|  | ; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32 | 
|  | ; RUN: llc < %s -mtriple=x86_64-pc-win32 | FileCheck %s -check-prefix=WIN_X64 | 
|  | ; RUN: llc < %s -mtriple=x86_64-pc-win32 -code-model=large | FileCheck %s -check-prefix=WIN64_LARGE | 
|  | ; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32 | 
|  | ; RUN: llc < %s -mtriple=x86_64-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X64 | 
|  | ; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX | 
|  | ; RUN: llc < %s -mtriple=x86_64-pc-win32-macho | FileCheck %s -check-prefix=LINUX | 
|  |  | 
|  | ; Windows and mingw require a prologue helper routine if more than 4096 bytes area | 
|  | ; allocated on the stack.  Windows uses __chkstk and mingw uses __alloca.  __alloca | 
|  | ; and the 32-bit version of __chkstk will probe the stack and adjust the stack pointer. | 
|  | ; The 64-bit version of __chkstk is only responsible for probing the stack.  The 64-bit | 
|  | ; prologue is responsible for adjusting the stack pointer. | 
|  |  | 
|  | ; Stack allocation >= 4096 bytes will require call to __chkstk in the Windows ABI. | 
|  | define i32 @main4k() nounwind { | 
|  | entry: | 
|  | ; WIN_X32:    calll __chkstk | 
|  | ; WIN_X64:    callq __chkstk | 
|  | ; WIN64_LARGE: movabsq $__chkstk, %r11 | 
|  | ; WIN64_LARGE: callq *%r11 | 
|  | ; MINGW_X32:  calll __alloca | 
|  | ; MINGW_X64:  callq ___chkstk_ms | 
|  | ; LINUX-NOT:  call __chkstk | 
|  | %array4096 = alloca [4096 x i8], align 16       ; <[4096 x i8]*> [#uses=0] | 
|  | ret i32 0 | 
|  | } | 
|  |  | 
|  | ; Make sure we don't call __chkstk or __alloca when we have less than a 4096 stack | 
|  | ; allocation. | 
|  | define i32 @main128() nounwind { | 
|  | entry: | 
|  | ; WIN_X32:       # %bb.0: | 
|  | ; WIN_X32-NOT:   calll __chkstk | 
|  | ; WIN_X32:       ret | 
|  |  | 
|  | ; WIN_X64:       # %bb.0: | 
|  | ; WIN_X64-NOT:   callq __chkstk | 
|  | ; WIN_X64:       ret | 
|  |  | 
|  | ; MINGW_X64:     # %bb.0: | 
|  | ; MINGW_X64-NOT: callq ___chkstk_ms | 
|  | ; MINGW_X64:     ret | 
|  |  | 
|  | ; LINUX:         # %bb.0: | 
|  | ; LINUX-NOT:     call __chkstk | 
|  | ; LINUX:         ret | 
|  | %array128 = alloca [128 x i8], align 16         ; <[128 x i8]*> [#uses=0] | 
|  | ret i32 0 | 
|  | } | 
|  |  | 
|  | ; Make sure we don't call __chkstk or __alloca on non-Windows even if the | 
|  | ; caller has the Win64 calling convention. | 
|  | define win64cc i32 @main4k_win64() nounwind { | 
|  | entry: | 
|  | ; WIN_X32:    calll __chkstk | 
|  | ; WIN_X64:    callq __chkstk | 
|  | ; WIN64_LARGE: movabsq $__chkstk, %r11 | 
|  | ; WIN64_LARGE: callq *%r11 | 
|  | ; MINGW_X32:  calll __alloca | 
|  | ; MINGW_X64:  callq ___chkstk_ms | 
|  | ; LINUX-NOT:  call __chkstk | 
|  | %array4096 = alloca [4096 x i8], align 16       ; <[4096 x i8]*> [#uses=0] | 
|  | ret i32 0 | 
|  | } | 
|  |  | 
|  | ; PR30687: Avoid crashing when inserting a __chkstk call at the end of an MBB. | 
|  | define void @dont_crash() { | 
|  | entry: | 
|  | ; WIN_X32:    calll __chkstk | 
|  | ; WIN_X64:    callq __chkstk | 
|  | ; WIN64_LARGE: movabsq $__chkstk, %r11 | 
|  | ; WIN64_LARGE: callq *%r11 | 
|  | ; MINGW_X32:  calll __alloca | 
|  | ; MINGW_X64:  callq ___chkstk_ms | 
|  | ; LINUX-NOT:  call __chkstk | 
|  | %buffer = alloca [4096 x i8] | 
|  | br label %ret | 
|  |  | 
|  | ret: | 
|  | ret void | 
|  | } |