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| <h1 id="recommendations-for-gpio-interfaces"><a class="header" href="#recommendations-for-gpio-interfaces">Recommendations for GPIO Interfaces</a></h1> |
| <p><a id="c-zst-pin"></a></p> |
| <h2 id="pin-types-are-zero-sized-by-default-c-zst-pin"><a class="header" href="#pin-types-are-zero-sized-by-default-c-zst-pin">Pin types are zero-sized by default (C-ZST-PIN)</a></h2> |
| <p>GPIO Interfaces exposed by the HAL should provide dedicated zero-sized types for |
| each pin on every interface or port, resulting in a zero-cost GPIO abstraction |
| when all pin assignments are statically known.</p> |
| <p>Each GPIO Interface or Port should implement a <code>split</code> method returning a |
| struct with every pin.</p> |
| <p>Example:</p> |
| <pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)] |
| </span><span class="boring">fn main() { |
| </span>pub struct PA0; |
| pub struct PA1; |
| // ... |
| |
| pub struct PortA; |
| |
| impl PortA { |
| pub fn split(self) -> PortAPins { |
| PortAPins { |
| pa0: PA0, |
| pa1: PA1, |
| // ... |
| } |
| } |
| } |
| |
| pub struct PortAPins { |
| pub pa0: PA0, |
| pub pa1: PA1, |
| // ... |
| } |
| <span class="boring">}</span></code></pre></pre> |
| <p><a id="c-erased-pin"></a></p> |
| <h2 id="pin-types-provide-methods-to-erase-pin-and-port-c-erased-pin"><a class="header" href="#pin-types-provide-methods-to-erase-pin-and-port-c-erased-pin">Pin types provide methods to erase pin and port (C-ERASED-PIN)</a></h2> |
| <p>Pins should provide type erasure methods that move their properties from |
| compile time to runtime, and allow more flexibility in applications.</p> |
| <p>Example:</p> |
| <pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)] |
| </span><span class="boring">fn main() { |
| </span>/// Port A, pin 0. |
| pub struct PA0; |
| |
| impl PA0 { |
| pub fn erase_pin(self) -> PA { |
| PA { pin: 0 } |
| } |
| } |
| |
| /// A pin on port A. |
| pub struct PA { |
| /// The pin number. |
| pin: u8, |
| } |
| |
| impl PA { |
| pub fn erase_port(self) -> Pin { |
| Pin { |
| port: Port::A, |
| pin: self.pin, |
| } |
| } |
| } |
| |
| pub struct Pin { |
| port: Port, |
| pin: u8, |
| // (these fields can be packed to reduce the memory footprint) |
| } |
| |
| enum Port { |
| A, |
| B, |
| C, |
| D, |
| } |
| <span class="boring">}</span></code></pre></pre> |
| <p><a id="c-pin-state"></a></p> |
| <h2 id="pin-state-should-be-encoded-as-type-parameters-c-pin-state"><a class="header" href="#pin-state-should-be-encoded-as-type-parameters-c-pin-state">Pin state should be encoded as type parameters (C-PIN-STATE)</a></h2> |
| <p>Pins may be configured as input or output with different characteristics |
| depending on the chip or family. This state should be encoded in the type system |
| to prevent use of pins in incorrect states.</p> |
| <p>Additional, chip-specific state (eg. drive strength) may also be encoded in this |
| way, using additional type parameters.</p> |
| <p>Methods for changing the pin state should be provided as <code>into_input</code> and |
| <code>into_output</code> methods.</p> |
| <p>Additionally, <code>with_{input,output}_state</code> methods should be provided that |
| temporarily reconfigure a pin in a different state without moving it.</p> |
| <p>The following methods should be provided for every pin type (that is, both |
| erased and non-erased pin types should provide the same API):</p> |
| <ul> |
| <li><code>pub fn into_input<N: InputState>(self, input: N) -> Pin<N></code></li> |
| <li><code>pub fn into_output<N: OutputState>(self, output: N) -> Pin<N></code></li> |
| <li> |
| <pre><code class="language-ignore">pub fn with_input_state<N: InputState, R>( |
| &mut self, |
| input: N, |
| f: impl FnOnce(&mut PA1<N>) -> R, |
| ) -> R |
| </code></pre> |
| </li> |
| <li> |
| <pre><code class="language-ignore">pub fn with_output_state<N: OutputState, R>( |
| &mut self, |
| output: N, |
| f: impl FnOnce(&mut PA1<N>) -> R, |
| ) -> R |
| </code></pre> |
| </li> |
| </ul> |
| <p>Pin state should be bounded by sealed traits. Users of the HAL should have no |
| need to add their own state. The traits can provide HAL-specific methods |
| required to implement the pin state API.</p> |
| <p>Example:</p> |
| <pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)] |
| </span><span class="boring">fn main() { |
| </span><span class="boring">use std::marker::PhantomData; |
| </span>mod sealed { |
| pub trait Sealed {} |
| } |
| |
| pub trait PinState: sealed::Sealed {} |
| pub trait OutputState: sealed::Sealed {} |
| pub trait InputState: sealed::Sealed { |
| // ... |
| } |
| |
| pub struct Output<S: OutputState> { |
| _p: PhantomData<S>, |
| } |
| |
| impl<S: OutputState> PinState for Output<S> {} |
| impl<S: OutputState> sealed::Sealed for Output<S> {} |
| |
| pub struct PushPull; |
| pub struct OpenDrain; |
| |
| impl OutputState for PushPull {} |
| impl OutputState for OpenDrain {} |
| impl sealed::Sealed for PushPull {} |
| impl sealed::Sealed for OpenDrain {} |
| |
| pub struct Input<S: InputState> { |
| _p: PhantomData<S>, |
| } |
| |
| impl<S: InputState> PinState for Input<S> {} |
| impl<S: InputState> sealed::Sealed for Input<S> {} |
| |
| pub struct Floating; |
| pub struct PullUp; |
| pub struct PullDown; |
| |
| impl InputState for Floating {} |
| impl InputState for PullUp {} |
| impl InputState for PullDown {} |
| impl sealed::Sealed for Floating {} |
| impl sealed::Sealed for PullUp {} |
| impl sealed::Sealed for PullDown {} |
| |
| pub struct PA1<S: PinState> { |
| _p: PhantomData<S>, |
| } |
| |
| impl<S: PinState> PA1<S> { |
| pub fn into_input<N: InputState>(self, input: N) -> PA1<Input<N>> { |
| todo!() |
| } |
| |
| pub fn into_output<N: OutputState>(self, output: N) -> PA1<Output<N>> { |
| todo!() |
| } |
| |
| pub fn with_input_state<N: InputState, R>( |
| &mut self, |
| input: N, |
| f: impl FnOnce(&mut PA1<N>) -> R, |
| ) -> R { |
| todo!() |
| } |
| |
| pub fn with_output_state<N: OutputState, R>( |
| &mut self, |
| output: N, |
| f: impl FnOnce(&mut PA1<N>) -> R, |
| ) -> R { |
| todo!() |
| } |
| } |
| |
| // Same for `PA` and `Pin`, and other pin types. |
| <span class="boring">}</span></code></pre></pre> |
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