| #![allow(unused_variables)] |
| #![warn(clippy::vec_init_then_push)] |
| //@no-rustfix |
| fn main() { |
| let mut def_err: Vec<u32> = Default::default(); |
| //~^ vec_init_then_push |
| |
| def_err.push(0); |
| |
| let mut new_err = Vec::<u32>::new(); |
| //~^ vec_init_then_push |
| |
| new_err.push(1); |
| |
| let mut cap_err = Vec::with_capacity(2); |
| //~^ vec_init_then_push |
| |
| cap_err.push(0); |
| cap_err.push(1); |
| cap_err.push(2); |
| if true { |
| // don't include this one |
| cap_err.push(3); |
| } |
| |
| let mut cap_ok = Vec::with_capacity(10); |
| cap_ok.push(0); |
| |
| new_err = Vec::new(); |
| //~^ vec_init_then_push |
| |
| new_err.push(0); |
| |
| let mut vec = Vec::new(); |
| // control flow at block final expression |
| if true { |
| // no lint |
| vec.push(1); |
| } |
| |
| let mut vec = Vec::with_capacity(5); |
| vec.push(1); |
| vec.push(2); |
| vec.push(3); |
| vec.push(4); |
| } |
| |
| pub fn no_lint() -> Vec<i32> { |
| let mut p = Some(1); |
| let mut vec = Vec::new(); |
| loop { |
| match p { |
| None => return vec, |
| Some(i) => { |
| vec.push(i); |
| p = None; |
| }, |
| } |
| } |
| } |
| |
| fn _from_iter(items: impl Iterator<Item = u32>) -> Vec<u32> { |
| let mut v = Vec::new(); |
| v.push(0); |
| v.push(1); |
| v.extend(items); |
| v |
| } |
| |
| fn _cond_push(x: bool) -> Vec<u32> { |
| let mut v = Vec::new(); |
| v.push(0); |
| if x { |
| v.push(1); |
| } |
| v.push(2); |
| v |
| } |
| |
| fn _push_then_edit(x: u32) -> Vec<u32> { |
| let mut v = Vec::new(); |
| //~^ vec_init_then_push |
| |
| v.push(x); |
| v.push(1); |
| v[0] = v[1] + 5; |
| v |
| } |
| |
| fn _cond_push_with_large_start(x: bool) -> Vec<u32> { |
| let mut v = Vec::new(); |
| //~^ vec_init_then_push |
| |
| v.push(0); |
| v.push(1); |
| v.push(0); |
| v.push(1); |
| v.push(0); |
| v.push(0); |
| v.push(1); |
| v.push(0); |
| if x { |
| v.push(1); |
| } |
| |
| let mut v2 = Vec::new(); |
| //~^ vec_init_then_push |
| |
| v2.push(0); |
| v2.push(1); |
| v2.push(0); |
| v2.push(1); |
| v2.push(0); |
| v2.push(0); |
| v2.push(1); |
| v2.push(0); |
| v2.extend(&v); |
| |
| v2 |
| } |
| |
| fn f() { |
| let mut v = Vec::new(); |
| //~^ vec_init_then_push |
| |
| v.push((0i32, 0i32)); |
| let y = v[0].0.abs(); |
| } |