blob: 24bad81af4fdfd5f4f9cce0d1dbd49ae435cbf95 [file] [log] [blame] [view] [edit]
# Types
Rust provides several mechanisms to change or define the type of primitive and
user defined types. The following sections cover:
* [Casting] between primitive types
* Specifying the desired type of [literals]
* Using [type inference]
* [Aliasing] types
[Casting]: types/cast.md
[literals]: types/literals.md
[type inference]: types/inference.md
[Aliasing]: types/alias.md