| // Copyright 2013 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package sync | 
 |  | 
 | import ( | 
 | 	"internal/race" | 
 | 	"runtime" | 
 | 	"sync/atomic" | 
 | 	"unsafe" | 
 | ) | 
 |  | 
 | // A Pool is a set of temporary objects that may be individually saved and | 
 | // retrieved. | 
 | // | 
 | // Any item stored in the Pool may be removed automatically at any time without | 
 | // notification. If the Pool holds the only reference when this happens, the | 
 | // item might be deallocated. | 
 | // | 
 | // A Pool is safe for use by multiple goroutines simultaneously. | 
 | // | 
 | // Pool's purpose is to cache allocated but unused items for later reuse, | 
 | // relieving pressure on the garbage collector. That is, it makes it easy to | 
 | // build efficient, thread-safe free lists. However, it is not suitable for all | 
 | // free lists. | 
 | // | 
 | // An appropriate use of a Pool is to manage a group of temporary items | 
 | // silently shared among and potentially reused by concurrent independent | 
 | // clients of a package. Pool provides a way to amortize allocation overhead | 
 | // across many clients. | 
 | // | 
 | // An example of good use of a Pool is in the fmt package, which maintains a | 
 | // dynamically-sized store of temporary output buffers. The store scales under | 
 | // load (when many goroutines are actively printing) and shrinks when | 
 | // quiescent. | 
 | // | 
 | // On the other hand, a free list maintained as part of a short-lived object is | 
 | // not a suitable use for a Pool, since the overhead does not amortize well in | 
 | // that scenario. It is more efficient to have such objects implement their own | 
 | // free list. | 
 | // | 
 | // A Pool must not be copied after first use. | 
 | type Pool struct { | 
 | 	noCopy noCopy | 
 |  | 
 | 	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal | 
 | 	localSize uintptr        // size of the local array | 
 |  | 
 | 	victim     unsafe.Pointer // local from previous cycle | 
 | 	victimSize uintptr        // size of victims array | 
 |  | 
 | 	// New optionally specifies a function to generate | 
 | 	// a value when Get would otherwise return nil. | 
 | 	// It may not be changed concurrently with calls to Get. | 
 | 	New func() interface{} | 
 | } | 
 |  | 
 | // Local per-P Pool appendix. | 
 | type poolLocalInternal struct { | 
 | 	private interface{} // Can be used only by the respective P. | 
 | 	shared  poolChain   // Local P can pushHead/popHead; any P can popTail. | 
 | } | 
 |  | 
 | type poolLocal struct { | 
 | 	poolLocalInternal | 
 |  | 
 | 	// Prevents false sharing on widespread platforms with | 
 | 	// 128 mod (cache line size) = 0 . | 
 | 	pad [128 - unsafe.Sizeof(poolLocalInternal{})%128]byte | 
 | } | 
 |  | 
 | // from runtime | 
 | func fastrand() uint32 | 
 |  | 
 | var poolRaceHash [128]uint64 | 
 |  | 
 | // poolRaceAddr returns an address to use as the synchronization point | 
 | // for race detector logic. We don't use the actual pointer stored in x | 
 | // directly, for fear of conflicting with other synchronization on that address. | 
 | // Instead, we hash the pointer to get an index into poolRaceHash. | 
 | // See discussion on golang.org/cl/31589. | 
 | func poolRaceAddr(x interface{}) unsafe.Pointer { | 
 | 	ptr := uintptr((*[2]unsafe.Pointer)(unsafe.Pointer(&x))[1]) | 
 | 	h := uint32((uint64(uint32(ptr)) * 0x85ebca6b) >> 16) | 
 | 	return unsafe.Pointer(&poolRaceHash[h%uint32(len(poolRaceHash))]) | 
 | } | 
 |  | 
 | // Put adds x to the pool. | 
 | func (p *Pool) Put(x interface{}) { | 
 | 	if x == nil { | 
 | 		return | 
 | 	} | 
 | 	if race.Enabled { | 
 | 		if fastrand()%4 == 0 { | 
 | 			// Randomly drop x on floor. | 
 | 			return | 
 | 		} | 
 | 		race.ReleaseMerge(poolRaceAddr(x)) | 
 | 		race.Disable() | 
 | 	} | 
 | 	l, _ := p.pin() | 
 | 	if l.private == nil { | 
 | 		l.private = x | 
 | 		x = nil | 
 | 	} | 
 | 	if x != nil { | 
 | 		l.shared.pushHead(x) | 
 | 	} | 
 | 	runtime_procUnpin() | 
 | 	if race.Enabled { | 
 | 		race.Enable() | 
 | 	} | 
 | } | 
 |  | 
 | // Get selects an arbitrary item from the Pool, removes it from the | 
 | // Pool, and returns it to the caller. | 
 | // Get may choose to ignore the pool and treat it as empty. | 
 | // Callers should not assume any relation between values passed to Put and | 
 | // the values returned by Get. | 
 | // | 
 | // If Get would otherwise return nil and p.New is non-nil, Get returns | 
 | // the result of calling p.New. | 
 | func (p *Pool) Get() interface{} { | 
 | 	if race.Enabled { | 
 | 		race.Disable() | 
 | 	} | 
 | 	l, pid := p.pin() | 
 | 	x := l.private | 
 | 	l.private = nil | 
 | 	if x == nil { | 
 | 		// Try to pop the head of the local shard. We prefer | 
 | 		// the head over the tail for temporal locality of | 
 | 		// reuse. | 
 | 		x, _ = l.shared.popHead() | 
 | 		if x == nil { | 
 | 			x = p.getSlow(pid) | 
 | 		} | 
 | 	} | 
 | 	runtime_procUnpin() | 
 | 	if race.Enabled { | 
 | 		race.Enable() | 
 | 		if x != nil { | 
 | 			race.Acquire(poolRaceAddr(x)) | 
 | 		} | 
 | 	} | 
 | 	if x == nil && p.New != nil { | 
 | 		x = p.New() | 
 | 	} | 
 | 	return x | 
 | } | 
 |  | 
 | func (p *Pool) getSlow(pid int) interface{} { | 
 | 	// See the comment in pin regarding ordering of the loads. | 
 | 	size := runtime_LoadAcquintptr(&p.localSize) // load-acquire | 
 | 	locals := p.local                            // load-consume | 
 | 	// Try to steal one element from other procs. | 
 | 	for i := 0; i < int(size); i++ { | 
 | 		l := indexLocal(locals, (pid+i+1)%int(size)) | 
 | 		if x, _ := l.shared.popTail(); x != nil { | 
 | 			return x | 
 | 		} | 
 | 	} | 
 |  | 
 | 	// Try the victim cache. We do this after attempting to steal | 
 | 	// from all primary caches because we want objects in the | 
 | 	// victim cache to age out if at all possible. | 
 | 	size = atomic.LoadUintptr(&p.victimSize) | 
 | 	if uintptr(pid) >= size { | 
 | 		return nil | 
 | 	} | 
 | 	locals = p.victim | 
 | 	l := indexLocal(locals, pid) | 
 | 	if x := l.private; x != nil { | 
 | 		l.private = nil | 
 | 		return x | 
 | 	} | 
 | 	for i := 0; i < int(size); i++ { | 
 | 		l := indexLocal(locals, (pid+i)%int(size)) | 
 | 		if x, _ := l.shared.popTail(); x != nil { | 
 | 			return x | 
 | 		} | 
 | 	} | 
 |  | 
 | 	// Mark the victim cache as empty for future gets don't bother | 
 | 	// with it. | 
 | 	atomic.StoreUintptr(&p.victimSize, 0) | 
 |  | 
 | 	return nil | 
 | } | 
 |  | 
 | // pin pins the current goroutine to P, disables preemption and | 
 | // returns poolLocal pool for the P and the P's id. | 
 | // Caller must call runtime_procUnpin() when done with the pool. | 
 | func (p *Pool) pin() (*poolLocal, int) { | 
 | 	pid := runtime_procPin() | 
 | 	// In pinSlow we store to local and then to localSize, here we load in opposite order. | 
 | 	// Since we've disabled preemption, GC cannot happen in between. | 
 | 	// Thus here we must observe local at least as large localSize. | 
 | 	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness). | 
 | 	s := runtime_LoadAcquintptr(&p.localSize) // load-acquire | 
 | 	l := p.local                              // load-consume | 
 | 	if uintptr(pid) < s { | 
 | 		return indexLocal(l, pid), pid | 
 | 	} | 
 | 	return p.pinSlow() | 
 | } | 
 |  | 
 | func (p *Pool) pinSlow() (*poolLocal, int) { | 
 | 	// Retry under the mutex. | 
 | 	// Can not lock the mutex while pinned. | 
 | 	runtime_procUnpin() | 
 | 	allPoolsMu.Lock() | 
 | 	defer allPoolsMu.Unlock() | 
 | 	pid := runtime_procPin() | 
 | 	// poolCleanup won't be called while we are pinned. | 
 | 	s := p.localSize | 
 | 	l := p.local | 
 | 	if uintptr(pid) < s { | 
 | 		return indexLocal(l, pid), pid | 
 | 	} | 
 | 	if p.local == nil { | 
 | 		allPools = append(allPools, p) | 
 | 	} | 
 | 	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one. | 
 | 	size := runtime.GOMAXPROCS(0) | 
 | 	local := make([]poolLocal, size) | 
 | 	atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release | 
 | 	runtime_StoreReluintptr(&p.localSize, uintptr(size))     // store-release | 
 | 	return &local[pid], pid | 
 | } | 
 |  | 
 | func poolCleanup() { | 
 | 	// This function is called with the world stopped, at the beginning of a garbage collection. | 
 | 	// It must not allocate and probably should not call any runtime functions. | 
 |  | 
 | 	// Because the world is stopped, no pool user can be in a | 
 | 	// pinned section (in effect, this has all Ps pinned). | 
 |  | 
 | 	// Drop victim caches from all pools. | 
 | 	for _, p := range oldPools { | 
 | 		p.victim = nil | 
 | 		p.victimSize = 0 | 
 | 	} | 
 |  | 
 | 	// Move primary cache to victim cache. | 
 | 	for _, p := range allPools { | 
 | 		p.victim = p.local | 
 | 		p.victimSize = p.localSize | 
 | 		p.local = nil | 
 | 		p.localSize = 0 | 
 | 	} | 
 |  | 
 | 	// The pools with non-empty primary caches now have non-empty | 
 | 	// victim caches and no pools have primary caches. | 
 | 	oldPools, allPools = allPools, nil | 
 | } | 
 |  | 
 | var ( | 
 | 	allPoolsMu Mutex | 
 |  | 
 | 	// allPools is the set of pools that have non-empty primary | 
 | 	// caches. Protected by either 1) allPoolsMu and pinning or 2) | 
 | 	// STW. | 
 | 	allPools []*Pool | 
 |  | 
 | 	// oldPools is the set of pools that may have non-empty victim | 
 | 	// caches. Protected by STW. | 
 | 	oldPools []*Pool | 
 | ) | 
 |  | 
 | func init() { | 
 | 	runtime_registerPoolCleanup(poolCleanup) | 
 | } | 
 |  | 
 | func indexLocal(l unsafe.Pointer, i int) *poolLocal { | 
 | 	lp := unsafe.Pointer(uintptr(l) + uintptr(i)*unsafe.Sizeof(poolLocal{})) | 
 | 	return (*poolLocal)(lp) | 
 | } | 
 |  | 
 | // Implemented in runtime. | 
 | func runtime_registerPoolCleanup(cleanup func()) | 
 | func runtime_procPin() int | 
 | func runtime_procUnpin() | 
 |  | 
 | // The below are implemented in runtime/internal/atomic and the | 
 | // compiler also knows to intrinsify the symbol we linkname into this | 
 | // package. | 
 |  | 
 | //go:linkname runtime_LoadAcquintptr runtime_1internal_1atomic.LoadAcquintptr | 
 | func runtime_LoadAcquintptr(ptr *uintptr) uintptr | 
 |  | 
 | //go:linkname runtime_StoreReluintptr runtime_1internal_1atomic.StoreReluintptr | 
 | func runtime_StoreReluintptr(ptr *uintptr, val uintptr) uintptr |