blob: 884bae0043204fc383379d11c96d63c7d35e2c60 [file] [log] [blame] [edit]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal_ops in constant context
pub const fn in_const_context() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;
let c: f64 = 0.0004;
let _ = a * b + c;
let _ = c + a * b;
}
fn main() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;
let c: f64 = 0.0004;
let d: f64 = 0.0001;
let _ = a.mul_add(b, c);
//~^ suboptimal_flops
let _ = a.mul_add(b, -c);
//~^ suboptimal_flops
let _ = a.mul_add(b, c);
//~^ suboptimal_flops
let _ = a.mul_add(-b, c);
//~^ suboptimal_flops
let _ = 2.0f64.mul_add(4.0, a);
//~^ suboptimal_flops
let _ = 2.0f64.mul_add(4., a);
//~^ suboptimal_flops
let _ = a.mul_add(b, c);
//~^ suboptimal_flops
let _ = a.mul_add(b, c);
//~^ suboptimal_flops
let _ = (a * b).mul_add(c, d);
//~^ suboptimal_flops
let _ = a.mul_add(b, c).mul_add(a.mul_add(b, c), a.mul_add(b, c)) + c;
//~^ suboptimal_flops
let _ = 1234.567_f64.mul_add(45.67834_f64, 0.0004_f64);
//~^ suboptimal_flops
let _ = a.mul_add(a, b).sqrt();
//~^ suboptimal_flops
let u = 1usize;
let _ = b.mul_add(-(u as f64), a);
//~^ suboptimal_flops
// Cases where the lint shouldn't be applied
let _ = (a * a + b * b).sqrt();
}
fn _issue11831() {
struct NotAFloat;
impl std::ops::Add<f64> for NotAFloat {
type Output = Self;
fn add(self, _: f64) -> Self {
NotAFloat
}
}
let a = NotAFloat;
let b = 1.0_f64;
let c = 1.0;
let _ = a + b * c;
}
fn _issue14897() {
let x = 1.0;
let _ = x * 2.0 + 0.5; // should not suggest mul_add
let _ = 0.5 + x * 2.0; // should not suggest mul_add
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let _ = 1.2 + x * 1.2; // should not suggest mul_add
let x = -1.0;
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let x = { 4.0 };
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let x = if 1 > 2 { 1.0 } else { 2.0 };
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let x = 2.4 + 1.2;
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let f = || 4.0;
let x = f();
let _ = 0.5 + f() * 1.2; // should not suggest mul_add
let _ = 0.5 + x * 1.2; // should not suggest mul_add
let x = 0.1;
let y = x;
let z = y;
let _ = 0.5 + z * 1.2; // should not suggest mul_add
let _ = 2.0f64.mul_add(x, 0.5);
//~^ suboptimal_flops
let _ = 2.0f64.mul_add(x, 0.5);
//~^ suboptimal_flops
let _ = 2.0f64.mul_add(4.0, x);
//~^ suboptimal_flops
let y: f64 = 1.0;
let _ = y.mul_add(2.0, 0.5);
//~^ suboptimal_flops
let _ = 1.0f64.mul_add(2.0, 0.5);
//~^ suboptimal_flops
}