Rollup merge of #158782 - Mark-Simulacrum:expose-no-threads, r=Urgau Add and use cfg(target_has_threads) to enforce no_thread impl usage The standard library has fallback code for targets without threads (e.g., using a Cell-based Mutex and similar). Today there's no enforcement in std that those targets truly don't have threads which makes that code potentially unsound. This will let us add a static assertion that the target spec agrees that the target is non-threaded. Getting the target spec wrong is already unsound (e.g., LLVM can make use of that) so it's a reasonable source of truth. This pulls in the atomics target feature into the target code and makes the field itself private to encourage going via the method. For now the cfg is added as unstable but if we have a use case for user code to use this, happy to cut a tracking issue and make it a regular unstable feature. Setting a compiler reviewer since the std changes are pretty trivial, and I think anyone can review those reasonably. cc rust-lang/rust#156366 which prompted looking into this r? compiler
Website | Getting started | Learn | Documentation | Contributing
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Read “Installation” from The Book.
If you really want to install from source (though this is not recommended), see INSTALL.md.
See https://www.rust-lang.org/community for a list of chat platforms and forums.
See CONTRIBUTING.md.
For a detailed explanation of the compiler's architecture and how to begin contributing, see the rustc-dev-guide.
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).
If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.