Summary

Introduction

  • Meet Safe and Unsafe
    • How Safe and Unsafe Interact
    • What Unsafe Can Do
    • Working with Unsafe
  • Data Layout
    • repr(Rust)
    • Exotically Sized Types
    • Other reprs
  • Ownership
    • References
    • Aliasing
    • Lifetimes
    • Limits of Lifetimes
    • Lifetime Elision
    • Unbounded Lifetimes
    • Higher-Rank Trait Bounds
    • Subtyping and Variance
    • Drop Check
    • PhantomData
    • Splitting Borrows
  • Type Conversions
    • Coercions
    • The Dot Operator
    • Casts
    • Transmutes
  • Uninitialized Memory
    • Checked
    • Drop Flags
    • Unchecked
  • Ownership Based Resource Management
    • Constructors
    • Destructors
    • Leaking
  • Unwinding
    • Exception Safety
    • Poisoning
  • Concurrency
    • Races
    • Send and Sync
    • Atomics
  • Implementing Vec
    • Layout
    • Allocating
    • Push and Pop
    • Deallocating
    • Deref
    • Insert and Remove
    • IntoIter
    • RawVec
    • Drain
    • Handling Zero-Sized Types
    • Final Code
  • Implementing Arc and Mutex
    • Arc
      • Layout
      • Base Code
      • Cloning
      • Dropping
      • Final Code
  • FFI
  • Beneath std
    • #[panic_handler]
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