Fix: On wasm targets, call `panic_in_cleanup` if panic occurs in cleanup Previously this was not correctly implemented. Each funclet may need its own terminate block, so this changes the `terminate_block` into a `terminate_blocks` `IndexVec` which can have a terminate_block for each funclet. We key on the first basic block of the funclet -- in particular, this is the start block for the old case of the top level terminate function. Rather than using a catchswitch/catchpad pair, I used a cleanuppad. The reason for the pair is to avoid catching foreign exceptions on MSVC. On wasm, it seems that the catchswitch/catchpad pair is optimized back into a single cleanuppad and a catch_all instruction is emitted which will catch foreign exceptions. Because the new logic is only used on wasm, it seemed better to take the simpler approach seeing as they do the same thing.
Website | Getting started | Learn | Documentation | Contributing
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Read “Installation” from The Book.
If you really want to install from source (though this is not recommended), see INSTALL.md.
See https://www.rust-lang.org/community for a list of chat platforms and forums.
See CONTRIBUTING.md.
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).
If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.