| # Types | |
| Rust provides several mechanisms to change or define the type of primitive and | |
| user defined types. The following sections cover: | |
| * [Casting] between primitive types | |
| * Specifying the desired type of [literals] | |
| * Using [type inference] | |
| * [Aliasing] types | |
| [Casting]: types/cast.md | |
| [literals]: types/literals.md | |
| [type inference]: types/inference.md | |
| [Aliasing]: types/alias.md |