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| [TOC] |
| |
| # Generic Types, Traits, and Lifetimes |
| |
| Every programming language has tools for effectively handling the duplication |
| of concepts. In Rust, one such tool is *generics*: abstract stand-ins for |
| concrete types or other properties. We can express the behavior of generics or |
| how they relate to other generics without knowing what will be in their place |
| when compiling and running the code. |
| |
| Functions can take parameters of some generic type, instead of a concrete type |
| like `i32` or `String`, in the same way they take parameters with unknown |
| values to run the same code on multiple concrete values. In fact, we’ve already |
| used generics in Chapter 6 with `Option<T>`, in Chapter 8 with `Vec<T>` and |
| `HashMap<K, V>`, and in Chapter 9 with `Result<T, E>`. In this chapter, you’ll |
| explore how to define your own types, functions, and methods with generics! |
| |
| First we’ll review how to extract a function to reduce code duplication. We’ll |
| then use the same technique to make a generic function from two functions that |
| differ only in the types of their parameters. We’ll also explain how to use |
| generic types in struct and enum definitions. |
| |
| Then you’ll learn how to use *traits* to define behavior in a generic way. You |
| can combine traits with generic types to constrain a generic type to accept |
| only those types that have a particular behavior, as opposed to just any type. |
| |
| Finally, we’ll discuss *lifetimes*: a variety of generics that give the |
| compiler information about how references relate to each other. Lifetimes allow |
| us to give the compiler enough information about borrowed values so that it can |
| ensure references will be valid in more situations than it could without our |
| help. |
| |
| ## Removing Duplication by Extracting a Function |
| |
| Generics allow us to replace specific types with a placeholder that represents |
| multiple types to remove code duplication. Before diving into generics syntax, |
| let’s first look at how to remove duplication in a way that doesn’t involve |
| generic types by extracting a function that replaces specific values with a |
| placeholder that represents multiple values. Then we’ll apply the same |
| technique to extract a generic function! By looking at how to recognize |
| duplicated code you can extract into a function, you’ll start to recognize |
| duplicated code that can use generics. |
| |
| We’ll begin with the short program in Listing 10-1 that finds the largest |
| number in a list. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn main() { |
| let number_list = vec![34, 50, 25, 100, 65]; |
| |
| let mut largest = &number_list[0]; |
| |
| for number in &number_list { |
| if number > largest { |
| largest = number; |
| } |
| } |
| |
| println!("The largest number is {largest}"); |
| } |
| ``` |
| |
| Listing 10-1: Finding the largest number in a list of |
| numbers |
| |
| We store a list of integers in the variable `number_list` and place a reference |
| to the first number in the list in a variable named `largest`. We then iterate |
| through all the numbers in the list, and if the current number is greater than |
| the number stored in `largest`, we replace the reference in that variable. |
| However, if the current number is less than or equal to the largest number seen |
| so far, the variable doesn’t change, and the code moves on to the next number |
| in the list. After considering all the numbers in the list, `largest` should |
| refer to the largest number, which in this case is 100. |
| |
| We’ve now been tasked with finding the largest number in two different lists of |
| numbers. To do so, we can choose to duplicate the code in Listing 10-1 and use |
| the same logic at two different places in the program, as shown in Listing 10-2. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn main() { |
| let number_list = vec![34, 50, 25, 100, 65]; |
| |
| let mut largest = &number_list[0]; |
| |
| for number in &number_list { |
| if number > largest { |
| largest = number; |
| } |
| } |
| |
| println!("The largest number is {largest}"); |
| |
| let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8]; |
| |
| let mut largest = &number_list[0]; |
| |
| for number in &number_list { |
| if number > largest { |
| largest = number; |
| } |
| } |
| |
| println!("The largest number is {largest}"); |
| } |
| ``` |
| |
| Listing 10-2: Code to find the largest number in *two* |
| lists of numbers |
| |
| Although this code works, duplicating code is tedious and error prone. We also |
| have to remember to update the code in multiple places when we want to change |
| it. |
| |
| To eliminate this duplication, we’ll create an abstraction by defining a |
| function that operates on any list of integers passed in a parameter. This |
| solution makes our code clearer and lets us express the concept of finding the |
| largest number in a list abstractly. |
| |
| In Listing 10-3, we extract the code that finds the largest number into a |
| function named `largest`. Then we call the function to find the largest number |
| in the two lists from Listing 10-2. We could also use the function on any other |
| list of `i32` values we might have in the future. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn largest(list: &[i32]) -> &i32 { |
| let mut largest = &list[0]; |
| |
| for item in list { |
| if item > largest { |
| largest = item; |
| } |
| } |
| |
| largest |
| } |
| |
| fn main() { |
| let number_list = vec![34, 50, 25, 100, 65]; |
| |
| let result = largest(&number_list); |
| println!("The largest number is {result}"); |
| |
| let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8]; |
| |
| let result = largest(&number_list); |
| println!("The largest number is {result}"); |
| } |
| ``` |
| |
| Listing 10-3: Abstracted code to find the largest number |
| in two lists |
| |
| The `largest` function has a parameter called `list`, which represents any |
| concrete slice of `i32` values we might pass into the function. As a result, |
| when we call the function, the code runs on the specific values that we pass |
| in. |
| |
| In summary, here are the steps we took to change the code from Listing 10-2 to |
| Listing 10-3: |
| |
| 1. Identify duplicate code. |
| 1. Extract the duplicate code into the body of the function, and specify the |
| inputs and return values of that code in the function signature. |
| 1. Update the two instances of duplicated code to call the function instead. |
| |
| Next, we’ll use these same steps with generics to reduce code duplication. In |
| the same way that the function body can operate on an abstract `list` instead |
| of specific values, generics allow code to operate on abstract types. |
| |
| For example, say we had two functions: one that finds the largest item in a |
| slice of `i32` values and one that finds the largest item in a slice of `char` |
| values. How would we eliminate that duplication? Let’s find out! |
| |
| ## Generic Data Types |
| |
| We use generics to create definitions for items like function signatures or |
| structs, which we can then use with many different concrete data types. Let’s |
| first look at how to define functions, structs, enums, and methods using |
| generics. Then we’ll discuss how generics affect code performance. |
| |
| ### In Function Definitions |
| |
| When defining a function that uses generics, we place the generics in the |
| signature of the function where we would usually specify the data types of the |
| parameters and return value. Doing so makes our code more flexible and provides |
| more functionality to callers of our function while preventing code duplication. |
| |
| Continuing with our `largest` function, Listing 10-4 shows two functions that |
| both find the largest value in a slice. We’ll then combine these into a single |
| function that uses generics. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn largest_i32(list: &[i32]) -> &i32 { |
| let mut largest = &list[0]; |
| |
| for item in list { |
| if item > largest { |
| largest = item; |
| } |
| } |
| |
| largest |
| } |
| |
| fn largest_char(list: &[char]) -> &char { |
| let mut largest = &list[0]; |
| |
| for item in list { |
| if item > largest { |
| largest = item; |
| } |
| } |
| |
| largest |
| } |
| |
| fn main() { |
| let number_list = vec![34, 50, 25, 100, 65]; |
| |
| let result = largest_i32(&number_list); |
| println!("The largest number is {result}"); |
| |
| let char_list = vec!['y', 'm', 'a', 'q']; |
| |
| let result = largest_char(&char_list); |
| println!("The largest char is {result}"); |
| } |
| ``` |
| |
| Listing 10-4: Two functions that differ only in their |
| names and in the types in their signatures |
| |
| The `largest_i32` function is the one we extracted in Listing 10-3 that finds |
| the largest `i32` in a slice. The `largest_char` function finds the largest |
| `char` in a slice. The function bodies have the same code, so let’s eliminate |
| the duplication by introducing a generic type parameter in a single function. |
| |
| To parameterize the types in a new single function, we need to name the type |
| parameter, just as we do for the value parameters to a function. You can use |
| any identifier as a type parameter name. But we’ll use `T` because, by |
| convention, type parameter names in Rust are short, often just one letter, and |
| Rust’s type-naming convention is UpperCamelCase. Short for *type*, `T` is the |
| default choice of most Rust programmers. |
| |
| When we use a parameter in the body of the function, we have to declare the |
| parameter name in the signature so the compiler knows what that name means. |
| Similarly, when we use a type parameter name in a function signature, we have |
| to declare the type parameter name before we use it. To define the generic |
| `largest` function, we place type name declarations inside angle brackets, |
| `<>`, between the name of the function and the parameter list, like this: |
| |
| ``` |
| fn largest<T>(list: &[T]) -> &T { |
| ``` |
| |
| We read this definition as: the function `largest` is generic over some type |
| `T`. This function has one parameter named `list`, which is a slice of values |
| of type `T`. The `largest` function will return a reference to a value of the |
| same type `T`. |
| |
| Listing 10-5 shows the combined `largest` function definition using the generic |
| data type in its signature. The listing also shows how we can call the function |
| with either a slice of `i32` values or `char` values. Note that this code won’t |
| compile yet, but we’ll fix it later in this chapter. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn largest<T>(list: &[T]) -> &T { |
| let mut largest = &list[0]; |
| |
| for item in list { |
| if item > largest { |
| largest = item; |
| } |
| } |
| |
| largest |
| } |
| |
| fn main() { |
| let number_list = vec![34, 50, 25, 100, 65]; |
| |
| let result = largest(&number_list); |
| println!("The largest number is {result}"); |
| |
| let char_list = vec!['y', 'm', 'a', 'q']; |
| |
| let result = largest(&char_list); |
| println!("The largest char is {result}"); |
| } |
| ``` |
| |
| Listing 10-5: The `largest` function using generic type |
| parameters; this doesn’t compile yet |
| |
| If we compile this code right now, we’ll get this error: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0369]: binary operation `>` cannot be applied to type `&T` |
| --> src/main.rs:5:17 |
| | |
| 5 | if item > largest { |
| | ---- ^ ------- &T |
| | | |
| | &T |
| | |
| help: consider restricting type parameter `T` |
| | |
| 1 | fn largest<T: std::cmp::PartialOrd>(list: &[T]) -> &T { |
| | ++++++++++++++++++++++ |
| |
| For more information about this error, try `rustc --explain E0369`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| The help text mentions `std::cmp::PartialOrd`, which is a *trait*, and we’re |
| going to talk about traits in the next section. For now, know that this error |
| states that the body of `largest` won’t work for all possible types that `T` |
| could be. Because we want to compare values of type `T` in the body, we can |
| only use types whose values can be ordered. To enable comparisons, the standard |
| library has the `std::cmp::PartialOrd` trait that you can implement on types |
| (see Appendix C for more on this trait). By following the help text’s |
| suggestion, we restrict the types valid for `T` to only those that implement |
| `PartialOrd` and this example will compile, because the standard library |
| implements `PartialOrd` on both `i32` and `char`. |
| |
| ### In Struct Definitions |
| |
| We can also define structs to use a generic type parameter in one or more |
| fields using the `<>` syntax. Listing 10-6 defines a `Point<T>` struct to hold |
| `x` and `y` coordinate values of any type. |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct Point<T> { |
| x: T, |
| y: T, |
| } |
| |
| fn main() { |
| let integer = Point { x: 5, y: 10 }; |
| let float = Point { x: 1.0, y: 4.0 }; |
| } |
| ``` |
| |
| Listing 10-6: A `Point<T>` struct that holds `x` and `y` |
| values of type `T` |
| |
| The syntax for using generics in struct definitions is similar to that used in |
| function definitions. First we declare the name of the type parameter inside |
| angle brackets just after the name of the struct. Then we use the generic |
| type in the struct definition where we would otherwise specify concrete data |
| types. |
| |
| Note that because we’ve used only one generic type to define `Point<T>`, this |
| definition says that the `Point<T>` struct is generic over some type `T`, and |
| the fields `x` and `y` are *both* that same type, whatever that type may be. If |
| we create an instance of a `Point<T>` that has values of different types, as in |
| Listing 10-7, our code won’t compile. |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct Point<T> { |
| x: T, |
| y: T, |
| } |
| |
| fn main() { |
| let wont_work = Point { x: 5, y: 4.0 }; |
| } |
| ``` |
| |
| Listing 10-7: The fields `x` and `y` must be the same |
| type because both have the same generic data type `T`. |
| |
| In this example, when we assign the integer value `5` to `x`, we let the |
| compiler know that the generic type `T` will be an integer for this instance of |
| `Point<T>`. Then when we specify `4.0` for `y`, which we’ve defined to have the |
| same type as `x`, we’ll get a type mismatch error like this: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0308]: mismatched types |
| --> src/main.rs:7:38 |
| | |
| 7 | let wont_work = Point { x: 5, y: 4.0 }; |
| | ^^^ expected integer, found floating-point number |
| |
| For more information about this error, try `rustc --explain E0308`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| To define a `Point` struct where `x` and `y` are both generics but could have |
| different types, we can use multiple generic type parameters. For example, in |
| Listing 10-8, we change the definition of `Point` to be generic over types `T` |
| and `U` where `x` is of type `T` and `y` is of type `U`. |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct Point<T, U> { |
| x: T, |
| y: U, |
| } |
| |
| fn main() { |
| let both_integer = Point { x: 5, y: 10 }; |
| let both_float = Point { x: 1.0, y: 4.0 }; |
| let integer_and_float = Point { x: 5, y: 4.0 }; |
| } |
| ``` |
| |
| Listing 10-8: A `Point<T, U>` generic over two types so |
| that `x` and `y` can be values of different types |
| |
| Now all the instances of `Point` shown are allowed! You can use as many generic |
| type parameters in a definition as you want, but using more than a few makes |
| your code hard to read. If you’re finding you need lots of generic types in |
| your code, it could indicate that your code needs restructuring into smaller |
| pieces. |
| |
| ### In Enum Definitions |
| |
| As we did with structs, we can define enums to hold generic data types in their |
| variants. Let’s take another look at the `Option<T>` enum that the standard |
| library provides, which we used in Chapter 6: |
| |
| ``` |
| enum Option<T> { |
| Some(T), |
| None, |
| } |
| ``` |
| |
| This definition should now make more sense to you. As you can see, the |
| `Option<T>` enum is generic over type `T` and has two variants: `Some`, which |
| holds one value of type `T`, and a `None` variant that doesn’t hold any value. |
| By using the `Option<T>` enum, we can express the abstract concept of an |
| optional value, and because `Option<T>` is generic, we can use this abstraction |
| no matter what the type of the optional value is. |
| |
| Enums can use multiple generic types as well. The definition of the `Result` |
| enum that we used in Chapter 9 is one example: |
| |
| ``` |
| enum Result<T, E> { |
| Ok(T), |
| Err(E), |
| } |
| ``` |
| |
| The `Result` enum is generic over two types, `T` and `E`, and has two variants: |
| `Ok`, which holds a value of type `T`, and `Err`, which holds a value of type |
| `E`. This definition makes it convenient to use the `Result` enum anywhere we |
| have an operation that might succeed (return a value of some type `T`) or fail |
| (return an error of some type `E`). In fact, this is what we used to open a |
| file in Listing 9-3, where `T` was filled in with the type `std::fs::File` when |
| the file was opened successfully and `E` was filled in with the type |
| `std::io::Error` when there were problems opening the file. |
| |
| When you recognize situations in your code with multiple struct or enum |
| definitions that differ only in the types of the values they hold, you can |
| avoid duplication by using generic types instead. |
| |
| ### In Method Definitions |
| |
| We can implement methods on structs and enums (as we did in Chapter 5) and use |
| generic types in their definitions too. Listing 10-9 shows the `Point<T>` |
| struct we defined in Listing 10-6 with a method named `x` implemented on it. |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct Point<T> { |
| x: T, |
| y: T, |
| } |
| |
| impl<T> Point<T> { |
| fn x(&self) -> &T { |
| &self.x |
| } |
| } |
| |
| fn main() { |
| let p = Point { x: 5, y: 10 }; |
| |
| println!("p.x = {}", p.x()); |
| } |
| ``` |
| |
| Listing 10-9: Implementing a method named `x` on the |
| `Point<T>` struct that will return a reference to the `x` field of type |
| `T` |
| |
| Here, we’ve defined a method named `x` on `Point<T>` that returns a reference |
| to the data in the field `x`. |
| |
| Note that we have to declare `T` just after `impl` so we can use `T` to specify |
| that we’re implementing methods on the type `Point<T>`. By declaring `T` as a |
| generic type after `impl`, Rust can identify that the type in the angle |
| brackets in `Point` is a generic type rather than a concrete type. We could |
| have chosen a different name for this generic parameter than the generic |
| parameter declared in the struct definition, but using the same name is |
| conventional. Methods written within an `impl` that declares the generic type |
| will be defined on any instance of the type, no matter what concrete type ends |
| up substituting for the generic type. |
| |
| We can also specify constraints on generic types when defining methods on the |
| type. We could, for example, implement methods only on `Point<f32>` instances |
| rather than on `Point<T>` instances with any generic type. In Listing 10-10 we |
| use the concrete type `f32`, meaning we don’t declare any types after `impl`. |
| |
| Filename: src/main.rs |
| |
| ``` |
| impl Point<f32> { |
| fn distance_from_origin(&self) -> f32 { |
| (self.x.powi(2) + self.y.powi(2)).sqrt() |
| } |
| } |
| ``` |
| |
| Listing 10-10: An `impl` block that only applies to a |
| struct with a particular concrete type for the generic type parameter `T` |
| |
| This code means the type `Point<f32>` will have a `distance_from_origin` |
| method; other instances of `Point<T>` where `T` is not of type `f32` will not |
| have this method defined. The method measures how far our point is from the |
| point at coordinates (0.0, 0.0) and uses mathematical operations that are |
| available only for floating-point types. |
| |
| Generic type parameters in a struct definition aren’t always the same as those |
| you use in that same struct’s method signatures. Listing 10-11 uses the generic |
| types `X1` and `Y1` for the `Point` struct and `X2` `Y2` for the `mixup` method |
| signature to make the example clearer. The method creates a new `Point` |
| instance with the `x` value from the `self` `Point` (of type `X1`) and the `y` |
| value from the passed-in `Point` (of type `Y2`). |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct Point<X1, Y1> { |
| x: X1, |
| y: Y1, |
| } |
| |
| impl<X1, Y1> Point<X1, Y1> { |
| fn mixup<X2, Y2>(self, other: Point<X2, Y2>) -> Point<X1, Y2> { |
| Point { |
| x: self.x, |
| y: other.y, |
| } |
| } |
| } |
| |
| fn main() { |
| let p1 = Point { x: 5, y: 10.4 }; |
| let p2 = Point { x: "Hello", y: 'c' }; |
| |
| let p3 = p1.mixup(p2); |
| |
| println!("p3.x = {}, p3.y = {}", p3.x, p3.y); |
| } |
| ``` |
| |
| Listing 10-11: A method that uses generic types different |
| from its struct’s definition |
| |
| In `main`, we’ve defined a `Point` that has an `i32` for `x` (with value `5`) |
| and an `f64` for `y` (with value `10.4`). The `p2` variable is a `Point` struct |
| that has a string slice for `x` (with value `"Hello"`) and a `char` for `y` |
| (with value `c`). Calling `mixup` on `p1` with the argument `p2` gives us `p3`, |
| which will have an `i32` for `x` because `x` came from `p1`. The `p3` variable |
| will have a `char` for `y` because `y` came from `p2`. The `println!` macro |
| call will print `p3.x = 5, p3.y = c`. |
| |
| The purpose of this example is to demonstrate a situation in which some generic |
| parameters are declared with `impl` and some are declared with the method |
| definition. Here, the generic parameters `X1` and `Y1` are declared after |
| `impl` because they go with the struct definition. The generic parameters `X2` |
| and `Y2` are declared after `fn mixup` because they’re only relevant to the |
| method. |
| |
| ### Performance of Code Using Generics |
| |
| You might be wondering whether there is a runtime cost when using generic type |
| parameters. The good news is that using generic types won’t make your program |
| run any slower than it would with concrete types. |
| |
| Rust accomplishes this by performing monomorphization of the code using |
| generics at compile time. *Monomorphization* is the process of turning generic |
| code into specific code by filling in the concrete types that are used when |
| compiled. In this process, the compiler does the opposite of the steps we used |
| to create the generic function in Listing 10-5: the compiler looks at all the |
| places where generic code is called and generates code for the concrete types |
| the generic code is called with. |
| |
| Let’s look at how this works by using the standard library’s generic |
| `Option<T>` enum: |
| |
| ``` |
| let integer = Some(5); |
| let float = Some(5.0); |
| ``` |
| |
| When Rust compiles this code, it performs monomorphization. During that |
| process, the compiler reads the values that have been used in `Option<T>` |
| instances and identifies two kinds of `Option<T>`: one is `i32` and the other |
| is `f64`. As such, it expands the generic definition of `Option<T>` into two |
| definitions specialized to `i32` and `f64`, thereby replacing the generic |
| definition with the specific ones. |
| |
| The monomorphized version of the code looks similar to the following (the |
| compiler uses different names than what we’re using here for illustration): |
| |
| Filename: src/main.rs |
| |
| ``` |
| enum Option_i32 { |
| Some(i32), |
| None, |
| } |
| |
| enum Option_f64 { |
| Some(f64), |
| None, |
| } |
| |
| fn main() { |
| let integer = Option_i32::Some(5); |
| let float = Option_f64::Some(5.0); |
| } |
| ``` |
| |
| The generic `Option<T>` is replaced with the specific definitions created by |
| the compiler. Because Rust compiles generic code into code that specifies the |
| type in each instance, we pay no runtime cost for using generics. When the code |
| runs, it performs just as it would if we had duplicated each definition by |
| hand. The process of monomorphization makes Rust’s generics extremely efficient |
| at runtime. |
| |
| ## Traits: Defining Shared Behavior |
| |
| A *trait* defines the functionality a particular type has and can share with |
| other types. We can use traits to define shared behavior in an abstract way. We |
| can use *trait bounds* to specify that a generic type can be any type that has |
| certain behavior. |
| |
| > Note: Traits are similar to a feature often called *interfaces* in other |
| > languages, although with some differences. |
| |
| ### Defining a Trait |
| |
| A type’s behavior consists of the methods we can call on that type. Different |
| types share the same behavior if we can call the same methods on all of those |
| types. Trait definitions are a way to group method signatures together to |
| define a set of behaviors necessary to accomplish some purpose. |
| |
| For example, let’s say we have multiple structs that hold various kinds and |
| amounts of text: a `NewsArticle` struct that holds a news story filed in a |
| particular location and a `Tweet` that can have, at most, 280 characters along |
| with metadata that indicates whether it was a new tweet, a retweet, or a reply |
| to another tweet. |
| |
| We want to make a media aggregator library crate named `aggregator` that can |
| display summaries of data that might be stored in a `NewsArticle` or `Tweet` |
| instance. To do this, we need a summary from each type, and we’ll request that |
| summary by calling a `summarize` method on an instance. Listing 10-12 shows the |
| definition of a public `Summary` trait that expresses this behavior. |
| |
| Filename: src/lib.rs |
| |
| ``` |
| pub trait Summary { |
| fn summarize(&self) -> String; |
| } |
| ``` |
| |
| Listing 10-12: A `Summary` trait that consists of the |
| behavior provided by a `summarize` method |
| |
| Here, we declare a trait using the `trait` keyword and then the trait’s name, |
| which is `Summary` in this case. We also declare the trait as `pub` so that |
| crates depending on this crate can make use of this trait too, as we’ll see in |
| a few examples. Inside the curly brackets, we declare the method signatures |
| that describe the behaviors of the types that implement this trait, which in |
| this case is `fn summarize(&self) -> String`. |
| |
| After the method signature, instead of providing an implementation within curly |
| brackets, we use a semicolon. Each type implementing this trait must provide |
| its own custom behavior for the body of the method. The compiler will enforce |
| that any type that has the `Summary` trait will have the method `summarize` |
| defined with this signature exactly. |
| |
| A trait can have multiple methods in its body: the method signatures are listed |
| one per line, and each line ends in a semicolon. |
| |
| ### Implementing a Trait on a Type |
| |
| Now that we’ve defined the desired signatures of the `Summary` trait’s methods, |
| we can implement it on the types in our media aggregator. Listing 10-13 shows |
| an implementation of the `Summary` trait on the `NewsArticle` struct that uses |
| the headline, the author, and the location to create the return value of |
| `summarize`. For the `Tweet` struct, we define `summarize` as the username |
| followed by the entire text of the tweet, assuming that the tweet content is |
| already limited to 280 characters. |
| |
| Filename: src/lib.rs |
| |
| ``` |
| pub struct NewsArticle { |
| pub headline: String, |
| pub location: String, |
| pub author: String, |
| pub content: String, |
| } |
| |
| impl Summary for NewsArticle { |
| fn summarize(&self) -> String { |
| format!("{}, by {} ({})", self.headline, self.author, self.location) |
| } |
| } |
| |
| pub struct Tweet { |
| pub username: String, |
| pub content: String, |
| pub reply: bool, |
| pub retweet: bool, |
| } |
| |
| impl Summary for Tweet { |
| fn summarize(&self) -> String { |
| format!("{}: {}", self.username, self.content) |
| } |
| } |
| ``` |
| |
| Listing 10-13: Implementing the `Summary` trait on the |
| `NewsArticle` and `Tweet` types |
| |
| Implementing a trait on a type is similar to implementing regular methods. The |
| difference is that after `impl`, we put the trait name we want to implement, |
| then use the `for` keyword, and then specify the name of the type we want to |
| implement the trait for. Within the `impl` block, we put the method signatures |
| that the trait definition has defined. Instead of adding a semicolon after each |
| signature, we use curly brackets and fill in the method body with the specific |
| behavior that we want the methods of the trait to have for the particular type. |
| |
| Now that the library has implemented the `Summary` trait on `NewsArticle` and |
| `Tweet`, users of the crate can call the trait methods on instances of |
| `NewsArticle` and `Tweet` in the same way we call regular methods. The only |
| difference is that the user must bring the trait into scope as well as the |
| types. Here’s an example of how a binary crate could use our `aggregator` |
| library crate: |
| |
| ``` |
| use aggregator::{Summary, Tweet}; |
| |
| fn main() { |
| let tweet = Tweet { |
| username: String::from("horse_ebooks"), |
| content: String::from( |
| "of course, as you probably already know, people", |
| ), |
| reply: false, |
| retweet: false, |
| }; |
| |
| println!("1 new tweet: {}", tweet.summarize()); |
| } |
| ``` |
| |
| This code prints `1 new tweet: horse_ebooks: of course, as you probably already |
| know, people`. |
| |
| Other crates that depend on the `aggregator` crate can also bring the `Summary` |
| trait into scope to implement `Summary` on their own types. One restriction to |
| note is that we can implement a trait on a type only if either the trait or the |
| type, or both, are local to our crate. For example, we can implement standard |
| library traits like `Display` on a custom type like `Tweet` as part of our |
| `aggregator` crate functionality because the type `Tweet` is local to our |
| `aggregator` crate. We can also implement `Summary` on `Vec<T>` in our |
| `aggregator` crate because the trait `Summary` is local to our `aggregator` |
| crate. |
| |
| But we can’t implement external traits on external types. For example, we can’t |
| implement the `Display` trait on `Vec<T>` within our `aggregator` crate because |
| `Display` and `Vec<T>` are both defined in the standard library and aren’t |
| local to our `aggregator` crate. This restriction is part of a property called |
| *coherence*, and more specifically the *orphan rule*, so named because the |
| parent type is not present. This rule ensures that other people’s code can’t |
| break your code and vice versa. Without the rule, two crates could implement |
| the same trait for the same type, and Rust wouldn’t know which implementation |
| to use. |
| |
| ### Default Implementations |
| |
| Sometimes it’s useful to have default behavior for some or all of the methods |
| in a trait instead of requiring implementations for all methods on every type. |
| Then, as we implement the trait on a particular type, we can keep or override |
| each method’s default behavior. |
| |
| In Listing 10-14, we specify a default string for the `summarize` method of the |
| `Summary` trait instead of only defining the method signature, as we did in |
| Listing 10-12. |
| |
| Filename: src/lib.rs |
| |
| ``` |
| pub trait Summary { |
| fn summarize(&self) -> String { |
| String::from("(Read more...)") |
| } |
| } |
| ``` |
| |
| Listing 10-14: Defining a `Summary` trait with a default |
| implementation of the `summarize` method |
| |
| To use a default implementation to summarize instances of `NewsArticle`, we |
| specify an empty `impl` block with `impl Summary for NewsArticle {}`. |
| |
| Even though we’re no longer defining the `summarize` method on `NewsArticle` |
| directly, we’ve provided a default implementation and specified that |
| `NewsArticle` implements the `Summary` trait. As a result, we can still call |
| the `summarize` method on an instance of `NewsArticle`, like this: |
| |
| ``` |
| let article = NewsArticle { |
| headline: String::from("Penguins win the Stanley Cup Championship!"), |
| location: String::from("Pittsburgh, PA, USA"), |
| author: String::from("Iceburgh"), |
| content: String::from( |
| "The Pittsburgh Penguins once again are the best \ |
| hockey team in the NHL.", |
| ), |
| }; |
| |
| println!("New article available! {}", article.summarize()); |
| ``` |
| |
| This code prints `New article available! (Read more...)`. |
| |
| Creating a default implementation doesn’t require us to change anything about |
| the implementation of `Summary` on `Tweet` in Listing 10-13. The reason is that |
| the syntax for overriding a default implementation is the same as the syntax |
| for implementing a trait method that doesn’t have a default implementation. |
| |
| Default implementations can call other methods in the same trait, even if those |
| other methods don’t have a default implementation. In this way, a trait can |
| provide a lot of useful functionality and only require implementors to specify |
| a small part of it. For example, we could define the `Summary` trait to have a |
| `summarize_author` method whose implementation is required, and then define a |
| `summarize` method that has a default implementation that calls the |
| `summarize_author` method: |
| |
| ``` |
| pub trait Summary { |
| fn summarize_author(&self) -> String; |
| |
| fn summarize(&self) -> String { |
| format!("(Read more from {}...)", self.summarize_author()) |
| } |
| } |
| ``` |
| |
| To use this version of `Summary`, we only need to define `summarize_author` |
| when we implement the trait on a type: |
| |
| ``` |
| impl Summary for Tweet { |
| fn summarize_author(&self) -> String { |
| format!("@{}", self.username) |
| } |
| } |
| ``` |
| |
| After we define `summarize_author`, we can call `summarize` on instances of the |
| `Tweet` struct, and the default implementation of `summarize` will call the |
| definition of `summarize_author` that we’ve provided. Because we’ve implemented |
| `summarize_author`, the `Summary` trait has given us the behavior of the |
| `summarize` method without requiring us to write any more code. Here’s what |
| that looks like: |
| |
| ``` |
| let tweet = Tweet { |
| username: String::from("horse_ebooks"), |
| content: String::from( |
| "of course, as you probably already know, people", |
| ), |
| reply: false, |
| retweet: false, |
| }; |
| |
| println!("1 new tweet: {}", tweet.summarize()); |
| ``` |
| |
| This code prints `1 new tweet: (Read more from @horse_ebooks...)`. |
| |
| Note that it isn’t possible to call the default implementation from an |
| overriding implementation of that same method. |
| |
| ### Traits as Parameters |
| |
| Now that you know how to define and implement traits, we can explore how to use |
| traits to define functions that accept many different types. We’ll use the |
| `Summary` trait we implemented on the `NewsArticle` and `Tweet` types in |
| Listing 10-13 to define a `notify` function that calls the `summarize` method |
| on its `item` parameter, which is of some type that implements the `Summary` |
| trait. To do this, we use the `impl Trait` syntax, like this: |
| |
| ``` |
| pub fn notify(item: &impl Summary) { |
| println!("Breaking news! {}", item.summarize()); |
| } |
| ``` |
| |
| Instead of a concrete type for the `item` parameter, we specify the `impl` |
| keyword and the trait name. This parameter accepts any type that implements the |
| specified trait. In the body of `notify`, we can call any methods on `item` |
| that come from the `Summary` trait, such as `summarize`. We can call `notify` |
| and pass in any instance of `NewsArticle` or `Tweet`. Code that calls the |
| function with any other type, such as a `String` or an `i32`, won’t compile |
| because those types don’t implement `Summary`. |
| |
| <!-- Old headings. Do not remove or links may break. --> |
| <a id="fixing-the-largest-function-with-trait-bounds"></a> |
| |
| #### Trait Bound Syntax |
| |
| The `impl Trait` syntax works for straightforward cases but is actually syntax |
| sugar for a longer form known as a *trait bound*; it looks like this: |
| |
| ``` |
| pub fn notify<T: Summary>(item: &T) { |
| println!("Breaking news! {}", item.summarize()); |
| } |
| ``` |
| |
| This longer form is equivalent to the example in the previous section but is |
| more verbose. We place trait bounds with the declaration of the generic type |
| parameter after a colon and inside angle brackets. |
| |
| The `impl Trait` syntax is convenient and makes for more concise code in simple |
| cases, while the fuller trait bound syntax can express more complexity in other |
| cases. For example, we can have two parameters that implement `Summary`. Doing |
| so with the `impl Trait` syntax looks like this: |
| |
| ``` |
| pub fn notify(item1: &impl Summary, item2: &impl Summary) { |
| ``` |
| |
| Using `impl Trait` is appropriate if we want this function to allow `item1` and |
| `item2` to have different types (as long as both types implement `Summary`). If |
| we want to force both parameters to have the same type, however, we must use a |
| trait bound, like this: |
| |
| ``` |
| pub fn notify<T: Summary>(item1: &T, item2: &T) { |
| ``` |
| |
| The generic type `T` specified as the type of the `item1` and `item2` |
| parameters constrains the function such that the concrete type of the value |
| passed as an argument for `item1` and `item2` must be the same. |
| |
| #### Specifying Multiple Trait Bounds with the `+` Syntax |
| |
| We can also specify more than one trait bound. Say we wanted `notify` to use |
| display formatting as well as `summarize` on `item`: we specify in the `notify` |
| definition that `item` must implement both `Display` and `Summary`. We can do |
| so using the `+` syntax: |
| |
| ``` |
| pub fn notify(item: &(impl Summary + Display)) { |
| ``` |
| |
| The `+` syntax is also valid with trait bounds on generic types: |
| |
| ``` |
| pub fn notify<T: Summary + Display>(item: &T) { |
| ``` |
| |
| With the two trait bounds specified, the body of `notify` can call `summarize` |
| and use `{}` to format `item`. |
| |
| #### Clearer Trait Bounds with `where` Clauses |
| |
| Using too many trait bounds has its downsides. Each generic has its own trait |
| bounds, so functions with multiple generic type parameters can contain lots of |
| trait bound information between the function’s name and its parameter list, |
| making the function signature hard to read. For this reason, Rust has alternate |
| syntax for specifying trait bounds inside a `where` clause after the function |
| signature. So, instead of writing this: |
| |
| ``` |
| fn some_function<T: Display + Clone, U: Clone + Debug>(t: &T, u: &U) -> i32 { |
| ``` |
| |
| we can use a `where` clause, like this: |
| |
| ``` |
| fn some_function<T, U>(t: &T, u: &U) -> i32 |
| where |
| T: Display + Clone, |
| U: Clone + Debug, |
| { |
| ``` |
| |
| This function’s signature is less cluttered: the function name, parameter list, |
| and return type are close together, similar to a function without lots of trait |
| bounds. |
| |
| ### Returning Types That Implement Traits |
| |
| We can also use the `impl Trait` syntax in the return position to return a |
| value of some type that implements a trait, as shown here: |
| |
| ``` |
| fn returns_summarizable() -> impl Summary { |
| Tweet { |
| username: String::from("horse_ebooks"), |
| content: String::from( |
| "of course, as you probably already know, people", |
| ), |
| reply: false, |
| retweet: false, |
| } |
| } |
| ``` |
| |
| By using `impl Summary` for the return type, we specify that the |
| `returns_summarizable` function returns some type that implements the `Summary` |
| trait without naming the concrete type. In this case, `returns_summarizable` |
| returns a `Tweet`, but the code calling this function doesn’t need to know that. |
| |
| The ability to specify a return type only by the trait it implements is |
| especially useful in the context of closures and iterators, which we cover in |
| Chapter 13. Closures and iterators create types that only the compiler knows or |
| types that are very long to specify. The `impl Trait` syntax lets you concisely |
| specify that a function returns some type that implements the `Iterator` trait |
| without needing to write out a very long type. |
| |
| However, you can only use `impl Trait` if you’re returning a single type. For |
| example, this code that returns either a `NewsArticle` or a `Tweet` with the |
| return type specified as `impl Summary` wouldn’t work: |
| |
| ``` |
| fn returns_summarizable(switch: bool) -> impl Summary { |
| if switch { |
| NewsArticle { |
| headline: String::from( |
| "Penguins win the Stanley Cup Championship!", |
| ), |
| location: String::from("Pittsburgh, PA, USA"), |
| author: String::from("Iceburgh"), |
| content: String::from( |
| "The Pittsburgh Penguins once again are the best \ |
| hockey team in the NHL.", |
| ), |
| } |
| } else { |
| Tweet { |
| username: String::from("horse_ebooks"), |
| content: String::from( |
| "of course, as you probably already know, people", |
| ), |
| reply: false, |
| retweet: false, |
| } |
| } |
| } |
| ``` |
| |
| Returning either a `NewsArticle` or a `Tweet` isn’t allowed due to restrictions |
| around how the `impl Trait` syntax is implemented in the compiler. We’ll cover |
| how to write a function with this behavior in the “Using Trait Objects That |
| Allow for Values of Different |
| Types” section of Chapter 17. |
| |
| ### Using Trait Bounds to Conditionally Implement Methods |
| |
| By using a trait bound with an `impl` block that uses generic type parameters, |
| we can implement methods conditionally for types that implement the specified |
| traits. For example, the type `Pair<T>` in Listing 10-15 always implements the |
| `new` function to return a new instance of `Pair<T>` (recall from the |
| “Defining Methods” section of Chapter 5 that `Self` |
| is a type alias for the type of the `impl` block, which in this case is |
| `Pair<T>`). But in the next `impl` block, `Pair<T>` only implements the |
| `cmp_display` method if its inner type `T` implements the `PartialOrd` trait |
| that enables comparison *and* the `Display` trait that enables printing. |
| |
| Filename: src/lib.rs |
| |
| ``` |
| use std::fmt::Display; |
| |
| struct Pair<T> { |
| x: T, |
| y: T, |
| } |
| |
| impl<T> Pair<T> { |
| fn new(x: T, y: T) -> Self { |
| Self { x, y } |
| } |
| } |
| |
| impl<T: Display + PartialOrd> Pair<T> { |
| fn cmp_display(&self) { |
| if self.x >= self.y { |
| println!("The largest member is x = {}", self.x); |
| } else { |
| println!("The largest member is y = {}", self.y); |
| } |
| } |
| } |
| ``` |
| |
| Listing 10-15: Conditionally implementing methods on a |
| generic type depending on trait bounds |
| |
| We can also conditionally implement a trait for any type that implements |
| another trait. Implementations of a trait on any type that satisfies the trait |
| bounds are called *blanket implementations* and are used extensively in the |
| Rust standard library. For example, the standard library implements the |
| `ToString` trait on any type that implements the `Display` trait. The `impl` |
| block in the standard library looks similar to this code: |
| |
| ``` |
| impl<T: Display> ToString for T { |
| // --snip-- |
| } |
| ``` |
| |
| Because the standard library has this blanket implementation, we can call the |
| `to_string` method defined by the `ToString` trait on any type that implements |
| the `Display` trait. For example, we can turn integers into their corresponding |
| `String` values like this because integers implement `Display`: |
| |
| ``` |
| let s = 3.to_string(); |
| ``` |
| |
| Blanket implementations appear in the documentation for the trait in the |
| “Implementors” section. |
| |
| Traits and trait bounds let us write code that uses generic type parameters to |
| reduce duplication but also specify to the compiler that we want the generic |
| type to have particular behavior. The compiler can then use the trait bound |
| information to check that all the concrete types used with our code provide the |
| correct behavior. In dynamically typed languages, we would get an error at |
| runtime if we called a method on a type which didn’t define the method. But |
| Rust moves these errors to compile time so we’re forced to fix the problems |
| before our code is even able to run. Additionally, we don’t have to write code |
| that checks for behavior at runtime because we’ve already checked at compile |
| time. Doing so improves performance without having to give up the flexibility |
| of generics. |
| |
| ## Validating References with Lifetimes |
| |
| Lifetimes are another kind of generic that we’ve already been using. Rather |
| than ensuring that a type has the behavior we want, lifetimes ensure that |
| references are valid as long as we need them to be. |
| |
| One detail we didn’t discuss in the “References and |
| Borrowing” section in Chapter 4 is |
| that every reference in Rust has a *lifetime*, which is the scope for which |
| that reference is valid. Most of the time, lifetimes are implicit and inferred, |
| just like most of the time, types are inferred. We must annotate types only |
| when multiple types are possible. In a similar way, we must annotate lifetimes |
| when the lifetimes of references could be related in a few different ways. Rust |
| requires us to annotate the relationships using generic lifetime parameters to |
| ensure the actual references used at runtime will definitely be valid. |
| |
| Annotating lifetimes is not a concept most other programming languages have, so |
| this is going to feel unfamiliar. Although we won’t cover lifetimes in their |
| entirety in this chapter, we’ll discuss common ways you might encounter |
| lifetime syntax so you can get comfortable with the concept. |
| |
| ### Preventing Dangling References with Lifetimes |
| |
| The main aim of lifetimes is to prevent *dangling references*, which cause a |
| program to reference data other than the data it’s intended to reference. |
| Consider the program in Listing 10-16, which has an outer scope and an inner |
| scope. |
| |
| ``` |
| fn main() { |
| let r; |
| |
| { |
| let x = 5; |
| r = &x; |
| } |
| |
| println!("r: {r}"); |
| } |
| ``` |
| |
| Listing 10-16: An attempt to use a reference whose value |
| has gone out of scope |
| |
| > Note: The examples in Listing 10-16, 10-17, and 10-23 declare variables |
| > without giving them an initial value, so the variable name exists in the outer |
| > scope. At first glance, this might appear to be in conflict with Rust’s having |
| > no null values. However, if we try to use a variable before giving it a value, |
| > we’ll get a compile-time error, which shows that Rust indeed does not allow |
| > null values. |
| |
| The outer scope declares a variable named `r` with no initial value, and the |
| inner scope declares a variable named `x` with the initial value of `5`. Inside |
| the inner scope, we attempt to set the value of `r` as a reference to `x`. Then |
| the inner scope ends, and we attempt to print the value in `r`. This code won’t |
| compile because the value that `r` is referring to has gone out of scope before |
| we try to use it. Here is the error message: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0597]: `x` does not live long enough |
| --> src/main.rs:6:13 |
| | |
| 5 | let x = 5; |
| | - binding `x` declared here |
| 6 | r = &x; |
| | ^^ borrowed value does not live long enough |
| 7 | } |
| | - `x` dropped here while still borrowed |
| 8 | |
| 9 | println!("r: {}", r); |
| | - borrow later used here |
| |
| For more information about this error, try `rustc --explain E0597`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| The error message says that the variable `x` “does not live long enough.” The |
| reason is that `x` will be out of scope when the inner scope ends on line 7. |
| But `r` is still valid for the outer scope; because its scope is larger, we say |
| that it “lives longer.” If Rust allowed this code to work, `r` would be |
| referencing memory that was deallocated when `x` went out of scope, and |
| anything we tried to do with `r` wouldn’t work correctly. So how does Rust |
| determine that this code is invalid? It uses a borrow checker. |
| |
| ### The Borrow Checker |
| |
| The Rust compiler has a *borrow checker* that compares scopes to determine |
| whether all borrows are valid. Listing 10-17 shows the same code as Listing |
| 10-16 but with annotations showing the lifetimes of the variables. |
| |
| ``` |
| fn main() { |
| let r; // ---------+-- 'a |
| // | |
| { // | |
| let x = 5; // -+-- 'b | |
| r = &x; // | | |
| } // -+ | |
| // | |
| println!("r: {r}"); // | |
| } // ---------+ |
| ``` |
| |
| Listing 10-17: Annotations of the lifetimes of `r` and |
| `x`, named `'a` and `'b`, respectively |
| |
| Here, we’ve annotated the lifetime of `r` with `'a` and the lifetime of `x` |
| with `'b`. As you can see, the inner `'b` block is much smaller than the outer |
| `'a` lifetime block. At compile time, Rust compares the size of the two |
| lifetimes and sees that `r` has a lifetime of `'a` but that it refers to memory |
| with a lifetime of `'b`. The program is rejected because `'b` is shorter than |
| `'a`: the subject of the reference doesn’t live as long as the reference. |
| |
| Listing 10-18 fixes the code so it doesn’t have a dangling reference and it |
| compiles without any errors. |
| |
| ``` |
| fn main() { |
| let x = 5; // ----------+-- 'b |
| // | |
| let r = &x; // --+-- 'a | |
| // | | |
| println!("r: {r}"); // | | |
| // --+ | |
| } // ----------+ |
| ``` |
| |
| Listing 10-18: A valid reference because the data has a |
| longer lifetime than the reference |
| |
| Here, `x` has the lifetime `'b`, which in this case is larger than `'a`. This |
| means `r` can reference `x` because Rust knows that the reference in `r` will |
| always be valid while `x` is valid. |
| |
| Now that you know what the lifetimes of references are and how Rust analyzes |
| lifetimes to ensure references will always be valid, let’s explore generic |
| lifetimes of parameters and return values in the context of functions. |
| |
| ### Generic Lifetimes in Functions |
| |
| We’ll write a function that returns the longer of two string slices. This |
| function will take two string slices and return a single string slice. After |
| we’ve implemented the `longest` function, the code in Listing 10-19 should |
| print `The longest string is abcd`. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn main() { |
| let string1 = String::from("abcd"); |
| let string2 = "xyz"; |
| |
| let result = longest(string1.as_str(), string2); |
| println!("The longest string is {result}"); |
| } |
| ``` |
| |
| Listing 10-19: A `main` function that calls the `longest` |
| function to find the longer of two string slices |
| |
| Note that we want the function to take string slices, which are references, |
| rather than strings, because we don’t want the `longest` function to take |
| ownership of its parameters. Refer to the “String Slices as |
| Parameters” section in Chapter 4 |
| for more discussion about why the parameters we use in Listing 10-19 are the |
| ones we want. |
| |
| If we try to implement the `longest` function as shown in Listing 10-20, it |
| won’t compile. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn longest(x: &str, y: &str) -> &str { |
| if x.len() > y.len() { |
| x |
| } else { |
| y |
| } |
| } |
| ``` |
| |
| Listing 10-20: An implementation of the `longest` |
| function that returns the longer of two string slices but does not yet |
| compile |
| |
| Instead, we get the following error that talks about lifetimes: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0106]: missing lifetime specifier |
| --> src/main.rs:9:33 |
| | |
| 9 | fn longest(x: &str, y: &str) -> &str { |
| | ---- ---- ^ expected named lifetime parameter |
| | |
| = help: this function's return type contains a borrowed value, but the signature does not say whether it is borrowed from `x` or `y` |
| help: consider introducing a named lifetime parameter |
| | |
| 9 | fn longest<'a>(x: &'a str, y: &'a str) -> &'a str { |
| | ++++ ++ ++ ++ |
| |
| For more information about this error, try `rustc --explain E0106`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| The help text reveals that the return type needs a generic lifetime parameter |
| on it because Rust can’t tell whether the reference being returned refers to |
| `x` or `y`. Actually, we don’t know either, because the `if` block in the body |
| of this function returns a reference to `x` and the `else` block returns a |
| reference to `y`! |
| |
| When we’re defining this function, we don’t know the concrete values that will |
| be passed into this function, so we don’t know whether the `if` case or the |
| `else` case will execute. We also don’t know the concrete lifetimes of the |
| references that will be passed in, so we can’t look at the scopes as we did in |
| Listings 10-17 and 10-18 to determine whether the reference we return will |
| always be valid. The borrow checker can’t determine this either, because it |
| doesn’t know how the lifetimes of `x` and `y` relate to the lifetime of the |
| return value. To fix this error, we’ll add generic lifetime parameters that |
| define the relationship between the references so the borrow checker can |
| perform its analysis. |
| |
| ### Lifetime Annotation Syntax |
| |
| Lifetime annotations don’t change how long any of the references live. Rather, |
| they describe the relationships of the lifetimes of multiple references to each |
| other without affecting the lifetimes. Just as functions can accept any type |
| when the signature specifies a generic type parameter, functions can accept |
| references with any lifetime by specifying a generic lifetime parameter. |
| |
| Lifetime annotations have a slightly unusual syntax: the names of lifetime |
| parameters must start with an apostrophe (`'`) and are usually all lowercase |
| and very short, like generic types. Most people use the name `'a` for the first |
| lifetime annotation. We place lifetime parameter annotations after the `&` of a |
| reference, using a space to separate the annotation from the reference’s type. |
| |
| Here are some examples: a reference to an `i32` without a lifetime parameter, a |
| reference to an `i32` that has a lifetime parameter named `'a`, and a mutable |
| reference to an `i32` that also has the lifetime `'a`. |
| |
| ``` |
| &i32 // a reference |
| &'a i32 // a reference with an explicit lifetime |
| &'a mut i32 // a mutable reference with an explicit lifetime |
| ``` |
| |
| One lifetime annotation by itself doesn’t have much meaning because the |
| annotations are meant to tell Rust how generic lifetime parameters of multiple |
| references relate to each other. Let’s examine how the lifetime annotations |
| relate to each other in the context of the `longest` function. |
| |
| ### Lifetime Annotations in Function Signatures |
| |
| To use lifetime annotations in function signatures, we need to declare the |
| generic *lifetime* parameters inside angle brackets between the function name |
| and the parameter list, just as we did with generic *type* parameters. |
| |
| We want the signature to express the following constraint: the returned |
| reference will be valid as long as both the parameters are valid. This is the |
| relationship between lifetimes of the parameters and the return value. We’ll |
| name the lifetime `'a` and then add it to each reference, as shown in Listing |
| 10-21. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn longest<'a>(x: &'a str, y: &'a str) -> &'a str { |
| if x.len() > y.len() { |
| x |
| } else { |
| y |
| } |
| } |
| ``` |
| |
| Listing 10-21: The `longest` function definition |
| specifying that all the references in the signature must have the same lifetime |
| `'a` |
| |
| This code should compile and produce the result we want when we use it with the |
| `main` function in Listing 10-19. |
| |
| The function signature now tells Rust that for some lifetime `'a`, the function |
| takes two parameters, both of which are string slices that live at least as |
| long as lifetime `'a`. The function signature also tells Rust that the string |
| slice returned from the function will live at least as long as lifetime `'a`. |
| In practice, it means that the lifetime of the reference returned by the |
| `longest` function is the same as the smaller of the lifetimes of the values |
| referred to by the function arguments. These relationships are what we want |
| Rust to use when analyzing this code. |
| |
| Remember, when we specify the lifetime parameters in this function signature, |
| we’re not changing the lifetimes of any values passed in or returned. Rather, |
| we’re specifying that the borrow checker should reject any values that don’t |
| adhere to these constraints. Note that the `longest` function doesn’t need to |
| know exactly how long `x` and `y` will live, only that some scope can be |
| substituted for `'a` that will satisfy this signature. |
| |
| When annotating lifetimes in functions, the annotations go in the function |
| signature, not in the function body. The lifetime annotations become part of |
| the contract of the function, much like the types in the signature. Having |
| function signatures contain the lifetime contract means the analysis the Rust |
| compiler does can be simpler. If there’s a problem with the way a function is |
| annotated or the way it is called, the compiler errors can point to the part of |
| our code and the constraints more precisely. If, instead, the Rust compiler |
| made more inferences about what we intended the relationships of the lifetimes |
| to be, the compiler might only be able to point to a use of our code many steps |
| away from the cause of the problem. |
| |
| When we pass concrete references to `longest`, the concrete lifetime that is |
| substituted for `'a` is the part of the scope of `x` that overlaps with the |
| scope of `y`. In other words, the generic lifetime `'a` will get the concrete |
| lifetime that is equal to the smaller of the lifetimes of `x` and `y`. Because |
| we’ve annotated the returned reference with the same lifetime parameter `'a`, |
| the returned reference will also be valid for the length of the smaller of the |
| lifetimes of `x` and `y`. |
| |
| Let’s look at how the lifetime annotations restrict the `longest` function by |
| passing in references that have different concrete lifetimes. Listing 10-22 is |
| a straightforward example. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn main() { |
| let string1 = String::from("long string is long"); |
| |
| { |
| let string2 = String::from("xyz"); |
| let result = longest(string1.as_str(), string2.as_str()); |
| println!("The longest string is {result}"); |
| } |
| } |
| ``` |
| |
| Listing 10-22: Using the `longest` function with |
| references to `String` values that have different concrete lifetimes |
| |
| In this example, `string1` is valid until the end of the outer scope, `string2` |
| is valid until the end of the inner scope, and `result` references something |
| that is valid until the end of the inner scope. Run this code and you’ll see |
| that the borrow checker approves; it will compile and print `The longest string |
| is long string is long`. |
| |
| Next, let’s try an example that shows that the lifetime of the reference in |
| `result` must be the smaller lifetime of the two arguments. We’ll move the |
| declaration of the `result` variable outside the inner scope but leave the |
| assignment of the value to the `result` variable inside the scope with |
| `string2`. Then we’ll move the `println!` that uses `result` to outside the |
| inner scope, after the inner scope has ended. The code in Listing 10-23 will |
| not compile. |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn main() { |
| let string1 = String::from("long string is long"); |
| let result; |
| { |
| let string2 = String::from("xyz"); |
| result = longest(string1.as_str(), string2.as_str()); |
| } |
| println!("The longest string is {result}"); |
| } |
| ``` |
| |
| Listing 10-23: Attempting to use `result` after `string2` |
| has gone out of scope |
| |
| When we try to compile this code, we get this error: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0597]: `string2` does not live long enough |
| --> src/main.rs:6:44 |
| | |
| 5 | let string2 = String::from("xyz"); |
| | ------- binding `string2` declared here |
| 6 | result = longest(string1.as_str(), string2.as_str()); |
| | ^^^^^^^ borrowed value does not live long enough |
| 7 | } |
| | - `string2` dropped here while still borrowed |
| 8 | println!("The longest string is {result}"); |
| | ------ borrow later used here |
| |
| For more information about this error, try `rustc --explain E0597`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| The error shows that for `result` to be valid for the `println!` statement, |
| `string2` would need to be valid until the end of the outer scope. Rust knows |
| this because we annotated the lifetimes of the function parameters and return |
| values using the same lifetime parameter `'a`. |
| |
| As humans, we can look at this code and see that `string1` is longer than |
| `string2`, and therefore, `result` will contain a reference to `string1`. |
| Because `string1` has not gone out of scope yet, a reference to `string1` will |
| still be valid for the `println!` statement. However, the compiler can’t see |
| that the reference is valid in this case. We’ve told Rust that the lifetime of |
| the reference returned by the `longest` function is the same as the smaller of |
| the lifetimes of the references passed in. Therefore, the borrow checker |
| disallows the code in Listing 10-23 as possibly having an invalid reference. |
| |
| Try designing more experiments that vary the values and lifetimes of the |
| references passed in to the `longest` function and how the returned reference |
| is used. Make hypotheses about whether or not your experiments will pass the |
| borrow checker before you compile; then check to see if you’re right! |
| |
| ### Thinking in Terms of Lifetimes |
| |
| The way in which you need to specify lifetime parameters depends on what your |
| function is doing. For example, if we changed the implementation of the |
| `longest` function to always return the first parameter rather than the longest |
| string slice, we wouldn’t need to specify a lifetime on the `y` parameter. The |
| following code will compile: |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn longest<'a>(x: &'a str, y: &str) -> &'a str { |
| x |
| } |
| ``` |
| |
| We’ve specified a lifetime parameter `'a` for the parameter `x` and the return |
| type, but not for the parameter `y`, because the lifetime of `y` does not have |
| any relationship with the lifetime of `x` or the return value. |
| |
| When returning a reference from a function, the lifetime parameter for the |
| return type needs to match the lifetime parameter for one of the parameters. If |
| the reference returned does *not* refer to one of the parameters, it must refer |
| to a value created within this function. However, this would be a dangling |
| reference because the value will go out of scope at the end of the function. |
| Consider this attempted implementation of the `longest` function that won’t |
| compile: |
| |
| Filename: src/main.rs |
| |
| ``` |
| fn longest<'a>(x: &str, y: &str) -> &'a str { |
| let result = String::from("really long string"); |
| result.as_str() |
| } |
| ``` |
| |
| Here, even though we’ve specified a lifetime parameter `'a` for the return |
| type, this implementation will fail to compile because the return value |
| lifetime is not related to the lifetime of the parameters at all. Here is the |
| error message we get: |
| |
| ``` |
| $ cargo run |
| Compiling chapter10 v0.1.0 (file:///projects/chapter10) |
| error[E0515]: cannot return value referencing local variable `result` |
| --> src/main.rs:11:5 |
| | |
| 11 | result.as_str() |
| | ------^^^^^^^^^ |
| | | |
| | returns a value referencing data owned by the current function |
| | `result` is borrowed here |
| |
| For more information about this error, try `rustc --explain E0515`. |
| error: could not compile `chapter10` (bin "chapter10") due to 1 previous error |
| ``` |
| |
| The problem is that `result` goes out of scope and gets cleaned up at the end |
| of the `longest` function. We’re also trying to return a reference to `result` |
| from the function. There is no way we can specify lifetime parameters that |
| would change the dangling reference, and Rust won’t let us create a dangling |
| reference. In this case, the best fix would be to return an owned data type |
| rather than a reference so the calling function is then responsible for |
| cleaning up the value. |
| |
| Ultimately, lifetime syntax is about connecting the lifetimes of various |
| parameters and return values of functions. Once they’re connected, Rust has |
| enough information to allow memory-safe operations and disallow operations that |
| would create dangling pointers or otherwise violate memory safety. |
| |
| ### Lifetime Annotations in Struct Definitions |
| |
| So far, the structs we’ve defined all hold owned types. We can define structs |
| to hold references, but in that case we would need to add a lifetime annotation |
| on every reference in the struct’s definition. Listing 10-24 has a struct named |
| `ImportantExcerpt` that holds a string slice. |
| |
| Filename: src/main.rs |
| |
| ``` |
| struct ImportantExcerpt<'a> { |
| part: &'a str, |
| } |
| |
| fn main() { |
| let novel = String::from("Call me Ishmael. Some years ago..."); |
| let first_sentence = novel.split('.').next().expect("Could not find a '.'"); |
| let i = ImportantExcerpt { |
| part: first_sentence, |
| }; |
| } |
| ``` |
| |
| Listing 10-24: A struct that holds a reference, requiring |
| a lifetime annotation |
| |
| This struct has the single field `part` that holds a string slice, which is a |
| reference. As with generic data types, we declare the name of the generic |
| lifetime parameter inside angle brackets after the name of the struct so we can |
| use the lifetime parameter in the body of the struct definition. This |
| annotation means an instance of `ImportantExcerpt` can’t outlive the reference |
| it holds in its `part` field. |
| |
| The `main` function here creates an instance of the `ImportantExcerpt` struct |
| that holds a reference to the first sentence of the `String` owned by the |
| variable `novel`. The data in `novel` exists before the `ImportantExcerpt` |
| instance is created. In addition, `novel` doesn’t go out of scope until after |
| the `ImportantExcerpt` goes out of scope, so the reference in the |
| `ImportantExcerpt` instance is valid. |
| |
| ### Lifetime Elision |
| |
| You’ve learned that every reference has a lifetime and that you need to specify |
| lifetime parameters for functions or structs that use references. However, we |
| had a function in Listing 4-9, shown again in Listing 10-25, that compiled |
| without lifetime annotations. |
| |
| Filename: src/lib.rs |
| |
| ``` |
| fn first_word(s: &str) -> &str { |
| let bytes = s.as_bytes(); |
| |
| for (i, &item) in bytes.iter().enumerate() { |
| if item == b' ' { |
| return &s[0..i]; |
| } |
| } |
| |
| &s[..] |
| } |
| ``` |
| |
| Listing 10-25: A function we defined in Listing 4-9 that |
| compiled without lifetime annotations, even though the parameter and return |
| type are references |
| |
| The reason this function compiles without lifetime annotations is historical: |
| in early versions (pre-1.0) of Rust, this code wouldn’t have compiled because |
| every reference needed an explicit lifetime. At that time, the function |
| signature would have been written like this: |
| |
| ``` |
| fn first_word<'a>(s: &'a str) -> &'a str { |
| ``` |
| |
| After writing a lot of Rust code, the Rust team found that Rust programmers |
| were entering the same lifetime annotations over and over in particular |
| situations. These situations were predictable and followed a few deterministic |
| patterns. The developers programmed these patterns into the compiler’s code so |
| the borrow checker could infer the lifetimes in these situations and wouldn’t |
| need explicit annotations. |
| |
| This piece of Rust history is relevant because it’s possible that more |
| deterministic patterns will emerge and be added to the compiler. In the future, |
| even fewer lifetime annotations might be required. |
| |
| The patterns programmed into Rust’s analysis of references are called the |
| *lifetime elision rules*. These aren’t rules for programmers to follow; they’re |
| a set of particular cases that the compiler will consider, and if your code |
| fits these cases, you don’t need to write the lifetimes explicitly. |
| |
| The elision rules don’t provide full inference. If Rust deterministically |
| applies the rules but there is still ambiguity as to what lifetimes the |
| references have, the compiler won’t guess what the lifetime of the remaining |
| references should be. Instead of guessing, the compiler will give you an error |
| that you can resolve by adding the lifetime annotations. |
| |
| Lifetimes on function or method parameters are called *input lifetimes*, and |
| lifetimes on return values are called *output lifetimes*. |
| |
| The compiler uses three rules to figure out the lifetimes of the references |
| when there aren’t explicit annotations. The first rule applies to input |
| lifetimes, and the second and third rules apply to output lifetimes. If the |
| compiler gets to the end of the three rules and there are still references for |
| which it can’t figure out lifetimes, the compiler will stop with an error. |
| These rules apply to `fn` definitions as well as `impl` blocks. |
| |
| The first rule is that the compiler assigns a lifetime parameter to each |
| parameter that’s a reference. In other words, a function with one parameter |
| gets one lifetime parameter: `fn foo<'a>(x: &'a i32)`; a function with two |
| parameters gets two separate lifetime parameters: `fn foo<'a, 'b>(x: &'a i32, |
| y: &'b i32)`; and so on. |
| |
| The second rule is that, if there is exactly one input lifetime parameter, that |
| lifetime is assigned to all output lifetime parameters: `fn foo<'a>(x: &'a i32) |
| -> &'a i32`. |
| |
| The third rule is that, if there are multiple input lifetime parameters, but |
| one of them is `&self` or `&mut self` because this is a method, the lifetime of |
| `self` is assigned to all output lifetime parameters. This third rule makes |
| methods much nicer to read and write because fewer symbols are necessary. |
| |
| Let’s pretend we’re the compiler. We’ll apply these rules to figure out the |
| lifetimes of the references in the signature of the `first_word` function in |
| Listing 10-25. The signature starts without any lifetimes associated with the |
| references: |
| |
| ``` |
| fn first_word(s: &str) -> &str { |
| ``` |
| |
| Then the compiler applies the first rule, which specifies that each parameter |
| gets its own lifetime. We’ll call it `'a` as usual, so now the signature is |
| this: |
| |
| ``` |
| fn first_word<'a>(s: &'a str) -> &str { |
| ``` |
| |
| The second rule applies because there is exactly one input lifetime. The second |
| rule specifies that the lifetime of the one input parameter gets assigned to |
| the output lifetime, so the signature is now this: |
| |
| ``` |
| fn first_word<'a>(s: &'a str) -> &'a str { |
| ``` |
| |
| Now all the references in this function signature have lifetimes, and the |
| compiler can continue its analysis without needing the programmer to annotate |
| the lifetimes in this function signature. |
| |
| Let’s look at another example, this time using the `longest` function that had |
| no lifetime parameters when we started working with it in Listing 10-20: |
| |
| ``` |
| fn longest(x: &str, y: &str) -> &str { |
| ``` |
| |
| Let’s apply the first rule: each parameter gets its own lifetime. This time we |
| have two parameters instead of one, so we have two lifetimes: |
| |
| ``` |
| fn longest<'a, 'b>(x: &'a str, y: &'b str) -> &str { |
| ``` |
| |
| You can see that the second rule doesn’t apply because there is more than one |
| input lifetime. The third rule doesn’t apply either, because `longest` is a |
| function rather than a method, so none of the parameters are `self`. After |
| working through all three rules, we still haven’t figured out what the return |
| type’s lifetime is. This is why we got an error trying to compile the code in |
| Listing 10-20: the compiler worked through the lifetime elision rules but still |
| couldn’t figure out all the lifetimes of the references in the signature. |
| |
| Because the third rule really only applies in method signatures, we’ll look at |
| lifetimes in that context next to see why the third rule means we don’t have to |
| annotate lifetimes in method signatures very often. |
| |
| ### Lifetime Annotations in Method Definitions |
| |
| When we implement methods on a struct with lifetimes, we use the same syntax as |
| that of generic type parameters shown in Listing 10-11. Where we declare and |
| use the lifetime parameters depends on whether they’re related to the struct |
| fields or the method parameters and return values. |
| |
| Lifetime names for struct fields always need to be declared after the `impl` |
| keyword and then used after the struct’s name because those lifetimes are part |
| of the struct’s type. |
| |
| In method signatures inside the `impl` block, references might be tied to the |
| lifetime of references in the struct’s fields, or they might be independent. In |
| addition, the lifetime elision rules often make it so that lifetime annotations |
| aren’t necessary in method signatures. Let’s look at some examples using the |
| struct named `ImportantExcerpt` that we defined in Listing 10-24. |
| |
| First we’ll use a method named `level` whose only parameter is a reference to |
| `self` and whose return value is an `i32`, which is not a reference to anything: |
| |
| ``` |
| impl<'a> ImportantExcerpt<'a> { |
| fn level(&self) -> i32 { |
| 3 |
| } |
| } |
| ``` |
| |
| The lifetime parameter declaration after `impl` and its use after the type name |
| are required, but we’re not required to annotate the lifetime of the reference |
| to `self` because of the first elision rule. |
| |
| Here is an example where the third lifetime elision rule applies: |
| |
| ``` |
| impl<'a> ImportantExcerpt<'a> { |
| fn announce_and_return_part(&self, announcement: &str) -> &str { |
| println!("Attention please: {announcement}"); |
| self.part |
| } |
| } |
| ``` |
| |
| There are two input lifetimes, so Rust applies the first lifetime elision rule |
| and gives both `&self` and `announcement` their own lifetimes. Then, because |
| one of the parameters is `&self`, the return type gets the lifetime of `&self`, |
| and all lifetimes have been accounted for. |
| |
| ### The Static Lifetime |
| |
| One special lifetime we need to discuss is `'static`, which denotes that the |
| affected reference *can* live for the entire duration of the program. All |
| string literals have the `'static` lifetime, which we can annotate as follows: |
| |
| ``` |
| let s: &'static str = "I have a static lifetime."; |
| ``` |
| |
| The text of this string is stored directly in the program’s binary, which is |
| always available. Therefore, the lifetime of all string literals is `'static`. |
| |
| You might see suggestions to use the `'static` lifetime in error messages. But |
| before specifying `'static` as the lifetime for a reference, think about |
| whether the reference you have actually lives the entire lifetime of your |
| program or not, and whether you want it to. Most of the time, an error message |
| suggesting the `'static` lifetime results from attempting to create a dangling |
| reference or a mismatch of the available lifetimes. In such cases, the solution |
| is to fix those problems, not to specify the `'static` lifetime. |
| |
| ## Generic Type Parameters, Trait Bounds, and Lifetimes Together |
| |
| Let’s briefly look at the syntax of specifying generic type parameters, trait |
| bounds, and lifetimes all in one function! |
| |
| ``` |
| use std::fmt::Display; |
| |
| fn longest_with_an_announcement<'a, T>( |
| x: &'a str, |
| y: &'a str, |
| ann: T, |
| ) -> &'a str |
| where |
| T: Display, |
| { |
| println!("Announcement! {ann}"); |
| if x.len() > y.len() { |
| x |
| } else { |
| y |
| } |
| } |
| ``` |
| |
| This is the `longest` function from Listing 10-21 that returns the longer of |
| two string slices. But now it has an extra parameter named `ann` of the generic |
| type `T`, which can be filled in by any type that implements the `Display` |
| trait as specified by the `where` clause. This extra parameter will be printed |
| using `{}`, which is why the `Display` trait bound is necessary. Because |
| lifetimes are a type of generic, the declarations of the lifetime parameter |
| `'a` and the generic type parameter `T` go in the same list inside the angle |
| brackets after the function name. |
| |
| ## Summary |
| |
| We covered a lot in this chapter! Now that you know about generic type |
| parameters, traits and trait bounds, and generic lifetime parameters, you’re |
| ready to write code without repetition that works in many different situations. |
| Generic type parameters let you apply the code to different types. Traits and |
| trait bounds ensure that even though the types are generic, they’ll have the |
| behavior the code needs. You learned how to use lifetime annotations to ensure |
| that this flexible code won’t have any dangling references. And all of this |
| analysis happens at compile time, which doesn’t affect runtime performance! |
| |
| Believe it or not, there is much more to learn on the topics we discussed in |
| this chapter: Chapter 17 discusses trait objects, which are another way to use |
| traits. There are also more complex scenarios involving lifetime annotations |
| that you will only need in very advanced scenarios; for those, you should read |
| the Rust Reference at *../reference/index.html*. But next, you’ll learn how to write tests in |
| Rust so you can make sure your code is working the way it should. |