blob: 19d27f55f80deff316130c3f5fe9232a7582f504 [file] [log] [blame] [edit]
//@ compile-flags:-g
//@ revisions: macos win
// We can't set the main thread name on Linux because it renames the process (#97191)
//@[macos] only-macos
//@[win] only-windows
//@ ignore-sgx
//@ ignore-windows-gnu: gdb on windows-gnu does not print thread names
// === GDB TESTS ==================================================================================
//
//@ gdb-command:run
//
//@ gdb-command:info threads
//@ gdb-check: 1 Thread [...] [...] "main" [...]
//@ gdb-check:* 2 Thread [...] [...] "my new thread" [...]
// === LLDB TESTS =================================================================================
//
//@ lldb-command:run
//
//@ lldb-command:thread info 1
//@ lldb-check:thread #1:[...]name = 'main'[...]
//@ lldb-command:thread info 2
//@ lldb-check:thread #2:[...]name = 'my new thread'[...]
// === CDB TESTS ==================================================================================
//
//@ cdb-command:g
//
//@ cdb-command:~
//@ cdb-check: 0 Id: [...] Suspend: 1 Teb: [...] Unfrozen "main"
//@ cdb-check:. [...] Id: [...] Suspend: 1 Teb: [...] Unfrozen "my new thread"
use std::thread;
fn main() {
let handle = thread::Builder::new().name("my new thread".into()).spawn(|| {
zzz(); // #break
}).unwrap();
handle.join().unwrap();
}
fn zzz() {}