| Constants can be declared in the global scope using the `static` keyword, the |
| type annotation is obligatory in this case. These constants are placed in a |
| read-only section of the memory and can be accessed in any other part of the |
| program. |
| |
| String literals like `"string"` can also be assigned to static variables. These |
| variables have type signature `&'static str`, and are references to strings |
| allocated in read-only memory. `'static` is a special lifetime that outlives |
| all the other lifetimes, and indicates that the referenced data is available in |
| all the scopes. |
| |
| {constants.play} |