| # Working With Uninitialized Memory |
| |
| All runtime-allocated memory in a Rust program begins its life as |
| *uninitialized*. In this state the value of the memory is an indeterminate pile |
| of bits that may or may not even reflect a valid state for the type that is |
| supposed to inhabit that location of memory. Attempting to interpret this memory |
| as a value of *any* type will cause Undefined Behavior. Do Not Do This. |
| |
| Rust provides mechanisms to work with uninitialized memory in checked (safe) and |
| unchecked (unsafe) ways. |