| // Copyright 2010 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package ioutil | 
 |  | 
 | import ( | 
 | 	"errors" | 
 | 	"os" | 
 | 	"path/filepath" | 
 | 	"strconv" | 
 | 	"strings" | 
 | 	"sync" | 
 | 	"time" | 
 | ) | 
 |  | 
 | // Random number state. | 
 | // We generate random temporary file names so that there's a good | 
 | // chance the file doesn't exist yet - keeps the number of tries in | 
 | // TempFile to a minimum. | 
 | var rand uint32 | 
 | var randmu sync.Mutex | 
 |  | 
 | func reseed() uint32 { | 
 | 	return uint32(time.Now().UnixNano() + int64(os.Getpid())) | 
 | } | 
 |  | 
 | func nextRandom() string { | 
 | 	randmu.Lock() | 
 | 	r := rand | 
 | 	if r == 0 { | 
 | 		r = reseed() | 
 | 	} | 
 | 	r = r*1664525 + 1013904223 // constants from Numerical Recipes | 
 | 	rand = r | 
 | 	randmu.Unlock() | 
 | 	return strconv.Itoa(int(1e9 + r%1e9))[1:] | 
 | } | 
 |  | 
 | // TempFile creates a new temporary file in the directory dir, | 
 | // opens the file for reading and writing, and returns the resulting *os.File. | 
 | // The filename is generated by taking pattern and adding a random | 
 | // string to the end. If pattern includes a "*", the random string | 
 | // replaces the last "*". | 
 | // If dir is the empty string, TempFile uses the default directory | 
 | // for temporary files (see os.TempDir). | 
 | // Multiple programs calling TempFile simultaneously | 
 | // will not choose the same file. The caller can use f.Name() | 
 | // to find the pathname of the file. It is the caller's responsibility | 
 | // to remove the file when no longer needed. | 
 | func TempFile(dir, pattern string) (f *os.File, err error) { | 
 | 	if dir == "" { | 
 | 		dir = os.TempDir() | 
 | 	} | 
 |  | 
 | 	prefix, suffix, err := prefixAndSuffix(pattern) | 
 | 	if err != nil { | 
 | 		return | 
 | 	} | 
 |  | 
 | 	nconflict := 0 | 
 | 	for i := 0; i < 10000; i++ { | 
 | 		name := filepath.Join(dir, prefix+nextRandom()+suffix) | 
 | 		f, err = os.OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0600) | 
 | 		if os.IsExist(err) { | 
 | 			if nconflict++; nconflict > 10 { | 
 | 				randmu.Lock() | 
 | 				rand = reseed() | 
 | 				randmu.Unlock() | 
 | 			} | 
 | 			continue | 
 | 		} | 
 | 		break | 
 | 	} | 
 | 	return | 
 | } | 
 |  | 
 | var errPatternHasSeparator = errors.New("pattern contains path separator") | 
 |  | 
 | // prefixAndSuffix splits pattern by the last wildcard "*", if applicable, | 
 | // returning prefix as the part before "*" and suffix as the part after "*". | 
 | func prefixAndSuffix(pattern string) (prefix, suffix string, err error) { | 
 | 	if strings.ContainsRune(pattern, os.PathSeparator) { | 
 | 		err = errPatternHasSeparator | 
 | 		return | 
 | 	} | 
 | 	if pos := strings.LastIndex(pattern, "*"); pos != -1 { | 
 | 		prefix, suffix = pattern[:pos], pattern[pos+1:] | 
 | 	} else { | 
 | 		prefix = pattern | 
 | 	} | 
 | 	return | 
 | } | 
 |  | 
 | // TempDir creates a new temporary directory in the directory dir. | 
 | // The directory name is generated by taking pattern and applying a | 
 | // random string to the end. If pattern includes a "*", the random string | 
 | // replaces the last "*". TempDir returns the name of the new directory. | 
 | // If dir is the empty string, TempDir uses the | 
 | // default directory for temporary files (see os.TempDir). | 
 | // Multiple programs calling TempDir simultaneously | 
 | // will not choose the same directory. It is the caller's responsibility | 
 | // to remove the directory when no longer needed. | 
 | func TempDir(dir, pattern string) (name string, err error) { | 
 | 	if dir == "" { | 
 | 		dir = os.TempDir() | 
 | 	} | 
 |  | 
 | 	prefix, suffix, err := prefixAndSuffix(pattern) | 
 | 	if err != nil { | 
 | 		return | 
 | 	} | 
 |  | 
 | 	nconflict := 0 | 
 | 	for i := 0; i < 10000; i++ { | 
 | 		try := filepath.Join(dir, prefix+nextRandom()+suffix) | 
 | 		err = os.Mkdir(try, 0700) | 
 | 		if os.IsExist(err) { | 
 | 			if nconflict++; nconflict > 10 { | 
 | 				randmu.Lock() | 
 | 				rand = reseed() | 
 | 				randmu.Unlock() | 
 | 			} | 
 | 			continue | 
 | 		} | 
 | 		if os.IsNotExist(err) { | 
 | 			if _, err := os.Stat(dir); os.IsNotExist(err) { | 
 | 				return "", err | 
 | 			} | 
 | 		} | 
 | 		if err == nil { | 
 | 			name = try | 
 | 		} | 
 | 		break | 
 | 	} | 
 | 	return | 
 | } |