| # Data Representation in Rust | |
| Low-level programming cares a lot about data layout. It's a big deal. It also | |
| pervasively influences the rest of the language, so we're going to start by | |
| digging into how data is represented in Rust. | |
| This chapter is ideally in agreement with, and rendered redundant by, | |
| the [Type Layout section of the Reference][ref-type-layout]. When this | |
| book was first written, the reference was in complete disrepair, and the | |
| Rustonomicon was attempting to serve as a partial replacement for the reference. | |
| This is no longer the case, so this whole chapter can ideally be deleted. | |
| We'll keep this chapter around for a bit longer, but ideally you should be | |
| contributing any new facts or improvements to the Reference instead. | |
| [ref-type-layout]: ../reference/type-layout.html |