| commit | 2ad451ace0e755bd9d84c357be8057fe5f5c8c6f | [log] [tgz] |
|---|---|---|
| author | Alex Crichton <alex@alexcrichton.com> | Tue Jul 07 07:05:37 2020 -0700 |
| committer | Alex Crichton <alex@alexcrichton.com> | Tue Jul 07 07:05:37 2020 -0700 |
| tree | ba4f80a7068362410c272dd44bd9e5c04c14b2c5 | |
| parent | 6f14beca826913cad600d3917f9e98a197f8d1c9 [diff] |
Bump to 0.3.50
A library for acquiring backtraces at runtime for Rust. This library aims to enhance the support of the standard library by providing a programmatic interface to work with, but it also supports simply easily printing the current backtrace like libstd's panics.
[dependencies] backtrace = "0.3"
To simply capture a backtrace and defer dealing with it until a later time, you can use the top-level Backtrace type.
use backtrace::Backtrace; fn main() { let bt = Backtrace::new(); // do_some_work(); println!("{:?}", bt); }
If, however, you'd like more raw access to the actual tracing functionality, you can use the trace and resolve functions directly.
fn main() { backtrace::trace(|frame| { let ip = frame.ip(); let symbol_address = frame.symbol_address(); // Resolve this instruction pointer to a symbol name backtrace::resolve_frame(frame, |symbol| { if let Some(name) = symbol.name() { // ... } if let Some(filename) = symbol.filename() { // ... } }); true // keep going to the next frame }); }
This project is licensed under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in backtrace-rs by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.