = sum.end() | 
|  | base = uint(j+1)<<logMaxPages - size | 
|  | continue | 
|  | } | 
|  | // The entry is completely free, so continue the run. | 
|  | size += 1 << logMaxPages | 
|  | } | 
|  | if size >= uint(npages) { | 
|  | // We found a sufficiently large run of free pages straddling | 
|  | // some boundary, so compute the address and return it. | 
|  | addr := levelIndexToOffAddr(l, i).add(uintptr(base) * pageSize).addr() | 
|  | return addr, p.findMappedAddr(firstFree.base) | 
|  | } | 
|  | if l == 0 { | 
|  | // We're at level zero, so that means we've exhausted our search. | 
|  | return 0, maxSearchAddr() | 
|  | } | 
|  |  | 
|  | // We're not at level zero, and we exhausted the level we were looking in. | 
|  | // This means that either our calculations were wrong or the level above | 
|  | // lied to us. In either case, dump some useful state and throw. | 
|  | print("runtime: summary[", l-1, "][", lastSumIdx, "] = ", lastSum.start(), ", ", lastSum.max(), ", ", lastSum.end(), "\n") | 
|  | print("runtime: level = ", l, ", npages = ", npages, ", j0 = ", j0, "\n") | 
|  | print("runtime: p.searchAddr = ", hex(p.searchAddr.addr()), ", i = ", i, "\n") | 
|  | print("runtime: levelShift[level] = ", levelShift[l], ", levelBits[level] = ", levelBits[l], "\n") | 
|  | for j := 0; j < len(entries); j++ { | 
|  | sum := entries[j] | 
|  | print("runtime: summary[", l, "][", i+j, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") | 
|  | } | 
|  | throw("bad summary data") | 
|  | } | 
|  |  | 
|  | // Since we've gotten to this point, that means we haven't found a | 
|  | // sufficiently-sized free region straddling some boundary (chunk or larger). | 
|  | // This means the last summary we inspected must have had a large enough "max" | 
|  | // value, so look inside the chunk to find a suitable run. | 
|  | // | 
|  | // After iterating over all levels, i must contain a chunk index which | 
|  | // is what the final level represents. | 
|  | ci := chunkIdx(i) | 
|  | j, searchIdx := p.chunkOf(ci).find(npages, 0) | 
|  | if j == ^uint(0) { | 
|  | // We couldn't find any space in this chunk despite the summaries telling | 
|  | // us it should be there. There's likely a bug, so dump some state and throw. | 
|  | sum := p.summary[len(p.summary)-1][i] | 
|  | print("runtime: summary[", len(p.summary)-1, "][", i, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") | 
|  | print("runtime: npages = ", npages, "\n") | 
|  | throw("bad summary data") | 
|  | } | 
|  |  | 
|  | // Compute the address at which the free space starts. | 
|  | addr := chunkBase(ci) + uintptr(j)*pageSize | 
|  |  | 
|  | // Since we actually searched the chunk, we may have | 
|  | // found an even narrower free window. | 
|  | searchAddr := chunkBase(ci) + uintptr(searchIdx)*pageSize | 
|  | foundFree(offAddr{searchAddr}, chunkBase(ci+1)-searchAddr) | 
|  | return addr, p.findMappedAddr(firstFree.base) | 
|  | } | 
|  |  | 
|  | // alloc allocates npages worth of memory from the page heap, returning the base | 
|  | // address for the allocation and the amount of scavenged memory in bytes | 
|  | // contained in the region [base address, base address + npages*pageSize). | 
|  | // | 
|  | // Returns a 0 base address on failure, in which case other returned values | 
|  | // should be ignored. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | // | 
|  | // Must run on the system stack because p.mheapLock must be held. | 
|  | // | 
|  | //go:systemstack | 
|  | func (p *pageAlloc) alloc(npages uintptr) (addr uintptr, scav uintptr) { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // If the searchAddr refers to a region which has a higher address than | 
|  | // any known chunk, then we know we're out of memory. | 
|  | if chunkIndex(p.searchAddr.addr()) >= p.end { | 
|  | return 0, 0 | 
|  | } | 
|  |  | 
|  | // If npages has a chance of fitting in the chunk where the searchAddr is, | 
|  | // search it directly. | 
|  | searchAddr := minOffAddr | 
|  | if pallocChunkPages-chunkPageIndex(p.searchAddr.addr()) >= uint(npages) { | 
|  | // npages is guaranteed to be no greater than pallocChunkPages here. | 
|  | i := chunkIndex(p.searchAddr.addr()) | 
|  | if max := p.summary[len(p.summary)-1][i].max(); max >= uint(npages) { | 
|  | j, searchIdx := p.chunkOf(i).find(npages, chunkPageIndex(p.searchAddr.addr())) | 
|  | if j == ^uint(0) { | 
|  | print("runtime: max = ", max, ", npages = ", npages, "\n") | 
|  | print("runtime: searchIdx = ", chunkPageIndex(p.searchAddr.addr()), ", p.searchAddr = ", hex(p.searchAddr.addr()), "\n") | 
|  | throw("bad summary data") | 
|  | } | 
|  | addr = chunkBase(i) + uintptr(j)*pageSize | 
|  | searchAddr = offAddr{chunkBase(i) + uintptr(searchIdx)*pageSize} | 
|  | goto Found | 
|  | } | 
|  | } | 
|  | // We failed to use a searchAddr for one reason or another, so try | 
|  | // the slow path. | 
|  | addr, searchAddr = p.find(npages) | 
|  | if addr == 0 { | 
|  | if npages == 1 { | 
|  | // We failed to find a single free page, the smallest unit | 
|  | // of allocation. This means we know the heap is completely | 
|  | // exhausted. Otherwise, the heap still might have free | 
|  | // space in it, just not enough contiguous space to | 
|  | // accommodate npages. | 
|  | p.searchAddr = maxSearchAddr() | 
|  | } | 
|  | return 0, 0 | 
|  | } | 
|  | Found: | 
|  | // Go ahead and actually mark the bits now that we have an address. | 
|  | scav = p.allocRange(addr, npages) | 
|  |  | 
|  | // If we found a higher searchAddr, we know that all the | 
|  | // heap memory before that searchAddr in an offset address space is | 
|  | // allocated, so bump p.searchAddr up to the new one. | 
|  | if p.searchAddr.lessThan(searchAddr) { | 
|  | p.searchAddr = searchAddr | 
|  | } | 
|  | return addr, scav | 
|  | } | 
|  |  | 
|  | // free returns npages worth of memory starting at base back to the page heap. | 
|  | // | 
|  | // p.mheapLock must be held. | 
|  | // | 
|  | // Must run on the system stack because p.mheapLock must be held. | 
|  | // | 
|  | //go:systemstack | 
|  | func (p *pageAlloc) free(base, npages uintptr, scavenged bool) { | 
|  | assertLockHeld(p.mheapLock) | 
|  |  | 
|  | // If we're freeing pages below the p.searchAddr, update searchAddr. | 
|  | if b := (offAddr{base}); b.lessThan(p.searchAddr) { | 
|  | p.searchAddr = b | 
|  | } | 
|  | limit := base + npages*pageSize - 1 | 
|  | if !scavenged { | 
|  | // Update the free high watermark for the scavenger. | 
|  | if offLimit := (offAddr{limit}); p.scav.freeHWM.lessThan(offLimit) { | 
|  | p.scav.freeHWM = offLimit | 
|  | } | 
|  | } | 
|  | if npages == 1 { | 
|  | // Fast path: we're clearing a single bit, and we know exactly | 
|  | // where it is, so mark it directly. | 
|  | i := chunkIndex(base) | 
|  | p.chunkOf(i).free1(chunkPageIndex(base)) | 
|  | } else { | 
|  | // Slow path: we're clearing more bits so we may need to iterate. | 
|  | sc, ec := chunkIndex(base), chunkIndex(limit) | 
|  | si, ei := chunkPageIndex(base), chunkPageIndex(limit) | 
|  |  | 
|  | if sc == ec { | 
|  | // The range doesn't cross any chunk boundaries. | 
|  | p.chunkOf(sc).free(si, ei+1-si) | 
|  | } else { | 
|  | // The range crosses at least one chunk boundary. | 
|  | p.chunkOf(sc).free(si, pallocChunkPages-si) | 
|  | for c := sc + 1; c < ec; c++ { | 
|  | p.chunkOf(c).freeAll() | 
|  | } | 
|  | p.chunkOf(ec).free(0, ei+1) | 
|  | } | 
|  | } | 
|  | p.update(base, npages, true, false) | 
|  | } | 
|  |  | 
|  | const ( | 
|  | pallocSumBytes = unsafe.Sizeof(pallocSum(0)) | 
|  |  | 
|  | // maxPackedValue is the maximum value that any of the three fields in | 
|  | // the pallocSum may take on. | 
|  | maxPackedValue    = 1 << logMaxPackedValue | 
|  | logMaxPackedValue = logPallocChunkPages + (summaryLevels-1)*summaryLevelBits | 
|  |  | 
|  | freeChunkSum = pallocSum(uint64(pallocChunkPages) | | 
|  | uint64(pallocChunkPages<<logMaxPackedValue) | | 
|  | uint64(pallocChunkPages<<(2*logMaxPackedValue))) | 
|  | ) | 
|  |  | 
|  | // pallocSum is a packed summary type which packs three numbers: start, max, | 
|  | // and end into a single 8-byte value. Each of these values are a summary of | 
|  | // a bitmap and are thus counts, each of which may have a maximum value of | 
|  | // 2^21 - 1, or all three may be equal to 2^21. The latter case is represented | 
|  | // by just setting the 64th bit. | 
|  | type pallocSum uint64 | 
|  |  | 
|  | // packPallocSum takes a start, max, and end value and produces a pallocSum. | 
|  | func packPallocSum(start, max, end uint) pallocSum { | 
|  | if max == maxPackedValue { | 
|  | return pallocSum(uint64(1 << 63)) | 
|  | } | 
|  | return pallocSum((uint64(start) & (maxPackedValue - 1)) | | 
|  | ((uint64(max) & (maxPackedValue - 1)) << logMaxPackedValue) | | 
|  | ((uint64(end) & (maxPackedValue - 1)) << (2 * logMaxPackedValue))) | 
|  | } | 
|  |  | 
|  | // start extracts the start value from a packed sum. | 
|  | func (p pallocSum) start() uint { | 
|  | if uint64(p)&uint64(1<<63) != 0 { | 
|  | return maxPackedValue | 
|  | } | 
|  | return uint(uint64(p) & (maxPackedValue - 1)) | 
|  | } | 
|  |  | 
|  | // max extracts the max value from a packed sum. | 
|  | func (p pallocSum) max() uint { | 
|  | if uint64(p)&uint64(1<<63) != 0 { | 
|  | return maxPackedValue | 
|  | } | 
|  | return uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)) | 
|  | } | 
|  |  | 
|  | // end extracts the end value from a packed sum. | 
|  | func (p pallocSum) end() uint { | 
|  | if uint64(p)&uint64(1<<63) != 0 { | 
|  | return maxPackedValue | 
|  | } | 
|  | return uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) | 
|  | } | 
|  |  | 
|  | // unpack unpacks all three values from the summary. | 
|  | func (p pallocSum) unpack() (uint, uint, uint) { | 
|  | if uint64(p)&uint64(1<<63) != 0 { | 
|  | return maxPackedValue, maxPackedValue, maxPackedValue | 
|  | } | 
|  | return uint(uint64(p) & (maxPackedValue - 1)), | 
|  | uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)), | 
|  | uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) | 
|  | } | 
|  |  | 
|  | // mergeSummaries merges consecutive summaries which may each represent at | 
|  | // most 1 << logMaxPagesPerSum pages each together into one. | 
|  | func mergeSummaries(sums []pallocSum, logMaxPagesPerSum uint) pallocSum { | 
|  | // Merge the summaries in sums into one. | 
|  | // | 
|  | // We do this by keeping a running summary representing the merged | 
|  | // summaries of sums[:i] in start, max, and end. | 
|  | start, max, end := sums[0].unpack() | 
|  | for i := 1; i < len(sums); i++ { | 
|  | // Merge in sums[i]. | 
|  | si, mi, ei := sums[i].unpack() | 
|  |  | 
|  | // Merge in sums[i].start only if the running summary is | 
|  | // completely free, otherwise this summary's start | 
|  | // plays no role in the combined sum. | 
|  | if start == uint(i)<<logMaxPagesPerSum { | 
|  | start += si | 
|  | } | 
|  |  | 
|  | // Recompute the max value of the running sum by looking | 
|  | // across the boundary between the running sum and sums[i] | 
|  | // and at the max sums[i], taking the greatest of those two | 
|  | // and the max of the running sum. | 
|  | if end+si > max { | 
|  | max = end + si | 
|  | } | 
|  | if mi > max { | 
|  | max = mi | 
|  | } | 
|  |  | 
|  | // Merge in end by checking if this new summary is totally | 
|  | // free. If it is, then we want to extend the running sum's | 
|  | // end by the new summary. If not, then we have some alloc'd | 
|  | // pages in there and we just want to take the end value in | 
|  | // sums[i]. | 
|  | if ei == 1<<logMaxPagesPerSum { | 
|  | end += 1 << logMaxPagesPerSum | 
|  | } else { | 
|  | end = ei | 
|  | } | 
|  | } | 
|  | return packPallocSum(start, max, end) | 
|  | } |