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# Introduction
> Note: This edition of the book is the same as
> [The Rust Programming Language][nsprust] available in print and ebook format
> from [No Starch Press][nsp].
[nsprust]: https://nostarch.com/rust-programming-language-2nd-edition
[nsp]: https://nostarch.com/
Welcome to _The Rust Programming Language_, an introductory book about Rust. The
Rust programming language helps you write faster, more reliable software.
High-level ergonomics and low-level control are often at odds in programming
language design; Rust challenges that conflict. Through balancing powerful
technical capacity and a great developer experience, Rust gives you the option
to control low-level details (such as memory usage) without all the hassle
traditionally associated with such control.
## Who Rust Is For
Rust is ideal for many people for a variety of reasons. Lets look at a few of
the most important groups.
### Teams of Developers
Rust is proving to be a productive tool for collaborating among large teams of
developers with varying levels of systems programming knowledge. Low-level code
is prone to various subtle bugs, which in most other languages can be caught
only through extensive testing and careful code review by experienced
developers. In Rust, the compiler plays a gatekeeper role by refusing to compile
code with these elusive bugs, including concurrency bugs. By working alongside
the compiler, the team can spend their time focusing on the programs logic
rather than chasing down bugs.
Rust also brings contemporary developer tools to the systems programming world:
* Cargo, the included dependency manager and build tool, makes adding,
compiling, and managing dependencies painless and consistent across the Rust
ecosystem.
* The Rustfmt formatting tool ensures a consistent coding style across
developers.
* The rust-analyzer powers Integrated Development Environment (IDE) integration
for code completion and inline error messages.
By using these and other tools in the Rust ecosystem, developers can be
productive while writing systems-level code.
### Students
Rust is for students and those who are interested in learning about systems
concepts. Using Rust, many people have learned about topics like operating
systems development. The community is very welcoming and happy to answer student
questions. Through efforts such as this book, the Rust teams want to make
systems concepts more accessible to more people, especially those new to
programming.
### Companies
Hundreds of companies, large and small, use Rust in production for a variety of
tasks, including command line tools, web services, DevOps tooling, embedded
devices, audio and video analysis and transcoding, cryptocurrencies,
bioinformatics, search engines, Internet of Things applications, machine
learning, and even major parts of the Firefox web browser.
### Open Source Developers
Rust is for people who want to build the Rust programming language, community,
developer tools, and libraries. Wed love to have you contribute to the Rust
language.
### People Who Value Speed and Stability
Rust is for people who crave speed and stability in a language. By speed, we
mean both how quickly Rust code can run and the speed at which Rust lets you
write programs. The Rust compilers checks ensure stability through feature
additions and refactoring. This is in contrast to the brittle legacy code in
languages without these checks, which developers are often afraid to modify. By
striving for zero-cost abstractions, higher-level features that compile to
lower-level code as fast as code written manually, Rust endeavors to make safe
code be fast code as well.
The Rust language hopes to support many other users as well; those mentioned
here are merely some of the biggest stakeholders. Overall, Rusts greatest
ambition is to eliminate the trade-offs that programmers have accepted for
decades by providing safety _and_ productivity, speed _and_ ergonomics. Give
Rust a try and see if its choices work for you.
## Who This Book Is For
This book assumes that youve written code in another programming language but
doesnt make any assumptions about which one. Weve tried to make the material
broadly accessible to those from a wide variety of programming backgrounds. We
dont spend a lot of time talking about what programming _is_ or how to think
about it. If youre entirely new to programming, you would be better served by
reading a book that specifically provides an introduction to programming.
## How to Use This Book
In general, this book assumes that youre reading it in sequence from front to
back. Later chapters build on concepts in earlier chapters, and earlier chapters
might not delve into details on a particular topic but will revisit the topic in
a later chapter.
Youll find two kinds of chapters in this book: concept chapters and project
chapters. In concept chapters, youll learn about an aspect of Rust. In project
chapters, well build small programs together, applying what youve learned so
far. Chapters 2, 12, and 21 are project chapters; the rest are concept chapters.
Chapter 1 explains how to install Rust, how to write a Hello, world!” program,
and how to use Cargo, Rusts package manager and build tool. Chapter 2 is a
hands-on introduction to writing a program in Rust, having you build up a number
guessing game. Here we cover concepts at a high level, and later chapters will
provide additional detail. If you want to get your hands dirty right away,
Chapter 2 is the place for that. Chapter 3 covers Rust features that are similar
to those of other programming languages, and in Chapter 4 youll learn about
Rusts ownership system. If youre a particularly meticulous learner who prefers
to learn every detail before moving on to the next, you might want to skip
Chapter 2 and go straight to Chapter 3, returning to Chapter 2 when youd like
to work on a project applying the details youve learned.
Chapter 5 discusses structs and methods, and Chapter 6 covers enums, `match`
expressions, and the `if let` control flow construct. Youll use structs and
enums to make custom types in Rust.
In Chapter 7, youll learn about Rusts module system and about privacy rules
for organizing your code and its public Application Programming Interface (API).
Chapter 8 discusses some common collection data structures that the standard
library provides, such as vectors, strings, and hash maps. Chapter 9 explores
Rusts error-handling philosophy and techniques.
Chapter 10 digs into generics, traits, and lifetimes, which give you the power
to define code that applies to multiple types. Chapter 11 is all about testing,
which even with Rusts safety guarantees is necessary to ensure your programs
logic is correct. In Chapter 12, well build our own implementation of a subset
of functionality from the `grep` command line tool that searches for text within
files. For this, well use many of the concepts we discussed in the previous
chapters.
Chapter 13 explores closures and iterators: features of Rust that come from
functional programming languages. In Chapter 14, well examine Cargo in more
depth and talk about best practices for sharing your libraries with others.
Chapter 15 discusses smart pointers that the standard library provides and the
traits that enable their functionality.
In Chapter 16, well walk through different models of concurrent programming and
talk about how Rust helps you to program in multiple threads fearlessly. In
Chapter 17, we will build on that by exploring Rusts async and await syntax and
the lightweight concurrency model they support.
Chapter 18 looks at how Rust idioms compare to object-oriented programming
principles you might be familiar with.
Chapter 19 is a reference on patterns and pattern matching, which are powerful
ways of expressing ideas throughout Rust programs. Chapter 20 contains a
smorgasbord of advanced topics of interest, including unsafe Rust, macros, and
more about lifetimes, traits, types, functions, and closures.
In Chapter 21, well complete a project in which well implement a low-level
multithreaded web server!
Finally, some appendices contain useful information about the language in a more
reference-like format. Appendix A covers Rusts keywords, Appendix B covers
Rusts operators and symbols, Appendix C covers derivable traits provided by the
standard library, Appendix D covers some useful development tools, and Appendix
E explains Rust editions. In Appendix F, you can find translations of the book,
and in Appendix G well cover how Rust is made and what nightly Rust is.
There is no wrong way to read this book: if you want to skip ahead, go for it!
You might have to jump back to earlier chapters if you experience any confusion.
But do whatever works for you.
<span id="ferris"></span>
An important part of the process of learning Rust is learning how to read the
error messages the compiler displays: these will guide you toward working code.
As such, well provide many examples that dont compile along with the error
message the compiler will show you in each situation. Know that if you enter and
run a random example, it may not compile! Make sure you read the surrounding
text to see whether the example youre trying to run is meant to error. Ferris
will also help you distinguish code that isnt meant to work:
| Ferris | Meaning |
| ---------------------------------------------------------------------------------------------------------------- | ------------------------------------------------ |
| <img src="img/ferris/does_not_compile.svg" class="ferris-explain" alt="Ferris with a question mark"/> | This code does not compile! |
| <img src="img/ferris/panics.svg" class="ferris-explain" alt="Ferris throwing up their hands"/> | This code panics! |
| <img src="img/ferris/not_desired_behavior.svg" class="ferris-explain" alt="Ferris with one claw up, shrugging"/> | This code does not produce the desired behavior. |
In most situations, well lead you to the correct version of any code that
doesnt compile.
## Source Code
The source files from which this book is generated can be found on
[GitHub][book].
[book]: https://github.com/rust-lang/book/tree/main/src